We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

The Elder Scrolls

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
Vaako
Posts: 1543
Joined: Oct 17, '23

Geolocation

Post by Vaako »

jdcp wrote: January 4th, 2026, 15:35
Vaako wrote: January 4th, 2026, 15:16
Also I dont remember any good item rewards in the mainquest at all
Aplenty, that extra damage to dragons katana you can get to put an example. You gotta do the main quest and get it through the Blades if I recall (idk I've been avoiding the main quest in my current game and last time I did this **** was in ps3 lmfao)

If you disagree in that weapon being bad (which I do recall using a **** lot, specially to kill Alduin and Solstheim dragons) then there's some more like the Blades armor and weaps, maybe the weaps suck, but the armor was very decent.
Yeah that katana was decent but only against dragons which were rare. Blades armor was worse than ebony and daedric or artifacts. By worth it I mean items or powers you cant get outside the mainquest which are clearly superior to everything else you can find. For example in morrowind tribunal addon if you killed king Helseth which wasnt even a quest you could get a ring with this:
Constant:
Reflect spells- 100%
Resist Magicka - 100%
Resist Paralysis - 100%
Restore Health - 10pts
Restore Fatigue -10pts

But you had to advance the tribunal quest a lot for that I think but its pretty much a cheat item. Hard to die with that on...
Last edited by Vaako on January 4th, 2026, 15:41, edited 1 time in total.
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.”

Tags:
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

Vaako wrote: January 4th, 2026, 15:35
Other things would be unique power upgrades.
In Skyrim you can summon a dragon after finishing the main quest.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
rusty_shackleford
Site Admin
Posts: 45454
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Oblivion has the better main quest
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
jdcp
Posts: 355
Joined: Oct 17, '25

Geolocation

Post by jdcp »

Vaako wrote: January 4th, 2026, 15:40
For example in morrowind tribunal addon if you killed king Helseth which wasnt even a quest you could get a ring with this:
STOP

DON'T COMPARE MORROWIND TO SKYRIM IN ANY WAY
Morrowind > Skyrim, enough said. Morrowind is simply a billion times better in any way conceivable. Any comparison you make is simply gonna end with Morrowind winning, you can't avoid it.
► Show Spoiler
Vaako wrote: January 4th, 2026, 15:40
For example in morrowind tribunal addon if you killed king Helseth which wasnt even a quest you could get a ring with this:
Now to elaborate, Morrowind is a very different game, besides in this particular example you gotta understand Tribunal was endgame content (unlike the main quest, which presents itself as something you must do right away) Still base Morrowind does have great uniques.

Also, unique items weren't levelled. If you managed to get that ring at level 1 it would be just as powerful, in Skyrim that sword at level 10 must suck. But if you're going to judge Skyrim from that perspective (Morrowind's perfection) then yes, I agree, it's pretty bad lol artifacts are terrible.
Nihilipotens wrote: January 4th, 2026, 15:42
In Skyrim you can summon a dragon after finishing the main quest.
And ride them, that **** cool asf.
rusty_shackleford wrote: January 4th, 2026, 15:47
Oblivion has the better main quest
Morrowind* :D
Last edited by jdcp on January 4th, 2026, 15:55, edited 2 times in total.
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

jdcp wrote: January 4th, 2026, 15:54
Nihilipotens wrote: January 4th, 2026, 15:42
In Skyrim you can summon a dragon after finishing the main quest.
And ride them, that **** cool asf.
I'm not riding no animal, you degenerate. :mad:
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
Vaako
Posts: 1543
Joined: Oct 17, '23

Geolocation

Post by Vaako »

Nihilipotens wrote: January 4th, 2026, 15:42
Vaako wrote: January 4th, 2026, 15:35
Other things would be unique power upgrades.
In Skyrim you can summon a dragon after finishing the main quest.
Useless in a game where 90% of the content is dungeon exploring.
Last edited by Vaako on January 4th, 2026, 16:38, edited 1 time in total.
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.”
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

Vaako wrote: January 4th, 2026, 16:38
Nihilipotens wrote: January 4th, 2026, 15:42
Vaako wrote: January 4th, 2026, 15:35
Other things would be unique power upgrades.
In Skyrim you can summon a dragon after finishing the main quest.
Useless in a game where 90% of the content is dungeon exploring.
Fair. I don't like the dungeons in Skyrim, so I avoid them.

