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Realms Restored 4.2 β€” Baldur's Gate 3

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DarkSurge
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Post by DarkSurge »

loregamer wrote: ↑ September 6th, 2025, 21:30
DarkSurge wrote: ↑ September 6th, 2025, 21:22
Firstly, excellent game mod.

Did find an overlooked bright pink dragonborn npc with a thunderously terrible name (though a bit of a special case I guess)...
"Quil Grootslang"
Seems to be the stand in for Alfira if said bard meets her end before showing up at the DarkUrge's camp.
Ew!

Did Quil have any dragonborn specific dialogue?
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Last edited by rusty_shackleford on September 6th, 2025, 21:37, edited 1 time in total.
Reason: Fix image
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Post by rusty_shackleford »

I remember when Surge mailed me an entire case, that was really cool of them and they got a fan for life. Don't even remember why they did it.
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Post by loregamer »

Thanks brother. Can you possibly send your save file?
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Post by DarkSurge »

I would but unable here since new account. Less you have a preferred method.
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Post by rusty_shackleford »

DarkSurge wrote: ↑ September 6th, 2025, 21:51
I would but unable here since new account. Less you have a preferred method.
you can use our file hosting service
https://vault.rpghq.org/
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Post by DarkSurge »

Thanks, rusty.

https://f.rpghq.org/77MhbppcFDkg.zip?n= ... 7h 43m.zip

I think that should work.
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Post by fnd »

Some characters look swarthy, can you guys confirm if they are intended to look this way?

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Last edited by Oyster Sauce on September 8th, 2025, 16:45, edited 1 time in total.
Reason: fixed image link
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Post by Oyster Sauce »

fnd wrote: ↑ September 8th, 2025, 16:29
Some characters look swarthy, can you guys confirm if they are intended to look this way?

Image
Wood elves are woody
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Post by fnd »

Ok, so it's working as intended?
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Post by Demonic Fate »

loregamer wrote: ↑ September 6th, 2025, 21:30
DarkSurge wrote: ↑ September 6th, 2025, 21:22
Firstly, excellent game mod.

Did find an overlooked bright pink dragonborn npc with a thunderously terrible name (though a bit of a special case I guess)...
"Quil Grootslang"
Seems to be the stand in for Alfira if said bard meets her end before showing up at the DarkUrge's camp.
Ew!

Did Quil have any dragonborn specific dialogue?
I strongly advise: do not touch Quil.

She's not a random dragonborn because "BG/Elturel are fantasy San Francisco and all races appear lulz", she actually has a lore-appropriate backstory in dialogue: she's an exile from distant Dragonborn lands (Tymanther) and she'll tell you a bit about Dragonborn society and culture, though obviously with a massive bias since she's essentially a runaway trying to busk and hitchhike her way to the big city (and, appropriately ends up robbed MULTIPLE times before getting murdered by Durge). Also there's another dragonborn dude in Act 3 that mentions having heard of her, which is a nice callback.

That's how you're supposed to do unusual races in fantasy: they should be rare (there are zero other dragonborns in Act 1), they should attract curiosity and/or violence, and they should have a valid reason to be found so far away from their homelands. Quil checks all three.
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Post by rusty_shackleford »

fnd wrote: ↑ September 8th, 2025, 16:29
Some characters look swarthy, can you guys confirm if they are intended to look this way?

Image
Orin's self insert smh
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Post by DarkSurge »

uh huh -- and I miss when dragonborn were actually lore friendly ... evil, exploded when killed, and stayed in the Dragonlance setting.
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Post by Lancaster »

loregamer wrote: ↑ September 6th, 2025, 21:40
Thanks brother. Can you possibly send your save file?
I think the only way this scene can be salvaged is by changing her voice & attire. I don't know why a lizard woman would be wearing a dress to show off cleavage, when the anatomy isn't compatible.
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Post by rusty_shackleford »

Lancaster wrote: ↑ September 8th, 2025, 22:16
loregamer wrote: ↑ September 6th, 2025, 21:40
Thanks brother. Can you possibly send your save file?
I think the only way this scene can be salvaged is by changing her voice & attire. I don't know why a lizard woman would be wearing a dress to show off cleavage, when the anatomy isn't compatible.
lizard boobs, duh
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Post by Stack of Turtles »

Oyster Sauce wrote: ↑ September 8th, 2025, 16:46
fnd wrote: ↑ September 8th, 2025, 16:29
Some characters look swarthy, can you guys confirm if they are intended to look this way?

