Let the record show I just hate ******* and minorities I'm not a huge nerd like these users.arisen wrote: β September 14th, 2024, 04:14Elves must not have beards, no exceptions. And ugly porous skin.
The first thing I noticed was elves and tieflings having ****** skincare, which is blatant nonsense. Larian be ******** on players playing "generic" humans - all while making every race except for githyanki looking generic as ****. Elves and tieflings aren't ******* humans. Elves are Feywild's creation and are suppose to be a race representing perfection, grace and otherworldly beauty (beauty, not the "in the eye of the beholder" one, have you ******* seen a beholder, Larian?), traits that are always mentioned in why humans are so keen to mass produce half-elves. Same with tieflings. If seductive and clever cambions are a product of a human and a demon (ugly Abyss monsters), why the **** tieflings (human + Nine Hells fiend) look like ******* that dumped a dollar store paint on them and said "eh, it'll do"? They even added aftershave acne for the tiefling race of all other races for unknown reasons.
Yes, I'll never stop bitching about beards, hairy bodies and aging, too. Grandpas trying to self-insert harder than a young fanfiction writer.
Edit: Changeling race on Cuckxus is an abomination and does not represent what I wrote about "otherworldly beauty", just in case. Somebody nuke the author if you can, please.
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No Alphabets 7.1 β Baldur's Gate 3
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I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
If it's an consolation to you: before Wizards of the Swamp ****** with the lore most changelings were the offspring of humans mating (almost always unknowingly) with doppelgangers. Those are monstrosities with absolutely no relation to the feywild.arisen wrote: β September 14th, 2024, 04:14Edit: Changeling race on Cuckxus is an abomination and does not represent what I wrote about "otherworldly beauty", just in case. Somebody nuke the author if you can, please.
Isn't it great how Wizards is taking such good care of the franchise.
Oh yeah I think I remember. The changelings were another thing that originated from Eberron afaik as well, and thus was another thing that WotC extirpated and slapped into Forgotten Realms as if it had always been there.SoLong wrote: β September 14th, 2024, 11:27If it's an consolation to you: before Wizards of the Swamp ****** with the lore most changelings were the offspring of humans mating (almost always unknowingly) with doppelgangers. Those are monstrosities with absolutely no relation to the feywild.arisen wrote: β September 14th, 2024, 04:14Edit: Changeling race on Cuckxus is an abomination and does not represent what I wrote about "otherworldly beauty", just in case. Somebody nuke the author if you can, please.
Isn't it great how Wizards is taking such good care of the franchise.
Whizzards of the ******** fetish
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Found a woman with a (dead) husband, an Elven one as well....here is how she looks:

Now why am I suspecting that her husband killed himself?
ah yes.....

No happy normal relationships allowed in Baldurs gate....but all the deviant ones are just epitomes of love and devotion.....

Now why am I suspecting that her husband killed himself?
ah yes.....

No happy normal relationships allowed in Baldurs gate....but all the deviant ones are just epitomes of love and devotion.....
Last edited by Unknown998 on September 14th, 2024, 14:00, edited 1 time in total.
Is there ever an answer as to why devs tend to make uncanny valley faces?
Especially for "unearthly beautiful" Elves?arisen wrote: β September 14th, 2024, 14:30Is there ever an answer as to why devs tend to make uncanny valley faces?
Every vanilla preset they got, brother.Unknown998 wrote: β September 14th, 2024, 14:32Especially for "unearthly beautiful" Elves?arisen wrote: β September 14th, 2024, 14:30Is there ever an answer as to why devs tend to make uncanny valley faces?
I believe that's a "half" elf. Got the worst halves.Unknown998 wrote: β September 14th, 2024, 14:32Especially for "unearthly beautiful" Elves?arisen wrote: β September 14th, 2024, 14:30Is there ever an answer as to why devs tend to make uncanny valley faces?
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
So its "Hybrid vigor" in action I guess.....Rand wrote: β September 14th, 2024, 14:34I believe that's a "half" elf. Got the worst halves.Unknown998 wrote: β September 14th, 2024, 14:32Especially for "unearthly beautiful" Elves?arisen wrote: β September 14th, 2024, 14:30
Is there ever an answer as to why devs tend to make uncanny valley faces?
Isn't it quite interesting bordering on tragically comic/funny (if one says such things in English) that creatures that are described as "unearthly beautiful" and those that otherwise are distinct from humans in the end all look like humans? As far as I know this is also the case for 5e itself, so it is wrong to solely blame Larian for this.Rand wrote: β September 14th, 2024, 14:34I believe that's a "half" elf. Got the worst halves.Unknown998 wrote: β September 14th, 2024, 14:32Especially for "unearthly beautiful" Elves?arisen wrote: β September 14th, 2024, 14:30
Is there ever an answer as to why devs tend to make uncanny valley faces?
Those who claim they are advocates for "diversity and inclusion" have actually managed to kick out demi-humans as we know them and substituted them with humans with long ears or real-life dwarves with massive disproportions. But at least most of them are "ethnic" in some way and or/alphabetists, so "diversity" still exists; in some morbid fashion.
This is one of the many reasons I prefer 3.5 over 5e as well; it is clear in the racial descriptions in 3.5 that there ARE differences between the races (look at the skull drawings, for example).
Last edited by fkirenicus on September 15th, 2024, 08:09, edited 5 times in total.
It's called the rubber forehead effect in television. There I can excuse it because even the most brilliant make-up artist to walk the earth has to obey some limitations.fkirenicus wrote: β September 14th, 2024, 14:47Isn't it quite interesting bordering on tragically comic/funny (if one says such things in English) that creatures that are described as "unearthly beautiful" and those that otherwise are distinct from humans in the end all look like humans? Those who claim they are advocates for "diversity and inclusion" have actually managed to kick out demi-humans as we know them and substituted them with humans with long ears or real-life dwarves with massive disproportions. But at least most of them are "ethnic" in some way and or/alphabetists, so "diversity" still exists; in some morbid fashion.
Games, however, are supposed to be free of those and now they're being re-imposed by our so called "elite".
They are, thoughever. When Tieflings were introduced in AD&D2e, they were meant to look no different from humans, for the most part, but have a hint of hell in them. It was subtle but noticeable enough to make them seem uncanny and off-putting to others. Of course, sometimes it wasn't subtle at all, and some tieflings had horns, tail, scaly skin, fiery eyes and even hooves. Tieflings weren't all meant to look blatantly demonic like they do in modern D&D.

