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RPGs Are American Culture

For discussing role-playing video games, you know, the ones with combat.
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RPGs Are American Culture

Post by rusty_shackleford »

DemoGraph wrote: December 2nd, 2025, 23:18
that is definitely not unique globally.
RPGs, tabletop and video game, are completely American.
Probably because RPGs are a pure expression of individualist free market capitalism :smug:
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Post by Oyster Sauce »

rusty_shackleford wrote: December 2nd, 2025, 23:20
DemoGraph wrote: December 2nd, 2025, 23:18
that is definitely not unique globally.
RPGs, tabletop and video game, are completely American.
Probably because RPGs are a pure expression of individualist free market capitalism :smug:
Your RPGOTY was from the Guangdong province of China if I recall correctly
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Post by rusty_shackleford »

Oyster Sauce wrote: December 2nd, 2025, 23:23
rusty_shackleford wrote: December 2nd, 2025, 23:20
DemoGraph wrote: December 2nd, 2025, 23:18
that is definitely not unique globally.
RPGs, tabletop and video game, are completely American.
Probably because RPGs are a pure expression of individualist free market capitalism :smug:
Your RPGOTY was from the Guangdong province of China if I recall correctly
China became free market capitalists after being exposed to American culture
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Post by DemoGraph »

rusty_shackleford wrote: December 2nd, 2025, 23:20
RPGs, tabletop and video game, are completely American.
Modern RPGs are a subset of almost any roleplay since prehistoric times.
Go, chess and Kriegspiel (sp?) are tabletop.
Video games are games of skill on a new medium. The medium was initially American, yeah.
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Post by rusty_shackleford »

DemoGraph wrote: December 3rd, 2025, 00:01
rusty_shackleford wrote: December 2nd, 2025, 23:20
RPGs, tabletop and video game, are completely American.
Modern RPGs are a subset of almost any roleplay since prehistoric times.
Go, chess and Kriegspiel (sp?) are tabletop.
Video games are games of skill on a new medium. The medium was initially American, yeah.
gigacopium
like claiming that because rice came from china, all rice dishes are chinese
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Post by DemoGraph »

rusty_shackleford wrote: December 3rd, 2025, 00:06
DemoGraph wrote: December 3rd, 2025, 00:01
rusty_shackleford wrote: December 2nd, 2025, 23:20
RPGs, tabletop and video game, are completely American.
Modern RPGs are a subset of almost any roleplay since prehistoric times.
Go, chess and Kriegspiel (sp?) are tabletop.
Video games are games of skill on a new medium. The medium was initially American, yeah.
gigacopium
like claiming that because rice came from china, all rice dishes are chinese
gigacopium
like claiming that because video screens came from US, all vidya are completely american
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Post by rusty_shackleford »

DemoGraph wrote: December 3rd, 2025, 00:07
rusty_shackleford wrote: December 3rd, 2025, 00:06
DemoGraph wrote: December 3rd, 2025, 00:01

Modern RPGs are a subset of almost any roleplay since prehistoric times.
Go, chess and Kriegspiel (sp?) are tabletop.
Video games are games of skill on a new medium. The medium was initially American, yeah.
gigacopium
like claiming that because rice came from china, all rice dishes are chinese
gigacopium
like claiming that because video screens came from US, all vidya are completely american
It's stating the fact that RPGs are uniquely American and when non-Americans try to make RPGs you get disco elysium
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Post by rusty_shackleford »

It's simply a fact that no other culture has the uniquely American values of being a wandering hero that goes town to town to solve problems(read: killing bad guys) for money, and this really steams the beans of yurops
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Post by DemoGraph »

rusty_shackleford wrote: December 3rd, 2025, 00:09
It's stating the fact that RPGs are uniquely American and when non-Americans try to make RPGs you get disco elysium
I thought you liked Trudograd (or whatever notFallout it was).
rusty_shackleford wrote: December 3rd, 2025, 00:12
It's simply a fact that no other culture has the uniquely American values of being a wandering hero that goes town to town to solve problems(read: killing bad guys) for money, and this really steams the beans of yurops
Eurasians generally think that mercenaries and pest control professions like ratcatchers are lower caste, because localized law enforcement is more preferable and nobody likes filth.
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Post by rusty_shackleford »

DemoGraph wrote: December 3rd, 2025, 00:20
I thought you liked Trudograd (or whatever notFallout it was).
Export of American culture
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Post by maidenhaver mk3 »

