World of Warcraft can be seen as a competitive game, and an online one at that. It's only natural that players would feel the need to stand out and be respected among the playerbase. So Blizzard/Activision had the brilliant idea to monetize the best-looking gear and sell it to a hungry playerbase looking to keep up with the digital joneses. They were already sold on the game, World of Warcraft was already a worldwide brand, so all that needed to happen was a gradual push. One thing after the other. And the game, naturally being a somewhat competitive experience in the meta sense, was a hook for players looking to buy their way to the "top".
Basically "appealing to broader audiences". Those that didn't want to actually play the game. And just wanted to sit in a city all day, push a button, teleport to a dungeon, run in a straight line and receive their skinnerbox literal participation token reward.
Not sure how this particular one counts as the best looking gear, though:
(I know you were on about GEAR there, but, urgh! Why did people buy this?) But again, you can't blame the moneyjews. To them, they're selling a product, not a game, after all.
Edit: Haha we went for the same pic. That was truly when the cancer became terminal. Oh well.
First store mount.
First flying horse.
First transparent mount.
Thematically tied to a bonus raid boss in popular raid.
Also GAYYYYY.
You had a choice of a shitload of DRAGONS at that point, why the **** would you want a sparkly unicorn that costs real cash??
It's not like it was "rare", anyone could have it!
Last edited by Magick on July 31st, 2024, 00:57, edited 1 time in total.
1.6% chance from the final boss of an instance that you had to roll against 4 other people for
I had the plagued one. We killed Sartharion 10-man hard mode about an hour before the mount became unobtainable. Used a warlock pet to tank something because it was the only thing that could handle that much shadow damage.
I killed Garrosh 508 times to get his 0.5% droprate Tusks of Mannoroth. Most prestigious rare item I had.
Now Blizzard is giving them away for free on MoP remix. You just do two runs and buy them from a vendor and that's it. The other rare 1% drop dragon mounts from MoP can now be bought from a vendor in MoP remix for 15 minutes of bronze farming. Bet the same thing will happen to the rare mounts and items of the other expacs soon enough.
Arbitrary rarity in a live service game where the devs can change things at will is arbitrary.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
I killed Garrosh 508 times to get his 0.5% droprate Tusks of Mannoroth. Most prestigious rare item I had.
Now Blizzard is giving them away for free on MoP remix. You just do two runs and buy them from a vendor and that's it. The other rare 1% drop dragon mounts from MoP can now be bought from a vendor in MoP remix for 15 minutes of bronze farming. Bet the same thing will happen to the rare mounts and items of the other expacs soon enough.
Arbitrary rarity in a live service game where the devs can change things at will is arbitrary.
Now hold on a minute.
Are you sure just doing two runs of the Garrosh raid, gives you enough to get Tusks of Mannoroth?
... Gamers are to blame with this, their stupid need to show off
...
No. Gamers are sheep. It's expected that we'll be greedy, foolish and that we will desire ******** status symbols for all the wrong reasons. When the sheep in a flock wander off and get eaten by wolves the first place you look is at the shepherds.
Everyone is to blame. But if we want to decide who gets the biggest portion, it's developer shot-callers. They saw the easy path to make cartloads of money by preying on normal vice, and they didn't have the virtue to reject it.
... Gamers are to blame with this, their stupid need to show off
...
No. Gamers are sheep. It's expected that we'll be greedy, foolish and that we will desire ******** status symbols for all the wrong reasons. When the sheep in a flock wander off and get eaten by wolves the first place you look is at the shepherds.
Everyone is to blame. But if we want to decide who gets the biggest portion, it's developer shot-callers. They saw the easy path to make cartloads of money by preying on normal vice, and they didn't have the virtue to reject it.
That is true for smaller companies that still have (or can be expected to have) their morals.
Unfortunately (Activision-)Blizzard has been anything but that for a long long time. The only thing that can be expected of them now is to consume as much cash as people are willing to part with.
And for a "corporate" like that (full of only wolves now), having a ******** horse whipped up in minutes make more money than a whole game (and one of their main IPs!), it's obvious which route they'd take.
Ever since daily quests it WoW had became "corporate" so any morals or passion were long gone by then.
Last edited by Magick on July 31st, 2024, 15:27, edited 1 time in total.
It’s a pretty lacklustre game too. Not any upgrades, not many maps, short campaign, awful graphics. Somehow still is more fun than the slop others are putting out
This game is one of the gayest I've seen in a while. At least Baldur's Gate 3 had a mature art style, despite it's rampant degeneracy. The characters in this game look like they were ripped straight out of Deviantart or Tumblr.
You have an incredibly effeminate "male" protagonist with his midriff exposed, two female characters with one of them having a tail, and a straight-up furry. These japs are a menace.
Ok so let me get this straight regarding the State of Gaming in 2024:
-Midriffs on underage adolescent males in a cheerful game geared towards children: OK
-Midriffs on an adult female in a remake of one of the most loved survivor horror games of all time, where the sexualization of this of this character is a critical thematic plot point and the game is targeted towards a mature adult audience: BAD! MARIA CANNOT DRESS LIKE A SLUT ANYMORE!
If James' character design had a midriff and skinny jeans that would be okay, of course. Because as long as it's a man and as long as it's gay, it's okay. Because only normal men play games and everything MUST be made to humiliate you.
If James' character design had a midriff and skinny jeans that would be okay, of course. Because as long as it's a man and as long as it's gay, it's okay. Because only normal men play games and everything MUST be made to humiliate you.
AAA and some AA games are harder to make than they were in the past, but Raph specifically went smaller so he wouldn't have to deal with that crap anymore.
AAA and some AA games are harder to make than they were in the past
Completely untrue and I'm tired of seeing this sentiment. Everything is easier than it was. You just have ******* running studios with ******* that care more about virtue signaling and hiring more **** than they do knowing how to code.
AAA and some AA games are harder to make than they were in the past
Completely untrue and I'm tired of seeing this sentiment. Everything is easier than it was. You just have ******* running studios with ******* that care more about virtue signaling and hiring more **** than they do knowing how to code.