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Avowed, a TOW-like game from Obsidian

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Post by Faceless_Sentinel »

Rand wrote: December 16th, 2024, 01:17
Faceless_Sentinel wrote: December 15th, 2024, 17:58
rusty_shackleford wrote: December 15th, 2024, 17:29


America was the good guy in Fallout, hope that helps.
"Good guys" who stole money on government contracts and put a defective part in the shelter door reporting that all is well, "lost" the replacement purification chip, fabricated criminal cases to provide bioweapons labs with test subjects. I'm not 100% sure but I think it was mentioned in the game that volunteers were lied to about what would actually be tested on them. "Good guys" who approve experiments which lead to death everybody in the vast majority of vaults. Good guys by americans standards.
In the original lore, most vaults survived.
Ignore the Vault-Tec experiments retcon ********.
Than we have to cancel Fallout 2 as a canon.

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Post by rusty_shackleford »

Faceless_Sentinel wrote: December 16th, 2024, 03:05
Rand wrote: December 16th, 2024, 01:17
Faceless_Sentinel wrote: December 15th, 2024, 17:58


"Good guys" who stole money on government contracts and put a defective part in the shelter door reporting that all is well, "lost" the replacement purification chip, fabricated criminal cases to provide bioweapons labs with test subjects. I'm not 100% sure but I think it was mentioned in the game that volunteers were lied to about what would actually be tested on them. "Good guys" who approve experiments which lead to death everybody in the vast majority of vaults. Good guys by americans standards.
In the original lore, most vaults survived.
Ignore the Vault-Tec experiments retcon ********.
Than we have to cancel Fallout 2 as a canon.
Fallout 2 has a lot of canon issues, yeah. It was rushed and had a bunch of different writers each doing their own area. Some stuff is good, some stuff isn't.
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Post by Roguey »

More leaks for the leak god. https://www.smashjt.com/post/i-got-an-e ... y-re-doing
a LOT of employees at Obsidian have been watching my videos in particular, covering this unfolding situation. Over the past few weeks—since the Matt Hansen controversy erupted—I’ve been inundated with messages from folks connected to the studio in some way, shape or form, all with eerily similar sentiments. Almost like... I dunno... a pattern of poor and misguided leadership? You be the judge.
"While I disagree with everything Matt (and others) are doing at the studio - I do worry about "feeding" the outrage machine. However, I also worry that nothing will ever change for the better as long as people are ignorant of what is going on."
"The problem at Obsidian is cultural - and culture flows from the top."
According to the leaker and multiple other employees who’ve reached out to me, a significant portion of the staff agrees that Matt Hansen is a roadblock, stifling true creative freedoms in favor of pushing extreme ideologies.
"Matt has no fear of being fired because long before MS bought OEI, this was the culture. MS only further reinforces that particular world and cultural view."
"There were some there that pushed back against it, but most just left."
The leaks continue, and many of those connected to Obsidian have completely lost faith in leadership. Ever since Microsoft took over, and Feargus got a good payout, it almost feels like the passion that once drove his heart... is all but gone at this point.

The whistleblower described a workplace where morale is at an all-time low, creativity is stifled, and fear of any retaliation silences the currently growing dissent. Ideology has taken precedence over storytelling, and Avowed—a game once brimming with potential—now risks becoming a casualty of this internal chaos. It’s gotten so bad that the situation goes well beyond just the perception of Avowed's problems that’s in question anymore... It’s Obsidian’s ability to survive as a studio if these issues go unresolved.

A Studio on the Brink

From what I’ve been told, there’s a growing sense that Obsidian is teetering on the edge. Don't be surprised if this is the beginning of the end.
Unfortunately with the way these things go, nothing short of actual material loss will result in change.
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Post by Rand »

