We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Kingdom Come 2 - Your Same-Sex Adventure Awaits!

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

loregamer wrote: ↑ January 26th, 2025, 07:42
Another EPIC and BASED Asmongold take!

Helps to remember that just like mark kern admitted in his deleted xweets, all these guys suck off developers to get keys to make excloooooosive content.
My estimate is going to be a 20-25% loss in sales on PC, probably a smaller hit on other platforms but they were already going to sell far less copies overall.

KCD fell down to #11 in wishlists, fyi. Civ VII went up 1 spot to #4, MH Wilds remains #1.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection

Tags:
User avatar
loregamer
Site Moderator
Posts: 5069
Joined: Dec 3, '23

Geolocation

Post by loregamer »

If I can save 10 chuds from playing KCD2 with some shenanigans, I'll be happy
Jingle Jangle Jingle
User avatar
MrKike
Posts: 25
Joined: Jan 18, '25

Geolocation

Post by MrKike »

loregamer wrote: ↑ January 26th, 2025, 07:42
Another EPIC and BASED Asmongold take!

Who are these "content creators" supposedly making it their job to **** on KCD2? I have yet to see a single one. All the posing grifters like Assmongler himself have been running defense for it.
Last edited by MrKike on January 26th, 2025, 08:28, edited 1 time in total.
User avatar
loregamer
Site Moderator
Posts: 5069
Joined: Dec 3, '23

Geolocation

Post by loregamer »

MrKike wrote: ↑ January 26th, 2025, 08:27
Who are these "content creators" supposedly making it their job to **** on KCD2?
Me, next week
Jingle Jangle Jingle
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

rusty_shackleford wrote: January 25th, 2025, 08:41
Is Vavra even still married? Last reference I can see of his wife is from 2018


Why would he use "wife" in 2018 but "partner" now?
rusty_shackleford wrote: January 25th, 2025, 08:50
rusty_shackleford wrote: January 25th, 2025, 08:41
Is Vavra even still married? Last reference I can see of his wife is from 2018


Why would he use "wife" in 2018 but "partner" now?
He started complaining about 'homophobia' in czech in 2021
Selection_024.webp
:scratch-pipe:

Vavra made this xweet some hours after I posted those :scratch-pipe:

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

rusty_shackleford wrote: ↑ January 26th, 2025, 07:56
loregamer wrote: ↑ January 26th, 2025, 07:42
Another EPIC and BASED Asmongold take!

Helps to remember that just like mark kern admitted in his deleted xweets, all these guys suck off developers to get keys to make excloooooosive content.
My estimate is going to be a 20-25% loss in sales on PC, probably a smaller hit on other platforms but they were already going to sell far less copies overall.

KCD fell down to #11 in wishlists, fyi. Civ VII went up 1 spot to #4, MH Wilds remains #1.
Was it ever higher than #11?

I don't think they will lose anything near 20% sales. Some, but not that much.

Image
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

1998 wrote: ↑ January 26th, 2025, 09:03
Was it ever higher than #11?
It was #10, it got knocked down by Subnautica 2.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

OK, that's not really a slide. You are way too optimistic
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

1998 wrote: ↑ January 26th, 2025, 09:08
OK, that's not really a slide. You are way too optimistic
You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

rusty_shackleford wrote: ↑ January 26th, 2025, 09:12
1998 wrote: ↑ January 26th, 2025, 09:08
OK, that's not really a slide. You are way too optimistic
You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Maybe. Even before the first ****** leak just 2 weeks ago it wasn't higher than that. As you said before, besides Europe nobody cares about KCD, gay or not.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
TKVNC
Posts: 3083
Joined: Feb 25, '24

Geolocation

Adventurer's Guild

Post by TKVNC »

rusty_shackleford wrote: ↑ January 26th, 2025, 09:12
1998 wrote: ↑ January 26th, 2025, 09:08
OK, that's not really a slide. You are way too optimistic
You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Any idea how many copies they have to sell to break even? Let's assume 70m budget
User avatar
Valter
Posts: 1740
Joined: Jun 12, '24

