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Post by psychic_dream »

WhiteShark wrote: June 28th, 2025, 00:07
Also, even if the whole industry collapsed, unless it took the whole of civilization with it, people will still keep making entertainment media on their own. People make games for free, write books for free, compose and perform music for free, draw pictures for free, and always will.
I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.

They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed. Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
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Post by Eyestabber »

psychic_dream wrote: June 28th, 2025, 13:47
WhiteShark wrote: June 28th, 2025, 00:07
Also, even if the whole industry collapsed, unless it took the whole of civilization with it, people will still keep making entertainment media on their own. People make games for free, write books for free, compose and perform music for free, draw pictures for free, and always will.
I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.

They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed. Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
Back then developers weren't openly hostile to gamers and bad games were the result of trying to make a good game and failing. Nowadays they are the result of attempting to stick it to the chuds + hiring grossly incompetent people to fill quotas and employing activists who dgaf about gaming.

You're inverting cause and effect, as Marxist brainlets usually do. Do you sometimes gasp for air desperately because you forgot how to breathe? Either that or you're a redditor playing "secret agent" and failing miserably at it.
Last edited by Eyestabber on June 28th, 2025, 14:35, edited 1 time in total.
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Post by psychic_dream »

Eyestabber wrote: June 28th, 2025, 14:35
psychic_dream wrote: June 28th, 2025, 13:47
WhiteShark wrote: June 28th, 2025, 00:07
Also, even if the whole industry collapsed, unless it took the whole of civilization with it, people will still keep making entertainment media on their own. People make games for free, write books for free, compose and perform music for free, draw pictures for free, and always will.
I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.

They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed. Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
Back then developers weren't openly hostile to gamers and bad games were the result of trying to make a good game and failing. Nowadays they are the result of attempting to stick it to the chuds + hiring grossly incompetent people to fill quotas and employing activists who dgaf about gaming.

You're inverting cause and effect, as Marxist brainlets usually do. Do you sometimes gasp for air desperately because you forgot how to breathe? Either that or you're a redditor playing "secret agent" and failing miserably at it.
what’s your brilliant solution to the industry’s problems then? You do realize not every well known studio has sweatshop slaves in Southeast Asia doing all the 3D work for them, or that all of them were on Anita Sarkeesian's side during Gamergate, right? That shitshow happened more than a decade ago.
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Post by J1M »

There WAS a videogame crash that precipitated the golden age of the industry. 100% of the time a crash has been good for gamers.
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Post by Acrux »

psychic_dream wrote: June 28th, 2025, 15:42
Eyestabber wrote: June 28th, 2025, 14:35
psychic_dream wrote: June 28th, 2025, 13:47


I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.

They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed. Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
Back then developers weren't openly hostile to gamers and bad games were the result of trying to make a good game and failing. Nowadays they are the result of attempting to stick it to the chuds + hiring grossly incompetent people to fill quotas and employing activists who dgaf about gaming.

You're inverting cause and effect, as Marxist brainlets usually do. Do you sometimes gasp for air desperately because you forgot how to breathe? Either that or you're a redditor playing "secret agent" and failing miserably at it.
what’s your brilliant solution to the industry’s problems then? You do realize not every well known studio has sweatshop slaves in Southeast Asia doing all the 3D work for them, or that all of them were on Anita Sarkeesian's side during Gamergate, right? That shitshow happened more than a decade ago.
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Post by WhiteShark »

psychic_dream wrote: June 28th, 2025, 13:47
I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.
It's funny you say this as a zoomer to a user base that's mostly millenials or older (i.e. people who lived through the past you're talking about). Can't you see that pretty much everything is on a downward trajectory? The games industry is no exception.
psychic_dream wrote: June 28th, 2025, 13:47
They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed.
It's about the ratio of good games and who's making them. It used to be that big game studios could and did make good games. Now they don't. Good games now mostly come out of the indiesphere, and, for every good one, there's a mountain of trash. Nobody's arguing that bad games didn't exist before or that good games don't exist now.

