We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

Games you are looking foward to in 2024 and beyond?

No RPG elements? It probably goes here!
Ignore Topic
User avatar
KnightoftheWind
Posts: 3528
Joined: Feb 27, '23

Geolocation

Post by KnightoftheWind »

rusty_shackleford wrote: ↑ August 12th, 2024, 09:00
SoLong wrote: ↑ August 12th, 2024, 08:59
rusty_shackleford wrote: ↑ August 12th, 2024, 08:58
I don't believe in inflation and neither should you.
The money printers churn out money whether or not you believe in them rusty.
Doesn't matter, I don't engage negotiate with terrorists and inflation is monetary terrorism. $20.
If my grandfather payed 15 cents for a can of Coke, I should pay 15 cents for a can of Coke. Simple as. I don't need some hook nosed JEW telling me that my money is worth less because reasons. :pipe-hat:
User avatar
rusty_shackleford
Site Admin
Posts: 46461
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

KnightoftheWind wrote: ↑ August 12th, 2024, 09:08
rusty_shackleford wrote: ↑ August 12th, 2024, 09:00
SoLong wrote: ↑ August 12th, 2024, 08:59


The money printers churn out money whether or not you believe in them rusty.
Doesn't matter, I don't engage negotiate with terrorists and inflation is monetary terrorism. $20.
If my grandfather payed 15 cents for a can of Coke, I should pay 15 cents for a can of Coke. Simple as. I don't need some hook nosed JEW telling me that my money is worth less because reasons. :pipe-hat:
I agree.
If everyone refused to engage in monetary terrorism, trade would halt until they stopped printing more money.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Rand
Posts: 6779
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

SoLong wrote: ↑ August 11th, 2024, 16:48
Breathe wrote: ↑ August 11th, 2024, 16:42
Patience or pirate. I haven't paid more than that in probably 7 or 8 years.
Yeah, I hear you. The last game I pre-ordered was Mass Effect: Andromeda. In hindsight I could've gotten more fun by taking that money and treating myself to a nice restaurant.

Never again.
Bing_xiLim wrote: ↑ August 12th, 2024, 08:57
I'm huffing insane amounts of copium hoping it will at least be decent. Deep down, I know it's not.
Hoping what will be decent?
Last edited by Rand on August 12th, 2024, 11:11, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
Bing_xiLim
Posts: 197
Joined: Dec 4, '23
Gender: Lemon

Geolocation

Post by Bing_xiLim »

Rand wrote: ↑ August 12th, 2024, 11:11
SoLong wrote: ↑ August 11th, 2024, 16:48
Breathe wrote: ↑ August 11th, 2024, 16:42
Patience or pirate. I haven't paid more than that in probably 7 or 8 years.
Yeah, I hear you. The last game I pre-ordered was Mass Effect: Andromeda. In hindsight I could've gotten more fun by taking that money and treating myself to a nice restaurant.

Never again.
Bing_xiLim wrote: ↑ August 12th, 2024, 08:57
I'm huffing insane amounts of copium hoping it will at least be decent. Deep down, I know it's not.
Hoping what will be decent?
The next Mass Effect.
User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

Bing_xiLim wrote: ↑ August 12th, 2024, 11:35
Rand wrote: ↑ August 12th, 2024, 11:11
SoLong wrote: ↑ August 11th, 2024, 16:48

Yeah, I hear you. The last game I pre-ordered was Mass Effect: Andromeda. In hindsight I could've gotten more fun by taking that money and treating myself to a nice restaurant.

Never again.
Bing_xiLim wrote: ↑ August 12th, 2024, 08:57
I'm huffing insane amounts of copium hoping it will at least be decent. Deep down, I know it's not.
Hoping what will be decent?
The next Mass Effect.
For what it's worth remember that after the Anthem disaster and the impeding Dragon Age mess EA will likely pull the plug on the studio if they wreck Mass Effect as well. Bioware really doesn't have much more to offer, the current crop of "creatives" have made a mess of everything that ever made the games interesting.