Roguey wrote: December 16th, 2024, 03:50
More leaks for the leak god. https://www.smashjt.com/post/i-got-an-e ... y-re-doing
a LOT of employees at Obsidian have been watching my videos in particular, covering this unfolding situation. Over the past few weeks—since the Matt Hansen controversy erupted—I’ve been inundated with messages from folks connected to the studio in some way, shape or form, all with eerily similar sentiments. Almost like... I dunno... a pattern of poor and misguided leadership? You be the judge.
"While I disagree with everything Matt (and others) are doing at the studio - I do worry about "feeding" the outrage machine. However, I also worry that nothing will ever change for the better as long as people are ignorant of what is going on."
"The problem at Obsidian is cultural - and culture flows from the top."
According to the leaker and multiple other employees who’ve reached out to me, a significant portion of the staff agrees that Matt Hansen is a roadblock, stifling true creative freedoms in favor of pushing extreme ideologies.
"Matt has no fear of being fired because long before MS bought OEI, this was the culture. MS only further reinforces that particular world and cultural view."
"There were some there that pushed back against it, but most just left."
The leaks continue, and many of those connected to Obsidian have completely lost faith in leadership. Ever since Microsoft took over, and Feargus got a good payout, it almost feels like the passion that once drove his heart... is all but gone at this point.

The whistleblower described a workplace where morale is at an all-time low, creativity is stifled, and fear of any retaliation silences the currently growing dissent. Ideology has taken precedence over storytelling, and Avowed—a game once brimming with potential—now risks becoming a casualty of this internal chaos. It’s gotten so bad that the situation goes well beyond just the perception of Avowed's problems that’s in question anymore... It’s Obsidian’s ability to survive as a studio if these issues go unresolved.

A Studio on the Brink

From what I’ve been told, there’s a growing sense that Obsidian is teetering on the edge. Don't be surprised if this is the beginning of the end.
Unfortunately with the way these things go, nothing short of actual material loss will result in change.
Rat Hansen will keep gnawing at the supports until he is stomped out or the structure fails.
Sadly, anyone with the power to boot him is a wimp or doesn't give a **** anymore.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Unhelpful Contrarian »

Rand wrote: December 15th, 2024, 14:41
In other Obsidian news, they're going ahead with Outer Worlds 2.

Gameplay trailer:


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Funny how it’s going to multi platform release. I guess they seeing the Avowed pre order numbers and just cut there losses in not keeping its exclusivity.
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Post by Tangerine »

Unhelpful Contrarian wrote: December 16th, 2024, 10:52
Rand wrote: December 15th, 2024, 14:41
In other Obsidian news, they're going ahead with Outer Worlds 2.

Gameplay trailer:


Comment:
Image
Funny how it’s going to multi platform release. I guess they seeing the Avowed pre order numbers and just cut there losses in not keeping its exclusivity.
I can't wait to play the next 'capitalism bad' strawman. I'm sure it'll be just as quirky, yet insightful, as the first one.
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Post by UltraFan123 »

Tangerine wrote: December 16th, 2024, 14:34
Unhelpful Contrarian wrote: December 16th, 2024, 10:52
Rand wrote: December 15th, 2024, 14:41
In other Obsidian news, they're going ahead with Outer Worlds 2.

Gameplay trailer:


Comment:
Image
Funny how it’s going to multi platform release. I guess they seeing the Avowed pre order numbers and just cut there losses in not keeping its exclusivity.
I can't wait to play the next 'capitalism bad' strawman. I'm sure it'll be just as quirky, yet insightful, as the first one.
I say we should go full throttle and support the game’s wise message by pirating it instead of purchasing it, not give a single penny to corpos cuz you know, capitalism bad and all that jazz.
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Post by The_Mask »

Just like Yves, I chase tales
rusty_shackleford wrote: October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by 1998 »

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Classic case of you are all your own people, can say what you want BUT only if it exactly mirrors the current party line.

To think that a decade+ ago they all were more or less active on Codex
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Post by Oyster Sauce »

1998 wrote: December 17th, 2024, 01:29
Image

Classic case of you are all your own people, can say what you want BUT only if it exactly mirrors the current party line.

To think that a decade+ ago they all were more or less active on Codex
If I was saying ******** things that were being screenshotted and leaked I would at least try to say them in person or over a call. They only have one office!
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Post by Roguey »

Oyster Sauce wrote: December 17th, 2024, 01:47
If I was saying ******** things that were being screenshotted and leaked I would at least try to say them in person or over a call. They only have one office!
Obsidian has over 200 employees, this is definitely a mass email situation.
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Post by Unhelpful Contrarian »

1998 wrote: December 17th, 2024, 01:29
Image

Classic case of you are all your own people, can say what you want BUT only if it exactly mirrors the current party line.

To think that a decade+ ago they all were more or less active on Codex

Just shows how far gaming has declined and just became another disposable medium like Hollywood.

