We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Alternate Wyll Revamped 2.4 β€” Baldur's Gate 3

Looking for the download?
This mod's files are on ModHQ.
Go to mod page
Share things you've made or found for games here.

Moderator: Mod Janitor

Ignore Topic
User avatar
Tipfy
Posts: 374
Joined: Nov 16, '23

Geolocation

Post by Tipfy »

orinEsque wrote: ↑ December 15th, 2023, 18:32
I can use other race heads, as long as its Normal Male (and not male strong).
Here are some non-human that look ok as base ? I personally favorite the drow or halfelin (with a thiner nose)
β–Ί Show Spoiler
Last edited by Tipfy on December 15th, 2023, 18:53, edited 2 times in total.
We are the servants of ModHQ, weilders of the modding tools, the woke mind virus will not avail you, HR fodders !
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

as much as i'm in love with everyone favorite half-elf head 5, we need to use something else :c half-elf head 2 looks promising enough
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

CheesusCrust wrote: ↑ December 15th, 2023, 19:20
as much as i'm in love with everyone favorite half-elf head 5, we need to use something else :c half-elf head 2 looks promising enough
half-elf head 5 unanimously best looking head in the game. Anyhow I'll see what I can whip up.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
rusty_shackleford
Site Admin
Posts: 45449
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

disgusting miscegenation elfs should be purged
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

orinEsque wrote: ↑ December 15th, 2023, 19:24
half-elf head 5 unanimously best looking head in the game.
i know 😭 and it's been overused in various presets mods so much it's too recognizable now 😒
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

rusty_shackleford wrote: ↑ December 15th, 2023, 19:25
disgusting miscegenation elfs should be purged
You're just jealous.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
SoLong
Posts: 1291
Joined: Oct 7, '23

Geolocation

Post by SoLong »

rusty_shackleford wrote: ↑ December 15th, 2023, 19:25
disgusting miscegenation elfs should be purged
Sigh. Lorewise this could be such good material for a potential conflict where humans and elves can agree on an issue.

But nope, in PC fantasy New York the fact that one species outlives another by ******* centuries has no social, financial or personal implications what so ******* ever.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
rusty_shackleford
Site Admin
Posts: 45449
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Elves, with their ageless grace, they say. Yet, mark my words, it's naught but the Gods' mercy, granting them endless days. For in one human lifetime, we forge destinies and empires, while they, with all their years, barely manage to leave a whisper in the annals of time.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
SoLong
Posts: 1291
Joined: Oct 7, '23

Geolocation

Post by SoLong »

rusty_shackleford wrote: ↑ December 15th, 2023, 20:21
Elves, with their ageless grace, they say. Yet, mark my words, it's naught but the Gods' mercy, granting them endless days. For in one human lifetime, we forge destinies and empires, while they, with all their years, barely manage to leave a whisper in the annals of time.
Exactly my point. Elves would, in theory, be the leaders of any culture or organization based on seniority and experience by virtue of their vastly increased lifespan.

Yet storytelling has been degraded to the point that they're essentially just pretty humans who live long and have pointy ears.

It's why I hate it when monstrous races (like orcs/half-orcs) become playable. Because they invariably just become humans with a funny skin tone and dental problems. Anything else would make game journos and race grifters **** their pants.

I dread the day illithids become a playable race. Can you imagine?

UwU Thawt bwain eating thing was juwst a cuwtuwaw phase, we'we aww good now awnd suwvive off donated bodies awnd soy buwgews. UwU
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

SoLong wrote: ↑ December 15th, 2023, 20:33
UwU Thawt bwain eating thing was juwst a cuwtuwaw phase, we'we aww good now awnd suwvive off donated bodies awnd soy buwgews. UwU
*insert my little pony intro here*
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

PixiGreen wrote: ↑ December 15th, 2023, 14:55
Love this hair too! I mean, the idea of hiding his bad eye. The softer colours also suit him. I am almost ready to romance Wyll!
One very nitpicking thing about sending stone eye: it should not be blue at all. Wyll says it's made of bloodstone. Bloodstone is not blue. Just saying.

By the way, for those who want also a different voice for Wyll. It exists now! Here: https://www.nexusmods.com/baldursgate3/ ... ?tab=files Download before Nexus took it off!

