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Various video game stuff not deserving its own thread
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rusty_shackleford
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going to assume anyone setting a game in ww2 at this point is doing it purely to beat up le heckin fascists
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logincrash
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I've been building 3000 feet deep hellevators (vertical mineshafts that lead from the surface directly to Hell) with hoiks (glitched platforms that zip you across at 250% max speed) in Terraria. Finding out that I misclicked and put a platform 2 feet lower than it should be at the 450 feet level, thus making the entire hoik non-functional after like 30 minutes of slowly and painstakingly putting those **** platforms all along the 3000 feet of the hellevator shaft is ******* brutal.
"Oh, it all makes sense now, brother."
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https://www.binaryconstruct.com/tedit/ you can fix it quickly.logincrash wrote: ↑ February 24th, 2025, 13:01I've been building 3000 feet deep hellevators (vertical mineshafts that lead from the surface directly to Hell) with hoiks (glitched platforms that zip you across at 250% max speed) in Terraria. Finding out that I misclicked and put a platform 2 feet lower than it should be at the 450 feet level, thus making the entire hoik non-functional after like 30 minutes of slowly and painstakingly putting those **** platforms all along the 3000 feet of the hellevator shaft is ******* brutal.
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logincrash
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Thanks, but half the fun is building stuff by hand. I'll just put a podcast on in the background and fix my mess up the old fashioned way.Faceless_Sentinel wrote: ↑ February 24th, 2025, 13:20https://www.binaryconstruct.com/tedit/ you can fix it quickly.logincrash wrote: ↑ February 24th, 2025, 13:01I've been building 3000 feet deep hellevators (vertical mineshafts that lead from the surface directly to Hell) with hoiks (glitched platforms that zip you across at 250% max speed) in Terraria. Finding out that I misclicked and put a platform 2 feet lower than it should be at the 450 feet level, thus making the entire hoik non-functional after like 30 minutes of slowly and painstakingly putting those **** platforms all along the 3000 feet of the hellevator shaft is ******* brutal.
"Oh, it all makes sense now, brother."
To be honest, while I don't think that WW2 is a bad or boring topic, media made around it these days is now getting kinda stale; always the exact same talking points on repeat over and over and over again.
So if people eventually gets bored of WW2 games then I think that would be a good thing, since that would open ideas for stuff like the first Great War or even other more interesting time periods like the Early Modern Period of 16th to 18th century Europe when mounted soldiers in armor were using hand firearms.
So if people eventually gets bored of WW2 games then I think that would be a good thing, since that would open ideas for stuff like the first Great War or even other more interesting time periods like the Early Modern Period of 16th to 18th century Europe when mounted soldiers in armor were using hand firearms.
I just want a game set in ww2 where i can play as the good guys.
There are no "good guys" in WW2, on either side. That's the biggest redpill when it comes to WW2. Even without the holohoax, 1930s/40s Germany was still an aggressive and Godless regime founded on a cult of personality. We can't even say definitively if things would have been better if they won, just different.Wretch wrote: ↑ February 24th, 2025, 14:08I just want a game set in ww2 where i can play as the good guys.
Look, I don’t worship Hitler but if you actually believe this you are ********.KnightoftheWind wrote: ↑ February 24th, 2025, 14:11There are no "good guys" in WW2, on either side. That's the biggest redpill when it comes to WW2. Even without the holohoax, 1930s/40s Germany was still an aggressive and Godless regime founded on a cult of personality. We can't even say definitively if things would have been better if they won, just different.Wretch wrote: ↑ February 24th, 2025, 14:08I just want a game set in ww2 where i can play as the good guys.
Battlefield 5 had a short campaign where you could play a German tank commander in Aachen during the last days.Wretch wrote: ↑ February 24th, 2025, 14:08I just want a game set in ww2 where i can play as the good guys.
