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Chronicling the inability of gamedevs to make video games

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Magick
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Post by Magick »

J1M wrote: July 31st, 2024, 00:24
BobT wrote: July 30th, 2024, 20:02
KnightoftheWind wrote: July 30th, 2024, 19:58

World of Warcraft can be seen as a competitive game, and an online one at that. It's only natural that players would feel the need to stand out and be respected among the playerbase. So Blizzard/Activision had the brilliant idea to monetize the best-looking gear and sell it to a hungry playerbase looking to keep up with the digital joneses. They were already sold on the game, World of Warcraft was already a worldwide brand, so all that needed to happen was a gradual push. One thing after the other. And the game, naturally being a somewhat competitive experience in the meta sense, was a hook for players looking to buy their way to the "top".
Basically "appealing to broader audiences". Those that didn't want to actually play the game. And just wanted to sit in a city all day, push a button, teleport to a dungeon, run in a straight line and receive their skinnerbox literal participation token reward. :mad:

Not sure how this particular one counts as the best looking gear, though:
Image
(I know you were on about GEAR there, but, urgh! Why did people buy this?) But again, you can't blame the moneyjews. To them, they're selling a product, not a game, after all.

Edit: Haha we went for the same pic. That was truly when the cancer became terminal. Oh well.
First store mount.
First flying horse.
First transparent mount.
Thematically tied to a bonus raid boss in popular raid.
Also GAYYYYY.
You had a choice of a shitload of DRAGONS at that point, why the **** would you want a sparkly unicorn that costs real cash??

It's not like it was "rare", anyone could have it!
Last edited by Magick on July 31st, 2024, 00:57, edited 1 time in total.
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Post by J1M »

rusty_shackleford wrote: July 31st, 2024, 00:27
I had the ultra rare drop drake mount from the one instance, ponycucks couldn't even fathom how great it felt to actually play the game and get rewards that way
https://www.wowhead.com/wotlk/item=4415 ... roto-drake

1.6% chance from the final boss of an instance that you had to roll against 4 other people for :pipe-hat:
I had the plagued one. We killed Sartharion 10-man hard mode about an hour before the mount became unobtainable. Used a warlock pet to tank something because it was the only thing that could handle that much shadow damage.
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Post by Val the Moofia Boss »

I killed Garrosh 508 times to get his 0.5% droprate Tusks of Mannoroth. Most prestigious rare item I had.

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Now Blizzard is giving them away for free on MoP remix. You just do two runs and buy them from a vendor and that's it. The other rare 1% drop dragon mounts from MoP can now be bought from a vendor in MoP remix for 15 minutes of bronze farming. Bet the same thing will happen to the rare mounts and items of the other expacs soon enough.

Arbitrary rarity in a live service game where the devs can change things at will is arbitrary.
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Post by Rigwort »

The only bit I remember was getting that one sparkly canary/phoenix mount. I didn't even like it that much compared to my netherdrake.
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Post by gerey »

Image

Image

If I was this woman I'd sue the company.
Last edited by gerey on July 31st, 2024, 06:37, edited 1 time in total.
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Post by rusty_shackleford »

dios mios el goblina
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Post by KnightoftheWind »

gerey wrote: July 31st, 2024, 06:37
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If I was this woman I'd sue the company.
el atrocidad de la americas! :knight:
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Post by rusty_shackleford »

I like all the skin blemishes they add to scanned people's faces
might as well have added some warts while they were at it
Last edited by rusty_shackleford on July 31st, 2024, 06:45, edited 1 time in total.
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Post by Rand »

gerey wrote: July 31st, 2024, 06:37
Image

Image

If I was this woman I'd sue the company.
La creatura
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Rand »

Image
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by gerey »

She now looks like the female elephant head.

Even MicroSoft tried to make the Fable trailer protagonist less ugly after the backlash. Ubisoft, on the other hand, decided to double down.
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Post by Finarfin »

Val the Moofia Boss wrote: July 31st, 2024, 03:24
I killed Garrosh 508 times to get his 0.5% droprate Tusks of Mannoroth. Most prestigious rare item I had.

Image

Image

Now Blizzard is giving them away for free on MoP remix. You just do two runs and buy them from a vendor and that's it. The other rare 1% drop dragon mounts from MoP can now be bought from a vendor in MoP remix for 15 minutes of bronze farming. Bet the same thing will happen to the rare mounts and items of the other expacs soon enough.

Arbitrary rarity in a live service game where the devs can change things at will is arbitrary.
Now hold on a minute.
Are you sure just doing two runs of the Garrosh raid, gives you enough to get Tusks of Mannoroth?
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Post by J1M »

Mythic drops 10. You'd need to be carried by multiple other people though.
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Post by Kalarion »

BobT wrote: July 30th, 2024, 19:53
...
Gamers are to blame with this, their stupid need to show off
...
No. Gamers are sheep. It's expected that we'll be greedy, foolish and that we will desire ******** status symbols for all the wrong reasons. When the sheep in a flock wander off and get eaten by wolves the first place you look is at the shepherds.