Yes, I know that even Jade Empire had a gay guy in it. What I mean is that Bioware leaned in to the woke pozzing so hard that they forgot everything else.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
Bing_xiLim
Posts: 197
Joined: Dec 4, '23
Gender: Lemon

Geolocation

Post by Bing_xiLim »

SoLong wrote: ↑ August 12th, 2024, 12:06
Bing_xiLim wrote: ↑ August 12th, 2024, 11:35
Rand wrote: ↑ August 12th, 2024, 11:11


Hoping what will be decent?
The next Mass Effect.
For what it's worth remember that after the Anthem disaster and the impeding Dragon Age mess EA will likely pull the plug on the studio if they wreck Mass Effect as well. Bioware really doesn't have much more to offer, the current crop of "creatives" have made a mess of everything that ever made the games interesting.

Yes, I know that even Jade Empire had a gay guy in it. What I mean is that Bioware leaned in to the woke pozzing so hard that they forgot everything else.
I'm a zoomer (24) so I don't mind studios being a bit "progressive". But it is a problem when things go from being "progressive" to tokenism, virtue signalling, forced diversity/inclusion, high levels of faggotry etc. Basically, when a "new" culture seems hellbent on eradicating previously established, well-accepted norms/culture.

Admittedly, I feel like I'm too young and know too little about the history of gaming and how far things have declined (at least in the triple A sphere) to make bold, confident statements on **** like this. And it also doesn't help that a lot of other zoomers and progressives effectively cultivate and encourage a hivemind-behaviour of acceptance and normalisation of the current social climate.

But I digress. BioWare seems to have further leaned into this woke nonsense, and I dread to think what **** they've cooked up.
User avatar
KOS-MOS
Posts: 836
Joined: Jul 9, '24
Location: Yuropistan
Gender: Watermelon

Geolocation

Post by KOS-MOS »

I wonder if Bioware will survive if this new Dragon Age fails too hard. Last Mass Effect was 2017, almost a decade too. 10 years to produce mid-games at best is peak money and ressources waste for EA. It's already a miracle that Bioware hasn't been shut down after Anthem huge flop.
User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

Bing_xiLim wrote: ↑ August 12th, 2024, 12:47
I'm a zoomer (24) so I don't mind studios being a bit "progressive". But it is a problem when things go from being "progressive" to tokenism, virtue signalling, forced diversity/inclusion, high levels of faggotry etc. Basically, when a "new" culture seems hellbent on eradicating previously established, well-accepted norms/culture.

Admittedly, I feel like I'm too young and know too little about the history of gaming and how far things have declined (at least in the triple A sphere) to make bold, confident statements on **** like this. And it also doesn't help that a lot of other zoomers and progressives effectively cultivate and encourage a hivemind-behaviour of acceptance and normalization of the current social climate.

But I digress. BioWare seems to have further leaned into this woke nonsense, and I dread to think what **** they've cooked up.
That's perfectly alright. It's not really about the history of gaming, so to speak. The central problem aside from wokeism is that developers are too used to coast by on pretty graphics alone, so the writing has gone to ****.

If you look at older games you'll notice that the graphics were ***. Not because the developers were lazy but simply because the technology was limited. So writers had to write good stories to keep players engaged. The writing, mechanics and general storytelling served as the basis on which consumers forgave the fact that games were, in short, less than "cinematic".

Now the trend has reversed: Great graphics are used to excuse ****** writing, mechanics and storytelling. Many games are basically movies or walking simulators that grudgingly have gameplay elements in them. It's a symptom of apathy and profound laziness. That's why many game devs only seem to get excited when they can shove their own **** into the game; they're no longer interested in the craft of writing. Appeal to their own personal interests and issues is all that matters to them anymore.

That's one half of why wokeism is so cancerous in gaming nowadays: These ******* have effectively infested the gaming sector. The other half is that it's a perfect excuse for their laziness.

Gamers aren't telling them to go **** themselves because their games are overpriced garbage, no siree. It's because the protagonist is a black disabled lesbians and everyone who doesn't like the game is a white istophobic incel or something.

This also extends to TV and movies. Disney's crap like The Acolyte is a stellar example. Wooden acting, nepotistic casting, horrible writing and ******** all over the lore are all part of this turd.

