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Temple of Elemental Evil

For discussing role-playing video games, you know, the ones with combat.
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Post by Acrux »

Rand wrote: ↑ November 8th, 2024, 18:24
rusty_shackleford wrote: ↑ November 8th, 2024, 18:14
There's two Bertram NPCs and the other one despawns depending on which you talk to first, the gay one is out of the way.
This says the ***'s the first one you meet. You have to pass him to get to the normal one.

Image
For years, it was said that this reversal was due to a coding error - kind of like Crassius in Morrowind. Who knows any more, maybe it was intentional all along and that was just how they tried to save face at the time.
Vergil wrote: ↑ November 8th, 2024, 18:26
On this episode of HQ users cope over a game they like having stuff in it that would make them decry a modern game as woke trash...
Yeah, but if you find out he's a *** you can just kill him.
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Post by Acrux »

Co8 also has a number of different portrait backs using BG, IWD, and other portraits. You can only use one at a time without some finagling, though.

https://co8.org/community/threads/co8-p ... acks.7735/
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Post by Vergil »

Acrux wrote: ↑ November 8th, 2024, 18:56
Rand wrote: ↑ November 8th, 2024, 18:24
rusty_shackleford wrote: ↑ November 8th, 2024, 18:14
There's two Bertram NPCs and the other one despawns depending on which you talk to first, the gay one is out of the way.
This says the ***'s the first one you meet. You have to pass him to get to the normal one.

Image
For years, it was said that this reversal was due to a coding error - kind of like Crassius in Morrowind. Who knows any more, maybe it was intentional all along and that was just how they tried to save face at the time.
Vergil wrote: ↑ November 8th, 2024, 18:26
On this episode of HQ users cope over a game they like having stuff in it that would make them decry a modern game as woke trash...
Yeah, but if you find out he's a *** you can just kill him.
You can kill everyone in BG3 and some people still feel the need to enter threads to tell you they refuse to play it.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Acrux »

Vergil wrote: ↑ November 8th, 2024, 20:28
Acrux wrote: ↑ November 8th, 2024, 18:56
Rand wrote: ↑ November 8th, 2024, 18:24

This says the ***'s the first one you meet. You have to pass him to get to the normal one.

Image
For years, it was said that this reversal was due to a coding error - kind of like Crassius in Morrowind. Who knows any more, maybe it was intentional all along and that was just how they tried to save face at the time.
Vergil wrote: ↑ November 8th, 2024, 18:26
On this episode of HQ users cope over a game they like having stuff in it that would make them decry a modern game as woke trash...
Yeah, but if you find out he's a *** you can just kill him.
You can kill everyone in BG3 and some people still feel the need to enter threads to tell you they refuse to play it.
I've never played it, so I wouldn't know.
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Post by Roguey »

Acrux wrote: November 8th, 2024, 18:56
or years, it was said that this reversal was due to a coding error - kind of like Crassius in Morrowind. Who knows any more, maybe it was intentional all along and that was just how they tried to save face at the time.

Wizards of the Coast had a "no gays allowed" policy in the 00s so yes, they did this to fool them.



It's fine to ask and has been brought up before, our original proposal for Gann was asked not to be done in NX1 by the franchise holder (I'm sure it would have been approved nowadays, however).
Yeah, it wouldn't be a problem design or approval-wise nowadays. It's a great sign. :) The original concept was more in keeping with his character, which was a shame, though.

NX1 is Mask of the Betrayer released in 2008, Temple was released in 03. Controversy-averse suits were the reason why Dungeons and Dragons games weren't filled with homosexuals.

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Post by Xenich »

Vergil wrote: ↑ November 8th, 2024, 18:26
On this episode of HQ users cope over a game they like having stuff in it that would make them decry a modern game as woke trash...
Apples to oranges. While most of the early games did have various **** like this (ie diversity crap, occasional *** entry, fem garbage), the levels were often much less and didn't usually derail the entire game with their existence. Today, it is so blatant, so in your face and preachy, as well as consistently encountered and delivered moronically, that people can no longer "tolerate" it.

It wasn't until I woke up that I started going back and seeing what you are saying in past games, but I also realized it wasn't a constant blatant focus and so subconsciously dismissed it when I encountered it back then.
Last edited by Xenich on November 8th, 2024, 21:14, edited 2 times in total.
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Post by Vergil »

Xenich wrote: ↑ November 8th, 2024, 21:13
Vergil wrote: ↑ November 8th, 2024, 18:26
On this episode of HQ users cope over a game they like having stuff in it that would make them decry a modern game as woke trash...
Apples to oranges. While most of the early games did have various **** like this (ie diversity crap, occasional *** entry, fem garbage), the levels were often much less and didn't usually derail the entire game with their existence. Today, it is so blatant, so in your face and preachy, as well as consistently encountered and delivered moronically, that people can no longer "tolerate" it.