DemoGraph wrote: December 3rd, 2025, 00:20
rusty_shackleford wrote: December 3rd, 2025, 00:09
It's stating the fact that RPGs are uniquely American and when non-Americans try to make RPGs you get disco elysium
I thought you liked Trudograd (or whatever notFallout it was).
rusty_shackleford wrote: December 3rd, 2025, 00:12
It's simply a fact that no other culture has the uniquely American values of being a wandering hero that goes town to town to solve problems(read: killing bad guys) for money, and this really steams the beans of yurops
Eurasians generally think that mercenaries and pest control professions like ratcatchers are lower caste, because localized law enforcement is more preferable and nobody likes filth.
Whose local police is trusted? At least anglo suspicion of police is as old as the profession. They like the fat dumb cop archetype.
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Post by Norfleet »

rusty_shackleford wrote: December 3rd, 2025, 00:12
It's simply a fact that no other culture has the uniquely American values of being a wandering hero that goes town to town to solve problems(read: killing bad guys) for money, and this really steams the beans of yurops
I dunno, Japs seem to emulate that idea pretty well with the Ronin culture that characterizes their own RPGs, where you're essentially a masterless samurai doing exactly that. And it's not like Europs don't have the similar knight-errant that does the same thing, which is what much of fantasy RPG is based around. Europs don't seem to tackle that genre that often, though, unlike Americans, and even more so Japs, who really seem to love the genre.
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Post by Norfleet »

Atlantico wrote: December 2nd, 2025, 15:29
A uniquely Amerifat reaction. But one without merit. Because you have no culture. :whip:
American culture is that of thievery. We steal everyone else's ****, both culturally and physically. That is American culture. We are the master appropriators. We are so good at stealing that we even stole stealing from the British.
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Post by rusty_shackleford »

Norfleet wrote: December 3rd, 2025, 00:54
rusty_shackleford wrote: December 3rd, 2025, 00:12
It's simply a fact that no other culture has the uniquely American values of being a wandering hero that goes town to town to solve problems(read: killing bad guys) for money, and this really steams the beans of yurops
I dunno, Japs seem to emulate that idea pretty well with the Ronin culture that characterizes their own RPGs, where you're essentially a masterless samurai doing exactly that. And it's not like Europs don't have the similar knight-errant that does the same thing, which is what much of fantasy RPG is based around. Europs don't seem to tackle that genre that often, though, unlike Americans, and even more so Japs, who really seem to love the genre.
Never happened
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Post by maidenhaver mk3 »

Norfleet wrote: December 3rd, 2025, 00:58
Atlantico wrote: December 2nd, 2025, 15:29
A uniquely Amerifat reaction. But one without merit. Because you have no culture. :whip:
American culture is that of thievery. We steal everyone else's ****, both culturally and physically. That is American culture. We are the master appropriators. We are so good at stealing that we even stole stealing from the British.
Somewhat true. The admiration of pirates and bank robbers is American, but so is the admiration of men who punish them. We like them, and we like to see them get their just desserts.
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Post by DemoGraph »

Norfleet wrote: December 3rd, 2025, 00:54
I dunno, Japs seem to emulate that idea pretty well with the Ronin culture that characterizes their own RPGs, where you're essentially a masterless samurai doing exactly that. And it's not like Europs don't have the similar knight-errant that does the same thing, which is what much of fantasy RPG is based around. Europs don't seem to tackle that genre that often, though, unlike Americans, and even more so Japs, who really seem to love the genre.
And Ruskies have bogatyrs and raiding cossacks. And Poles have Witcher. And various mongol hordes are basically perma adventurers.
maidenhaver mk3 wrote: December 3rd, 2025, 01:07
The admiration of pirates and bank robbers is American
srsly you guys
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Post by rusty_shackleford »

DemoGraph wrote: December 3rd, 2025, 11:00
Norfleet wrote: December 3rd, 2025, 00:54
I dunno, Japs seem to emulate that idea pretty well with the Ronin culture that characterizes their own RPGs, where you're essentially a masterless samurai doing exactly that. And it's not like Europs don't have the similar knight-errant that does the same thing, which is what much of fantasy RPG is based around. Europs don't seem to tackle that genre that often, though, unlike Americans, and even more so Japs, who really seem to love the genre.
And Ruskies have bogatyrs and raiding cossacks. And Poles have Witcher. And various mongol hordes are basically perma adventurers.
maidenhaver mk3 wrote: December 3rd, 2025, 01:07
The admiration of pirates and bank robbers is American
srsly you guys
Witcher was just a plagiarized Elric, and as everyone knows the British are a degenerate inbred off shoot of Americans.
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Post by WaterMage »

Much of the RPG development, from TT to CRPG is thanks to Americans.
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Post by rusty_shackleford »

@J1M I wrote a post but it got eaten because I was replying to a deleted post
TL;DR: Ronin exist because they lack a master, not because they are their own masters. The only thing close to an American Gunslinger (that I can think of right now) is, ironically, the Chinese Xia. I went over it in a post somewhere prior
https://grokipedia.com/page/Youxia
Youxia (Chinese: 遊俠; pinyin: yóuxiá; lit. 'wandering chivalrous person'), known in English as knights-errant, were itinerant warriors in ancient China who roamed the countryside to enforce personal codes of justice, protect the vulnerable from oppression, and punish wrongdoers through superior martial skills and individual resolve, frequently bypassing or challenging imperial bureaucracy.[1][2] These figures embodied core virtues such as yi (righteousness), bravery in combat, loyalty to comrades, and a disdain for corrupt officials, often prioritizing moral imperatives over legal constraints.
Last edited by rusty_shackleford on December 3rd, 2025, 12:43, edited 1 time in total.
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Post by rusty_shackleford »

