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Nexusmods owner steps down

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Nexusmods owner steps down

Post by Segata »

https://www.nexusmods.com/news/15301
After almost 24 years of running Nexus Mods, the time has come for me to step back from the day-to-day management of the site. This isn't a decision I've made lightly - far from it - but one I think is in both my and the community's best interests.

I started this project back in 2001, in my bedroom, with a 56k modem, an excitement for the upcoming release of Morrowind and with no grand ambitions or intentions. I didn’t set out to build a business, I just wanted to make a place where modders could share their work without worrying it would vanish into the internet either the next time a fansite went offline or a publisher decided they were done with it. That idea grew legs, sprouted arms, and turned into Nexus Mods.

Since then, this site has been my entire adult life. Every single day, for over two decades, I’ve been "on call", whether it was fixing issues, reading feedback, pushing updates, or getting pulled into the latest bit of community drama. It’s been rewarding, sometimes chaotic, often exhausting and always personal. Somewhere along the way, I forgot to step back and breathe, or sleep properly. The dilemma of running a major social network that does not rest!

The strain of being responsible for the behemoth I created has taken its toll. The stress of the job has been a regular source of anxiety and stress-related health issues. I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole. So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.

One of the biggest reasons I've been doing this for so long is that I've never felt that I truly found someone who really "gets" the modding community the way I do. Finding a new owner who would be able to understand and respect the myriad intricacies of both Nexus Mods as a business and the wider modding community was essential.

After months of meetings, face-to-face talks, and a whole lot of soul searching, I am thrilled to say that I truly believe I have found the exact right people for the task.

So yes, the ownership of Nexus Mods has changed hands, but I want to be clear, this isn’t some corporate “exit” or a backroom deal. This is me doing something I probably should’ve done years ago: taking care of myself. Reclaiming some headspace. And finally letting go of the idea that I have to do everything and be responsible for everything myself.


What changes now?

Honestly, not a lot, at least not from your side of things.

Behind the scenes, I’ve already been stepping back bit by bit. Over the past few years, the team has taken on more of the weight and the site’s been doing better than ever. What’s changing now is simply the formality of it, making sure the right people are in place to guide Nexus Mods into the next era.

That includes some structural updates to the company ownership that we aren’t shouting about, but I want to be transparent: they’re about long-term stability, not changing the values or direction of the platform. Nexus Mods is community-first and mod-author focused, that’s not up for negotiation.

While I am stepping back, it's important to understand that Nexus Mods isn't just about me and hasn't been for a long time. The Nexus Mods you see today has been created by a team of 40 incredibly dedicated people, some of whom have been here for over 9 years. They live and breathe modding, they care deeply, they’re experienced, committed, and they're very much still here. None of that is changing.

So if I can ask one thing, it’s to continue supporting them, the site, and the community they help nurture every day.

In terms of new faces, you’ll also be seeing more of Foledinho (Victor) and Rapsak (Marinus), who’ve come on board to lead this next chapter. They’ve got deep roots in gaming, tech, and most importantly, they give a ****; about the site, the community, and the future we’re trying to build here.

They have my complete trust, and I’m incredibly proud to be bringing them onboard.


What about me?

I’m not disappearing. I’ll still be annoying people on the Mod Author Discord, lurking on the forums, and sticking my nose into community matters when I can’t help myself. I’ll also be working with the team to help guide the overall direction of the site, just without needing to be the person who signs off on every little thing and without taking responsibility for any and all things Nexus Mods.

Frankly, that’s a good thing, for me, for the team, and for the future of Nexus Mods.
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Last edited by Segata on June 16th, 2025, 19:11, edited 1 time in total.
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Post by Oyster Sauce »

Can the new owners go ahead and revert the recent UI overhaul?
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Post by Bertram_Tung »

God, that ******'s farewell letter is so ******* annoying.

"Wah wah wah I am so important, modding is so important, I just care sooooooo much, nobody understands the commooooooonity like me" **** off already you activist *****. Modders are insufferable *******.
Last edited by Bertram_Tung on June 16th, 2025, 19:16, edited 2 times in total.
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Post by rusty_shackleford »

QRD of my opinions:

1. Ads don't pay anymore. Big or small, ads ain't covering ****.
2. Monetizing video game mods is not easy.
3. Duh. Of course Nexus mods bans anything remotely related to controversy or copyright infringement. All it takes is one big publisher deciding nexusmods hurts their brand for their entire company to collapse.