It wasn't until I woke up that I started going back and seeing what you are saying in past games, but I also realized it wasn't a constant blatant focus and so subconsciously dismissed it when I encountered it back then.
Didn't read lol
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Xenich »

Vergil wrote: ↑ November 8th, 2024, 21:14
Xenich wrote: ↑ November 8th, 2024, 21:13
Vergil wrote: ↑ November 8th, 2024, 18:26
On this episode of HQ users cope over a game they like having stuff in it that would make them decry a modern game as woke trash...
Apples to oranges. While most of the early games did have various **** like this (ie diversity crap, occasional *** entry, fem garbage), the levels were often much less and didn't usually derail the entire game with their existence. Today, it is so blatant, so in your face and preachy, as well as consistently encountered and delivered moronically, that people can no longer "tolerate" it.

It wasn't until I woke up that I started going back and seeing what you are saying in past games, but I also realized it wasn't a constant blatant focus and so subconsciously dismissed it when I encountered it back then.
Didn't read lol
Well I fully understand, most women (and ****) tend to hold grudges.
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Post by rusty_shackleford »

Anyone played recently and can comment on whether co8 is still needed?
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Post by Vergil »

Xenich wrote: ↑ November 8th, 2024, 21:16
Vergil wrote: ↑ November 8th, 2024, 21:14
Xenich wrote: ↑ November 8th, 2024, 21:13


Apples to oranges. While most of the early games did have various **** like this (ie diversity crap, occasional *** entry, fem garbage), the levels were often much less and didn't usually derail the entire game with their existence. Today, it is so blatant, so in your face and preachy, as well as consistently encountered and delivered moronically, that people can no longer "tolerate" it.

It wasn't until I woke up that I started going back and seeing what you are saying in past games, but I also realized it wasn't a constant blatant focus and so subconsciously dismissed it when I encountered it back then.
Didn't read lol
Well I fully understand, most women (and ****) tend to hold grudges.
You understand what it's like to be a woman or a ***? :scratch:
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Acrux »

rusty_shackleford wrote: ↑ November 8th, 2024, 21:17
Anyone played recently and can comment on whether co8 is still needed?
What do you mean by "needed"? Temple+ works fine on it's own, but Co8 does have additional bug fixes. You can use the Standard Edition if you don't want the new content. That's all been moved to the New Content edition.

For those who don't know, the New Content adds a new area intended for low level parties who don't want to do Hommlet quests, some new quests, and post-Temple content. Some of it is good, some of it is questionable at best.

What I'm waiting for now is the Sagenlicht spell module to be added to the newest version of Temple+. It has spells for the new classes that aren't implemented yet.
Last edited by Acrux on November 8th, 2024, 21:25, edited 1 time in total.
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Post by rusty_shackleford »

Acrux wrote: ↑ November 8th, 2024, 21:23
rusty_shackleford wrote: ↑ November 8th, 2024, 21:17
Anyone played recently and can comment on whether co8 is still needed?
What do you mean by "needed"? Temple+ works fine on it's own, but Co8 does have additional bug fixes. You can use the Standard Edition if you don't want the new content. That's all been moved to the New Content edition.

For those who don't know, the New Content adds a new area intended for low level parties who don't want to do Hommlet quests, some new quests, and post-Temple content. Some of it is good, some of it is questionable at best.
Cloud's buster sword is an iconic d&d weapon
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Post by fkirenicus »

Acrux wrote: ↑ November 8th, 2024, 21:23
rusty_shackleford wrote: ↑ November 8th, 2024, 21:17
Anyone played recently and can comment on whether co8 is still needed?
What do you mean by "needed"? Temple+ works fine on it's own, but Co8 does have additional bug fixes. You can use the Standard Edition if you don't want the new content. That's all been moved to the New Content edition.

For those who don't know, the New Content adds a new area intended for low level parties who don't want to do Hommlet quests, some new quests, and post-Temple content. Some of it is good, some of it is questionable at best.

What I'm waiting for now is the Sagenlicht spell module to be added to the newest version of Temple+. It has spells for the new classes that aren't implemented yet.
Is the Verbobonc content good/consistent, Acrux? I just entered the map and it appears, well ... dead. As did Hommlet, of coruse, but Verbobonc is supposed to be a big city compared to the hamlet of Hommlet...
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Post by Acrux »

fkirenicus wrote: ↑ November 9th, 2024, 08:32
Is the Verbobonc content good/consistent, Acrux?