To put it in concrete terms, it used to be that I could walk into a store, pick a game based on its box art and promo text, and walk out with a pretty good game. I remember, in particular, that every game I bought for the DS turned out to be good to excellent, and I bought a fair number of them. That wouldn't work these days.
psychic_dream wrote: June 28th, 2025, 13:47
Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
So you acknowledge there's a decline? Have you considered that we weren't so mad at the game industry back then because it hadn't declined yet?
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Post by Tangerine »

psychic_dream wrote: June 28th, 2025, 13:47
We got smash hitS after smash hitS every year!
We know dog **** came out in the 90s. I owned/rented a lot of it. But we got yearly hits, plural, when the industry was significantly smaller than it is now. Why can't the modern industry at least match the number of hits produced before? Because it's full of people who hate games, hate the audience, and are too busy hiring *******, *******, women, and niggerfaggotfoids so they can virtue signal about it. This whole "maybe the past wasn't really that good" is a typical commie tactic.
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Post by aimlesshealer »

The games industry needs to crash so hard that video games become negative social currency again. Then all the parasites will fall off, leaving only those who love games.

When tech improved and games got flashy graphics, it attracted those who couldn't hack it in Hollywood but still wanted their name on something. Hence the rise of the idea that the more a game resembles a movie, the better it is. These wannabe bigwigs brought with them a swarm of narcissist remoras seeking social validation, which is all woke political activists are. Together they've sucked the life out of the industry. So the only way to get rid of them is to starve them of what they really want: fame, status, validation, etc.

But a crash of that magnitude might not be possible any more. If the state of movies and TV is anything to go by, no matter how hard they fail, the parasites will keep getting paid as long as they continue to demoralize white men and pollute western culture. While not the original cause, at this point the root of the problem may be CCP investors buying out our entire society in order to destroy it.
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Post by Rand »

Fortunately the cringelord drama kids at Critical Role had a falling out with Wokies Of The Coast and D&D, so the head faglord made up his own (terrible) system and most of the ******* that got into D&D (playing it wrong) are showing themselves out to go play that garbage instead.
Sadly, I don't see how we could engineer the same to happen in video games so that all the despicable weirdos and LARPing hipster normies blatantly segregate themselves in that hobby as well.
Last edited by Rand on June 28th, 2025, 21:28, edited 1 time in total.
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Post by SoLong »

Remember Atari? The video game crash of 1983 that met western game development the same way the asteroid met the dinosaurs? We need that again.

When Atari shat the bed, the entire industry collapsed and all the ******* rot, ****-headed management and talentless hacks were out of work. Nintendo swept in and basically dominated gaming for the next decade, meaning you had to be good to survive; hiring any of the usual suspects would have been an automatic death sentence.

The crash needs to be bad enough, and the entire industry radioactive enough, that even foreign investors don't want to touch it. I have no idea how that would be accomplished outside of a major societal shift, but we desperately need it.
Last edited by SoLong on June 30th, 2025, 20:15, edited 1 time in total.
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psychic_dream wrote: June 28th, 2025, 15:42
what’s your brilliant solution to the industry’s problems then? You do realize not every well known studio has sweatshop slaves in Southeast Asia doing all the 3D work for them, or that all of them were on Anita Sarkeesian's side during Gamergate, right? That shitshow happened more than a decade ago.
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Don't prop them up. Replace them.
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Post by Eyestabber »

psychic_dream wrote: June 28th, 2025, 15:42
what’s your brilliant solution to the industry’s problems then?
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psychic_dream wrote: June 28th, 2025, 15:42
Eyestabber wrote: June 28th, 2025, 14:35
psychic_dream wrote: June 28th, 2025, 13:47


I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.