Anyhow, thanks to someone's Enderal spam, I deleted Skyrim and I'm downloading Enderal.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
DemoGraph
Posts: 2035
Joined: Mar 24, '24

Geolocation

Adventurer's Guild

Post by DemoGraph »

Morrowind has more named NPCs than Ob+Sky combined.
https://en.m.uesp.net/wiki/General:Demographics
Ob+Sky removed more mechanics and nuances than added.
https://en.m.uesp.net/wiki/General:Diff ... and_Skyrim
Last edited by DemoGraph on January 4th, 2026, 17:06, edited 2 times in total.
Iren's PbP - Felix
User avatar
Oyster Sauce
Site Moderator
Posts: 11291
Joined: Jun 2, '23

Geolocation

Adventurer's Guild

Post by Oyster Sauce »

DemoGraph wrote: January 4th, 2026, 17:06
Morrowind has more named NPCs than Ob+Sky combined.
https://en.m.uesp.net/wiki/General:Demographics
Ob+Sky removed more mechanics and nuances than added.
https://en.m.uesp.net/wiki/General:Diff ... and_Skyrim
Morrowind NPCs are often copy/pasted and have no unique dialogue. Everybody in Oblivion + Skyrim introduces themselves and has something special going on.
User avatar
rusty_shackleford
Site Admin
Posts: 45454
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

DemoGraph wrote: January 4th, 2026, 17:06
Morrowind has more named NPCs than Ob+Sky combined.
https://en.m.uesp.net/wiki/General:Demographics
Ob+Sky removed more mechanics and nuances than added.
https://en.m.uesp.net/wiki/General:Diff ... and_Skyrim
morrowind npcs don't do anything
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
DemoGraph
Posts: 2035
Joined: Mar 24, '24

Geolocation

Adventurer's Guild

Post by DemoGraph »

rusty_shackleford wrote: January 4th, 2026, 17:13
DemoGraph wrote: January 4th, 2026, 17:06
Morrowind has more named NPCs than Ob+Sky combined.
https://en.m.uesp.net/wiki/General:Demographics
Ob+Sky removed more mechanics and nuances than added.
https://en.m.uesp.net/wiki/General:Diff ... and_Skyrim
morrowind npcs don't do anything
Most people don't do anything.
Morr NPCs at least pretend to constitute a semi-believable demographic.
Iren's PbP - Felix
User avatar
rusty_shackleford
Site Admin
Posts: 45454
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

DemoGraph wrote: January 4th, 2026, 17:25
rusty_shackleford wrote: January 4th, 2026, 17:13
DemoGraph wrote: January 4th, 2026, 17:06
Morrowind has more named NPCs than Ob+Sky combined.
https://en.m.uesp.net/wiki/General:Demographics
Ob+Sky removed more mechanics and nuances than added.
https://en.m.uesp.net/wiki/General:Diff ... and_Skyrim
morrowind npcs don't do anything
Most people don't do anything.
Morr NPCs at least pretend to constitute a semi-believable demographic.
They just stand around and give the same canned dialogue.
If you think this is so amazing, cyberpunk 2077 has streets full of NPCs that do nothing
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
jdcp
Posts: 355
Joined: Oct 17, '25

Geolocation

Post by jdcp »

Oyster Sauce wrote: January 4th, 2026, 17:12
Morrowind NPCs are often copy/pasted and have no unique dialogue. Everybody in Oblivion + Skyrim introduces themselves and has something special going on.
Yes, this is primarily the biggest fault of Morrowind, really I don't have many things to complain about with this game, but NPC interaction can be lackluster sometimes. I remember an NPC that just outright refuses to engage with you (think it was in Pelagiad's inn, the NPC has an unique belt or something), there's no way to talk with that ************, but he has a very good item. In order to fight him (remember you can taunt enemies to avoid crimes if you kill em) you gotta undress and annoy him entering and leaving the dialogue menu XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD ******* masterpiece, yet very lackluster.

