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Junior Adventurer's Guild - May: Arcanum: Of Steamworks and Magick Obscura

Participate in a new RPG each month with other members of the HQ
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What should we play in May?

You can’t vote on this poll. Reason: You must have at least 5 posts to vote in this poll.

Arcanum
10
43%
ATOM RPG: Trudograd
1
4%
Knights of the Old Republic II
6
26%
Neverwinter Nights 2
4
17%
Neverwinter Nights 2: Storm of Zehir
2
9%
 
Total votes: 23

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Vergil
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Post by Vergil »

Ough only 9 days left
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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DagothGeas5
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Post by DagothGeas5 »

Tadeusz wrote: ↑ May 21st, 2025, 08:10
DagothGeas5 wrote: ↑ May 21st, 2025, 00:17
I started playing this one
What build are you going for?
My main idea was to use technology and make explosives and guns but am not sure anymore as I am quite liking just using melee for my character. My character is also a (ex) mad scientist half-ogre, so, though I thought it would be funny to have him have wacky inventions, I am unsure how that will come along later on (especially as I was told there is no dialogue referencing his background) so I am just collecting parts and leveling up for the moment and see where things go.
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Tadeusz
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Post by Tadeusz »

DagothGeas5 wrote: ↑ May 21st, 2025, 14:18
though I thought it would be funny to have him have wacky inventions
I played as a mage but I could see that collecting schematics and parts for them can be interesting. There's a half-ogre companion with a melee focus pretty early in the game so you can have both melee-oriented half-ogre and a mad scientist half-ogre simultaneously :mrgreen:
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Post by DagothGeas5 »

Tadeusz wrote: ↑ May 21st, 2025, 14:48
DagothGeas5 wrote: ↑ May 21st, 2025, 14:18
though I thought it would be funny to have him have wacky inventions
I played as a mage but I could see that collecting schematics and parts for them can be interesting. There's a half-ogre companion with a melee focus pretty early in the game so you can have both melee-oriented half-ogre and a mad scientist half-ogre simultaneously :mrgreen:
Thank you for letting me know! Hope I can find and recruit him then once I will be done exploring, would be an amazing thing to see escalate from there XD
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1998
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Post by 1998 »

Just hope I will have a bit more time next month. Sucks to play great games that fragmented. Anyway....

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Going again with Storm of Zehir
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Tadeusz
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Post by Tadeusz »

Tangerine wrote: ↑ May 23rd, 2025, 19:41
I'll put Trudograd up this time.
Wanted to put it too so you have a voter.
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Statesman
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Post by Statesman »

Vergil wrote: ↑ May 21st, 2025, 08:18
Ough only 9 days left
I really need to hurry :shock:
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Post by DagothGeas5 »

I wanted to ask, is there a reason for why the map says it is unavailable at times? The map button becomes the blue globe, but it gives me that message when I click it, I have a mind to believe I am just too close to a settlement still, but there have been times where it gave me the same error after moving further away as well.
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Post by Acrux »

There are a few places where the local map extends much further than you think before you can get to the global map. Usually it means there's an area related to a quest nearby.

However, I looked this up and apparently there's also a bug related to this sometimes. It sounds like restarting may help if that's the issue.
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DagothGeas5
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Post by DagothGeas5 »

Acrux wrote: ↑ May 27th, 2025, 21:45
There are a few places where the local map extends much further than you think before you can get to the global map. Usually it means there's an area related to a quest nearby.

However, I looked this up and apparently there's also a bug related to this sometimes. It sounds like restarting may help if that's the issue.
Thank you for the information! :heart: The idea it might be a bug was something that did not cross my mind, will keep it in mind if moving further away still doesn't work :heart:
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Post by Tadeusz »

DagothGeas5 wrote: ↑ May 27th, 2025, 21:22
The map button becomes the blue globe, but it gives me that message when I click it,
Hm. I don't remember anything like that. May really be a bug. Are you playing with UAP by the way?
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1998
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Post by 1998 »

Yeah, where is my badge? :mad: @Oyster Sauce
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Post by DagothGeas5 »

Tadeusz wrote: ↑ May 28th, 2025, 07:07
DagothGeas5 wrote: ↑ May 27th, 2025, 21:22
The map button becomes the blue globe, but it gives me that message when I click it,
Hm. I don't remember anything like that. May really be a bug. Are you playing with UAP by the way?
I had the game installed for so long that I can't recall. I don't believe it has any patches though (I have the disk, but this one I installed from a GoG copy).
Is there some file I can search to let you know if it has the patch or not? The game folder doesn't have any such files that I can see.
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Post by Tadeusz »

DagothGeas5 wrote: ↑ May 28th, 2025, 14:02
Is there some file I can search to let you know if it has the patch or not?
I think UAP adds _install.bat and _uninstall.bat to the game folder so you may check these. If you don't have UAP installed old saves are incompatible with it so you may want to continue without the patch if you've progressed far enough,
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Post by DagothGeas5 »