Everyone is to blame. But if we want to decide who gets the biggest portion, it's developer shot-callers. They saw the easy path to make cartloads of money by preying on normal vice, and they didn't have the virtue to reject it.
. wrote:
Kalarion did this a lot better you know.
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Post by CSM-101 »

gerey wrote: July 31st, 2024, 06:37
Image

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If I was this woman I'd sue the company.
She wasn't very attractive to begin with, but what the ******* ****.
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Post by Magick »

Kalarion wrote: July 31st, 2024, 14:12
BobT wrote: July 30th, 2024, 19:53
...
Gamers are to blame with this, their stupid need to show off
...
No. Gamers are sheep. It's expected that we'll be greedy, foolish and that we will desire ******** status symbols for all the wrong reasons. When the sheep in a flock wander off and get eaten by wolves the first place you look is at the shepherds.

Everyone is to blame. But if we want to decide who gets the biggest portion, it's developer shot-callers. They saw the easy path to make cartloads of money by preying on normal vice, and they didn't have the virtue to reject it.
That is true for smaller companies that still have (or can be expected to have) their morals.
Unfortunately (Activision-)Blizzard has been anything but that for a long long time. The only thing that can be expected of them now is to consume as much cash as people are willing to part with.
And for a "corporate" like that (full of only wolves now), having a ******** horse whipped up in minutes make more money than a whole game (and one of their main IPs!), it's obvious which route they'd take.

Ever since daily quests it WoW had became "corporate" so any morals or passion were long gone by then.
Last edited by Magick on July 31st, 2024, 15:27, edited 1 time in total.
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Post by Manny V »

StudiedAsleep wrote: July 27th, 2024, 23:05
It’s a pretty lacklustre game too. Not any upgrades, not many maps, short campaign, awful graphics. Somehow still is more fun than the slop others are putting out
yeah, civ 6 is a pretty **** game hey :smug:
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Post by DDC »

KnightoftheWind wrote: July 30th, 2024, 17:13
This game is one of the gayest I've seen in a while. At least Baldur's Gate 3 had a mature art style, despite it's rampant degeneracy. The characters in this game look like they were ripped straight out of Deviantart or Tumblr.

You have an incredibly effeminate "male" protagonist with his midriff exposed, two female characters with one of them having a tail, and a straight-up furry. These japs are a menace.
Image
Image
Ok so let me get this straight regarding the State of Gaming in 2024:

-Midriffs on underage adolescent males in a cheerful game geared towards children: OK
-Midriffs on an adult female in a remake of one of the most loved survivor horror games of all time, where the sexualization of this of this character is a critical thematic plot point and the game is targeted towards a mature adult audience: BAD! MARIA CANNOT DRESS LIKE A SLUT ANYMORE!
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Post by KnightoftheWind »

If James' character design had a midriff and skinny jeans that would be okay, of course. Because as long as it's a man and as long as it's gay, it's okay. Because only normal men play games and everything MUST be made to humiliate you.

Also, Ready at Dawn (God of War PSP duology, Order 1886) is finally ded. https://www.theverge.com/2024/8/8/24216 ... r-shutdown
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Post by rusty_shackleford »

KnightoftheWind wrote: August 9th, 2024, 04:40
If James' character design had a midriff and skinny jeans that would be okay, of course. Because as long as it's a man and as long as it's gay, it's okay. Because only normal men play games and everything MUST be made to humiliate you.

Also, Ready at Dawn (God of War PSP duology, Order 1886) is finally ded. https://www.theverge.com/2024/8/8/24216 ... r-shutdown
Same reason game journos wrote entire articles about seeing the samurai's *** in tsushima.
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Post by Statesman »

gerey wrote: July 31st, 2024, 06:37
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If I was this woman I'd sue the company.
High-Res Oblivion Character.tiff :geek:
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Post by Roguey »

Element wrote: August 9th, 2024, 16:49
18 and 22 years ago, respectively
AAA and some AA games are harder to make than they were in the past, but Raph specifically went smaller so he wouldn't have to deal with that crap anymore.
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Post by Rigwort »

The problem is, game dev seems to be a young man's job, many fall off pretty early even if they used to be great.
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Post by Brother Chad »

Rigwort wrote: August 9th, 2024, 20:51
The problem is, game dev seems to be a young man's job, many fall off pretty early even if they used to be great.
I can't tell if this is true, or because gamedev was just so much better 30-20 years ago.
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Post by rusty_shackleford »

Roguey wrote: August 9th, 2024, 18:45
AAA and some AA games are harder to make than they were in the past
only because the people making them now are clowns
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Post by Breathe »

Roguey wrote: August 9th, 2024, 18:45
Element wrote: August 9th, 2024, 16:49
18 and 22 years ago, respectively
AAA and some AA games are harder to make than they were in the past
Completely untrue and I'm tired of seeing this sentiment. Everything is easier than it was. You just have ******* running studios with ******* that care more about virtue signaling and hiring more **** than they do knowing how to code.
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Post by Roguey »

Breathe wrote: August 9th, 2024, 22:27
Roguey wrote: August 9th, 2024, 18:45
AAA and some AA games are harder to make than they were in the past
Completely untrue and I'm tired of seeing this sentiment. Everything is easier than it was. You just have ******* running studios with ******* that care more about virtue signaling and hiring more **** than they do knowing how to code.

This lesbian grandma argues from authority.


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Post by Brother Chad »

Making games is easy.

Making games without being sabotaged by the mental illness of your employees? Hard.

Don't have employees. Simple as. Then your games will only reflect your own mental illness.
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Post by J1M »

If it is harder and more complicated to make a game today than 10 years ago, why are there 100x more games being made?