But Harvey Weinstein's former assistant had the foresight to cast a black girl as the protagonist so the series gets shielded from all criticism.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
rusty_shackleford
Site Admin
Posts: 46461
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

graphics in video games peaked like a decade ago and, except for a handful of instances, has gotten worse.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

KOS-MOS wrote: ↑ August 12th, 2024, 12:50
I wonder if Bioware will survive if this new Dragon Age fails too hard. Last Mass Effect was 2017, almost a decade too. 10 years to produce mid-games at best is peak money and ressources waste for EA. It's already a miracle that Bioware hasn't been shut down after Anthem huge flop.
I believe Anthem just showed them that they shouldn't take the boot of Bioware's neck. They think so long as they keep the whip ready Bioware can still make good games.

Time will tell but the signs aren't promising.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
Rand
Posts: 6779
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

SoLong wrote: ↑ August 11th, 2024, 16:48

Yeah, I hear you. The last game I pre-ordered was Mass Effect: Andromeda. In hindsight I could've gotten more fun by taking that money and treating myself to a nice restaurant.

Never again.
Bing_xiLim wrote: ↑ August 12th, 2024, 08:57
I'm huffing insane amounts of copium hoping it will at least be decent. Deep down, I know it's not.
Rand wrote: ↑ August 12th, 2024, 11:11
Hoping what will be decent?
Bing_xiLim wrote: ↑ August 12th, 2024, 11:35
The next Mass Effect.
Oh.

Image
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
Rand
Posts: 6779
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

SoLong wrote: ↑ August 12th, 2024, 16:24
KOS-MOS wrote: ↑ August 12th, 2024, 12:50
I wonder if Bioware will survive if this new Dragon Age fails too hard. Last Mass Effect was 2017, almost a decade too. 10 years to produce mid-games at best is peak money and ressources waste for EA. It's already a miracle that Bioware hasn't been shut down after Anthem huge flop.
I believe Anthem just showed them that they shouldn't take the boot of Bioware's neck. They think so long as they keep the whip ready Bioware can still make good games.

Time will tell but the signs aren't promising.
Whose idea was it to make Anthem?

Nobody at original Bioware would have thought it was a good idea.

My bet is corporate executive non-gamers wanting a revenue stream live-service.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
Statesman
Posts: 980
Joined: Apr 7, '24

Geolocation

Adventurer's Guild

Post by Statesman »

Was going to joke about the release date, but then I saw the "...and beyond" on the Topic Title :smug:

User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

Rand wrote: ↑ August 12th, 2024, 18:49
Whose idea was it to make Anthem?

Nobody at original Bioware would have thought it was a good idea.

My bet is corporate executive non-gamers wanting a revenue stream live-service.
It was, in fact, Bioware's idea. They wanted to branch out but refused to learn from Destiny's mistakes.

Assclowns like Yahtzee tried to blame EA for the mess until the story eventually came out that it was 100% Bioware's idea and EA were extremely generous with their time and resources because Bioware was their golden child at the time.

Chances are that EA learned what a mistake it was to give Bioware even a hint of freedom after that debacle. Honestly, Anthem ran into the same problem that ME: Andromeda had.

A bunch of progressive developers shoot the **** and go "Wouldn't it be cool if we did X" and "Y would be great, let's do it!". Then they waste years and millions of dollars trying to do X+Y, only to find out that a sane person could've told them that X+Y isn't possible with their current technology and programming skill, Z is the best they can do.

Bioware suffers from too many idea-men (and way too many strong independent idea-women) and not enough pragmatic nitty-gritty software engineers who can actually judge which of their many pie in the sky schemes is achievable.

No Man's Sky had the opposite problem in some ways: They had enough engineers to know their vision was theoretically possible but not enough idea-men for a consistent vision, which is why the game was an unfinished mess in the beginning. They tried to do too many things at once due to a lack of creative direction.

The difference is that the team behind No Man's Sky knuckled down and fixed their game with loads of free updates in a glorious turnabout not seen since the resurrection of Christ while Bioware took the money and ran.
Last edited by SoLong on August 13th, 2024, 10:03, edited 1 time in total.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
Kalarion
Turtle
Turtle
Posts: 2259
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Kalarion »

SoLong wrote: ↑ August 12th, 2024, 16:22
Bing_xiLim wrote: ↑ August 12th, 2024, 12:47
I'm a zoomer (24) so I don't mind studios being a bit "progressive". But it is a problem when things go from being "progressive" to tokenism, virtue signalling, forced diversity/inclusion, high levels of faggotry etc. Basically, when a "new" culture seems hellbent on eradicating previously established, well-accepted norms/culture.