People like to meatride it, but the playable world, NPCs and quest design aren't what makes Morrowind so good.

That said, this is the only game I be hiking a mountain, see a friendly guy with cool armor, tell him a bunch of insults and engage combat with him and commit no crime. Morrowind is the land of fun.
DemoGraph wrote: January 4th, 2026, 17:25
Morr NPCs at least pretend to constitute a semi-believable demographic.
Agreed. Morrowind had you feel it was more alive becuase of Vvanderfell's context, you gotta remember morrowind doesn't really have a profound dialogue system, just a selection of topics you can hear an NPC's thoughts on. Personally I prefer this system...

It's an amazing game, but let's not pretend like it's better than it really is. In general the three games are the same ******** in this department, one just adorns it with "Radiant AI" (that is pretty neat, but then again, let's not pretend this is more deep than it really is). I don't like comparing them because let's be honest it's really the same thing, the difference is TES3 did it better.
rusty_shackleford wrote: January 4th, 2026, 17:27
They just stand around and give the same canned dialogue.
Agreed, but it's a matter of perspective really.

Morrowind NPC's don't shine on their own, they do so because they are part of a world with a story that's really good. That's the way I justify my love for it, but I can see why someone would say the opposite, because frankly speaking it's ******** :lol: but hey I like it.

Anyway, I'm gonna die:
Screenshot 2026-01-04 135403.png
You do not have the required permissions to view the files attached to this post.
Last edited by jdcp on January 4th, 2026, 17:55, edited 3 times in total.
User avatar
roldet
Posts: 134
Joined: Oct 5, '25

Geolocation

Post by roldet »

Well i like Morrowind's highlighted word system where you can ask NPC about a subject. I also like Fallout's "Tell me About" system. Yes they are barebones and most just repeat the same thing but it still makes me feel interacting with a NPC rather than scripted interaction. I think that system can be improved with AI generation according to NPC background.
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

The fact that you just CAN'T kill most NPCs in Skyrim is so omega-******.

Is Enderal the same or can I kill?
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
jdcp
Posts: 355
Joined: Oct 17, '25

Geolocation

Post by jdcp »

roldet wrote: January 4th, 2026, 17:53
I also like Fallout's "Tell me About" system
I wished they hadn't removed it from Fallout 2, I loved that thing. It felt organic, like you were the one making the questions.

I loved the topic selection too in Morrowind, it gave every NPC something you could hear from them. That might be bothersome to some if they've already heard the answer from one NPC, but if you're playing first time it feels like everyone got something to say. And you also don't have to ask a very specific guy about directions, you want to know where you are in Vivec? ask the first citizen that passes by you.

Meanwhile in the other games, not even the guards can give you directions.
roldet wrote: January 4th, 2026, 17:53
I think that system can be improved with AI generation according to NPC background.
Yes, I look forward to it, but it's gonna take some time for sure, it's still too soon.
Nihilipotens wrote: January 4th, 2026, 17:55
The fact that you just CAN'T kill most NPCs in Skyrim is so omega-******.
My view on it is that it's not that bad, at the end of the day not being able to kill most NPC's is not that big of a deal.

Yes, it's really cool to go on a mass killing spree in Morrowind, it's cool to fight Vivec to death and take Wraithguard from him... but that's it really, being able to kill important people can be solved with mods anyway.

Most people don't do this, most would agree it (besides the Vivec example) just locks you away from content. I don't agree, but a game isn't developed by my tastes either way.

It's a really cool feature, but a novelty at the end of the day, one that fades really quick.
Nihilipotens wrote: January 4th, 2026, 17:55
Is Enderal the same or can I kill?
Haven't played Enderal but considering it's not so far away from Skyrim I guess you can't, wouldn't be surprised, this is game design 101.