Also I typically don't respond/mention deleted posts but I already wrote it out so I wanted to post it anyways sorry @J1M
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Post by Tangerine »

Japan's RPG culture started with them copying D&D.
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Post by WhiteShark »

rusty_shackleford wrote: December 3rd, 2025, 12:41
The only thing close to an American Gunslinger (that I can think of right now) is, ironically, the Chinese Xia. I went over it in a post somewhere prior
https://grokipedia.com/page/Youxia
Youxia (Chinese: 遊俠; pinyin: yóuxiá; lit. 'wandering chivalrous person'), known in English as knights-errant,
So what about the knight-errant? Is that not similar?
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Post by rusty_shackleford »

WhiteShark wrote: December 3rd, 2025, 13:11
rusty_shackleford wrote: December 3rd, 2025, 12:41
The only thing close to an American Gunslinger (that I can think of right now) is, ironically, the Chinese Xia. I went over it in a post somewhere prior
https://grokipedia.com/page/Youxia
Youxia (Chinese: 遊俠; pinyin: yóuxiá; lit. 'wandering chivalrous person'), known in English as knights-errant,
So what about the knight-errant? Is that not similar?
It's on the page:
The archetype of the youxia, as a wandering martial figure who upholds justice through personal intervention, parallels the European knight-errant depicted in medieval chivalric literature, where such heroes traversed lands to defend the weak and rectify wrongs, often unbound by direct lordly command in their quests.[6] This equivalence is reflected in common translations of youxia as "knight-errant," emphasizing their shared freelance vigilantism against oppression.[37] However, knight-errants typically derived from aristocratic classes with formalized codes of chivalry tied to Christian feudalism, whereas youxia arose from diverse, often lower social origins and prioritized unmediated ethical action over institutional loyalty.[8]
They made a documentary about this
Image
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Post by Atlantico »

*ding*
What also describes the idea of "American culture"

That's 500 for player one!
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Post by rusty_shackleford »

Atlantico wrote: December 3rd, 2025, 15:15
*ding*
What also describes the idea of "American culture"

That's 500 for player one!
I already explained why ronin is not the same concept, neither are knights-errant.

This all ties back into original RPGs giving out XP by gold, by the way.
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Post by Tinky Winky »

DemoGraph wrote: December 3rd, 2025, 00:20
Eurasians generally think that mercenaries and pest control professions like ratcatchers are lower caste, because localized law enforcement is more preferable and nobody likes filth.
Fake news
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Post by Tinky Winky »

This thread is a bait btw, do not engage and do not redeem.
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Post by J1M »

rusty_shackleford wrote: December 3rd, 2025, 12:41
@J1M I wrote a post but it got eaten because I was replying to a deleted post
TL;DR: Ronin exist because they lack a master, not because they are their own masters. The only thing close to an American Gunslinger (that I can think of right now) is, ironically, the Chinese Xia. I went over it in a post somewhere prior
https://grokipedia.com/page/Youxia
Youxia (Chinese: 遊俠; pinyin: yóuxiá; lit. 'wandering chivalrous person'), known in English as knights-errant, were itinerant warriors in ancient China who roamed the countryside to enforce personal codes of justice, protect the vulnerable from oppression, and punish wrongdoers through superior martial skills and individual resolve, frequently bypassing or challenging imperial bureaucracy.[1][2] These figures embodied core virtues such as yi (righteousness), bravery in combat, loyalty to comrades, and a disdain for corrupt officials, often prioritizing moral imperatives over legal constraints.
Perhaps my perspective is too rock, flag, and eagle, but my impression was that functionally the Ronin was a travelling righter of wrongs. Is that a misunderstanding or do you think the way that the Ronin obtained independence is that important?
Last edited by J1M on December 4th, 2025, 17:22, edited 1 time in total.
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Post by maidenhaver mk3 »

Both england and japan had folk heroes who wandered around doing stuff from robbing and thuggery, to helping damsels and peasants. You don't need to look at samurais to find mendicant monks and vagabonds doing these things.
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Post by Atlantico »

rusty_shackleford wrote: December 3rd, 2025, 15:18
Atlantico wrote: December 3rd, 2025, 15:15
*ding*
What also describes the idea of "American culture"

That's 500 for player one!
I already explained why ronin is not the same concept, neither are knights-errant.

This all ties back into original RPGs giving out XP by gold, by the way.
Denial,
anger,
bargaining, <-------- You are here!
acceptance

You. Have. No. Culture. :knight-cross: