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Junior Adventurer's Guild - January: Gothic

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What game should we play in January?

Poll ended at January 1st, 2025, 03:01

Arx Fatalis
2
7%
DARK
1
3%
Gothic
11
38%
Jade Empire
1
3%
Kingdom Come: Deliverance
4
14%
Mass Effect
5
17%
Nox
1
3%
Terranigma
1
3%
Ultima Underworld
3
10%
 
Total votes: 29

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Post by DagothGeas5 »

Double post but good news

Back in the saddle for me at last :toot: :toot: :toot:
dsgsdgds.jpg
For anyone curious what happened with my pc I will leave what I know and was told here below, still need to fix a lot of stuff so I will be absent for a while (also because I want to play Vampire the Masquerade Redemption)
β–Ί Show Spoiler
Edit: Fixed the image :heart:
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Last edited by DagothGeas5 on January 25th, 2025, 18:24, edited 2 times in total.
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Post by DagothGeas5 »

Been living in the woods for quite a while now, and I am getting a nagging suspicion, from how they are talking about them every quest I did, that I have to join one of the camps for the main quest to continue. Is that correct? Or is there another way? The guys that want to blow up the barrier are my top-pick, but I am too much of a wimp still to really do anything for them to have me. I recall there being talk of a mage in an old tower, but the one I found has a skeleton and, though I leveled up more than once since seeing it first, I will still be killed most certainly if I try to fight it (and as you can see from the picture above I have not found any armor besides the one that I could buy, but I'd rather loot or make my own).
Last edited by DagothGeas5 on January 24th, 2025, 19:29, edited 1 time in total.
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Post by Oyster Sauce »

DagothGeas5 wrote: ↑ January 24th, 2025, 19:28
Been living in the woods for quite a while now, and I am getting a nagging suspicion, from how they are talking about them every quest I did, that I have to join one of the camps for the main quest to continue. Is that correct? Or is there another way? The guys that want to blow up the barrier are my top-pick, but I am too much of a wimp still to really do anything for them to have me. I recall there being talk of a mage in an old tower, but the one I found has a skeleton and, though I leveled up more than once since seeing it first, I will still be killed most certainly if I try to fight it (and as you can see from the picture above I have not found any armor besides the one that I could buy, but I'd rather loot or make my own).
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Post by DagothGeas5 »

Oyster Sauce wrote: ↑ January 24th, 2025, 19:30
DagothGeas5 wrote: ↑ January 24th, 2025, 19:28
Been living in the woods for quite a while now, and I am getting a nagging suspicion, from how they are talking about them every quest I did, that I have to join one of the camps for the main quest to continue. Is that correct? Or is there another way? The guys that want to blow up the barrier are my top-pick, but I am too much of a wimp still to really do anything for them to have me. I recall there being talk of a mage in an old tower, but the one I found has a skeleton and, though I leveled up more than once since seeing it first, I will still be killed most certainly if I try to fight it (and as you can see from the picture above I have not found any armor besides the one that I could buy, but I'd rather loot or make my own).
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They have no quests for me to do so though :sad: I only have the option to go to the guy that wants to force me to give water to the rice pickers (which I assume will be a sort of endless job) or to beat a guy to gain a free, vacant, home, I did every other quest I found and that I could do (leaving the "super incredible sword" quest for later as, if he wants to scam me, those sorts of quests usually give a huge reward if completed anyway as I expect there would be an option to beat him up to get the items back, plus something extra, afterwards, but I will probably die in one hit at the moment as the guy at the vacant house one-shots me if he can catch me). Laster (Lester? I can't recall) is the guy I should impress, but he has no quests and there is nothing I can do. I thought of running the rogues out to impress him, but I cannot do anything in my current state as the second they hit me I am dead, and the amount of creatures I can kill to level up is almost depleted, leaving only raptors, orc dogs, etc. My other pick would be the cultists, but I don't trust these sorts of things, and the Old Camp feels like accepting fate to remain inside the barrier, and I'd rather work to find a way out.
Last edited by DagothGeas5 on January 24th, 2025, 19:57, edited 1 time in total.
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Post by Oyster Sauce »

