We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

Cyber Knights: Flashpoint

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
rusty_shackleford
Site Admin
Posts: 45561
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Cyber Knights: Flashpoint

Post by rusty_shackleford »

It released


I usually like their games but the art makes me not want to play it tbh

Last edited by rusty_shackleford on June 3rd, 2025, 02:32, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Acrux
Turtle
Turtle
Posts: 6570
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

I tried a demo a month ago. I was very disappointed because I like most of their other games.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
Element
Posts: 1167
Joined: Jul 23, '23

Geolocation

Adventurer's Guild

Post by Element »

Haircuts in the promo art do not inspire confidence
User avatar
rusty_shackleford
Site Admin
Posts: 45561
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »


I like this guy's channel, he doesn't get many views. He jumps right into games so you can see how they play, posts tons of content daily.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Fogman
Posts: 3
Joined: Sep 20, '23

Geolocation

Post by Fogman »

After watching some of the gameplay Rusty linked, I am thoroughly unimpressed. Was the artist paid to make the characters as ugly as possible? Because he succeeded. I kind of like the environment art though.

Eh, who knows. Game could definitely improve, but given how this usually works, I'll be dead by the time it leaves EA to even find out.

Related, sorta. I also had a lot of issues with their other game, Heroes of Steel. Clicking through UI, constant crashing, resolution changing on its own. I have never had those kinds of issues in any other game, before or since.
User avatar
maidenhaver
Posts: 9472
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

The only cyberpunk visuals done right was Bladerunner.
User avatar
Tweed
Turtle
Turtle
Posts: 6850
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

Yeah, not exactly getting good vibes from this.
User avatar
ERYFKRAD
Posts: 178
Joined: Feb 8, '23

Geolocation

Post by ERYFKRAD »

Played it off and on. Restartitis notwithstanding, it's alright.
User avatar
CSM-101
Posts: 394
Joined: Jul 2, '24
Gender: Helicopter

Geolocation

Adventurer's Guild

Post by CSM-101 »

I've been following the development of this game for awhile. Like Rusty said, biggest turn off for me are the "modern audiences" hairstyles and **** everyone seems to have but the actual gameplay looks neat. This is one of those games I'm waiting to leave Early Access before purchasing though.
User avatar
rusty_shackleford
Site Admin
Posts: 45561
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

CSM-101 wrote: July 29th, 2024, 17:49
I've been following the development of this game for awhile. Like Rusty said, biggest turn off for me are the "modern audiences" hairstyles and **** everyone seems to have but the actual gameplay looks neat. This is one of those games I'm waiting to leave Early Access before purchasing though.

If you haven't played them, consider checking out some of their other games. IMO Templar Battleforce is their best.


They continue to provide regular updates to their games for years after launch, Heroes of Steel got a new character + storyline added almost a decade after its release.

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Zothique
Posts: 894
Joined: Jun 11, '24

Geolocation

Post by Zothique »

rusty_shackleford wrote: July 29th, 2024, 17:54
CSM-101 wrote: July 29th, 2024, 17:49
I've been following the development of this game for awhile. Like Rusty said, biggest turn off for me are the "modern audiences" hairstyles and **** everyone seems to have but the actual gameplay looks neat. This is one of those games I'm waiting to leave Early Access before purchasing though.
If you haven't played them, consider checking out some of their other games. IMO Templar Battleforce is their best.


They continue to provide regular updates to their games for years after launch, Heroes of Steel got a new character + storyline added almost a decade after its release.

Templar Battleforce is an AWESOME game. Might check out this new **** despite lame artstyle.

User avatar
J1M
Turtle
Turtle
Posts: 5075
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

rusty_shackleford wrote: October 17th, 2023, 13:31
It entered early access.


I usually like their games but the art makes me not want to play it tbh

Needs a grid.

User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Nice to see a title in EA that's actually being worked on and on track.

Image
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Rand
Posts: 6643
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

1998 wrote: July 30th, 2024, 02:31
Nice to see a title in EA that's actually being worked on and on track.

Image
These guys are still actively working on their last game, putting out (minimum) monthly updates that still include new things regularly.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
ERYFKRAD
Posts: 178
Joined: Feb 8, '23

Geolocation

Post by ERYFKRAD »

Yeah, whatever their artistic or design failings, their professionalism is admirable.
User avatar
Acrux
Turtle
Turtle
Posts: 6570
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

Has anyone played this recently? I tried the initial demo a year ago and was a little underwhelmed. I'm wondering if it's improved since then.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Acrux wrote: October 2nd, 2024, 23:18
Has anyone played this recently? I tried the initial demo a year ago and was a little underwhelmed. I'm wondering if it's improved since then.
I am waiting for the full releases, but for sure will d1p.

They post a lot, perhaps even too much tbh. I basically ignore every post since they come daily anyway.
Last edited by 1998 on October 3rd, 2024, 17:45, edited 1 time in total.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

They are now aiming for a Spring 2025 release. :bounce:
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

New cosmetic options

Image

I am not giving up hope for a good game :bounce:
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

That actually sounds pretty decent. https://steamcommunity.com/games/102121 ... 3024783672

Major Milestone: RETIREMENT - Massive End-Game Content Update

Major update today Knights, with our very first retirement storyline: "Daedelus Bloc!" This 10-mission storyline becomes available at Power Level[cyberknightswiki.tresebrothers.com] 6+, when a shareholder asks you to help them create havoc inside the Jupiter Group megacorporation.

This intricate power play is paced to give you plenty of time to engage with other late-game content, running heists on the side to build your warchest and grow your skills so you'll be ready to pull off the biggest jobs of your career at the very end.