I'm not a fan of a lot of the new Co8 content, but a many people are. I read someone describe the new stuff as "the d&d campaign I would have made when I was 13" :lol: So, take that for good or bad.

Verbobonc is strange, and IMO shows an amatuerish approach to modding. Gaear outright said he assumed players would go to city hall first and talk to the guy there to figure out how to navigate - all the Verbobonc navigation is through interacting with the signpost and it just doesn't mesh well with the rest of the game.

I think the best new thing in Co8 is the Lareth expansion, including the traders and the assassin. Some of what they did just seemed like an excuse to make the game go up to level 20.
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Post by Eyestabber »

Decided to play this game next after being done with NWN 2. I played it way back in the day, but never got far, so this might as well be a first playthrough. Anyway, I learned companions take shares of your loot in this game as payment. That's fine, as long as they earn their keep:
TemplePlus_PPECHJcFLO.jpg
TemplePlus_eY8oCTpkZP.jpg
It is with great regret that I inform you Furnok didn't make it. Our thoughts and prayers are with his family right now. On an unrelated note, I learned you can "coup the grace" anything in this game, so that's nice.
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Post by J1M »

Roguey wrote: November 8th, 2024, 20:51
Acrux wrote: November 8th, 2024, 18:56
or years, it was said that this reversal was due to a coding error - kind of like Crassius in Morrowind. Who knows any more, maybe it was intentional all along and that was just how they tried to save face at the time.
Wizards of the Coast had a "no gays allowed" policy in the 00s so yes, they did this to fool them.



It's fine to ask and has been brought up before, our original proposal for Gann was asked not to be done in NX1 by the franchise holder (I'm sure it would have been approved nowadays, however).
Yeah, it wouldn't be a problem design or approval-wise nowadays. It's a great sign. :) The original concept was more in keeping with his character, which was a shame, though.
NX1 is Mask of the Betrayer released in 2008, Temple was released in 03. Controversy-averse suits were the reason why Dungeons and Dragons games weren't filled with homosexuals.

And today controversy-adverse suits are the reason games are overflowing with diverse characters.

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Post by Eyestabber »

TemplePlus_Ur4zWEBpiE.png
**** THIS ************! Jesus Christ, this fight took forever and when he was about to die he pulled spiders out of his ***. **** HIM, hope he is sucking **** in hell for all eternity now. Wish I could track down his family and gut them as well.
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Post by Rand »

I lied my way in and we all ganged up on Lareth in his room first.
He didn't last long, then we fought his crew at the door 6-1, one after another, while blasting spells out the door.
I like that the game lets you use real strategy at least some of the time.

You can also get up to some real shenanigans in the elemental temples, too.
Last edited by Rand on July 20th, 2025, 00:48, edited 2 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by rusty_shackleford »

I found the temple itself to be the weakest part of the game despite everything else typically being criticized.
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Post by Tweed »

**** love sneaking faggotry into games. Remember when a ****** dev snuck a bunch of men kissing each other into SimCopter?
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Post by rusty_shackleford »

Tweed wrote: ↑ July 15th, 2025, 03:58
**** love sneaking faggotry into games. Remember when a ****** dev snuck a bunch of men kissing each other into SimCopter?
At some point I came to accept that a lot of people get off on forcing you to participate in their sexual deviancy.
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Post by Tweed »

rusty_shackleford wrote: ↑ July 15th, 2025, 03:59
Tweed wrote: ↑ July 15th, 2025, 03:58
**** love sneaking faggotry into games. Remember when a ****** dev snuck a bunch of men kissing each other into SimCopter?
At some point I came to accept that a lot of people get off on forcing you to participate in their sexual deviancy.
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Post by Roguey »

rusty_shackleford wrote: ↑ July 15th, 2025, 03:47
I found the temple itself to be the weakest part of the game despite everything else typically being criticized.
The Moathouse was designed by Gary Gygax, the Temple by Frank Mentzer, a much worse designer. All the bugbears were there in the book.
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Post by Tangerine »

Tweed wrote: ↑ July 15th, 2025, 03:58
**** love sneaking faggotry into games. Remember when a ****** dev snuck a bunch of men kissing each other into SimCopter?
As a kid, I thought it was supposed to be a joke because the idea of two men kissing was absurd to me.
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Post by Eyestabber »

TemplePlus_vqGM4xk5mR.png
Stupid ***** pickpocketed my gold, I slaughtered her boyfriend, his boyfriend, their friends and then pickpocketed her clothes. Take a guess as to what my five guys did to her after that. Anyway, I'm enjoying the fact that this in this game the GOOD path is actually the way of the murderhobo. Lots of dipshits you can slaughter turn out to be evil AND I have zero intention of making any deals with any of the temple factions. It's going to be no talking, all stabbing from here on out. Shame too since I made Holy Eyestabber into a party diplomat, complete with the negotiator feat.