DagothGeas5 wrote: ↑ January 24th, 2025, 19:57
Oyster Sauce wrote: ↑ January 24th, 2025, 19:30
DagothGeas5 wrote: ↑ January 24th, 2025, 19:28
Been living in the woods for quite a while now, and I am getting a nagging suspicion, from how they are talking about them every quest I did, that I have to join one of the camps for the main quest to continue. Is that correct? Or is there another way? The guys that want to blow up the barrier are my top-pick, but I am too much of a wimp still to really do anything for them to have me. I recall there being talk of a mage in an old tower, but the one I found has a skeleton and, though I leveled up more than once since seeing it first, I will still be killed most certainly if I try to fight it (and as you can see from the picture above I have not found any armor besides the one that I could buy, but I'd rather loot or make my own).
Join your favorite
They have no quests for me to do so though :sad: I only have the option to go to the guy that wants to force me to give water to the rice pickers (which I assume will be a sort of endless job) or to beat a guy to gain a free, vacant, home, I did every other quest I found and that I could do (leaving the "super incredible sword" quest for later as, if he wants to scam me, those sorts of quests usually give a huge reward if completed anyway as I expect there would be an option to beat him up to get the items back, plus something extra, afterwards, but I will probably die in one hit at the moment as the guy at the vacant house one-shots me if he can catch me). Laster (Lester? I can't recall) is the guy I should impress, but he has no quests and there is nothing I can do. I thought of running the rogues out to impress him, but I cannot do anything in my current state as the second they hit me I am dead, and the amount of creatures I can kill to level up is almost depleted, leaving only raptors, orc dogs, etc. My other pick would be the cultists, but I don't trust these sorts of things, and the Old Camp feels like accepting fate to remain inside the barrier, and I'd rather work to find a way out.
Doing red camp quests will give you an opportunity for the blue camp
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Post by Roderick »

DagothGeas5 wrote: ↑ January 24th, 2025, 19:57
Oyster Sauce wrote: ↑ January 24th, 2025, 19:30
DagothGeas5 wrote: ↑ January 24th, 2025, 19:28
Been living in the woods for quite a while now, and I am getting a nagging suspicion, from how they are talking about them every quest I did, that I have to join one of the camps for the main quest to continue. Is that correct? Or is there another way? The guys that want to blow up the barrier are my top-pick, but I am too much of a wimp still to really do anything for them to have me. I recall there being talk of a mage in an old tower, but the one I found has a skeleton and, though I leveled up more than once since seeing it first, I will still be killed most certainly if I try to fight it (and as you can see from the picture above I have not found any armor besides the one that I could buy, but I'd rather loot or make my own).
Join your favorite
They have no quests for me to do so though :sad: I only have the option to go to the guy that wants to force me to give water to the rice pickers (which I assume will be a sort of endless job) or to beat a guy to gain a free, vacant, home, I did every other quest I found and that I could do (leaving the "super incredible sword" quest for later as, if he wants to scam me, those sorts of quests usually give a huge reward if completed anyway as I expect there would be an option to beat him up to get the items back, plus something extra, afterwards, but I will probably die in one hit at the moment as the guy at the vacant house one-shots me if he can catch me). Laster (Lester? I can't recall) is the guy I should impress, but he has no quests and there is nothing I can do. I thought of running the rogues out to impress him, but I cannot do anything in my current state as the second they hit me I am dead, and the amount of creatures I can kill to level up is almost depleted, leaving only raptors, orc dogs, etc. My other pick would be the cultists, but I don't trust these sorts of things, and the Old Camp feels like accepting fate to remain inside the barrier, and I'd rather work to find a way out.
Make sure skill points always make you a bit stronger and follow the main quest.
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Post by Finarfin »

Join the Altes Lager Old Camp and then when you eventually go to the Neues Lager New Camp, you will first have to join the bandits and then work your way up to the mercs iirc.
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Post by DagothGeas5 »

Thank you all for the information, will see about the Old Camp then :heart: If it is as I think it is, though, it will require some betrayal to join into the New Camp if the questline of the Old Camp leads to a possibility to changing sides with, from what I recall, are their rivals, and I dislike that, so I will see where the game takes me and see from there. Will become a cultist otherwise.
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Post by 1998 »

I nominate BALDUR'S GATE @Oyster Sauce
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Post by Finarfin »

Gothic 2 for me.
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Post by Tweed »

Gothic 2, ez badge. You can just give it to me right away. :smug:
Last edited by Tweed on January 26th, 2025, 17:17, edited 1 time in total.
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Post by Tangerine »

Arcanum's been coming up a lot in discussions, so I nominate that.
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Post by DagothGeas5 »

I found a column at the top of some ruins. It lights up (meaning it is interactable), and I can see it should be pushed to create a bridge, but my character "shrugs" when I hit CTRL to interact with it. He does the same with the mechanism to open the gate but I thought I was missing an item before the column, now I am thinking I may be missing a mechanic altogether. How can I interact with these objects?
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Post by Oyster Sauce »

DagothGeas5 wrote: ↑ January 26th, 2025, 18:41
I found a column at the top of some ruins. It lights up (meaning it is interactable), and I can see it should be pushed to create a bridge, but my character "shrugs" when I hit CTRL to interact with it. He does the same with the mechanism to open the gate but I thought I was missing an item before the column, now I am thinking I may be missing a mechanic altogether. How can I interact with these objects?
It's just broken. Ignore it and the chest, not worth your time.
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Post by DagothGeas5 »