It includes 2 brand new maps, new objectives, new additions to the proc-gen system, and is just the beginning of some very exciting new mission formats you'll see more of as Cyber Knights: Flashpoint continues to evolve.

We intend to add multiple retirement storylines to the game over time, staggered across multiple power levels to allow for playthroughs of different lengths and a variety of roleplaying choices in what kind of opportunity your Knight will give up their criminal power climb for, and who (if anyone) from their squad they'll share this escape with if they can.

How Retirement Storylines (or Death) Work

Image

Retirement Storylines are pinnacle opportunities in your Cyber Knight's career, accessible only when you've built a rep as the Knight that gets things done. Multiple offers will give you the opportunity to get started on a chain of escalating missions leading to one last big heist that could get you out of the game for good.

Come out on top, and you'll have a window of time to decide (and complete any lingering unfinished business with your mercs or other contacts) if you want to take the retirement opportunity, or continue running the streets.

Some Knights can't give up the thrill of the heist, and will continue to play hard and fast until they go out in a blaze of glory. Others are convinced better opportunities will come, for either a better life offworld or with more room in the opportunity to set up the squad members they've become closest to with a better life as well.

Image

When you retire or die, you'll get a series of game-end screens sharing what becomes of you and your squad members, a key stats & achievements summary, and your save-game will be memorialized so you can come back and export appearance or talent tree builds.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

They just announced the launch date, it's in 3 days, 15th March. They were really playing it safe here. 15th May, I can't read.

Last edited by 1998 on March 12th, 2025, 11:55, edited 2 times in total.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Demonic Fate
Posts: 694
Joined: Feb 19, '25

Geolocation

Adventurer's Guild

Post by Demonic Fate »

Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.

How does this work? Do the soldiers have actual personalities and backgrounds, with dialogue lines written by actual humans; or is it all proc-gen and everybody speaks with the same generic voice, but their stats and mission history determines the choices they make?
User avatar
Finarfin
Connoisseur of Slop
Posts: 5052
Joined: May 20, '24
Location: Tirion upon Túna

Geolocation

Adventurer's Guild

Post by Finarfin »

1998 wrote: January 6th, 2025, 17:13
New cosmetic options

Image

I am not giving up hope for a good game :bounce:
Chill 1998, just because these are available doesn't have to mean you need to make your Squaddies look like Ogres.
Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Pushed release date by 3 weeks, now June 2nd :salute:
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Acrux
Turtle
Turtle
Posts: 6570
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

They say it's so they can take advantage of changes to Steam sale policy. Anyone know what the change was?
We're shifting the launch date so we can take advantage of a window that was not previously possible for us until a recent Steam launch-discount-cooldown rule change, and receive featuring from #TurnBasedThursdayFest, a games festival we've long supported that is about to have its best year yet!
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Acrux wrote: April 15th, 2025, 15:27
They say it's so they can take advantage of changes to Steam sale policy. Anyone know what the change was?
We're shifting the launch date so we can take advantage of a window that was not previously possible for us until a recent Steam launch-discount-cooldown rule change, and receive featuring from #TurnBasedThursdayFest, a games festival we've long supported that is about to have its best year yet!
Launch Discount Timing & Seasonal Sales
We're also updating how Steam handles launches that happen in close proximity with our four seasonal sales. If your game releases close to a seasonal sale and you would like to have a launch discount extend into that sale, then you can choose a launch discount duration of up to 14 days. We cannot extend a launch discount beyond 14 days, so depending on when you released your game, it's possible that your game's launch discount may end prior to the end of the seasonal sale.

Generally, you cannot run a discount within 30 days of the release of your game or until 30 days from when the launch discount ends.

If your game launched at least 30 days prior to the start of the seasonal sale and DID NOT have a launch discount, then you are welcome to join the seasonal sale and enter a discount.

If your game launched 30 days prior and had a launch discount, then that discount cooldown DOES prevent you from joining the seasonal sale at the beginning. You can choose to join the sale already in progress by entering your discount for the seasonal sale once the launch discount cooldown ends (30 days from the end date of your launch discount). There are always future opportunities to put your game on discount, so you shouldn't feel pressured to change your release date for the sake of a seasonal sale event.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Demonic Fate
Posts: 694
Joined: Feb 19, '25

Geolocation

Adventurer's Guild

Post by Demonic Fate »

I will never clear my backlog so I'm always in favour of potentially interesting games being delayed as long as possible.
User avatar
Acrux
Turtle
Turtle
Posts: 6570
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

This comes out of early access tomorrow.

I'd be more interested if they hadn't put so much effort into making the characters look as gross as possible. This might be the only disappointing Trese Brothers game.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
Bertram_Tung
Posts: 2150
Joined: Jan 2, '24
Location: SunCo Gasoline Facility

Geolocation

Adventurer's Guild

Post by Bertram_Tung »

Image

grim

(cyberdykes)
User avatar
Cipher
Posts: 989
Joined: Jan 6, '24

Geolocation

Post by Cipher »

Acrux wrote: June 2nd, 2025, 03:03
This comes out of early access tomorrow.

I'd be more interested if they hadn't put so much effort into making the characters look as gross as possible. This might be the only disappointing Trese Brothers game.
I liked the Trese Brothers' other games, specially the Space Hulk ripoff. I respected that they were grinding out their dream of being game devs and putting passion into their games. I am really disappointed on how the soldiers look and I really, really hope the game is not marred with woketard cancer. But, if the gameplay is good, then all is forgiven. Their games have always had that going for them, even if the art was never the strongest aspect.