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My impression is that we're already way past the popularity peak of WW2 games, even the WW1 setting had its time in the spotlight around the 2018 centenary.UltraFan123 wrote: ↑ February 24th, 2025, 14:06To be honest, while I don't think that WW2 is a bad or boring topic, media made around it these days is now getting kinda stale; always the exact same talking points on repeat over and over and over again.
So if people eventually gets bored of WW2 games then I think that would be a good thing, since that would open ideas for stuff like the first Great War or even other more interesting time periods like the Early Modern Period of 16th to 18th century Europe when mounted soldiers in armor were using hand firearms.
In the end games are downstream of other media like cinema and television, so a setting like the 17th century will just be too foreign to the average player's taste (except for Eastern Europeans maybe).
Last edited by Brugmans on February 24th, 2025, 15:00, edited 1 time in total.
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rusty_shackleford
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Notice how there are like 2 vietnam games total, wonder why that might be
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Hard to tell a cool patriotic story when America lost bad and fell to communism on the homefront at the same time. It’s like trying to make a game about britain fighting the ira and losing miserably while their country imploded.rusty_shackleford wrote: ↑ February 24th, 2025, 16:33Notice how there are like 2 vietnam games total, wonder why that might be
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rusty_shackleford
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Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.Wretch wrote: ↑ February 24th, 2025, 16:37Hard to tell a cool patriotic story when America lost bad and fell to communism on the homefront at the same time. It’s like trying to make a game about britain fighting the ira and losing miserably while their country imploded.rusty_shackleford wrote: ↑ February 24th, 2025, 16:33Notice how there are like 2 vietnam games total, wonder why that might be
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
Last edited by rusty_shackleford on February 24th, 2025, 16:39, edited 1 time in total.
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You don’t get it at all. “Liberalism” aka capitalism and communism are the same thing. Their opposition is a fake psyop, an extension of the political “left” and “right” in america/world politics. These two fake paths worked together to consume the whole world while pretending to be in opposition (but controlled by the zionists, masons, etc).rusty_shackleford wrote: ↑ February 24th, 2025, 16:39Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.Wretch wrote: ↑ February 24th, 2025, 16:37Hard to tell a cool patriotic story when America lost bad and fell to communism on the homefront at the same time. It’s like trying to make a game about britain fighting the ira and losing miserably while their country imploded.rusty_shackleford wrote: ↑ February 24th, 2025, 16:33Notice how there are like 2 vietnam games total, wonder why that might be
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
Vietnam was supposed to happen exactly as it did. A failed misguided “war” spurned on by the cia to traumatize the majority of young people and usher in the hippe/commie antichrist future of america.
Yes, communism is evil. But it is an offshoot of liberalism. There is not a single “communist” country that ever existed before liberalism. “Liberalism” is literal satanic belief made law/ideology. “Do as thou wilt” promoted by zionist usurer puppet rulers and freemasons. All feudal countries were forcibly ended/destroyed by the masons/****. Including germany, italy, serbia, russia, china, japan, and countless others.
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rusty_shackleford
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not reading this, communism is badWretch wrote: ↑ February 24th, 2025, 17:14You don’t get it at all. “Liberalism” aka capitalism and communism are the same thing. Their opposition is a fake psyop, an extension of the political “left” and “right” in america/world politics. These two fake paths worked together to consume the whole world while pretending to be in opposition (but controlled by the zionists, masons, etc).rusty_shackleford wrote: ↑ February 24th, 2025, 16:39Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.Wretch wrote: ↑ February 24th, 2025, 16:37
Hard to tell a cool patriotic story when America lost bad and fell to communism on the homefront at the same time. It’s like trying to make a game about britain fighting the ira and losing miserably while their country imploded.
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
Vietnam was supposed to happen exactly as it did. A failed misguided “war” spurned on by the cia to traumatize the majority of young people and usher in the hippe/commie antichrist future of america.