EDIT:
TemplePlus_gx57ICqQ2N.jpg
Lvl 6 came and with it the ability to craft magical weapons and armor. Now that my party has upgrades across the board I suspect the difficulty will become a bit more chill. It has been pretty challenging thus far.
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Post by Eyestabber »

TemplePlus_PSpRG6NtHq.jpg
Well, that's 4/4 DEAD LOSERS. All high priests have been killed and their bodies mercilessly teabagged by my team. High priest? More like High...Dead *****! The water guy sure is the hardest, with air being a breeze and earth/fire being a middle ground. Interestingly enough, level 3 of the dungeon has easier encounters than facing the high priests. At this point I figured the game would start to become easy since I've been crafting stat-sticks whenever XP allows. My martials hit lvl 10 already and my casters are still lvl 9 because crafting. Having a lot of fun so far.

EDIT: forgot to mention I lowered the resolution to 720p. Playing this game in 1920x1080 is like Image
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Post by Eyestabber »

Ladies and gentlemen:
TemplePlus_EYiMt1OuhR.jpg
WE GOT HER! Full strength Zuggy went down like a dead demon *****. I had frigging BLAST playing ToEE + Circle of Eight + Temple+! I'm always up for a game that is less about bla bla bla and more about STAB STAB STAB and ToEE delivers in spades. It's funny how nostalgic it felt, despite the fact that I did not quite play this game back in the day. Do I regret "missing out"? Not really since the modders did some heavy lifting in fixing this, but OH BOY, is it a thing of beauty right now. I even decided to buy the GoG version of the game, since it's ******* dirt cheap. Now I could continue on to Verbonc (CO8 extra content), but I think I'll make a new party and start over instead. Wanna see if I can make an even better squad and hopefully take advantage of the prestige classes and whatnot. Team HUMANITY FIRST (only humans party, abiding by vanilla rules), however, did the job flawlessly!
β–Ί Show Spoiler
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Post by Eyestabber »

Well, I think I'm done with ToEE for a while. I recorded my fight with Zuggy on the new party:



I played the new content and I strongly recommend it, despite some qualms with it. The main thing is that the post Temple content does not have that "tight" feeling of ToEE, it's more like a power fantasy type of thing...until it becomes *** rape simulator. A lot of the content involves your party clearing out literal armies, which is a bit of a problem in a D&D ruleset. Simply put, fighting armies doesn't work in D&D because regular grunts don't really do anything. Once an enemy can only hit you with a nat 20 or so, they become a mere speed bump. This isn't RTS where an infinite amount of zerglings can beat Colossi, in D&D the only units that count are those that are somewhat close to your level or higher.
TemplePlus_S0WZx3uyoh.jpg
That's not to say the combat content is uninteresting, since there are really good and tactical fights like the slavers and the white dragon and the defense of Hommlet is incredibly well done. It's worth noting that the mod content has TWO branching main paths, with different quests for good and evil parties. I only did the good path and I can confidently say all the "main quests" are high quality. All your fighting eventually amounts to one "final" battle that is...meant to be cheesed. Not sure how I feel about that one, but the path leading up to it is solid. Highlights include a whole new town that looks amazing, buying your very own castle, genociding NEW creatures not previously featured, like orcs and drow, using new spells from lvl 6 to 9 and CUCKING A DEMIGOD. Which results in a fight that is 100% ********, but that's to be expected I guess.

It's also worth mentioning there's new content that happens BEFORE you beat the original campaign, including a brand new (restored) area filled with Kobolds and Goblins that can work for lvl 1 parties eager to jump straight into action instead of playing peasant match maker. There's also a mini arena, brothel restoration, many new quests and so on. The new content even has its own ending slides for when you choose to retire from adventuring. Co8+ is one of those mods that might as well be considered a free DLC for ToEE.
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Post by Norfleet »

Vergil wrote: ↑ November 8th, 2024, 20:28
You can kill everyone in BG3 and some people still feel the need to enter threads to tell you they refuse to play it.
Has someone done a "DIE!" playthrough yet where they just kill everyone?
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Post by Acrux »

Norfleet wrote: ↑ July 25th, 2025, 02:40
Vergil wrote: ↑ November 8th, 2024, 20:28
You can kill everyone in BG3 and some people still feel the need to enter threads to tell you they refuse to play it.
Has someone done a "DIE!" playthrough yet where they just kill everyone?
Yes, many people. The Co8 boards used to have a lot of people talking about runs like that.
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