They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed. Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
Back then developers weren't openly hostile to gamers and bad games were the result of trying to make a good game and failing. Nowadays they are the result of attempting to stick it to the chuds + hiring grossly incompetent people to fill quotas and employing activists who dgaf about gaming.

You're inverting cause and effect, as Marxist brainlets usually do. Do you sometimes gasp for air desperately because you forgot how to breathe? Either that or you're a redditor playing "secret agent" and failing miserably at it.
what’s your brilliant solution to the industry’s problems then? You do realize not every well known studio has sweatshop slaves in Southeast Asia doing all the 3D work for them, or that all of them were on Anita Sarkeesian's side during Gamergate, right? That shitshow happened more than a decade ago.
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https://cdn.mobygames.com/credits/19588852-image.png

Ponder this image. Somehow, there's a "valley" between 1998 and 2005 when quantity of releases slowed down as companies adapted to move from PCs to consoles. Yet, people point to these as years when every month had classics being released for PS2, Xbox, and Windows 98 / XP.
StarCraft, Warcraft 3, Medal of Honor: Allied Assault, Call of Duty, Rainbow Six: Raven Shield, Fallout 2, Planescape: Torment, Tony Hawk, Need for Speed: Most Wanted, GTA3, Vice City, and San Andreas, on and on and on, pick a genre, any genre, we got something good for you.

Yet a year like 2022 has almost 6 times the number of releases, and we got... Elden Ring? What else? Maybe you can point me toward what released in 2022 to justify 6 times more games coming out and justify why such a bloated industry needs saving.
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Post by rusty_shackleford »

sheet wrote: June 29th, 2025, 02:48
https://cdn.mobygames.com/credits/19588852-image.png

Ponder this image. Somehow, there's a "valley" between 1998 and 2005 when quantity of releases slowed down as companies adapted to move from PCs to consoles. Yet, people point to these as years when every month had classics being released for PS2, Xbox, and Windows 98 / XP.
StarCraft, Warcraft 3, Medal of Honor: Allied Assault, Call of Duty, Rainbow Six: Raven Shield, Fallout 2, Planescape: Torment, Tony Hawk, Need for Speed: Most Wanted, GTA3, Vice City, and San Andreas, on and on and on, pick a genre, any genre, we got something good for you.

Yet a year like 2022 has almost 6 times the number of releases, and we got... Elden Ring? What else? Maybe you can point me toward what released in 2022 to justify 6 times more games coming out and justify why such a bloated industry needs saving.
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Post by Magick »

psychic_dream wrote: June 28th, 2025, 15:42
Eyestabber wrote: June 28th, 2025, 14:35
psychic_dream wrote: June 28th, 2025, 13:47


I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.

They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed. Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
Back then developers weren't openly hostile to gamers and bad games were the result of trying to make a good game and failing. Nowadays they are the result of attempting to stick it to the chuds + hiring grossly incompetent people to fill quotas and employing activists who dgaf about gaming.

You're inverting cause and effect, as Marxist brainlets usually do. Do you sometimes gasp for air desperately because you forgot how to breathe? Either that or you're a redditor playing "secret agent" and failing miserably at it.
what’s your brilliant solution to the industry’s problems then? You do realize not every well known studio has sweatshop slaves in Southeast Asia doing all the 3D work for them, or that all of them were on Anita Sarkeesian's side during Gamergate, right? That shitshow happened more than a decade ago.
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Post by Unhelpful Contrarian »

Industry is beyond ****. Even a crash the likes of which never been seen couldn’t undo the damage. All levels of development are people who are ideologues, I would say its worse in the indie space because they don’t have to pretend in making a viable product that appeals to anyone that’s not already converted or people who are utterly indifferent towards it so long as there entertained.