Yes, communism is evil. But it is an offshoot of liberalism. There is not a single “communist” country that ever existed before liberalism. “Liberalism” is literal satanic belief made law/ideology. “Do as thou wilt” promoted by zionist usurer puppet rulers and freemasons. All feudal countries were forcibly ended/destroyed by the masons/****. Including germany, italy, serbia, russia, china, japan, and countless others.
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Yes, communism bad. Mammonism too.rusty_shackleford wrote: ↑ February 24th, 2025, 17:18not reading this, communism is badWretch wrote: ↑ February 24th, 2025, 17:14You don’t get it at all. “Liberalism” aka capitalism and communism are the same thing. Their opposition is a fake psyop, an extension of the political “left” and “right” in america/world politics. These two fake paths worked together to consume the whole world while pretending to be in opposition (but controlled by the zionists, masons, etc).rusty_shackleford wrote: ↑ February 24th, 2025, 16:39
Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
Vietnam was supposed to happen exactly as it did. A failed misguided “war” spurned on by the cia to traumatize the majority of young people and usher in the hippe/commie antichrist future of america.
Yes, communism is evil. But it is an offshoot of liberalism. There is not a single “communist” country that ever existed before liberalism. “Liberalism” is literal satanic belief made law/ideology. “Do as thou wilt” promoted by zionist usurer puppet rulers and freemasons. All feudal countries were forcibly ended/destroyed by the masons/****. Including germany, italy, serbia, russia, china, japan, and countless others.
Burgerland fighting coomunists while it's jewish masters support coomunism behind the scenes?.rusty_shackleford wrote: ↑ February 24th, 2025, 16:39Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.Wretch wrote: ↑ February 24th, 2025, 16:37Hard to tell a cool patriotic story when America lost bad and fell to communism on the homefront at the same time. It’s like trying to make a game about britain fighting the ira and losing miserably while their country imploded.rusty_shackleford wrote: ↑ February 24th, 2025, 16:33Notice how there are like 2 vietnam games total, wonder why that might be
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
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rusty_shackleford
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yes, sadly.KnightoftheWind wrote: ↑ February 24th, 2025, 17:21Burgerland fighting coomunists while it's jewish masters support coomunism behind the scenes?.rusty_shackleford wrote: ↑ February 24th, 2025, 16:39Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.Wretch wrote: ↑ February 24th, 2025, 16:37
Hard to tell a cool patriotic story when America lost bad and fell to communism on the homefront at the same time. It’s like trying to make a game about britain fighting the ira and losing miserably while their country imploded.
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
but it's quite obvious why gamedevs have no interest in making a vietnam game
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It could be for less insidious reasons, such as the Vietnam war not being as popular in the pop culture, and not as mythical in the sense that WW2 is. This idea of an "objective good" faction in the Allies vs the "objective evil" faction in the Axis. Of course that idea is due to Hollywood programming, but nonetheless it's what most people still think these days. The popular conception of the Vietnam war however, is that America was white and xenophobic and just wanted to slaughter innocent jungle browns. That stigma will always be attached to any game set in 'Nam.rusty_shackleford wrote: ↑ February 24th, 2025, 17:24yes, sadly.KnightoftheWind wrote: ↑ February 24th, 2025, 17:21Burgerland fighting coomunists while it's jewish masters support coomunism behind the scenes?.rusty_shackleford wrote: ↑ February 24th, 2025, 16:39
Don't see why not, the original goal of it can be portrayed as a noble if misguided attempt to stop the spread of communism.
Almost like there might be a reason gamedevs wouldn't be interested in this.
(it's the same reason I refuse to play WW2 games)
but it's quite obvious why gamedevs have no interest in making a vietnam game
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logincrash
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Crysis had you running around killing ***** with your nanomachine augmented hands. Grabbing some ********** by the throat and chucking him into his comrades was pretty fun.
"Oh, it all makes sense now, brother."