Geolocation

Adventurer's Guild

Post by Valter »

rusty_shackleford wrote: ↑ January 26th, 2025, 09:12
1998 wrote: ↑ January 26th, 2025, 09:08
OK, that's not really a slide. You are way too optimistic
You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
It's still gonna sell more than KCD1, and that's all they need to call it a success and own the chuds. :groan:
Steam friend code: 1525876263
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

1998 wrote: ↑ January 26th, 2025, 09:15
rusty_shackleford wrote: ↑ January 26th, 2025, 09:12
1998 wrote: ↑ January 26th, 2025, 09:08
OK, that's not really a slide. You are way too optimistic
You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Maybe. Even before the first ****** leak just 2 weeks ago it wasn't higher than that. As you said before, besides Europe nobody cares about KCD, gay or not.
They flatlined around the time the ****** leak + gay henry became more widely known.
Selection_028.webp
(Latest update would have it fall down to 11)
You do not have the required permissions to view the files attached to this post.
Last edited by rusty_shackleford on January 26th, 2025, 09:17, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

rusty_shackleford wrote: ↑ January 26th, 2025, 09:16
1998 wrote: ↑ January 26th, 2025, 09:15
rusty_shackleford wrote: ↑ January 26th, 2025, 09:12


You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Maybe. Even before the first ****** leak just 2 weeks ago it wasn't higher than that. As you said before, besides Europe nobody cares about KCD, gay or not.
They flatlined around the time the ****** leak + gay henry became more widely known.
Image
(Latest update would have it fall down to 11)
OK, that looks indeed pretty promising. Well, we will see in 2 weeks.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

TKVNC wrote: ↑ January 26th, 2025, 09:15
rusty_shackleford wrote: ↑ January 26th, 2025, 09:12
1998 wrote: ↑ January 26th, 2025, 09:08
OK, that's not really a slide. You are way too optimistic
You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Any idea how many copies they have to sell to break even? Let's assume 70m budget
Higher than 2 million, because it took more than 1 million to recoup development costs of KCD, and they said the budget is twice the first.

A wrench being thrown into this is China is currently their #1 region for sales and the game costs half as much there as USA/EU.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Valter wrote: ↑ January 26th, 2025, 09:16
It's still gonna sell more than KCD1, and that's all they need to call it a success and own the chuds.
It needs to sell far more than KCD1, the development budget is higher. There's no signs of a Witcher 3-tier hit here, which is surely what Embracer was hoping for. It won't be as bad as some of Embracer's recent flops, but it's also not going to save them from going bankrupt.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
TKVNC
Posts: 3083
Joined: Feb 25, '24

Geolocation

Adventurer's Guild

Post by TKVNC »

rusty_shackleford wrote: ↑ January 26th, 2025, 09:25
TKVNC wrote: ↑ January 26th, 2025, 09:15
rusty_shackleford wrote: ↑ January 26th, 2025, 09:12


You're too pessimistic, it releases in 9 days, it should be higher than #11, not getting passed up by an indie title with no definite release date.
Any idea how many copies they have to sell to break even? Let's assume 70m budget
Higher than 2 million, because it took more than 1 million to recoup development costs of KCD, and they said the budget is twice the first.

A wrench being thrown into this is China is currently their #1 region for sales and the game costs half as much there as USA/EU.
First game never broke into the mainstream, doubt this one will either. BG3 had big normgroid reach because of DnD, KCD2 doesn't have that.

Spiting the chuds will cost most of their sales.