Admittedly, I feel like I'm too young and know too little about the history of gaming and how far things have declined (at least in the triple A sphere) to make bold, confident statements on **** like this. And it also doesn't help that a lot of other zoomers and progressives effectively cultivate and encourage a hivemind-behaviour of acceptance and normalization of the current social climate.

But I digress. BioWare seems to have further leaned into this woke nonsense, and I dread to think what **** they've cooked up.
That's perfectly alright. It's not really about the history of gaming, so to speak. The central problem aside from wokeism is that developers are too used to coast by on pretty graphics alone, so the writing has gone to ****.

If you look at older games you'll notice that the graphics were ***. Not because the developers were lazy but simply because the technology was limited. So writers had to write good stories to keep players engaged. The writing, mechanics and general storytelling served as the basis on which consumers forgave the fact that games were, in short, less than "cinematic".

Now the trend has reversed: Great graphics are used to excuse ****** writing, mechanics and storytelling. Many games are basically movies or walking simulators that grudgingly have gameplay elements in them. It's a symptom of apathy and profound laziness. That's why many game devs only seem to get excited when they can shove their own **** into the game; they're no longer interested in the craft of writing. Appeal to their own personal interests and issues is all that matters to them anymore.

That's one half of why wokeism is so cancerous in gaming nowadays: These ******* have effectively infested the gaming sector. The other half is that it's a perfect excuse for their laziness.

Gamers aren't telling them to go **** themselves because their games are overpriced garbage, no siree. It's because the protagonist is a black disabled lesbians and everyone who doesn't like the game is a white istophobic incel or something.

This also extends to TV and movies. Disney's crap like The Acolyte is a stellar example. Wooden acting, nepotistic casting, horrible writing and ******** all over the lore are all part of this turd.

But Harvey Weinstein's former assistant had the foresight to cast a black girl as the protagonist so the series gets shielded from all criticism.
If you think the main problem with woke in gaming is that it makes the games bad, you've picked the wrong problem with it. You're going to go off the cliff with everyone else. Maybe, maybe, a little later. But over the side you will nonetheless dutifully run.
. wrote: ↑
Kalarion did this a lot better you know.
User avatar
rusty_shackleford
Site Admin
Posts: 46461
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

women suck at making games, women are also the biggest pushers of gay race communism
you can't have one without the other
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

Kalarion wrote: ↑ August 13th, 2024, 19:58
If you think the main problem with woke in gaming is that it makes the games bad, you've picked the wrong problem with it. You're going to go off the cliff with everyone else. Maybe, maybe, a little later. But over the side you will nonetheless dutifully run.
So what, you think it improves the game now? Or doesn't impact them at all?

Are you drunk?
rusty_shackleford wrote: ↑ August 12th, 2024, 16:23
graphics in video games peaked like a decade ago and, except for a handful of instances, has gotten worse.
So long as they can serve as a useful excuse for lazy devs they won't care. They don't want or need better graphics, just graphics that are good enough to serve as a smokescreen.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
Kalarion
Turtle
Turtle
Posts: 2259
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Kalarion »

SoLong wrote: ↑ August 13th, 2024, 21:00
Kalarion wrote: ↑ August 13th, 2024, 19:58
If you think the main problem with woke in gaming is that it makes the games bad, you've picked the wrong problem with it. You're going to go off the cliff with everyone else. Maybe, maybe, a little later. But over the side you will nonetheless dutifully run.
So what, you think it improves the game now? Or doesn't impact them at all?

Are you drunk?
> woke makes games bad and that's the biggest problem!
> BG3
> WOW I LOVE THIS WOKE GAME IT'S SO FUN!