There is always going to be occasional good game that comes out in every blue moon. However the days of getting a tidal wave of great games coming in relatively quick session of the 90’s to mid early 2010’s is long gone. Better to replay old classics and remembering a better time when games used to be worth playing.
Last edited by Unhelpful Contrarian on June 29th, 2025, 12:15, edited 1 time in total.
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Post by Stack of Turtles »

Unless there's a recession, the games industry can pretty much limp along like this indefinitely.
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Post by rusty_shackleford »

There is no singular "games industry", the non-mobile/gacha market is already hurting.
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Post by Stack of Turtles »

rusty_shackleford wrote: June 29th, 2025, 15:38
There is no singular "games industry", the non-mobile/gacha market is already hurting.
It will contract to a self-sustaining level, that's all.
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Post by Tweed »

J1M wrote: June 28th, 2025, 15:55
There WAS a videogame crash that precipitated the golden age of the industry. 100% of the time a crash has been good for gamers.
The original crash occurred because of an oversaturation and low quality product, but the difference is that it cost money to produce and ship all of those cartridges and then ship them back and eventually toss them into a landfill. The digital market has infinite shelf space and the bar to entry is incredibly low. Steam loses nothing by letting people pay whatever the fee is to sell their asset flips and games about men kissing each other. The only thing that might "crash" is the AAA market, but no matter what happens we're going to up to our eyeballs in...

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Post by psychic_dream »

WhiteShark wrote: June 28th, 2025, 18:11
psychic_dream wrote: June 28th, 2025, 13:47
I’m pretty sure this celebration of game dev layoffs is just bitterness from a crowd that has a twisted view of the past.
It's funny you say this as a zoomer to a user base that's mostly millenials or older (i.e. people who lived through the past you're talking about). Can't you see that pretty much everything is on a downward trajectory? The games industry is no exception.
psychic_dream wrote: June 28th, 2025, 13:47
They cherry pick the big hits from older generations and are like, “See? Gaming was way better before the PS3/Xbox 360 era. We got smash hit after smash hit every year!” as if all the B tier slavjank and licensed junk never existed.
It's about the ratio of good games and who's making them. It used to be that big game studios could and did make good games. Now they don't. Good games now mostly come out of the indiesphere, and, for every good one, there's a mountain of trash. Nobody's arguing that bad games didn't exist before or that good games don't exist now.

To put it in concrete terms, it used to be that I could walk into a store, pick a game based on its box art and promo text, and walk out with a pretty good game. I remember, in particular, that every game I bought for the DS turned out to be good to excellent, and I bought a fair number of them. That wouldn't work these days.
psychic_dream wrote: June 28th, 2025, 13:47
Then they blame the industry’s decline on things like bloated bureaucracy from over hiring and DEI. I don’t recall people ever being openly hostile toward industry workers back then, because why would they be?
So you acknowledge there's a decline? Have you considered that we weren't so mad at the game industry back then because it hadn't declined yet?
Nowhere in my previous statement did I present it as, “The past has always been this bad, buddy. Stop looking at the past through rose tinted glasses.”

The thing is the pre modern gaming scene wasn’t as flawless as many here assume. I’ve known older millennials who had this view, e.g., being disappointed by what Wind Waker turned out to be compared to its early tech demos.

Was it better than it is nowadays? Yeah definitely. I’m not going to pretend that gaming “has never been better than ever before” like many Redditors assert. But it wasn’t perfect either.

I believe the deep dissatisfaction with the gaming industry stems from a broader disillusionment with nerd culture. Once these loosely connected hobbies went mainstream and the stigma around them disappeared, the enshittification of our escapist refuge began and it never really recovered.

On top of that, the strange and often unhealthy attachment to consumer products and turning them into an identity comes from Western culture slowly losing meaning. Many young men cling to fictional, made up worlds as something to relate to. Endeavor made a video about this topic, and I recommend watching it. It’s highly informative.



To address your second point, it corresponds to what I said earlier about gaming becoming too big. The ratio of decent to terrible games looked better at the time because you didn’t need hundreds of employees or massive marketing to profit from a title on handhelds like the PSP or DS. Same goes for the PS2, to a lesser extent. That model isn’t viable anymore. Modern games that aren't indie require huge investments in graphics, voice acting, sound design, marketing, etc.

