We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

Low Magic Age

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Low Magic Age

Post by Acrux »

Low Magic Age is a 3.5 clone from a solo developer that sticks very faithfully to the rules.



As of now, the emphasis has been on Arena Mode that allows you to take a group through hundreds of arena battles, gaining XP, gold, and equipment as you go along. Some of these are really challenging, and I believe there are some achievements around never having a loss.

I know a lot of people have been waiting for Adventure Mode, which is now actively being worked on. It's in pre-alpha right now, so still pretty rough. Also, I think a lot of people are expecting a campaign, but that's never been promised. It looks like it's going to be pretty sandbox.

Adventure Mode 2 Pre-Alpha

Hi adventurers, welcome to new worlds! This is a pre-alpha version of the new adventure mode in development. The main purpose of this version is to get feedback from players in early development and adjust the direction of development in a timely manner.



In this version, players can create randomized worlds ranging in size from tiny to huge, and freely adventure, fight, level-up, and train their party in the world, but there are no guides, storyline quests, or random events such as large-scale monster invasions yet. A lot of in development features have not be added, and most gameplay settings are temporarily using modules of the old adventure mode. So for players who want a more complete experience, we suggest waiting for more iterations.



Thank you again for your support! Below is a rough list of our dev plans.


Next, we'll work on (rough list):
Other adventurers and NPC parties
Multiple continents and planes
Specific usage of all skills
Remake dungeon module
Detailed features of terrains
Battle maps adapt terrains
Monsters distribution
Main storyline
Random events
World map browser
ect.

And player races (Centaur), feats and spells, etc.



Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to [email protected] (attach your saves if necessary: game folder/saves).
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

So after 7 years in EA they have already reached pre-alpha for their adventure module? Nice!
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

I do not understand why you guys **** on solo devs who work on these projects in their spare time. Especially the ones who make regular updates.
Last edited by Acrux on May 22nd, 2024, 13:47, edited 1 time in total.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Image

I don't know. I just get bored following a game for 7 years, even if indeed he is posting updates (which I stopped reading probably 3-4 years ago)
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Tweed
Turtle
Turtle
Posts: 6995
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

I peek in on it once in awhile. It's got playable kobolds so it'll be good when it's done some time in 2066.
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

1998 wrote: ↑ May 22nd, 2024, 13:52
I don't know. I just get bored following a game for 7 years, even if indeed he is posting updates (which I stopped reading probably 3-4 years ago)
That's fine. I just put the guys who are basically doing it as a sideline or hobby - and who are balancing a family, a job, and this - in a different category than the people who expect to make a livelihood from this. Both this guy and the Stellar Tactics have a plan, communicate what they are going to do, and provide game updates on a regular schedule (monthly, quarterly).

Now, if it's a team, or someone taking gubmetbucks (Broken Road), or someone who quits his job (Skald), sure have at it.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
Cipher
Posts: 1063
Joined: Jan 6, '24

Geolocation

Post by Cipher »

I just got it and I really like it!

I am really enjoying Adventure mode. I am sure that after a while it will get stale, but right now I am loving it.
User avatar
Rienen
Posts: 197
Joined: Mar 31, '25

Geolocation

Adventurer's Guild

Post by Rienen »

Cipher wrote: ↑ April 2nd, 2026, 01:25
I just got it and I really like it!

I am really enjoying Adventure mode. I am sure that after a while it will get stale, but right now I am loving it.
That's how I feel about games like Mount and Blade, Battle Brothers, Wartales... really any merc/army building sandbox. The fun, for me, is the initial build-up of the group and seeing if the setup I'm trying can work.

LMA's recent update to Adventure mode map generation and additional battlefield features was pretty good. I know the overworld movement change wasn't most people's cup of tea, but I got past it pretty easily. There's a ton to play around with, which can be overwhelming, but it's a fun sandbox.
asf
Turtle
Turtle
Posts: 3252
Joined: Feb 2, '23
Gender: Helicopter

Geolocation

Post by asf »

is this any good, or is just another battle bros
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

It's not like Battle Brothers.

