There was a quick reference card in the box, with hotkeys. I think.rusty_shackleford wrote: β September 19th, 2025, 09:55Does anyone know where this wiki page is getting its text from?rusty_shackleford wrote: β September 19th, 2025, 09:44It is not in the manual.rusty_shackleford wrote: β September 19th, 2025, 08:59+/- on the numpad change movement speed. I should probably read the manual.
https://questforglory.fandom.com/wiki/Q ... cal_Manual
[edit]
think it's the EGA version, dunno why it says VGA
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Adventurer's Guild π²π»π°πππΈπ² Issue #12 β Quest for Glory: So You Want to Be a Hero
Don't drop quest items. (duh)rusty_shackleford wrote: β September 19th, 2025, 10:27This was the first thing I searched for and didn't find anything, maybe someone here knows. I suspect QFG is probably not as unforgiving due to it being an adventure/RPG hybridSpellSword wrote: β September 19th, 2025, 10:25This is a Sierra game, any softlocks I should watch out for?
Don't hack up the spore spitter plant to get the seed it's not how you solve the quest and leads to your demise.
Don't eat the acorn. (seriously, what were you thinking?)
I never softlocked myself in QfG 1-4. It's usually pretty obvious.
It's not like King's Quest V where you game over if you didn't pick up the hard to see stick, or didn't buy the pie and need it 2 hours later...
A favorite is also KQ 6 where you have to pick up a brick which is the same color as the wall it's from so it's kinda hard to see, and if you don't have it you just die hours later. Good stuff.
It's not like King's Quest V where you game over if you didn't pick up the hard to see stick, or didn't buy the pie and need it 2 hours later...
A favorite is also KQ 6 where you have to pick up a brick which is the same color as the wall it's from so it's kinda hard to see, and if you don't have it you just die hours later. Good stuff.
Last edited by Cedric on September 19th, 2025, 13:27, edited 1 time in total.
King's Quest 1 got a VGA remake around two years earlier, in 1990.rusty_shackleford wrote: β September 19th, 2025, 09:10The original was EGACornCake wrote: β September 19th, 2025, 06:38Like the display cable? Sorry mate, I'm old but not that old.
I think this might be one of the earliest examples of a remake, actually?
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
The VGA remake was done by fans, not Sierra.Irenaeus wrote: β September 19th, 2025, 13:58King's Quest 1 got a VGA remake around two years earlier, in 1990.rusty_shackleford wrote: β September 19th, 2025, 09:10The original was EGACornCake wrote: β September 19th, 2025, 06:38
Like the display cable? Sorry mate, I'm old but not that old.
I think this might be one of the earliest examples of a remake, actually?
King's Quest 1Tweed wrote: β September 19th, 2025, 17:29The VGA remake was done by fans, not Sierra.Irenaeus wrote: β September 19th, 2025, 13:58King's Quest 1 got a VGA remake around two years earlier, in 1990.rusty_shackleford wrote: β September 19th, 2025, 09:10
The original was EGA
I think this might be one of the earliest examples of a remake, actually?
https://www.mobygames.com/game/439/robe ... the-crown/
Oh wow, the remake was to EGA from EGA/Tandy
It's a bit confusing, sorry.
Roberta Williams' King's Quest I: Quest for the Crown is a remake of King's Quest. It uses Sierra's 16-color SCI game interpreter, making it visually similar to the series' fourth installment, with more detailed EGA full-screen graphics and optional mouse support, while retaining text-based input and interaction. This version also has a musical score that supports sound cards, as opposed to the speaker-only output of the original release.
Last edited by Irenaeus on September 19th, 2025, 17:39, edited 4 times in total.
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
You do not have the required permissions to view the files attached to this post.
Completed.
I played the original version as a warrior, so figured I'd do a thief for this playthrough. The game's easy, especially for the era. There isn't really any egregious moon logic. It's a lot more direct about what you need to do if you lose, and the bandit mess hall scene stood out to me most since it spelled out what you did wrong when you failed. It never felt like stats made a huge different in outcome nor was money really an issue.
I enjoyed it for the nostalgia; I have a soft spot for the amateurish style of the Sierra adventure games.
βΊ Show Spoiler
I enjoyed it for the nostalgia; I have a soft spot for the amateurish style of the Sierra adventure games.
You do not have the required permissions to view the files attached to this post.
-
rusty_shackleford
- Site Admin
- Posts: 45461
- Joined: Feb 2, '23
- Gender: Watermelon
-
Geolocation
Adventurer's Guild
I'll get looking into a badge tomorrow for you guys, feel free to debate on what @J1M put out already
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
I think this is nice. I like that the character is slightly off-center to imply the journey ahead.J1M wrote: β September 19th, 2025, 05:40Here's an idea I had to try and capture the tone of the game via brighter colors. And before anyone pulls out their ruler, yes, the character is slightly off-center to imply the journey ahead.
![]()
So I can't move a rock because I don't have enough strength, but it increases my strength when I fail and there is no limit to how many times in a row I can use the rock. Was there a term for this genre of pretending an adventure game was an RPG?
Sounds purely simulationist to me. It's the KfG analog of going to the gym.
Last edited by Acrux on September 25th, 2025, 16:27, edited 1 time in total.
Tripling strength in 5 minutes?Acrux wrote: β September 25th, 2025, 16:27Sounds purely simulationist to me. It's the KfG analog of going to the gym.
-
rusty_shackleford
- Site Admin
- Posts: 45461
- Joined: Feb 2, '23
- Gender: Watermelon
-
Geolocation
Adventurer's Guild
It's quite early & experimental.J1M wrote: β September 25th, 2025, 16:20So I can't move a rock because I don't have enough strength, but it increases my strength when I fail and there is no limit to how many times in a row I can use the rock. Was there a term for this genre of pretending an adventure game was an RPG?
Ironically despite never being lumped under the same hybrid(adventure/RPG) genre, it peaked with Fallout.
Immersive sim is definitely a sister genre to it, using systemic behavior instead of scripted interactions.
Last edited by rusty_shackleford on September 25th, 2025, 16:33, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
As they used to say in old hint books, I have 'solved' the game.
Don't have a lot to say about this one, other than while playing I kept thinking of the Bioware guy talking about the Dragon Age 2 awesome button. Except this early iteration one needs to press many buttons to figure out which one needs pressing. It's interesting how dying to learn information was a core mechanic for titles from this era, and today we have time-rewinding or Soul Reaver mechanics that provide the player the learning from dying without the game over screen. Might be interesting to discuss when "try and die" (positive, humorous) morphed into "save scumming" (negative, cheating) in the history of computer gaming.

Don't have a lot to say about this one, other than while playing I kept thinking of the Bioware guy talking about the Dragon Age 2 awesome button. Except this early iteration one needs to press many buttons to figure out which one needs pressing. It's interesting how dying to learn information was a core mechanic for titles from this era, and today we have time-rewinding or Soul Reaver mechanics that provide the player the learning from dying without the game over screen. Might be interesting to discuss when "try and die" (positive, humorous) morphed into "save scumming" (negative, cheating) in the history of computer gaming.

I don't think QfG was ever meant to be brain-crushingly difficult. It tries to follow an actual path of logic besides "guess what I'm thinking" and you can usually figure most things out without having to buy the farm. There are a number of things you can miss in QfG 2 though by not being in the right place at the right time or not exploring enough. You're also on the clock in QfG 2 so you have a limited amount of time to gain skills.
Skills gains are pretty similar to later "better by doing" set ups that also cap your gains at certain places. "Click on this place to get climbing to X, click on that place to get it to Y." With picking locks you can practice on the healer's door till 40 or something and then you can use it on yourself (the original parser let you "pick nose") and doing this gets you skill if you're good enough, otherwise you ************* with a brain hemorrhage.
Skills gains are pretty similar to later "better by doing" set ups that also cap your gains at certain places. "Click on this place to get climbing to X, click on that place to get it to Y." With picking locks you can practice on the healer's door till 40 or something and then you can use it on yourself (the original parser let you "pick nose") and doing this gets you skill if you're good enough, otherwise you ************* with a brain hemorrhage.
Finished reading the manual and the "Famous Adventurer's Correspondence School" booklet. 
I'll go with a Fighter and run the VGA version.
@Tweed Do you confirm or deny this dwarven connection?

I'll go with a Fighter and run the VGA version.

@Tweed Do you confirm or deny this dwarven connection?