Oyster Sauce wrote: ↑ January 26th, 2025, 18:44
DagothGeas5 wrote: ↑ January 26th, 2025, 18:41
I found a column at the top of some ruins. It lights up (meaning it is interactable), and I can see it should be pushed to create a bridge, but my character "shrugs" when I hit CTRL to interact with it. He does the same with the mechanism to open the gate but I thought I was missing an item before the column, now I am thinking I may be missing a mechanic altogether. How can I interact with these objects?
It's just broken. Ignore it and the chest, not worth your time.
I was going to wait for my endgame to say this, but this game feels very unfinished yet also fleshed out in a strange way, like a passion project that was stitched together in some areas. I am still loving it, but these things (the cosmetic ore veins, the disappearing terrain and half of the screen in a certain area of the forest, floating objects, etc, and now this) makes me feel they were careless with some stuff :?
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Post by Oyster Sauce »

DagothGeas5 wrote: ↑ January 26th, 2025, 18:49
Oyster Sauce wrote: ↑ January 26th, 2025, 18:44
DagothGeas5 wrote: ↑ January 26th, 2025, 18:41
I found a column at the top of some ruins. It lights up (meaning it is interactable), and I can see it should be pushed to create a bridge, but my character "shrugs" when I hit CTRL to interact with it. He does the same with the mechanism to open the gate but I thought I was missing an item before the column, now I am thinking I may be missing a mechanic altogether. How can I interact with these objects?
It's just broken. Ignore it and the chest, not worth your time.
I was going to wait for my endgame to say this, but this game feels very unfinished yet also fleshed out in a strange way, like a passion project that was stitched together in some areas. I am still loving it, but these things (the cosmetic ore veins, the disappearing terrain and half of the screen in a certain area of the forest, floating objects, etc, and now this) makes me feel they were careless with some stuff :?
That area was pretty disappointing for me.
β–Ί Show Spoiler
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Post by DagothGeas5 »

Oyster Sauce wrote: ↑ January 26th, 2025, 18:53
DagothGeas5 wrote: ↑ January 26th, 2025, 18:49
Oyster Sauce wrote: ↑ January 26th, 2025, 18:44


It's just broken. Ignore it and the chest, not worth your time.
I was going to wait for my endgame to say this, but this game feels very unfinished yet also fleshed out in a strange way, like a passion project that was stitched together in some areas. I am still loving it, but these things (the cosmetic ore veins, the disappearing terrain and half of the screen in a certain area of the forest, floating objects, etc, and now this) makes me feel they were careless with some stuff :?
That area was pretty disappointing for me.
β–Ί Show Spoiler
β–Ί Show Spoiler
Thank you for letting me know by the way! I noticed I didn't say it before :heart:
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Post by Oyster Sauce »

oh yeah post your nominations if you beat this I guess tk
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Post by SpellSword »

I was having a problem with the Gothic freezing when entering the New Camp's Free Mine to take it back. I'm not sure if what I ended up doing fixed it or if the crash was avoided due to random chance. Here is what seems to have let me get passed it:

The game would freeze when I tried to transition between the overworld and the mine entrance. Tried it several times with no luck. When I got it working the only thing I changed was instead of killing the Old Camp guys myself I ran back up the path and got the two handed axe wielding mercenary that had accompanied me to finish them off. Then I waited until he had finished getting to the bottom of the mine pit at which point he automatically triggered a dialog cutscene about opening the mine.

This had two benefits. The main one that the game didn't freeze walking into the mine. But also I wasn't being told off for killing Old Camp personnel any more. Although the axe wielder did yell at me like I was a thief for trying to turn the mine gate's winch... even though he just told me to do it
.
Last edited by SpellSword on January 26th, 2025, 22:52, edited 1 time in total.
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Post by Acrux »

Oyster Sauce wrote: ↑ January 26th, 2025, 22:33
oh yeah post your nominations if you beat this I guess tk
Is there a post that has the full list of possible nominees?
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Post by Oyster Sauce »

Acrux wrote: ↑ January 26th, 2025, 23:40
Oyster Sauce wrote: ↑ January 26th, 2025, 22:33
oh yeah post your nominations if you beat this I guess tk
Is there a post that has the full list of possible nominees?
Any RPG that isn't a direct story continuation sequel of one we haven't done - KOTOR 2 is a direct sequel so we'd have to play KOTOR 1 first, but Final Fantasy 2 is set in a different universe from FF1 so it would be fine. I'm sure there are some series where the story is a few sentences in the manual and essentially doesn't matter, so use your best judgment.
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Post by Acrux »