Realistically, Publishers should be paying nexusmods for the service they provide. But this isn't gonna happen.
Last edited by rusty_shackleford on June 16th, 2025, 19:16, edited 1 time in total.
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Post by rusty_shackleford »

If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
Last edited by rusty_shackleford on June 16th, 2025, 19:21, edited 1 time in total.
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Post by logincrash »

I hope he gets hit by a bus.
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Post by Oyster Sauce »

Oyster Sauce wrote: June 16th, 2025, 19:11
Can the new owners go ahead and revert the recent UI overhaul?
ALSO making me re-sign-in to every Nexus page for every different game makes me want to track down the guy who retired and
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Post by gerey »

rusty_shackleford wrote: June 16th, 2025, 19:15
3. Duh. Of course Nexus mods bans anything remotely related to controversy or copyright infringement.
*** and ***** flag are not controversial?
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Post by rusty_shackleford »

gerey wrote: June 16th, 2025, 19:23
rusty_shackleford wrote: June 16th, 2025, 19:15
3. Duh. Of course Nexus mods bans anything remotely related to controversy or copyright infringement.
*** and ***** flag are not controversial?
Not for big publishers like Microsoft, no.
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Post by Stack of Turtles »

gerey wrote: June 16th, 2025, 19:23
rusty_shackleford wrote: June 16th, 2025, 19:15
3. Duh. Of course Nexus mods bans anything remotely related to controversy or copyright infringement.
*** and ***** flag are not controversial?
not among corporations
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: June 16th, 2025, 19:20
If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
Why would a publisher/devs pay for recurring cost like that when they can just release the mod tool kit and not have to deal with the upkeep services?
Last edited by Unhelpful Contrarian on June 16th, 2025, 19:47, edited 1 time in total.
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Post by Trickster »

Finally. I hope normal company get rid of all those insane woke *******.
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Post by DrSneed »

Hope this kills Nexus
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Post by Trickster »

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"Why? emm, **** you, chud, that's why. Simple as!"
Last edited by Trickster on June 16th, 2025, 20:03, edited 1 time in total.
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Post by rusty_shackleford »

Unhelpful Contrarian wrote: June 16th, 2025, 19:47
rusty_shackleford wrote: June 16th, 2025, 19:20
If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
Why would a publisher/devs pay for recurring cost like that when they can just release the mod tool kit and not have to deal with the upkeep services?
Because they host 90% of the mods people want
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: June 16th, 2025, 20:03
Unhelpful Contrarian wrote: June 16th, 2025, 19:47
rusty_shackleford wrote: June 16th, 2025, 19:20
If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
Why would a publisher/devs pay for recurring cost like that when they can just release the mod tool kit and not have to deal with the upkeep services?
Because they host 90% of the mods people want
True, however is such system profitable enough to make it worth pursuing.
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Post by Nooneatall »

Segata wrote: June 16th, 2025, 19:08
https://www.nexusmods.com/news/15301
After almost 24 years of running Nexus Mods, the time has come for me to step back from the day-to-day management of the site. This isn't a decision I've made lightly - far from it - but one I think is in both my and the community's best interests.

I started this project back in 2001, in my bedroom, with a 56k modem, an excitement for the upcoming release of Morrowind and with no grand ambitions or intentions. I didn’t set out to build a business, I just wanted to make a place where modders could share their work without worrying it would vanish into the internet either the next time a fansite went offline or a publisher decided they were done with it. That idea grew legs, sprouted arms, and turned into Nexus Mods.

Since then, this site has been my entire adult life. Every single day, for over two decades, I’ve been "on call", whether it was fixing issues, reading feedback, pushing updates, or getting pulled into the latest bit of community drama. It’s been rewarding, sometimes chaotic, often exhausting and always personal. Somewhere along the way, I forgot to step back and breathe, or sleep properly. The dilemma of running a major social network that does not rest!

The strain of being responsible for the behemoth I created has taken its toll. The stress of the job has been a regular source of anxiety and stress-related health issues. I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole. So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.

One of the biggest reasons I've been doing this for so long is that I've never felt that I truly found someone who really "gets" the modding community the way I do. Finding a new owner who would be able to understand and respect the myriad intricacies of both Nexus Mods as a business and the wider modding community was essential.

After months of meetings, face-to-face talks, and a whole lot of soul searching, I am thrilled to say that I truly believe I have found the exact right people for the task.