You do not have the required permissions to view the files attached to this post.
The three evils that humanity faces:
Censorship
Telemetry
DRM
I like playing hybrid characters. Thief with magic is big funz and a big help too. Trying to do a fighter with magic is a mess though because most of the games won't let you use magic in combat while you have a shield.
If you intend to muddle through QfG 5, magic is OP when stacked with hybrid types.
If you intend to muddle through QfG 5, magic is OP when stacked with hybrid types.
Last edited by Tweed on September 26th, 2025, 19:38, edited 1 time in total.
Tweed: I finished the game.
Rusty: You cheated.
Tangerine: I finished the game.
Rusty: YessirmassasirIshowillsgitdatbadgetoyasinagiffysir!!
Rusty: You cheated.
Tangerine: I finished the game.
Rusty: YessirmassasirIshowillsgitdatbadgetoyasinagiffysir!!
This is obviously elven propaganda.SpellSword wrote: β September 26th, 2025, 18:03Finished reading the manual and the "Famous Adventurer's Correspondence School" booklet.
@Tweed Do you confirm or deny this dwarven connection?![]()
Dorateen wrote: β September 27th, 2025, 14:12This is obviously elven propaganda.SpellSword wrote: β September 26th, 2025, 18:03Finished reading the manual and the "Famous Adventurer's Correspondence School" booklet.
@Tweed Do you confirm or deny this dwarven connection?![]()
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Sure, that's what the elves want you to believe.Irenaeus wrote: β September 27th, 2025, 14:24Dorateen wrote: β September 27th, 2025, 14:12This is obviously elven propaganda.SpellSword wrote: β September 26th, 2025, 18:03Finished reading the manual and the "Famous Adventurer's Correspondence School" booklet.
@Tweed Do you confirm or deny this dwarven connection?![]()
Not sure if I'm correct, but I think there arent any elves in the Quest for Glory series.
I was trying to buy from the merchant in the inn, but it appears that instead you can buy him a meal. Not sure if this is useful or not yet, but I liked it. 
So far just minor combat against goblins that went down after a few quick stabs, although I did find an Antwerp that bumped into me until I died. (Didn't enter combat on contact, I'm guessing this is a puzzle.)
High odds that the Bandit Leader I'm looking for is actually a women:

So far just minor combat against goblins that went down after a few quick stabs, although I did find an Antwerp that bumped into me until I died. (Didn't enter combat on contact, I'm guessing this is a puzzle.)
High odds that the Bandit Leader I'm looking for is actually a women:
βΊ Spoiler for Quest for Glory
You do not have the required permissions to view the files attached to this post.
The three evils that humanity faces:
Censorship
Telemetry
DRM
rusty_shackleford wrote: β September 23rd, 2025, 03:01I'll get looking into a badge tomorrow for you guys, feel free to debate on what @J1M put out already
@rusty_shackleford thanks for the badge. Can you shift the order so it is grouped with the other AG Classic badges?
-
rusty_shackleford
- Site Admin
- Posts: 45461
- Joined: Feb 2, '23
- Gender: Watermelon
-
Geolocation
Adventurer's Guild
I'll get to it after I make some lunch. I have to manually click the little up arrow multiple times into the right spot, lots of work!J1M wrote: β September 30th, 2025, 18:15@rusty_shackleford thanks for the badge. Can you shift the order so it is grouped with the other AG Classic badges?
You do not have the required permissions to view the files attached to this post.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
I'm glad I'm not the only person bothered by this.J1M wrote: β September 30th, 2025, 18:15@rusty_shackleford thanks for the badge. Can you shift the order so it is grouped with the other AG Classic badges?
Making good progress, 236 of 500 score. Quest for Glory's been pretty fun so far, no moon logic. 
The area with the spitting plants is a good place to train climbing. (Just don't take the seed until you've done all the climbing you want.)
There is a field with glowing flowers, sleeping there instead of at the inn will save a few coins every day... I've been doing it a lot and so far there hasn't been any negatives.
I almost gave up trying to speak with the fairies, but it turns out selecting them is just a bit tricky. After you dance and they gather on you, try clicking just slightly off of your character with the speak icon. They'll ignore you if you wait for them to disperse.

The area with the spitting plants is a good place to train climbing. (Just don't take the seed until you've done all the climbing you want.)
βΊ Spoiler for Quest for Glory
βΊ Spoiler for Quest for Glory
βΊ Spoiler for Quest for Glory
You do not have the required permissions to view the files attached to this post.
Last edited by SpellSword on October 2nd, 2025, 15:06, edited 1 time in total.
The three evils that humanity faces:
Censorship
Telemetry
DRM
Victory!
Overall Game Rating For the VGA version of Quest for Glory: So You Want to Be a Hero:

Had a lot of fun with this one. The art was great, no pixel hunting and all the puzzles were logical. Truly an excellent adventure game, I can see why this is considered a classic.
@rusty_shackleford
βΊ Screenshots and Ending Spoilers
βΊ A Few Random Thoughts

Had a lot of fun with this one. The art was great, no pixel hunting and all the puzzles were logical. Truly an excellent adventure game, I can see why this is considered a classic.

@rusty_shackleford

You do not have the required permissions to view the files attached to this post.
The three evils that humanity faces:
Censorship
Telemetry
DRM
Should add some placeholder ones for future CLASSIC AG titles so you don't have to move them up so many times as the list grows.rusty_shackleford wrote: β September 30th, 2025, 18:16I'll get to it after I make some lunch. I have to manually click the little up arrow multiple times into the right spot, lots of work!J1M wrote: β September 30th, 2025, 18:15@rusty_shackleford thanks for the badge. Can you shift the order so it is grouped with the other AG Classic badges?
![]()