Stop attacking woke on technical details, and start fighting the root problem. That being, it's wrong, immoral and demonic. Whether it's capable of occasionally ******** out a decent product is irrelevant. Or rather, "bad product" should only be a piece of context, supporting evidence, whatever you want to call it. But it should never be the main point. You give it license to adapt and make itself palatable when you do that.
. wrote: ↑
Kalarion did this a lot better you know.
User avatar
J1M
Turtle
Turtle
Posts: 5217
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

SoLong wrote: ↑ August 12th, 2024, 12:06
Bing_xiLim wrote: ↑ August 12th, 2024, 11:35
Rand wrote: ↑ August 12th, 2024, 11:11


Hoping what will be decent?
The next Mass Effect.
For what it's worth remember that after the Anthem disaster and the impeding Dragon Age mess EA will likely pull the plug on the studio if they wreck Mass Effect as well. Bioware really doesn't have much more to offer, the current crop of "creatives" have made a mess of everything that ever made the games interesting.

Yes, I know that even Jade Empire had a gay guy in it. What I mean is that Bioware leaned in to the woke pozzing so hard that they forgot everything else.
I've explained this before, but if you think they will close BioWare Edmonton you are vastly misinformed with regards to how much it costs to staff the only game studio in a city located in the frozen north with a provincial media wage subsidy.

One Call of Duty dev in Seattle or California probably costs them about the same as 4 devs in Edmonton.

They might punish the studio by renaming it or making them report to a director based in Vancouver, but it won't close.
Last edited by J1M on August 13th, 2024, 23:01, edited 1 time in total.
User avatar
KnightoftheWind
Posts: 3528
Joined: Feb 27, '23

Geolocation

Post by KnightoftheWind »

An English localisation of "Bakeru", the Goemon successor from Good-Feel, was recently announced for PC and Switch. I normally don't play a lot of 3D platformers but this one looks pretty **** fun. It's not often a second party developer for Nintendo releases games on other platforms.

User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

Kalarion wrote: ↑ August 13th, 2024, 21:47
Stop attacking woke on technical details, and start fighting the root problem. That being, it's wrong, immoral and demonic.
Yes, let's not attack the most obvious weakspot they could possibly have and instead focus on moralizing that can be dismissed with a simple "I don't care" / "I disagree".

Whether you like it or not, the vast, vast majority of people (the one playing their games, anyway) don't care that it's immoral. That they should care is beside the point; you don't get to pick and choose which audience you're trying to convince because the people we need to reach are those who keep these odious companies in business.

What you're doing is the equivalent of telling a bunch of Catholics that they should stop eating bacon because the Koran forbids it. You're deliberately and knowingly arguing from a moral position you know your audience doesn't share and it's, frankly, dumb as all hell to think it would work.

The point is to get them to stop buying this slop so the companies either go under or stop infesting everything they produce with this garbage. It would be nice if they were to stop for the right reasons but you're not going to get that.

You're indulging in the nirvana fallacy and you need to drop it. All you're achieving is that nothing changes at all.
Last edited by SoLong on August 14th, 2024, 05:28, edited 1 time in total.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
SoLong
Posts: 1292
Joined: Oct 7, '23

Geolocation

Post by SoLong »

J1M wrote: ↑ August 13th, 2024, 22:58
I've explained this before, but if you think they will close BioWare Edmonton you are vastly misinformed with regards to how much it costs to staff the only game studio in a city located in the frozen north with a provincial media wage subsidy.

One Call of Duty dev in Seattle or California probably costs them about the same as 4 devs in Edmonton.

They might punish the studio by renaming it or making them report to a director based in Vancouver, but it won't close.
They don't need to incur enough losses to sink the entirety of EA. Just enough to make themselves unprofitable or, failing that, not profitable enough for EA's shareholders.

EA has killed lots and lots of studios for entirely trivial reasons. Bioware won't get any special treatment if both Dragon Age and Mass Effect flop.

Maybe they'll keep the physical location but replace the entire staff; I'd still take that. It's not like the building's haunted and turning all the developers into morons.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
J1M
Turtle
Turtle
Posts: 5217
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

SoLong wrote: ↑ August 14th, 2024, 05:27
J1M wrote: ↑ August 13th, 2024, 22:58
I've explained this before, but if you think they will close BioWare Edmonton you are vastly misinformed with regards to how much it costs to staff the only game studio in a city located in the frozen north with a provincial media wage subsidy.