Really, Morrowind is the exception to the rule here, one were glad to have... but let's not think like we would love to have this in every game.
Last edited by jdcp on January 4th, 2026, 18:01, edited 2 times in total.
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

MFW I'm playing Enderal and discovering it's a horror: I'm a child

Image
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
jdcp
Posts: 355
Joined: Oct 17, '25

Geolocation

Post by jdcp »

Nihilipotens wrote: January 4th, 2026, 18:20
MFW I'm playing Enderal and discovering it's a horror: I'm a child
Is it worth it? You making me want to play it ngl
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

jdcp wrote: January 4th, 2026, 18:24
Nihilipotens wrote: January 4th, 2026, 18:20
MFW I'm playing Enderal and discovering it's a horror: I'm a child
Is it worth it? You making me want to play it ngl
I don't like it so far, but I've just started.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
Xenich
Posts: 4868
Joined: Feb 24, '24

Geolocation

Post by Xenich »

A Chinese opium den wrote: September 30th, 2025, 21:28
I'd trade having a stroke for the ability to freshly replay all good games again like it was the first time. The deal is good, its worth the downsides.
Hmm... I think we can arrange this, however... I can not promise you the same mental state after I am finished.

Sit down in the chair there, I have to grab my drill. ;)
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

I'm tapping out of Enderal. I'm feeling woke-edgy vibes from it. Female captain leading the ship. A guy joking about rape in a way that rubs me off as a woke author. I still haven't recovered from the girl-boss with extremely bad voice acting from the end of Skyrim. I can't. Maybe you @jdcp will enjoy it, idk. I tend to need breaks between games.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
rusty_shackleford
Site Admin
Posts: 45454
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Nihilipotens wrote: January 4th, 2026, 18:43
I'm tapping out of Enderal. I'm feeling woke-edgy vibes from it. Female captain leading the ship. A guy joking about rape in a way that rubs me off as a woke author. I still haven't recovered from the girl-boss with extremely bad voice acting from the end of Skyrim. I can't. Maybe you @jdcp will enjoy it, idk. I tend to need breaks between games.
It's written by g*rmoids
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

rusty_shackleford wrote: January 4th, 2026, 18:52
Nihilipotens wrote: January 4th, 2026, 18:43
I'm tapping out of Enderal. I'm feeling woke-edgy vibes from it. Female captain leading the ship. A guy joking about rape in a way that rubs me off as a woke author. I still haven't recovered from the girl-boss with extremely bad voice acting from the end of Skyrim. I can't. Maybe you @jdcp will enjoy it, idk. I tend to need breaks between games.
It's written by g*rmoids
That explains why you can play as a ****** and the character speaking to you asks you if you're a ****** or not, like it isn't obvious. The intro would make more sense if the other guy was blind.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
jdcp
Posts: 355
Joined: Oct 17, '25

Geolocation

Post by jdcp »

Nihilipotens wrote: January 4th, 2026, 18:43
I'm tapping out of Enderal. I'm feeling woke-edgy vibes from it. Female captain leading the ship. A guy joking about rape in a way that rubs me off as a woke author. I still haven't recovered from the girl-boss with extremely bad voice acting from the end of Skyrim. I can't. Maybe you @jdcp will enjoy it, idk. I tend to need breaks between games.
I'm not surprised tbh I've learned to expect the worst from Skyrim modders, thanks for the insight tho I might end up giving it a try.
Nihilipotens wrote: January 4th, 2026, 18:43
I tend to need breaks between games.
understandable.
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

Nihilipotens wrote: January 4th, 2026, 18:55
That explains why you can play as a ****** and the character speaking to you asks you if you're a ****** or not, like it isn't obvious. The intro would make more sense if the other guy was blind.
Oh and the ******* are described very positively:
Qyranians originate form the namesake desert continent, which is said to be both barren and inhospitable. At the same time it is also known as cradle of science, mysticism and culture. While many foreign countries admire Qyra for its advanced culture, they are often deemed as heretical and immoral – especially on religious continents like Enderal.
jdcp wrote: January 4th, 2026, 19:11
I'm not surprised tbh I've learned to expect the worst from Skyrim modders, thanks for the insight tho I might end up giving it a try.
I haven't modded ever before up until quite recently, but I still know nothing of the 'communities', because I don't use Discord, Reddit, etc. Feel free to share cool stories. I've read through the modder cringe thread but it was about BG3 modding.
jdcp wrote: January 4th, 2026, 19:11
understandable.
Finishing games is like nutting. You need to relax and rest before you can go again. :pipe-hat:
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
jdcp
Posts: 355
Joined: Oct 17, '25

