![Evil :evil:](./images/smilies/smiles/icon_evil.gif)
![Evil :evil:](./images/smilies/smiles/icon_evil.gif)
![Evil :evil:](./images/smilies/smiles/icon_evil.gif)
While it's definitely better than the first game it does still occasionally run into the "Be Jesus saving kittens or the devil kicking kittens" issue. A lot of the moral encounters are definitely set up in a way so you have to be either typical Jedi or typical Sith so that Kreia can give a meta commentary.
Agreed. I have never found a game where going evil was "optimal" or even comparable as playing good or neutral. You're always losing out significantly.rusty_shackleford wrote: ↑ February 21st, 2024, 07:02No game where you can choose to do good or do bad will be satisfying to play as evil.
Somebody has clearly never had a dark side Bastila gfrusty_shackleford wrote: ↑ February 21st, 2024, 07:02No game where you can choose to do good or do bad will be satisfying to play as evil.
This was always a big problem for me and why I wish games would let you delve into your character's reasonings a bit more. Often times I end up doing "good" guy routes but only because it's the pragmatic thing to do for maximum reward. If a setting (like Star Wars) is going to present going evil as some seductive easy path to money/power/prestige at the cost of your soul/whatever then evil options should be the optimum path from a pragmatic materialistic viewpoint.Anon wrote: ↑ February 21st, 2024, 07:07Agreed. I have never found a game where going evil was "optimal" or even comparable as playing good or neutral. You're always losing out significantly.rusty_shackleford wrote: ↑ February 21st, 2024, 07:02No game where you can choose to do good or do bad will be satisfying to play as evil.
I ALWAYS side with the shapers.Watser wrote: ↑ February 21st, 2024, 08:37The evil path in Geneforge 2 is arguably the good ending.
More like Tyranny
Games with morally ambiguous endings, such as Dark Messiah of Might and Magic, give richness to player options. While alternatives are limited, taking both the good and bad ways enriches the story.Vergil wrote: ↑ February 21st, 2024, 06:25Dark Messiah of Might and Magic has a pretty good evil ending that's arguably better than the good one. Not a lot of choices before the few ending ones though.
Hello, can you write 'NIGGER' in your next post, please? this is to determine whether you're a bot or not. Thanks for cooperating.Marcellus wrote: ↑ February 21st, 2024, 13:45Games with morally ambiguous endings, such as Dark Messiah of Might and Magic, give richness to player options. While alternatives are limited, taking both the good and bad ways enriches the story.Magic 8 ball online
NCR playthrough is the worst one
Loved when the living incarnation of justice, holder of the highest court in all the lands, merciless executor of Kyros' law immediately bent the knee and betrayed Kyros to swear allegiance to me (while I was trying to be loyal to Kyros???) because my defence when put on trial was "sometimes the ends justify the means hehe"
Pretty sure there's actually a reason for this because the game has a cryptic, hidden meaning about who the protagonist is that you're supposed to piece together but only 2-3 people ever did.Oyster Sauce wrote: ↑ February 21st, 2024, 17:42Loved when the living incarnation of justice, holder of the highest court in all the lands, merciless executor of Kyros' law immediately bent the knee and betrayed Kyros to swear allegiance to me (while I was trying to be loyal to Kyros???) because my defence when put on trial was "sometimes the ends justify the means hehe"
There was a rough-designed sequel, but they didn't do shit until they gauged interest. Which wasn't there, so they left it dead.Oyster Sauce wrote: ↑ February 21st, 2024, 17:42Oh, and when the game just fucking ended for no reason with them never planning to release a sequel.
not a problem if you just don't finish itNammu Archag wrote: ↑ February 21st, 2024, 18:44Tyranny is one of the most blatantly unfinished games I've ever seen