Oyster Sauce wrote: ↑ January 26th, 2025, 23:55
Acrux wrote: ↑ January 26th, 2025, 23:40
Oyster Sauce wrote: ↑ January 26th, 2025, 22:33
oh yeah post your nominations if you beat this I guess tk
Is there a post that has the full list of possible nominees?
Any RPG that isn't a direct story continuation sequel of one we haven't done - KOTOR 2 is a direct sequel so we'd have to play KOTOR 1 first, but Final Fantasy 2 is set in a different universe from FF1 so it would be fine. I'm sure there are some series where the story is a few sentences in the manual and essentially doesn't matter, so use your best judgment.
Okay, sure. But is there a post that has the full list of possible nominees? Like what rusty has at the bottom of this post: viewtopic.php?p=31706-adventurer-s-guil ... ing#p31706
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Post by Oyster Sauce »

Acrux wrote: ↑ January 26th, 2025, 23:58
Oyster Sauce wrote: ↑ January 26th, 2025, 23:55
Acrux wrote: ↑ January 26th, 2025, 23:40


Is there a post that has the full list of possible nominees?
Any RPG that isn't a direct story continuation sequel of one we haven't done - KOTOR 2 is a direct sequel so we'd have to play KOTOR 1 first, but Final Fantasy 2 is set in a different universe from FF1 so it would be fine. I'm sure there are some series where the story is a few sentences in the manual and essentially doesn't matter, so use your best judgment.
Okay, sure. But is there a post that has the full list of possible nominees? Like what rusty has at the bottom of this post: viewtopic.php?p=31706-adventurer-s-guil ... ing#p31706
Anybody who completes the game of the month within that month can nominate any RPG they want using those guidelines for the next month's poll. After that poll, the losers return to the void until they're nominated again. There's no list you have to consult to choose from. Although, now that Rusty's AG is back, try not to pick ones that would be better suited for it I guess.
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Post by Tweed »

DagothGeas5 wrote: ↑ January 26th, 2025, 18:41
I found a column at the top of some ruins. It lights up (meaning it is interactable), and I can see it should be pushed to create a bridge, but my character "shrugs" when I hit CTRL to interact with it. He does the same with the mechanism to open the gate but I thought I was missing an item before the column, now I am thinking I may be missing a mechanic altogether. How can I interact with these objects?
It's facing the wrong way in vanilla, if you move around to the cliff side you can shove it over...onto the land. Several community patches have fixed it.
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Post by Rand »

DagothGeas5 wrote: ↑ January 26th, 2025, 18:49
I was going to wait for my endgame to say this, but this game feels very unfinished
100% correct.
They had to scale way back partway through development.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Rand »

DagothGeas5 wrote: ↑ January 26th, 2025, 18:49
floating objects, etc,
The final area is full of these.
They never properly had time to place stuff, so it just sits in the air where they temporarily placed it on the first pass.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by DagothGeas5 »

Rand wrote: ↑ January 27th, 2025, 00:58
DagothGeas5 wrote: ↑ January 26th, 2025, 18:49
I was going to wait for my endgame to say this, but this game feels very unfinished
100% correct.
They had to scale way back partway through development.
I am sad that yet another game I enjoy is cut short because of scale or costs issues. Though, peculiarities I am finding aside, it is being a very enjoyable game. I got completely absorbed now that I can get the main quest moving along again (especially with the added Strength Diego gave me, fights don't take endless dodging and hacking anymore and I can clear the map of the stronger enemies too now).
Joined the cultists in the end for anyone wondering by the way. Betraying Diego was not something I was going to do, but joining up to endless mining in a sort of rank in file instead of finding a way out is also not something I would want to do. Cultists are even more dubious to me, but I have no other choice at this point.
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Post by DagothGeas5 »

For anyone having trouble with jumping and catching onto ledges (which, instead, makes you bounce back) try at the angles of what you are trying to scale, especially at angles that are not attached to any other mesh or object (those ones work 100% of the time for me, while those that are sticking to walls do the "bounce back" effect more times than not).
Last edited by DagothGeas5 on January 27th, 2025, 16:57, edited 1 time in total.
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Post by DagothGeas5 »

Back to the bench for me on this one. I was killing a camp of orcs but those dancing by the campfire did not aggro and I interacted with one. It started a "conversation" but there was no dialogue options or anything of the sort, everything got so ****** I couldn't even Alt+Tab out of the game. After I managed to kill the process Gothic stopped starting up, forcing me to verify the game files, thus undoing all the patches and whatever else I had that made the game work, now it won't even start after countless errors and the patch installers refuse to install. Will try to fix it again later on, but ****.
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Post by Rand »

DagothGeas5 wrote: ↑ January 28th, 2025, 03:59
After I managed to kill the process Gothic stopped starting up, forcing me to verify the game files, thus undoing all the patches and whatever else I had that made the game work
That sucks!
This is one reason why I tend not to play Steam-linked games.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.