Geolocation

Post by jdcp »

Nihilipotens wrote: January 4th, 2026, 19:15
I haven't modded ever before up until quite recently, but I still know nothing of the 'communities', because I don't use Discord, Reddit, etc. Feel free to share cool stories. I've read through the modder cringe thread but it was about BG3 modding.
Aye, you can see most of what sucks about these communities with how things get handled with BG3, if you've read what most people think of the mod our pals here host, then you've heard it all.

Here's a pic of how people react to a person asking about realms restored:
Screenshot 2026-01-04 160532.png
Just for a question you're already targeted, made fun of and denied of any kindness, poor fella... Hope he made his way here. This is the way most behave, now back to TES:

It's pretty common for TES communities to be full of weird people, really weird people, a good example are furries who always play Khajiit/Argonian and do so some crazy stuff. With games this notorious it's just normal it eventually attracts disgusting, if at least questionable, personalities. What lies ahead is partially unrelated to this case, but are some examples of **** within the community:

TES modding can sometimes be really cool with people helping each other to make some really good stuff, or the lowest of the lowest you can see a person do for literally nothing, people who believe they are worth more than they really are pulling their mods out just because someone complained, massively entitled fucks.

Not sure if you remember but there used to be paid mods in Steam, back in like 2014 or 2015, many modders completely removed their mods from Nexus or other websites (back then not everything about modding was centered on Nexus) so people would pay for them in Steam. Really bad.

Also Most follower mods are cringe, like I'm serious every ******* follower I can install for my game is either gay or a 15 year old (actually a 30 yo with that mindset) self insert it's kinda weird.

There's too the constant fight for permissions in what assets you can and can't use for a mod (for some reason), mods have been deleted for this reason. And there's the Unofficial Patch... yeah, that's a long story. Also the fact that for some weird ****** up reason many modders HATE TO DEATH to have their mods featured in a modpack, I don't know why but they just... they hate everything about someone else touching their stuff... ******* weirdos.

A bit more related to what's being talked about, I remember this popular modder back in the times of LE (He eventually left shortly after special edition came) who used to put in all his mods constant LGBT pride stuff, no big deal with that, but his mods were pretty cool stuff that for some weird ******* reason had gay stuff in it. Go figure but it's said he eventually left simply because he couldn't take the amount of people criticizing him, it's a common thing to happen.

I've forgotten most names and controversies to be honest so I can't say much more, but don't think I can forget about Arthmoor (the unofficial patch guy). That guy is an embarrasment, an active detractor of everything that freedom and mods stand for... damned scum.

Morrowind modding used to be a bit like that some pretty ******* long years ago, but it has turned into a relaxing place to be around with many modders supporting each other and pulling out some really good mods. Who knows, maybe the annoying people just left, maybe they matured... either way, it's a more healthy community than what Skyrim is.

Anyway, funny pic to chill out:
Image
Nihilipotens wrote: January 4th, 2026, 19:15
Qyranians originate form the namesake desert continent, which is said to be both barren and inhospitable. At the same time it is also known as cradle of science, mysticism and culture. While many foreign countries admire Qyra for its advanced culture, they are often deemed as heretical and immoral – especially on religious continents like Enderal.
I don't like when people do a religion≠science in fantasy, it's stupid because both things can coexists and support each other perfectly. Hope is not the case with Enderal, but this sounds bad, pretty bad.
You do not have the required permissions to view the files attached to this post.
Last edited by jdcp on January 4th, 2026, 20:24, edited 1 time in total.
User avatar
Stack of Turtles
Posts: 7041
Joined: May 7, '24
Location: Soon-to-be Iran

Geolocation

Post by Stack of Turtles »

Nihilipotens wrote: January 4th, 2026, 19:15
Finishing games is like nutting. You need to relax and rest before you can go again. :pipe-hat:
I don't have this issue actually
VAE VICTIS
User avatar
rusty_shackleford
Site Admin
Posts: 45454
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

jdcp wrote: January 4th, 2026, 20:22
Here's a pic of how people react to a person asking about realms restored:
Image

I hate negrobabble
Last edited by rusty_shackleford on January 4th, 2026, 20:29, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Maledict
Posts: 776
Joined: Dec 30, '25

Geolocation

Adventurer's Guild

Post by Maledict »

Thanks. That's very informative.