Image
Wood elves are woody
that's not the color of wood unless it's been stained though
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Post by MrTwinkls »

Lancaster wrote: ↑ September 8th, 2025, 22:16
loregamer wrote: ↑ September 6th, 2025, 21:40
Thanks brother. Can you possibly send your save file?
I think the only way this scene can be salvaged is by changing her voice & attire. I don't know why a lizard woman would be wearing a dress to show off cleavage, when the anatomy isn't compatible.
She is in a foreign land with almost zero dragon folk. There is absolutely no economic reason for local tailors to make clothes for lizards unless it's a private very pricy order. But there was probably a more boring reason for using this dress by devs.
Yet again I am reminded how little modern writers care about filling their worlds and expanding lore with subtle background details.
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Post by rusty_shackleford »

rusty_shackleford wrote: ↑ September 8th, 2025, 19:23
fnd wrote: ↑ September 8th, 2025, 16:29
Some characters look swarthy, can you guys confirm if they are intended to look this way?

Image
Orin's self insert smh
I just realized this actually is a character orin changed
:Inspector:
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Post by rusty_shackleford »

wood elf?
more like would elf
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Post by orinEsque »

rusty_shackleford wrote: ↑ September 8th, 2025, 23:12
I just realized this actually is a character orin changed
:Inspector:
100% designed by @Silver
rusty_shackleford wrote: ↑ September 10th, 2025, 03:18
wood elf?
more like would elf
:scratch-pipe:

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Last edited by orinEsque on September 10th, 2025, 22:22, edited 1 time in total.
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Post by lexo1000 »

It would be nice to remove laser eyes from vampire spawns as this mod do. Never understood this design choice...
Also this Mystra with new head mesh looks great, even better than RR version ;)
Last edited by lexo1000 on September 14th, 2025, 05:09, edited 3 times in total.
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Post by loregamer »

lexo1000 wrote: ↑ September 14th, 2025, 05:00
It would be nice to remove laser eyes from vampire spawns as this mod do. Never understood this design choice...
I think laser eyes were removed in 2.0 right?
ModdersHQ wrote: ↑ May 2nd, 2025, 08:13
Realms Restored 2.0
Vampire Spawn overhaul
  • Main Vampire Spawn now do not have red road lights for eyes outside of Cazador ritual.
Last edited by loregamer on September 15th, 2025, 18:54, edited 2 times in total.
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Post by orinEsque »

loregamer wrote: ↑ September 15th, 2025, 18:53
lexo1000 wrote: ↑ September 14th, 2025, 05:00
It would be nice to remove laser eyes from vampire spawns as this mod do. Never understood this design choice...
I think laser eyes were removed in 2.0 right?
ModdersHQ wrote: ↑ May 2nd, 2025, 08:13
Realms Restored 2.0
Vampire Spawn overhaul
  • Main Vampire Spawn now do not have red road lights for eyes outside of Cazador ritual.
pretty sure we did, yes.
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Post by Thelambofdeth »

So I have a stupidly large load order of over 600 mods so I couldn't even get all of No Alphabets to work and I don't even think I have all of this working properly, but even in just act 1 it's so refreshing to not see SO MANY DWARVES and random ethnic ethnic people, or native races that have their facial structure to align with ethnic people. It's like oh...idk, areas finally have a non-homogenized cultural identity again lol. Such an improvement, and sad that there needs to be such extensive, exhaustive mods to do what should be a given...