Easier to just put a shaft with slime blocks at the bottom and a **** or chain on one side, then mod the game so the hoist allows you to accelerate to a higher top speed.logincrash wrote: ↑ February 24th, 2025, 13:01I've been building 3000 feet deep hellevators (vertical mineshafts that lead from the surface directly to Hell) with hoiks (glitched platforms that zip you across at 250% max speed) in Terraria. Finding out that I misclicked and put a platform 2 feet lower than it should be at the 450 feet level, thus making the entire hoik non-functional after like 30 minutes of slowly and painstakingly putting those **** platforms all along the 3000 feet of the hellevator shaft is ******* brutal.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
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rusty_shackleford
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stop telling him to cheat you cheaters
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rusty_shackleford
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No, this isn't some tiny indie game. It's published by snoy, It has reviews in *ahem* ""major"" news outlets like e.g., Newsweek. It has been in development for 5 years by an entire studio.
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rusty_shackleford
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bethesda marketing consisting of just a single image of a game then it's randomly released without any forewarning was peak marketing
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I saw a clip of it that featured first person child romancerusty_shackleford wrote: ↑ February 24th, 2025, 19:13
No, this isn't some tiny indie game. It's published by snoy, It has reviews in *ahem* ""major"" news outlets like e.g., Newsweek. It has been in development for 5 years by an entire studio.
Oyster Sauce wrote: ↑ February 24th, 2025, 19:32I saw a clip of it that featured first person child romancerusty_shackleford wrote: ↑ February 24th, 2025, 19:13
No, this isn't some tiny indie game. It's published by snoy, It has reviews in *ahem* ""major"" news outlets like e.g., Newsweek. It has been in development for 5 years by an entire studio.![]()
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logincrash
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I already have the Shellphone and can teleport to pretty much anywhere on the map instantaneously. I'm just doing the pre-Hardmode prep of partitioning the world into quadrants and making little side projects, like building a 16000 foot long underground road made of Obsidian with magmaducts lighting the way a la the Deep Roads.Rand wrote: ↑ February 24th, 2025, 18:39Easier to just put a shaft with slime blocks at the bottom and a **** or chain on one side, then mod the game so the hoist allows you to accelerate to a higher top speed.logincrash wrote: ↑ February 24th, 2025, 13:01I've been building 3000 feet deep hellevators (vertical mineshafts that lead from the surface directly to Hell) with hoiks (glitched platforms that zip you across at 250% max speed) in Terraria. Finding out that I misclicked and put a platform 2 feet lower than it should be at the 450 feet level, thus making the entire hoik non-functional after like 30 minutes of slowly and painstakingly putting those **** platforms all along the 3000 feet of the hellevator shaft is ******* brutal.
It's literally about the journey and not the destination at this point.
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"Oh, it all makes sense now, brother."
Supposed to be 16, looks 8, sounds 30+Oyster Sauce wrote: ↑ February 24th, 2025, 19:38Oyster Sauce wrote: ↑ February 24th, 2025, 19:32I saw a clip of it that featured first person child romancerusty_shackleford wrote: ↑ February 24th, 2025, 19:13
No, this isn't some tiny indie game. It's published by snoy, It has reviews in *ahem* ""major"" news outlets like e.g., Newsweek. It has been in development for 5 years by an entire studio.![]()
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I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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rusty_shackleford
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harder to think of how to make something more for mtf ******** than thisOyster Sauce wrote: ↑ February 24th, 2025, 19:38Oyster Sauce wrote: ↑ February 24th, 2025, 19:32I saw a clip of it that featured first person child romancerusty_shackleford wrote: ↑ February 24th, 2025, 19:13
No, this isn't some tiny indie game. It's published by snoy, It has reviews in *ahem* ""major"" news outlets like e.g., Newsweek. It has been in development for 5 years by an entire studio.![]()
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hitting basically everything they get off to
Last edited by rusty_shackleford on February 24th, 2025, 20:05, edited 1 time in total.
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