Tadeusz wrote: ↑ May 28th, 2025, 14:08
DagothGeas5 wrote: ↑ May 28th, 2025, 14:02
Is there some file I can search to let you know if it has the patch or not?
I think UAP adds _install.bat and _uninstall.bat to the game folder so you may check these. If you don't have UAP installed old saves are incompatible with it so you may want to continue without the patch if you've progressed far enough,
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I also usually never install mods or patches when I play, especially as a first time, to have "the original experience", in a way, so it would make sense. Unless the game has some game-breaking bug
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Last edited by DagothGeas5 on May 28th, 2025, 14:21, edited 2 times in total.
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Post by DagothGeas5 »

If if he has no need for it, he should give his items for free then XD
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Oyster Sauce
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Post by Oyster Sauce »

Post ye nominations
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1998
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Post by 1998 »

STORM OF ZEHIR (won't change it until its selected, might as well vote for it now)
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Tadeusz
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Post by Tadeusz »

I think we have only 2 nominations so far:
1998 - Storm of Zehir
Tangerine - ATOM RPG: Trudograd (I'm also going for this)
@Element Do you want to nominate something?
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Post by Element »

Tadeusz wrote: ↑ May 29th, 2025, 06:34
I think we have only 2 nominations so far:
1998 - Storm of Zehir
Tangerine - ATOM RPG: Trudograd (I'm also going for this)
@Element Do you want to nominate something?
Mask of the Betrayer :voting:
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Post by Oyster Sauce »

Element wrote: ↑ May 29th, 2025, 08:27
Tadeusz wrote: ↑ May 29th, 2025, 06:34
I think we have only 2 nominations so far:
1998 - Storm of Zehir
Tangerine - ATOM RPG: Trudograd (I'm also going for this)
@Element Do you want to nominate something?
Mask of the Betrayer :voting:
No direct sequels to games that haven't been played :broken:
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Post by Element »

Oyster Sauce wrote: ↑ May 29th, 2025, 08:53
Element wrote: ↑ May 29th, 2025, 08:27
Tadeusz wrote: ↑ May 29th, 2025, 06:34
I think we have only 2 nominations so far:
1998 - Storm of Zehir
Tangerine - ATOM RPG: Trudograd (I'm also going for this)
@Element Do you want to nominate something?
Mask of the Betrayer :voting:
No direct sequels to games that haven't been played :broken:
Im not playing the base game.
Edit: you mean 2 or 1?
Last edited by Element on May 29th, 2025, 08:54, edited 1 time in total.
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Post by Oyster Sauce »

Element wrote: ↑ May 29th, 2025, 08:53
Oyster Sauce wrote: ↑ May 29th, 2025, 08:53
Element wrote: ↑ May 29th, 2025, 08:27


Mask of the Betrayer :voting:
No direct sequels to games that haven't been played :broken:
Im not playing the base game.
Edit: you mean 2 or 1?
I don't believe 1, 2, or SoZ are related in any way beyond the setting, so they're all fair game. MotB is a direct followup to 2.
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Post by rusty_shackleford »

There's a couple callbacks to 1 in 2 like Deekin.
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Post by Statesman »

Just in the nick of time :turtle dance:

Went for the cookie cutter mage build (which I had never tried, plus my last playthrough had been tech-focused) and it made the game a cakewalk. The turn-based combat actually exceeded my expectations, for some reason I anticipated it to be clunkier than what I had to deal with it in-game. Dialogue remains the highlight of the game, since even generic exchanges are imbued with a distinctive, interesting flair that elevates it above your usual CRPG offering. Meanwhile, the main story fell quite short of my recollection...maybe I simply added depth that was never there in the first place. Additionally, while the graphics may have seen adequate at release, they are bottom of the barrel if I consider this game came out in 2001.
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Post by DagothGeas5 »

Do the characters in the party collect items on their own? I did notice Virgil is picking his weapon back up if he drops it during a fight, but I am noticing he has an increasing amount of Coca leaves in his inventory that I did not pick nor give to him (I find it quite amusing if this is indeed happening and this is the item he picks up XD )
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Tadeusz
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Post by Tadeusz »

DagothGeas5 wrote: ↑ May 31st, 2025, 20:28
Do the characters in the party collect items on their own?
Yes. It may be annoying at times but it's actually convenient as characters sometimes drop their weapons and it's possible to miss it accidentally (or some other drop).
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Post by DagothGeas5 »

Is there a way to ask the guards for directions or similar? I am surprised to not be seeing the option for this in Tarant and was wondering if I am missing something. It is quite manageable, of course, but there are many dialogues where the characters speak almost matter of factly of the street to take without giving directions and it makes me wonder.
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