So yes, the ownership of Nexus Mods has changed hands, but I want to be clear, this isn’t some corporate “exit” or a backroom deal. This is me doing something I probably should’ve done years ago: taking care of myself. Reclaiming some headspace. And finally letting go of the idea that I have to do everything and be responsible for everything myself.


What changes now?

Honestly, not a lot, at least not from your side of things.

Behind the scenes, I’ve already been stepping back bit by bit. Over the past few years, the team has taken on more of the weight and the site’s been doing better than ever. What’s changing now is simply the formality of it, making sure the right people are in place to guide Nexus Mods into the next era.

That includes some structural updates to the company ownership that we aren’t shouting about, but I want to be transparent: they’re about long-term stability, not changing the values or direction of the platform. Nexus Mods is community-first and mod-author focused, that’s not up for negotiation.

While I am stepping back, it's important to understand that Nexus Mods isn't just about me and hasn't been for a long time. The Nexus Mods you see today has been created by a team of 40 incredibly dedicated people, some of whom have been here for over 9 years. They live and breathe modding, they care deeply, they’re experienced, committed, and they're very much still here. None of that is changing.

So if I can ask one thing, it’s to continue supporting them, the site, and the community they help nurture every day.

In terms of new faces, you’ll also be seeing more of Foledinho (Victor) and Rapsak (Marinus), who’ve come on board to lead this next chapter. They’ve got deep roots in gaming, tech, and most importantly, they give a ****; about the site, the community, and the future we’re trying to build here.

They have my complete trust, and I’m incredibly proud to be bringing them onboard.


What about me?

I’m not disappearing. I’ll still be annoying people on the Mod Author Discord, lurking on the forums, and sticking my nose into community matters when I can’t help myself. I’ll also be working with the team to help guide the overall direction of the site, just without needing to be the person who signs off on every little thing and without taking responsibility for any and all things Nexus Mods.

Frankly, that’s a good thing, for me, for the team, and for the future of Nexus Mods.
Image

Image
Holy **** the owner is a massive ******. "Boo hoo it's too hard" probably too hard because he can't stop sucking ***** ****
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Pathetic.
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Post by TKVNC »

Robin is a ******, I hope Nexus collapses.
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Post by KOS-MOS »

What did you expect from a *****?
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Post by UltraFan123 »

Trickster wrote: June 16th, 2025, 20:02
Image

"Why? emm, **** you, chud, that's why. Simple as!"
Not to mention that the libtatd is objectively wrong, as always.

ALL countries around the world create fictional media, and the vast majority of the human population are browns, *******, and Asians.

Ergo, the most overrepresented demographics in fiction are the aforementioned browns, *******, and Asians.

It's not our fault that the White-created media featuring Whites is generally of better quality and thus more popular and widespread around the world.
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Post by Vaako »

rusty_shackleford wrote: June 16th, 2025, 19:20
If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
If they did that they would demand that you pay to access the mods and they get their 80% cut. Or else they wont do **** and force people to use the steam thing for mods.
Last edited by Vaako on June 16th, 2025, 20:35, edited 1 time in total.
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Post by gerey »

KOS-MOS wrote: June 16th, 2025, 20:26
What did you expect from a *****?
What are the chances he's stepping down because the authorities are investigating him for child pornography?
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Post by Bertram_Tung »

btw when i said modders are insufferable ******* i didn't mean the ones who make dei removers and cool stuff like that. you guys are bros
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Post by rusty_shackleford »

Vaako wrote: June 16th, 2025, 20:35
rusty_shackleford wrote: June 16th, 2025, 19:20
If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
If they did that they would demand that you pay to access the mods and they get their 80% cut. Or else they wont do **** and force people to use the steam thing for mods.
Publishers with big mod communities on nexus would be forced to relent due to fan backlash

It's how netflix forced all the major ISPs to completely rebuild the internet infrastructure in USA such that it went from being one of the worst to being one of the best in the world(despite the massive area of the country) — they just throttled bandwidth for customers using ISPs that refused to play ball. (Yes, one of the largest proponents of net neutrality was itself abusing the very thing net neutrality would stop ISPs from doing. Surprise!)
Last edited by rusty_shackleford on June 16th, 2025, 20:38, edited 2 times in total.
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Post by Vaako »

rusty_shackleford wrote: June 16th, 2025, 20:37
Vaako wrote: June 16th, 2025, 20:35
rusty_shackleford wrote: June 16th, 2025, 19:20
If I were to suggest a tactic it would be copying Netflix(during their rapid expansion years) and applying a global bandwidth limitation across all users on a per game basis and allowing publishers to optionally pay to increase this. This would leverage their massive library of mods as a weapon, Bethesda and similar would be coerced into paying because it would be too difficult to switch to alternatives at this point.
If they did that they would demand that you pay to access the mods and they get their 80% cut. Or else they wont do **** and force people to use the steam thing for mods.
Publishers with big mod communities on nexus would be forced to relent due to fan backlash