D&D elves are ugly, chinky looking manlet aliens.Elves are Feywild's creation and are suppose to be a race representing perfection, grace and otherworldly beauty (beauty, not the "in the eye of the beholder" one, have you ******* seen a beholder, Larian?), traits that are always mentioned in why humans are so keen to mass produce half-elves.

Can't wait to see what you can cook up with the unlocked modding toolkit
"No two tieflings are the same" honestly sounds pretty awesome, but I guess it would be difficult to make tiefling figurines and videogame models if they were all unique, so modern tabletop made them all look the same.Hyborian wrote: β September 14th, 2024, 14:54They are, thoughever. When Tieflings were introduced in AD&D2e, they were meant to look no different from humans, for the most part, but have a hint of hell in them. It was subtle but noticeable enough to make them seem uncanny and off-putting to others. Of course, sometimes it wasn't subtle at all, and some tieflings had horns, tail, scaly skin, fiery eyes and even hooves. Tieflings weren't all meant to look blatantly demonic like they do in modern D&D.
D&D elves are ugly, chinky looking manlet aliens.Elves are Feywild's creation and are suppose to be a race representing perfection, grace and otherworldly beauty (beauty, not the "in the eye of the beholder" one, have you ******* seen a beholder, Larian?), traits that are always mentioned in why humans are so keen to mass produce half-elves.
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I'm aware of earlier tieflings. Not earlier elves though. But I was talking about later editions where monsters and player races alike got their cosmetic glowup.Hyborian wrote: β September 14th, 2024, 14:54They are, thoughever. When Tieflings were introduced in AD&D2e, they were meant to look no different from humans, for the most part, but have a hint of hell in them. It was subtle but noticeable enough to make them seem uncanny and off-putting to others. Of course, sometimes it wasn't subtle at all, and some tieflings had horns, tail, scaly skin, fiery eyes and even hooves. Tieflings weren't all meant to look blatantly demonic like they do in modern D&D.
D&D elves are ugly, chinky looking manlet aliens.Elves are Feywild's creation and are suppose to be a race representing perfection, grace and otherworldly beauty (beauty, not the "in the eye of the beholder" one, have you ******* seen a beholder, Larian?), traits that are always mentioned in why humans are so keen to mass produce half-elves.
![]()
I expect a full erasure of woke crap, even a new and better story. Many things will be possible.KingOfRapture wrote: β September 14th, 2024, 14:55Can't wait to see what you can cook up with the unlocked modding toolkit
They still have those chinky and weird faces in 5e books, but not all artists draw them like that.arisen wrote: β September 14th, 2024, 15:24I'm aware of earlier tieflings. Not earlier elves though. But I was talking about later editions where monsters and player races alike got their cosmetic glowup.


















First one is like a down-syndrome Legolas.Hyborian wrote: β September 14th, 2024, 18:35They still have those chinky and weird faces in 5e books, but not all artists draw them like that.arisen wrote: β September 14th, 2024, 15:24I'm aware of earlier tieflings. Not earlier elves though. But I was talking about later editions where monsters and player races alike got their cosmetic glowup.
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I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
fkirenicus wrote: β September 14th, 2024, 14:47Isn't it quite interesting bordering on tragically comic/funny (if one says such things in English) that creatures that are described as "unearthly beautiful" and those that otherwise are distinct from humans in the end all look like humans? Those who claim they are advocates for "diversity and inclusion" have actually managed to kick out demi-humans as we know them and substituted them with humans with long ears or real-life dwarves with massive disproportions. But at least most of them are "ethnic" in some way and or/alphabetists, so "diversity" still exists; in some morbid fashion.
This is one of the many reasons I prefer 3.5 over 5e as well; it is clear in the racial descriptions in 3.5 that there ARE differences between the races (look at the skull drawings, for example).