Also, much of the discontent with major franchises today comes from people who were introduced to them during a less corporate era.

“Man I grew up on Metal Gear Solid and God of War. To see the former become an open world snorefest and the latter turn into a cinematic slog where you raise someone else’s son is pretty depressing.” I get why some feel that way. The blame falls on both the industry and the devs. Is it sad? Sure. Am I emotionally stunned by it? Not at all.

To conclude, no, I’m not going to ignore the damage caused by hiring useless, incompetent employees who do nothing but busywork, or the impact of DEI and ESG nonsense. It’s a serious issue but not the core problem. I’ve seen people genuinely think gaming went to hell solely because of Sweet Baby Inc and the mulatto woman who runs it. That misses the bigger picture. Gaming today is beyond saving. It’s grown too huge to be left alone. The only thing that might change that is a full societal collapse. Obviously no one is going to destroy civilization over video games or movies.

Despite our disagreements, I appreciate that you gave a well thought out and reasoned reply. Some users resorted to childish lash outs and name calling, presuming I’m some crypto Marxist trying to ruin their space out of spite.
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Post by psychic_dream »

Eyestabber wrote: June 29th, 2025, 01:13
psychic_dream wrote: June 28th, 2025, 15:42
what’s your brilliant solution to the industry’s problems then?
Image
What relevance does this have to video games? Resorting to violence as a way to solve problems is something I would typically contemplate. However applying such an approach to petty matters like entertainment seems silly to me.

If you look at this image and actually believe it’s a credible way to purge the decay within entertainment media without any sense of irony, you’d be better off focusing your energy on more urgent issues, like putting drug addicts and other assorted filth in concentration camps or killing immigrants in your neighborhood. Otherwise you’re only going to make your enemies and even your family think you’re a troubled schizophrenic who needs help.
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Post by rusty_shackleford »

More good games released in 1999 than released from 2017 to 2025.
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psychic_dream wrote: June 29th, 2025, 18:43
However applying such an approach to petty matters like entertainment seems silly to me.
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Post by logincrash »

psychic_dream wrote: June 29th, 2025, 18:43
Eyestabber wrote: June 29th, 2025, 01:13
psychic_dream wrote: June 28th, 2025, 15:42
what’s your brilliant solution to the industry’s problems then?
Image
What relevance does this have to video games? Resorting to violence as a way to solve problems is something I would typically contemplate. However applying such an approach to petty matters like entertainment seems silly to me.

If you look at this image and actually believe it’s a credible way to purge the decay within entertainment media without any sense of irony, you’d be better off focusing your energy on more urgent issues, like putting drug addicts and other assorted filth in concentration camps or killing immigrants in your neighborhood. Otherwise you’re only going to make your enemies and even your family think you’re a troubled schizophrenic who needs help.
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Post by Nooneatall »

psychic_dream wrote: June 29th, 2025, 18:43
Eyestabber wrote: June 29th, 2025, 01:13
psychic_dream wrote: June 28th, 2025, 15:42
what’s your brilliant solution to the industry’s problems then?
Image
What relevance does this have to video games? Resorting to violence as a way to solve problems is something I would typically contemplate. However applying such an approach to petty matters like entertainment seems silly to me.

If you look at this image and actually believe it’s a credible way to purge the decay within entertainment media without any sense of irony, you’d be better off focusing your energy on more urgent issues, like putting drug addicts and other assorted filth in concentration camps or killing immigrants in your neighborhood. Otherwise you’re only going to make your enemies and even your family think you’re a troubled schizophrenic who needs help.
Lol, lmao even
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ThulsaDoomer
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Post by ThulsaDoomer »

psychic_dream wrote: June 29th, 2025, 18:36
Also, much of the discontent with major franchises today comes from people who were introduced to them during a less corporate era.

