Apples to oranges comparison. Netflix DvD and then streaming was becoming the main distributor of how movies and shows were being watched as people were dropping cable (which was initially pitched as an improvement from satellite as you would be paying to not see ads, only for ads to worm their way into cable, and then paying for cable didn't even get you all of the channels anymore. Now we are in the same situation where just having a Netflix sub doesn't get you all of the content because it was pulled off and split amongst numerous copycat streaming subscriptions). The videogame analog to Netflix is Steam, the main distributor of games. Nexus mods is not the main distributor of games. It is a distributor of aftermarket parts. Once the company has made their money off of their main product, the car or the movie/game, they are diminishing returns for them to throw time, manpower, and therefore money at these accessory ecosystems. Money that from the suits' perspective could have been better utilized either making a new main product, or corpo suit's old favorite tactic of not spending that money to try to make the profit margins on the quarterly reports look better by reducing costs when revenue is not increasing. And Western AAA companies are angry that they have achieved market saturation in the West, and that China's videogame market has matured and the Chinese would rather play their own domestic products than buy a lot of foreign product, so the Western games industry has reached market saturation where lines does not go up anymore.rusty_shackleford wrote: β June 16th, 2025, 20:37Publishers with big mod communities on nexus would be forced to relent due to fan backlashVaako wrote: β June 16th, 2025, 20:35If they did that they would demand that you pay to access the mods and they get their 80% cut. Or else they wont do **** and force people to use the steam thing for mods.rusty_shackleford wrote: β June 16th, 2025, 19:20If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
It's how netflix forced all the major ISPs to completely rebuild the internet infrastructure in USA such that it went from being one of the worst to being one of the best in the world(despite the massive area of the country) β they just throttled bandwidth for customers using ISPs that refused to play ball. (Yes, one of the largest proponents of net neutrality was itself abusing the very thing net neutrality would stop ISPs from doing. Surprise!)
"But a lot of mods being available for a game makes people more inclined to buy that game!". Correct. But this is about a long term investment in building up a company's reputation, when the past two and a half decades of gaming has demonstrated that the revolving door of suits do not stick around to see the fruits of those long term investments. They have, they are, and they will continue to sacrifice customer goodwill to boost the next quarterly report. The next few months or year are all that matters. Nintendo is exceptional in having a long term plan and sticking with it (never putting their games on sale for an entire console generation to convince people come the next console generation to buy $80 games at full price knowing that they will never be discounted). Most companies are not Nintendo.