It's a good implementation of the 3.5 engine. I've only played arena mode, and not the adventure mode.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
asf
Turtle
Turtle
Posts: 3252
Joined: Feb 2, '23
Gender: Helicopter

Geolocation

Post by asf »

this actually sounds interesting
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Called low magic age
Has lots of magic
?
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
DemoGraph
Posts: 2156
Joined: Mar 24, '24

Geolocation

Adventurer's Guild

Post by DemoGraph »

rusty_shackleford wrote: ↑ April 2nd, 2026, 15:42
Called low magic age
Has lots of magic
?
It's of the lowliest kind.
Iren's PbP - Felix
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

rusty_shackleford wrote: ↑ April 2nd, 2026, 15:42
Called low magic age
Has lots of magic
?
Dev is Chinese
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Acrux wrote: ↑ April 2nd, 2026, 16:24
rusty_shackleford wrote: ↑ April 2nd, 2026, 15:42
Called low magic age
Has lots of magic
?
Dev is Chinese
I'm not sure how that is relevant to there being lots of magic
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

rusty_shackleford wrote: ↑ April 2nd, 2026, 16:25
Acrux wrote: ↑ April 2nd, 2026, 16:24
rusty_shackleford wrote: ↑ April 2nd, 2026, 15:42
Called low magic age
Has lots of magic
?
Dev is Chinese
I'm not sure how that is relevant to there being lots of magic
He doesn't know English
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
Stack of Turtles
Posts: 7378
Joined: May 7, '24
Location: Soon-to-be Iran

Geolocation

Post by Stack of Turtles »

Acrux wrote: ↑ April 2nd, 2026, 16:27
rusty_shackleford wrote: ↑ April 2nd, 2026, 16:25
Acrux wrote: ↑ April 2nd, 2026, 16:24


Dev is Chinese
I'm not sure how that is relevant to there being lots of magic
He doesn't know English
So you're saying it was meant to be called "Row Magic Age"?
VAE VICTIS
User avatar
Cipher
Posts: 1063
Joined: Jan 6, '24

Geolocation

Post by Cipher »

Rienen wrote: ↑ April 2nd, 2026, 12:59
Cipher wrote: ↑ April 2nd, 2026, 01:25
I just got it and I really like it!

I am really enjoying Adventure mode. I am sure that after a while it will get stale, but right now I am loving it.
That's how I feel about games like Mount and Blade, Battle Brothers, Wartales... really any merc/army building sandbox. The fun, for me, is the initial build-up of the group and seeing if the setup I'm trying can work.

LMA's recent update to Adventure mode map generation and additional battlefield features was pretty good. I know the overworld movement change wasn't most people's cup of tea, but I got past it pretty easily. There's a ton to play around with, which can be overwhelming, but it's a fun sandbox.
Agreed. The most fun is the early game when you have to figure things out.

What changed about the overworld movement?
User avatar
Cipher
Posts: 1063
Joined: Jan 6, '24

Geolocation

Post by Cipher »

rusty_shackleford wrote: ↑ April 2nd, 2026, 15:42
Called low magic age
Has lots of magic
?
Yeah... calling your game "Low Magic Age" when you are using the Dragon game: Caster Supremacy edition is a... strange decision to say the least.
User avatar
UltraFan123
Posts: 2713
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

When I heard that the justification for the title being "Low Magic Age" is that the developer is Chinese, my first assumption was that the Chinese fantasy goers are used to Wuxia slop where the protagonist is an ΓΌber giga sorcerer who can challenge deities and **** like that.

But if the actual reason turns out being that the developer doesn't know English that well then it would be even funnier.
User avatar
Havitner
Posts: 518
Joined: Sep 20, '23
Location: Bugbear from Clover Hill

Geolocation

Post by Havitner »

Will it have my houserules in it?
User avatar
Acrux
Turtle
Turtle
Posts: 6747
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

Havitner wrote: ↑ April 2nd, 2026, 21:58
Will it have my houserules in it?
It has about 2 dozen house rules, so maybe
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
Cipher
Posts: 1063
Joined: Jan 6, '24

Geolocation

Post by Cipher »

Acrux wrote: ↑ April 2nd, 2026, 23:55
Havitner wrote: ↑ April 2nd, 2026, 21:58
Will it have my houserules in it?
It has about 2 dozen house rules, so maybe
When you create an Adventure, there is a section where you can customize houserules. It is very extensive and it comes with defaults so you don't have to mess with stuff if you don't want to. Honestly, the time I have spent playing the game has been a lot of fun and orders of magnitude superior to Pathfinder: Troonmaker and Wrath of the Woketards.

I wish this used real D&D, though, but 3.5 is OK for a more combat focused open-world sandbox, I guess.