It's how netflix forced all the major ISPs to completely rebuild the internet infrastructure in USA such that it went from being one of the worst to being one of the best in the world(despite the massive area of the country) — they just throttled bandwidth for customers using ISPs that refused to play ball. (Yes, one of the largest proponents of net neutrality was itself abusing the very thing net neutrality would stop ISPs from doing. Surprise!)
Yeah and it makes sense for netflix, because that really needs bandwith. Most mods arent that huge really, easy to use alternatives and they could just hope console peasants will carry their sales again.
Last edited by Vaako on June 16th, 2025, 20:41, edited 1 time in total.
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Post by rusty_shackleford »

Vaako wrote: June 16th, 2025, 20:41
rusty_shackleford wrote: June 16th, 2025, 20:37
Vaako wrote: June 16th, 2025, 20:35


If they did that they would demand that you pay to access the mods and they get their 80% cut. Or else they wont do **** and force people to use the steam thing for mods.
Publishers with big mod communities on nexus would be forced to relent due to fan backlash

It's how netflix forced all the major ISPs to completely rebuild the internet infrastructure in USA such that it went from being one of the worst to being one of the best in the world(despite the massive area of the country) — they just throttled bandwidth for customers using ISPs that refused to play ball. (Yes, one of the largest proponents of net neutrality was itself abusing the very thing net neutrality would stop ISPs from doing. Surprise!)
Yeah and it makes sense for netflix, because that really needs bandwith. Most mods arent that huge really, easy to use alternatives and they could just hope console peasants will carry their sales again.
Nexusmods transfers petabytes of data per month.
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Post by Trickster »

Image

It will not allowed to discriminate ******* in it's own room.
It will be love *******.
It will be choose *******
It won't mod ******* out of the game
It will be happy.
Last edited by Trickster on June 16th, 2025, 20:51, edited 2 times in total.
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Post by Vaako »

rusty_shackleford wrote: June 16th, 2025, 20:46
Vaako wrote: June 16th, 2025, 20:41
rusty_shackleford wrote: June 16th, 2025, 20:37


Publishers with big mod communities on nexus would be forced to relent due to fan backlash

It's how netflix forced all the major ISPs to completely rebuild the internet infrastructure in USA such that it went from being one of the worst to being one of the best in the world(despite the massive area of the country) — they just throttled bandwidth for customers using ISPs that refused to play ball. (Yes, one of the largest proponents of net neutrality was itself abusing the very thing net neutrality would stop ISPs from doing. Surprise!)
Yeah and it makes sense for netflix, because that really needs bandwith. Most mods arent that huge really, easy to use alternatives and they could just hope console peasants will carry their sales again.
Nexusmods transfers petabytes of data per month.
Thats from a few power users who can pay for that. Should be mostly collections and giant overhauls or mods like Nehrim/Enderal if they are also hosted there, what takes so much bandwith. Those would then need to be hosted by their creators as torrent or they need to upload it google drive or something.

Most worthwhile gameplay tweak mods I downloaded from there werent even 300mb together in a month.
Last edited by Vaako on June 16th, 2025, 20:54, edited 3 times in total.
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Post by rusty_shackleford »

Vaako wrote: June 16th, 2025, 20:53
rusty_shackleford wrote: June 16th, 2025, 20:46
Vaako wrote: June 16th, 2025, 20:41

Yeah and it makes sense for netflix, because that really needs bandwith. Most mods arent that huge really, easy to use alternatives and they could just hope console peasants will carry their sales again.
Nexusmods transfers petabytes of data per month.
Thats from a few power users who can pay for that. Should be mostly collections and giant overhauls or mods like Nehrim/Enderal if they are also hosted there, which take so much bandwith. Those would then need to be hosted by their creators as torrent or they need to upload it google drive or something.
fNexusmods is a service ran for profit, they should be squeezing the people that have the money using the leverage they have
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