“Man I grew up on Metal Gear Solid and God of War. To see the former become an open world snorefest and the latter turn into a cinematic slog where you raise someone else’s son is pretty depressing.” I get why some feel that way. The blame falls on both the industry and the devs. Is it sad? Sure. Am I emotionally stunned by it? Not at all.

To conclude, no, I’m not going to ignore the damage caused by hiring useless, incompetent employees who do nothing but busywork, or the impact of DEI and ESG nonsense. It’s a serious issue but not the core problem. I’ve seen people genuinely think gaming went to hell solely because of Sweet Baby Inc and the mulatto woman who runs it. That misses the bigger picture. Gaming today is beyond saving. It’s grown too huge to be left alone. The only thing that might change that is a full societal collapse. Obviously no one is going to destroy civilization over video games or movies.
Pray tell, do you genuinely believe the 80s/90s was not a saturated corporate era in America? It was just as bad as it was today, the only major difference was the shift towards complete consolidation and monopolies for corporations. Less competition, more direct control over all major markets and thus, greater power via lobbyists against the government's regulations and laws that may have stopped this decay.

I don't even understand the point of your posts here. You agree with us, then present counter arguments for no reason but to be a contrarian. Yes, the older era of gaming had its rough patches, so what? I ******* despise people who go "Yeah man, that whole era of society? It's so grey, wasn't perfect, wasn't terrible." The **** are you saying? This isn't an argument, it's a confused statement.

I'm tired of people telling us we should be focusing elsewhere. I want all liberal and marxist propaganda dead in the ground, in every facet that form takes. That includes gaming, which this forum is dedicated towards. If you're bothered by gamers wanting modern gaming purged by all measures, I have no idea why you're here.
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Post by J1M »

ThulsaDoomer wrote: June 29th, 2025, 20:53
psychic_dream wrote: June 29th, 2025, 18:36
Also, much of the discontent with major franchises today comes from people who were introduced to them during a less corporate era.

“Man I grew up on Metal Gear Solid and God of War. To see the former become an open world snorefest and the latter turn into a cinematic slog where you raise someone else’s son is pretty depressing.” I get why some feel that way. The blame falls on both the industry and the devs. Is it sad? Sure. Am I emotionally stunned by it? Not at all.

To conclude, no, I’m not going to ignore the damage caused by hiring useless, incompetent employees who do nothing but busywork, or the impact of DEI and ESG nonsense. It’s a serious issue but not the core problem. I’ve seen people genuinely think gaming went to hell solely because of Sweet Baby Inc and the mulatto woman who runs it. That misses the bigger picture. Gaming today is beyond saving. It’s grown too huge to be left alone. The only thing that might change that is a full societal collapse. Obviously no one is going to destroy civilization over video games or movies.
Pray tell, do you genuinely believe the 80s/90s was not a saturated corporate era in America? It was just as bad as it was today, the only major difference was the shift towards complete consolidation and monopolies for corporations. Less competition, more direct control over all major markets and thus, greater power via lobbyists against the government's regulations and laws that may have stopped this decay.

I don't even understand the point of your posts here. You agree with us, then present counter arguments for no reason but to be a contrarian. Yes, the older era of gaming had its rough patches, so what? I ******* despise people who go "Yeah man, that whole era of society? It's so grey, wasn't perfect, wasn't terrible." The **** are you saying? This isn't an argument, it's a confused statement.

I'm tired of people telling us we should be focusing elsewhere. I want all liberal and marxist propaganda dead in the ground, in every facet that form takes. That includes gaming, which this forum is dedicated towards. If you're bothered by gamers wanting modern gaming purged by all measures, I have no idea why you're here.
It is basically a statement that to say "you might be right but you are alone in feeling like that so stop trying to change things!!" Which is of course ********, as you pointed out, but is the type of response that gets the clapping seals excited so it has become a learned skill fora certain demographic that would rather have approval than be correct.