Also, FWIW, W3 sold more than 1m pre-order copies. BG3 sold in excess of 3m
Last edited by TKVNC on January 26th, 2025, 09:34, edited 1 time in total.
User avatar
rusty_shackleford
Site Admin
Posts: 45475
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Definitely not 'most', but enough to hurt them when they already did not have a clear win on their hands.
I was told that Vavra was recently on a podcast where he talked specifically about how devs were just going to bury the woke and hide it from advertising/reviews. This was before the entire gay ******* in bohemia debacle.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Aryan Spirit
Posts: 11
Joined: Jan 22, '25

Geolocation

Post by Aryan Spirit »

Definitely going to be interesting to see what their total sales will be. A LOT of people hated KCD1's combat system, and that's going to potentially hurt them too.
User avatar
Crusaderknight20
Posts: 105
Joined: Nov 15, '23

Geolocation

Post by Crusaderknight20 »

Let's be honest, this is how we're all feeling rn

Out of the darkness of my life, so much frustrated, I put before you the one great thing to love on earth: the Blessed Sacrament. There you will find romance, glory, honour, fidelity, and the true way of all your loves on earth, and more than that: Death.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

TKVNC wrote: ↑ January 26th, 2025, 09:15
Any idea how many copies they have to sell to break even? Let's assume 70m budget
I think 70m is too low considering the alleged size of the game's script. I'd argue 100m at a minimum.

I imagine they'd need to make 3 to 4 million sales to break even, which they're going to struggle to accomplish because of the clunky gameplay, especially the combat.
rusty_shackleford wrote: ↑ January 26th, 2025, 09:34
how devs were just going to bury the woke and hide it from advertising/reviews
It's why getting rid of DEI department is not going to be enough. The workforce is not being forced to make woke content, they're doing it voluntarily.

Image
User avatar
PixiGreen
Posts: 447
Joined: Dec 4, '23

Geolocation

Post by PixiGreen »

Scientists who have been doing that research for over a decade. Gays were furious when the results came out and tried to find excuses and explanations. Like now flat-earthers after one of their " influencers" travelled to Antarctica in December to see for himself 24-hour sunlight.
User avatar
gastovski
Posts: 264
Joined: Dec 15, '23
Location: Earth
Gender: Watermelon

Geolocation

Post by gastovski »

Earth is flat by the way
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

PixiGreen wrote: ↑ January 26th, 2025, 12:30
Gays were furious when the results came out and tried to find excuses and explanations
God, do I hate ******* - it's a sign of how far we've fallen that they're not viewed with the same amount of disgust as ******.
User avatar
Tangerine
Posts: 3596
Joined: Dec 1, '24

Geolocation

Adventurer's Guild

Post by Tangerine »

gerey wrote: ↑ January 26th, 2025, 11:25
TKVNC wrote: ↑ January 26th, 2025, 09:15
Any idea how many copies they have to sell to break even? Let's assume 70m budget
I think 70m is too low considering the alleged size of the game's script. I'd argue 100m at a minimum.

I imagine they'd need to make 3 to 4 million sales to break even, which they're going to struggle to accomplish because of the clunky gameplay, especially the combat.
rusty_shackleford wrote: ↑ January 26th, 2025, 09:34
how devs were just going to bury the woke and hide it from advertising/reviews
It's why getting rid of DEI department is not going to be enough. The workforce is not being forced to make woke content, they're doing it voluntarily.

Image
The general rule of thumb I've heard for finding out the yearly cost of an American game is to multiply the size of the team by 200k to get the production costs. That figure includes salary, benefits, tool/equipment, subscriptions, taxes, and other costs. Doing this for Troonguard gets you a figure between 300m-400m, depending on how many years (6-8) you think they were in full production.

In contracting, Slavs are about half the cost of an American developer, so use 100k instead of 200k unless we have reason to believe Czechs are cheaper. If Warhorse is around 250 people and it's been in development since 2019, production costs are going to be between 100m-150m, depending on how many years you think they were in full production.
User avatar
Lord of Riva
Posts: 1300
Joined: Feb 22, '24

Geolocation

Adventurer's Guild

Post by Lord of Riva »

Stack of Turtles wrote: ↑ January 26th, 2025, 03:17
Being gay is learned, but there are known genetic and life history factors that make someone more likely (but not certain) to learn it. That shouldn't be surprising since it's true of a lot of other things too.
There is no evidence of genetic factors. That genes influence everything but not this, as vergil said, is not a solid argument either. Sure genetics have an impact of being fat, if you are however it's because you eat too much, that's it.
Resident Anti-feminist MRA, Race-mixer and no I'm not woke and not gay. Married with children, My writing style is shit, live with it or ignore me.
User avatar
Vergil
Posts: 15670
Joined: Sep 6, '23