I always find it funny how many devs wanting games to become just as big/ important as Hollywood. Well wish ******* granted because now your industry is lead by self righteous , narcissistic and pretentious individuals just same as movie industry , all the while being creatively bankrupt with bloated budgets serval times the GDP of small countries.
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Post by gerey »

Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 years of development and the best they can come up with is Avowed?
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Post by rusty_shackleford »

gerey wrote: December 17th, 2024, 12:10
Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 years of development and the best they can come up with is Avowed?
You can't expect them to make something like fallout new Vegas in such a short timespan with so few employees and a tiny budget.
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Post by WaterMage »

gerey wrote: December 17th, 2024, 12:10
Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 years of development and the best they can come up with is Avowed?
Sadly Obsidian is now full of DEI Hires, so I don't expect anything except a woke heavy bugfest.
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Post by Roguey »

gerey wrote: December 17th, 2024, 12:10
Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 years of development and the best they can come up with is Avowed?
Nearly half the studio is on Avowed, the other half is on The Outer Worlds 2. Avowed was plagued by initial bad leadership, covid/remote-work inefficiency, and then a leader who insists that everyone only work a 40 hour work week and then clock out.
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Post by Lord of Riva »

Roguey wrote: December 15th, 2024, 14:58
The Outer Worlds didn't really push a message though, Tim and Leonard are still consistent with that way of doing things.
Jesus Christ Roguey. :groan:
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Post by 1998 »

gerey wrote: December 17th, 2024, 12:10
Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 7 years of development and the best they can come up with is Avowed?
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Post by Nooneatall »

Roguey wrote: December 15th, 2024, 14:58
The Outer Worlds didn't really push a message though, Tim and Leonard are still consistent with that way of doing things.
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Post by gerey »

Roguey wrote: December 17th, 2024, 12:25
Nearly half the studio is on Avowed, the other half is on The Outer Worlds 2
Not gonna lie, that's ******* GRIM, man.
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Post by Faceless_Sentinel »

gerey wrote: December 17th, 2024, 12:10
Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 years of development and the best they can come up with is Avowed?
This 200 employees consists mostly of cheapest non-experienced employees who will do overtime for free for ability to put rainbow flag or *** in a game. They can't deliver anything else.
Last edited by Faceless_Sentinel on December 17th, 2024, 15:45, edited 1 time in total.
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Post by rusty_shackleford »

Faceless_Sentinel wrote: December 17th, 2024, 15:41
gerey wrote: December 17th, 2024, 12:10
Roguey wrote: December 17th, 2024, 02:06
over 200 employees
200 employees, 5 years of development and the best they can come up with is Avowed?
This 200 employees consists of cheapest non-experienced employees who will do overtime for free for ability to put rainbow flag or *** in a game. They can't deliver anything else.
josh sawyer has a $300k salary, all he does is sit in the **** closet.
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Post by Faceless_Sentinel »

rusty_shackleford wrote: December 17th, 2024, 15:43
Faceless_Sentinel wrote: December 17th, 2024, 15:41
gerey wrote: December 17th, 2024, 12:10

200 employees, 5 years of development and the best they can come up with is Avowed?
This 200 employees consists of cheapest non-experienced employees who will do overtime for free for ability to put rainbow flag or *** in a game. They can't deliver anything else.
josh sawyer has a $300k salary, all he does is sit in the **** closet.
I probably should have added "most of it".
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Post by rusty_shackleford »

Faceless_Sentinel wrote: December 17th, 2024, 15:44
I probably should have added "most of it".
The average obsidian employee probably gets paid enough annually to fund an entire studio in romania.
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Post by Faceless_Sentinel »

rusty_shackleford wrote: December 17th, 2024, 15:45
Faceless_Sentinel wrote: December 17th, 2024, 15:44
I probably should have added "most of it".
The average obsidian employee probably gets paid enough annually to fund an entire studio in romania.
Romania is a third world country, I don't think it is so expensive.
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Post by rusty_shackleford »

avowed is less WOKE than kcd2
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Post by Rand »

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You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by RangerBoo »

Forums are back up but they are editing posts without people's knowledge.
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Post by 1998 »

rusty_shackleford wrote: January 18th, 2025, 15:53
avowed is less WOKE than kcd2
lol yeah, almost tempted to play Avowed now instead. Doesn't look all that terrible in comparison anymore.
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