I saw that one of the blacksmiths seems to be with a black shegorilla. :knight-cross: That was in the vanilla game. :(

Reddit is the neo solution for the closed mental asylums.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
My spirit will rise from the grave and the world will see i was right.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4198
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

Nihilipotens wrote: January 4th, 2026, 19:15
I haven't modded ever before up until quite recently, but I still know nothing of the 'communities', because I don't use Discord, Reddit, etc.
Modders aren't all bad. There are lots of good modders who just release a mod and then don't speak up a lot. The main problem is that there is a certain subset of people who either get high off of their 15 minutes of internet fame, and/or they want to try to exert "influence" or "control" over whichever website they are posting their mods to and posting a lot on. This has been exacerbated by the advent of discord where now it is common for a modder to have a discord of people testing their mod, which in turn gives them an echochamber clique. Etc.

Feel free to share cool stories. I've read through the modder cringe thread but it was about BG3 modding.
You probably already know about Nexus mods banning mods and users for wrongthink (Spiderman woke removal mods, Ser Aylin mod for BG3, etc).

Two recent incidents happened in the FF14 modding community. (FF14 is unusual in being an MMO that is not scanning your computer and autobanning people who do any tampering).

The first was that gshade (a fork of reshade for use with FF14) was probably the most popular graphics mod for the game, since by default the game has this slightly grey, washed out tint. It was very commonly recommended in new player guides to install g-shade to inject a little bit of color into the game. However, the modder of gshade had done it a little weirdly than reshade. At some point, the gshade modder got into a spat with someone else. I think he was upset that someone else was using some of his code (which in turn the gshade modder had borrowed a lot from reshade), so to spite that other guy and his fans he patched g-shade so that it would cause your computer to shut down if you did a certain thing while g-shade was running. Predictibily, innocent people who knew nothing of this spat randomly got bluescreened, did some investigating and deduced that it was gshade that was the problem, and then people asked "why did you even code G-shade to be able to do this?". This caused an immediate widespread panick throughout the FF14 playerbase and mass uninstallation of Gshade. The guy wound up apologizing later, but it was too late. After a few months, walkthroughs went up on how to get reshade to work for FF14 and now everybody just uses that now.



Since the 2020 pandemic, FF14 started attracting a lot of different people who are not typical FF14 players (ie there for the gameplay or the story), but a demographic of Second Life or VR Chat people who just wanted to go to housing venues and party there all day. And then a lot (though not all) of this activity wound up being ERP. At the same time, tacky graphical mods started popping up a lot such as fuller, curvier female body replacer mods (like the one you saw in Skyrim videos), tacky modern clothing outfits, etc. Ofcourse, you can only see your own character modded, while other players who don't have those mods will just see how your character looks in the default game. A mod then began circulating called Mare Synchronos. What this does is automatically download to your computer other people's mods, so everybody using Mare can see everyone else's modded character, as envisioned by the player.

Mare was primarily used by venue goers. As FF14's population decline began after Endwalker's release, more and more of the normal FF14 players began leaving, but the venue goers remained. Particularly the ERP type. And a lot of these were ERPers installing huge big tittie mods, giant futa **** mods, etc. Horrors.

The producer and director of FF14, Naoki Yoshida, has over the years gone on stream several times asking the playerbase to please stop modding the game to post pornography on twitter (the most severe being modded porn of the Idyllshire catgirl child who gives you your weekly quests). He had been getting uncomfortable inquiries about that by outsiders who wonder if that is what the default game is like. But the Venue ERPers using mare just couldn't stop posting big titty lala futadick horrors for all to see. So eventually, in mid 2025, Square Enix finally cracked down and banned Mare. Given how 1/5th of the remaining playerbase were using mare, this then lead to another population drop.