Geolocation

Post by Vergil »

PixiGreen wrote: ↑ January 26th, 2025, 12:30
Scientists who have been doing that research for over a decade.
Like Fauci?
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
User avatar
ArcaneLurker
Posts: 5671
Joined: Feb 6, '24

Geolocation

Post by ArcaneLurker »

Aryan Spirit wrote: ↑ January 26th, 2025, 09:52
Definitely going to be interesting to see what their total sales will be. A LOT of people hated KCD1's combat system, and that's going to potentially hurt them too.
Mordhau created an amazing first person Medieval combat system and it's inspired no one else because seemingly everyone has to stoop to Journo levels of difficulty. Even Mount and Blade is better than KC. They placed too much importance on accurate HEMA animations rather than the actual enjoyment of gameplay.
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Tangerine wrote: ↑ January 26th, 2025, 14:08
gerey wrote: ↑ January 26th, 2025, 11:25
TKVNC wrote: ↑ January 26th, 2025, 09:15
Any idea how many copies they have to sell to break even? Let's assume 70m budget
I think 70m is too low considering the alleged size of the game's script. I'd argue 100m at a minimum.

I imagine they'd need to make 3 to 4 million sales to break even, which they're going to struggle to accomplish because of the clunky gameplay, especially the combat.
rusty_shackleford wrote: ↑ January 26th, 2025, 09:34
how devs were just going to bury the woke and hide it from advertising/reviews
It's why getting rid of DEI department is not going to be enough. The workforce is not being forced to make woke content, they're doing it voluntarily.

Image
The general rule of thumb I've heard for finding out the yearly cost of an American game is to multiply the size of the team by 200k to get the production costs. That figure includes salary, benefits, tool/equipment, subscriptions, taxes, and other costs. Doing this for Troonguard gets you a figure between 300m-400m, depending on how many years (6-8) you think they were in full production.

In contracting, Slavs are about half the cost of an American developer, so use 100k instead of 200k unless we have reason to believe Czechs are cheaper. If Warhorse is around 250 people and it's been in development since 2019, production costs are going to be between 100m-150m, depending on how many years you think they were in full production.
That's too high. Those 250 include community managers, other marketing people, HR etc. They won't get anything near 100k. You would also need to consider marketing spendings in your calculation. If the total budget of 1 was around 40M, it's more likely this on is probably max. 80M.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

ArcaneLurker wrote: ↑ January 26th, 2025, 16:03
Aryan Spirit wrote: ↑ January 26th, 2025, 09:52
Definitely going to be interesting to see what their total sales will be. A LOT of people hated KCD1's combat system, and that's going to potentially hurt them too.
Mordhau created an amazing first person Medieval combat system and it's inspired no one else because seemingly everyone has to stoop to Journo levels of difficulty. Even Mount and Blade is better than KC. They placed too much importance on accurate HEMA animations rather than the actual enjoyment of gameplay.
KCD is accurate, but accurate isn't fun.

Example: fighting a well armored enemy with a sword.
Most of what you do is poke at them with it and use the point to shove them around while doing minor blunt damage because swords are poor against armor.
So you jostle and shove and poke and it's dull and takes forever.
(Use a mace or hammer; you'll find it works so much better)
It's realistic, but it's boring.
Say what you will about Skyrim, but the animations for fighting and finishers with all weapons look pretty cool and much more interesting.
Only a purist wants to ALWAYS exhaust and bruise the opponent until he stumbles, then use a armor-piercing dagger to go for the vitals while he's pinned.

Don't get me wrong, it should be a legitimate strategy, but so should "superhuman" dexterous, accurate strikes against vulnerable points instead if you've built your character for it.
KCD doesn't give you the choice. It's grubby super realistic combat or nothing.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.