Started playing this today and I'm having a blast. Maybe it's the honeymoon and I'll hate it in a few more hours but right now this is SUPER FUN. Just defeated a guy who stomped me on the previous game with an epic comeback at 1 HP. Since the game is dirt cheap, I recommend you ******* give it a try.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Mechabellum - TBS PvP Mecha Battler with lots of stats
-
Decline
- Posts: 1648
- Joined: Mar 29, '23
- Location: a tiny world with some very archaic preconceptions
-
Geolocation
I have been playing this on and off since early 2023.
It's a good TvT battle simulator but as usual with RTS some design decisions are just bizarre.
* The AI is very simplistic. It simply targets the closest enemy. I completely disagree with that, it should target the most likely target a human would also chose.
* The turn timers are horribly short and worse, they do not scale with the game. You have the same amount of time doing your first turn than your tenth. Often I don't even manage to click all the units I want to upgrade in the short amount of time given to me. The timer definitely needs scale with the turn.
* There is no controller support. However the game is dead simple to operate, so it is no problem on the steam deck.
It's a good TvT battle simulator but as usual with RTS some design decisions are just bizarre.
* The AI is very simplistic. It simply targets the closest enemy. I completely disagree with that, it should target the most likely target a human would also chose.
* The turn timers are horribly short and worse, they do not scale with the game. You have the same amount of time doing your first turn than your tenth. Often I don't even manage to click all the units I want to upgrade in the short amount of time given to me. The timer definitely needs scale with the turn.
* There is no controller support. However the game is dead simple to operate, so it is no problem on the steam deck.

HORAY! A week after starting out I reached the 1000 MMR mark. That's pretty nice considering the steep learning curve and the fact that the top 200 players MMR ranges from 1600s to 2100s, making me a solid above average player. But you know what's more important than MMR in an obscure indie early access game? CPU UNDERVOLTING.
Yes, that's not a typo. I had issues with my PC hard crashing while playing this game. Naturally I blamed unity being a piece of ****, but eventually I had to accept that a black screen of death is not something simple poor programing can do. After briefly suspecting AMD drivers and/or my video card I remembered that way back in the day when I built this PC I followed some solid Jewtube advice on how cool it was to undervolt Ryzen CPUs for drastically reduced temperatures. Well, my initial issues with the undervolt SEEMED to have been solved almost a year ago. Until Mechabellum came along and proceeded to "break" my previous undervolting parameters.
It's funny how this thing works, my undervolt was stress tested multiple times and passed all tests with flying colors. Until that one game came along and ****** things up. The moral of the story is simple: don't undervolt. YES, it's cool for nerds to see a bunch of computer related numbers going up/down BUT AT WHAT COST?! Months down the line you're gonna forget about this whole undervolting thing, it will bite you in the *** and you're gonna spend a few days looking into different solutions for the problem.
TL;DR: DON'T UNDERVOLT YOUR CPU. Also, Mechabellum is HQ and you should try it.
Last edited by Eyestabber on May 26th, 2024, 15:21, edited 1 time in total.
Got back into the game after a long break. 5 seasons worth of break and learned the hard way it moved on without me. I was getting pwn3d left and right, with my MMR dropping 450 points bellow what it used to be. Now I managed to crawl back to 1k, which is very mediocre BUT I'm no longer competing in the ******* special Olympics. The new units are mostly really cool, but there's nothing too out there in terms of design. In fact, the game is earning a reputation for being a sort of sci-fi "greatest hits". We have Starcraft 2 Banshees, Thors, Mammoth Tanks from C&C etc. The game also feels much better balanced this time around, with every unit feeling viable and no unit standing out like * cof cof * Stormcallers used to. I remember having debates with tards on the official tranniecord and being told I was simply bad for thinking SC were overpowered. Then the devs giga nerfed callers and all people with common sense were left vindicated. You people should give the game a try if you still haven't.
Got my first ragequitter today. He made me wait the full D/C time to collect my MMR. Turns out people don't appreciate when they heavily invest into Fangs and then you drop some Vulcans and set all his investments on fire. We need a drug-style PSA: "carry fangs, not even once". But good on him for showing me the power of carry arclights, he was SMASHING my Mustangs and completely shut down my initial idea of carrying them. Anyway, great game.
You do not have the required permissions to view the files attached to this post.