One Call of Duty dev in Seattle or California probably costs them about the same as 4 devs in Edmonton.

They might punish the studio by renaming it or making them report to a director based in Vancouver, but it won't close.
They don't need to incur enough losses to sink the entirety of EA. Just enough to make themselves unprofitable or, failing that, not profitable enough for EA's shareholders.

EA has killed lots and lots of studios for entirely trivial reasons. Bioware won't get any special treatment if both Dragon Age and Mass Effect flop.

Maybe they'll keep the physical location but replace the entire staff; I'd still take that. It's not like the building's haunted and turning all the developers into morons.
You overestimate how many people are willing to move to Edmonton for a game developer salary.
User avatar
Mondain
Posts: 382
Joined: Dec 10, '23

Geolocation

Post by Mondain »

If they were going to close bioware they'd have done it already.
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

J1M wrote: ↑ August 14th, 2024, 05:28
SoLong wrote: ↑ August 14th, 2024, 05:27
J1M wrote: ↑ August 13th, 2024, 22:58
I've explained this before, but if you think they will close BioWare Edmonton you are vastly misinformed with regards to how much it costs to staff the only game studio in a city located in the frozen north with a provincial media wage subsidy.

One Call of Duty dev in Seattle or California probably costs them about the same as 4 devs in Edmonton.

They might punish the studio by renaming it or making them report to a director based in Vancouver, but it won't close.
They don't need to incur enough losses to sink the entirety of EA. Just enough to make themselves unprofitable or, failing that, not profitable enough for EA's shareholders.

EA has killed lots and lots of studios for entirely trivial reasons. Bioware won't get any special treatment if both Dragon Age and Mass Effect flop.

Maybe they'll keep the physical location but replace the entire staff; I'd still take that. It's not like the building's haunted and turning all the developers into morons.
You overestimate how many people are willing to move to Edmonton for a game developer salary.
With those layoffs this year they might have to. That or changing careers, but many don't seem to be exactly high-end talents.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
J1M
Turtle
Turtle
Posts: 5217
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

1998 wrote: ↑ August 14th, 2024, 16:15
J1M wrote: ↑ August 14th, 2024, 05:28
SoLong wrote: ↑ August 14th, 2024, 05:27


They don't need to incur enough losses to sink the entirety of EA. Just enough to make themselves unprofitable or, failing that, not profitable enough for EA's shareholders.

EA has killed lots and lots of studios for entirely trivial reasons. Bioware won't get any special treatment if both Dragon Age and Mass Effect flop.

Maybe they'll keep the physical location but replace the entire staff; I'd still take that. It's not like the building's haunted and turning all the developers into morons.
You overestimate how many people are willing to move to Edmonton for a game developer salary.
With those layoffs this year they might have to. That or changing careers, but many don't seem to be exactly high-end talents.
It's harder to hire in a place with only one employer when the job market is worse. People are less likely to take a risk if they know a layoff would absolutely require another move. Most would hold out to work somewhere with multiple studios.
User avatar
KOS-MOS
Posts: 836
Joined: Jul 9, '24
Location: Yuropistan
Gender: Watermelon

Geolocation

Post by KOS-MOS »

Doom's trailer left a strong impression on me.
User avatar
Magick
Posts: 3281
Joined: Jan 29, '24
Location: USA
Gender: Potato

Geolocation

Adventurer's Guild

Post by Magick »

KOS-MOS wrote: ↑ August 14th, 2024, 17:27
Doom's trailer left a strong impression on me.
Meh, if it's endless cutscenes and Simon Says gameplay again then I'm not bothered.
Doom was fun when it was just "give me guns and let me decide how to shoot stuff".
User avatar
Jordy
Posts: 4639
Joined: Dec 5, '23
Location: The Past

Geolocation

Post by Jordy »

I don't even look forward to games anymore. I've been let down so many times that I'm just going to go through my backlog whenever I get time.
User avatar
Brother Chad
Developer
Posts: 226
Joined: May 25, '24

Geolocation

Post by Brother Chad »

Media is dead. Media makers ***** *** corporate fucks killed it.

Now I'm just waiting for outsiders to bring it back.
Last edited by Brother Chad on August 14th, 2024, 20:46, edited 1 time in total.