My mistake if I overlooked it during the descriptions, but are there any gender swaps during act 3. IMO it;s by far the worst in the third act where virtually EVERY SINGLE npc of prominence or authority that isn't a evil villain is a woman. Like literally every one. Act 3 is pretty much strong white woman, the game so if some of the NPCs like the Gur leader, the flaming fist leader, the paladin with Myrina, the main Rivington guards before Wyrm Rock, the Guild member near the boat, etc that would be great. And PLEASE tell me the dudes wearing dresses in the Shar Santuary have been edited...
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Post by loregamer »

Thelambofdeth wrote: ↑ September 17th, 2025, 16:54
My mistake if I overlooked it during the descriptions, but are there any gender swaps during act 3. IMO it;s by far the worst in the third act where virtually EVERY SINGLE npc of prominence or authority that isn't a evil villain is a woman. Like literally every one. Act 3 is pretty much strong white woman, the game so if some of the NPCs like the Gur leader, the flaming fist leader, the paladin with Myrina, the main Rivington guards before Wyrm Rock, the Guild member near the boat, etc that would be great.
That will be done separately in De-Girlboss. Here's the thread for it so you can track progress. I can't speak to it fully since I'm not working on it, but it's close to release :cowboy:

De-Girlboss - Baldur's Gate 3 (WIP)


Thelambofdeth wrote: ↑ September 17th, 2025, 16:54
And PLEASE tell me the dudes wearing dresses in the Shar Santuary have been edited...
Yessir, Sharrans have been completely overhauled
β–Ί Show Spoiler
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Post by Thelambofdeth »

loregamer wrote: ↑ September 17th, 2025, 16:57
Thelambofdeth wrote: ↑ September 17th, 2025, 16:54
My mistake if I overlooked it during the descriptions, but are there any gender swaps during act 3. IMO it;s by far the worst in the third act where virtually EVERY SINGLE npc of prominence or authority that isn't a evil villain is a woman. Like literally every one. Act 3 is pretty much strong white woman, the game so if some of the NPCs like the Gur leader, the flaming fist leader, the paladin with Myrina, the main Rivington guards before Wyrm Rock, the Guild member near the boat, etc that would be great.
That will be done separately in De-Girlboss. Here's the thread for it so you can track progress. I can't speak to it fully since I'm not working on it, but it's close to release :cowboy:

De-Girlboss - Baldur's Gate 3 (WIP)


Thelambofdeth wrote: ↑ September 17th, 2025, 16:54
And PLEASE tell me the dudes wearing dresses in the Shar Santuary have been edited...
Yessir, Sharrans have been completely overhauled
β–Ί Show Spoiler
You're a saint, thanks! Not sure which is worse...what Larian did to Viconia or trying to normalize cross-dressing...
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Post by loregamer »

Thelambofdeth wrote: ↑ September 17th, 2025, 17:01
You're a saint, thanks!
No prob man. Editing those NPCs myself singlehandedly was truly a struggle. It's hard being the sole author of such an ambitious mod!
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Post by zurath »

This mod completely altered the face of my character. Is there any way to prevent that?
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Post by loregamer »

zurath wrote: ↑ September 17th, 2025, 20:10
This mod completely altered the face of my character. Is there any way to prevent that?
Which head was it? You can probably go to the mirror and select "Vanilla Head [x]"
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Post by zurath »

loregamer wrote: ↑ September 17th, 2025, 20:14
zurath wrote: ↑ September 17th, 2025, 20:10
This mod completely altered the face of my character. Is there any way to prevent that?
Which head was it? You can probably go to the mirror and select "Vanilla Head [x]"
High Elf - head 5. Unfortunately there's no such option in the mirror. Would be nice to have an option to revert to vanilla character creator heads.
Mod version isn't bad, I just got used to the way it used to be I guess and changing it mid playthrough is kinda game breaking for me.
At the same time this mod makes so many great changes I'm torn between them and my character's vanilla appearance. :D
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Post by loregamer »

zurath wrote: ↑ September 17th, 2025, 21:24
High Elf - head 5. Unfortunately there's no such option in the mirror.
Gonna assume you playing as male. Drow 5 is the same Vanilla Elf 5 for male, so select Drow 5
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Last edited by loregamer on September 17th, 2025, 21:38, edited 2 times in total.
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