You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Guys, I am about to start playing Baldur's Gate 3 for real, now that the last patch landed.
The mod description says I have to disable the CCreator. What is that, and how do I do that?
The mod description says I have to disable the CCreator. What is that, and how do I do that?
I placed the mods in the mod folder but when I run the game, the only 'visible' mod seems to be Sir Aylin's beard. The rest are invisible.
Last edited by BannedForBeingSane on September 15th, 2024, 13:21, edited 2 times in total.
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@BannedForBeingSane, if you playing in english, then follow instructions from "instal"l tab and forget about CCreator part of mod. Use BG3 Mod Manager , not larian mod manager.


Last edited by Faceless_Sentinel on September 15th, 2024, 12:53, edited 1 time in total.
Yes Ignore Larian's mod manager completely. And just follow the instructions in the install.BannedForBeingSane wrote: β September 15th, 2024, 12:29I placed the mods in the mod folder but when I run the game, the only 'visible' mod seems to be Sir Aylin's beard. The rest are invisible.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
I ended up using the BG3 Mod Manager the community made. I am still at the nautiloid, so I have no idea if the mods are working. However, a mod which let me increase my party size (which was supported by the game's own new mod manager) is working, as well as a Nexus Mod which lets me create custom companions.
The No Alphabet mods were inactive when I ran the Mod Manager of the community, so I activated them. The game runs, but I have yet to see if it works. So far from this website I have installed the No Alphabet pack (no CCreator) and the Better Romance.
@orinEsque , what will be the first sign in the campaign that the No Alphabet mod is working? The first change in the game?
Edit: Ah, ****. I didn't install the mod fixer. Do I have to start a new game? I just reached Shadowheart.
The No Alphabet mods were inactive when I ran the Mod Manager of the community, so I activated them. The game runs, but I have yet to see if it works. So far from this website I have installed the No Alphabet pack (no CCreator) and the Better Romance.
@orinEsque , what will be the first sign in the campaign that the No Alphabet mod is working? The first change in the game?
Edit: Ah, ****. I didn't install the mod fixer. Do I have to start a new game? I just reached Shadowheart.
Last edited by BannedForBeingSane on September 15th, 2024, 13:22, edited 1 time in total.
Is this mod basically the 'aesthetics' download of No Alphabets?
viewtopic.php?p=24753-baldur-s-better-a ... r-s-gate-3
viewtopic.php?p=24753-baldur-s-better-a ... r-s-gate-3
You'll find some "adventurers" trying to intimidate you into not entering a tomb/temple. The female mage its carrying a love letter from her lesbian gf. It should now be a letter from a man. Quelenna i think is the mages nameBannedForBeingSane wrote: β September 15th, 2024, 13:17I ended up using the BG3 Mod Manager the community made. I am still at the nautiloid, so I have no idea if the mods are working. However, a mod which let me increase my party size (which was supported by the game's own new mod manager) is working, as well as a Nexus Mod which lets me create custom companions.
The No Alphabet mods were inactive when I ran the Mod Manager of the community, so I activated them. The game runs, but I have yet to see if it works. So far from this website I have installed the No Alphabet pack (no CCreator) and the Better Romance.
@orinEsque , what will be the first sign in the campaign that the No Alphabet mod is working? The first change in the game?
Edit: Ah, ****. I didn't install the mod fixer. Do I have to start a new game? I just reached Shadowheart.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Last edited by Unknown998 on September 15th, 2024, 17:28, edited 1 time in total.
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**** YOU AND **** YOUR MARKER!!!!!!
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My Reviews:
El Matador RECOMMENDED
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You're talking about the halfling bickering with his buddy as you approach the temple in the beach?orinEsque wrote: β September 15th, 2024, 16:26You'll find some "adventurers" trying to intimidate you into not entering a tomb/temple. The female mage its carrying a love letter from her lesbian gf. It should now be a letter from a man. Quelenna i think is the mages nameBannedForBeingSane wrote: β September 15th, 2024, 13:17I ended up using the BG3 Mod Manager the community made. I am still at the nautiloid, so I have no idea if the mods are working. However, a mod which let me increase my party size (which was supported by the game's own new mod manager) is working, as well as a Nexus Mod which lets me create custom companions.
The No Alphabet mods were inactive when I ran the Mod Manager of the community, so I activated them. The game runs, but I have yet to see if it works. So far from this website I have installed the No Alphabet pack (no CCreator) and the Better Romance.
@orinEsque , what will be the first sign in the campaign that the No Alphabet mod is working? The first change in the game?
Edit: Ah, ****. I didn't install the mod fixer. Do I have to start a new game? I just reached Shadowheart.![]()