(Or is it made by you, orinEsque, and I am pricing to the choir?)
No it isn't mine. Def don't want to steal credit from other :D.
Last edited by orinEsque on December 16th, 2023, 05:00, edited 2 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Beagle Appreciator
Posts: 14
Joined: Dec 15, '23

Geolocation

Post by Beagle Appreciator »

I have just about every BG3 mod from this site and some basic UI mods installed so I think there are some incompatibility issues. Wyll is black in the Charactor creator except his portrait. I have also loaded some old saves and he is unchanged. C:\Users\"Username"\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\modsettings.lsx does not have "Alternate_Wyll_Revamped" in it. nor anything else mod related. I am on linux and that is probably 95% of the problem!
Image
Last edited by Beagle Appreciator on December 16th, 2023, 07:40, edited 3 times in total.
User avatar
Calumininium
Posts: 57
Joined: Sep 19, '23

Geolocation

Post by Calumininium »

CheesusCrust wrote: ↑ December 15th, 2023, 10:37
orinEsque wrote: ↑ December 14th, 2023, 23:01
I am taking suggestions, but not from these men who only want a strong male chad.
idk if that counts as a suggestion, but i was experimenting in cc and gave him hairs from a mod. makes me now think he's trying to hide his sending stone eye πŸ‘€

Image

Image
What's the armor ? looks dope !
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Calumininium wrote: ↑ December 16th, 2023, 07:55
What's the armor ? looks dope !
answered in your pm c:
User avatar
Kalin
Posts: 109
Joined: Feb 10, '23

Geolocation

Post by Kalin »

Yeah looks real dope

Image
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Beagle Appreciator wrote: ↑ December 16th, 2023, 06:39
C:\Users\"Username"\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\modsettings.lsx does not have "Alternate_Wyll_Revamped" in it. nor anything else mod related.
Well that's your primary issue. Only the parts of your mods that is considered an "override" will show up and nothing else.
You are either going to:
1. Edit the modsettings.lsx manually.
2. Get mod manager compatible with linux that does it for you.
3. Install bg3 mod manager with wine. (I can imagine some installation hurdles there already.)

You can try using my bare minimum modsettings.lsx with Alternate Wyll: https://f.rpghq.org/L6Zk0rjdADSZ.lsx?n=modsettings.lsx

Note: it's an xml file. if you want to add the rest of the mods you have to follow the same pattern as in the lsx file. I assume you aren't a dumbass with pcs considering you use linux. so here's some tips to changing the lsx file (it's an xml file). The node tag for mod UUID is added after GustavDev for both ModOrder and ModuleShortDesc. FYI: You can find mod UUID inside the zip file of each mod. It's a file called info.json
Last edited by orinEsque on December 17th, 2023, 10:23, edited 2 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Ladies and gents if you can find me a hairstyle similar to these I would be very grateful. I will try and learn hair editing myself, but I've faced some difficulties so far, being new to blender and all. Every time I look for hairstyles i end up finding hoards of rather cheesy anime stuff.
β–Ί Show Spoiler
Last edited by orinEsque on December 16th, 2023, 21:51, edited 4 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Ty6
Posts: 317
Joined: Dec 6, '23
Gender: Helicopter

Geolocation

Post by Ty6 »

orinEsque wrote: ↑ December 16th, 2023, 21:48
Ladies and gents if you can find me a hairstyle similar to these I would be very grateful. I will try and learn hair editing myself, but I've faced some difficulties so far, being new to blender and all. Every time I look for hairstyles i end up finding hoards of rather cheesy anime stuff.
β–Ί Show Spoiler

One of these maybe?
Image

Image

https://www.nexusmods.com/baldursgate3/ ... mages&BH=0
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Those work :D. Lol top one got jesus vibes.
Last edited by orinEsque on December 16th, 2023, 22:00, edited 3 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Beagle Appreciator
Posts: 14
Joined: Dec 15, '23

Geolocation

Post by Beagle Appreciator »

orinEsque, I found a linux mod manager and it works for other mods, but I keep getting "We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the story from the main adventure." whenever I start a new game or load a save with this mod. There was a small patch recently. It has successfully modded Wyll though. Is this normal or a concern?
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Beagle Appreciator wrote: ↑ December 17th, 2023, 05:05
orinEsque, I found a linux mod manager and it works for other mods, but I keep getting "We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the story from the main adventure." whenever I start a new game or load a save with this mod. There was a small patch recently.
I have NoAlphabets, Wyll, and BBA installed and I do not get this message when I load a new game.
Is this normal or a concern?
Only if you care about your playtime counter. What this means it it sets your playtime to 0. it won't affect gameplay.

HOWEVER, you should not be seeing this when you load a save. You should see this when you start a new game, until larian decides to properly recognise and support mods.

I believe another mod may be causing an issue. or your scripT extender needs a reinstallation / update.
Last edited by orinEsque on December 17th, 2023, 10:24, edited 5 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Beagle Appreciator wrote: ↑ December 17th, 2023, 05:05
I keep getting "We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the story from the main adventure."
ain't that Mod Fixer related issue?
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

CheesusCrust wrote: ↑ December 17th, 2023, 10:40
Beagle Appreciator wrote: ↑ December 17th, 2023, 05:05
I keep getting "We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the story from the main adventure."
ain't that Mod Fixer related issue?
Could be. But Mod fixer hasn't needed an update in months. @Beagle Appreciator Have you installed Mod Fixer?
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Beagle Appreciator
Posts: 14
Joined: Dec 15, '23

Geolocation

Post by Beagle Appreciator »

orinEsque wrote: ↑ December 17th, 2023, 10:48
Could be. But Mod fixer hasn't needed an update in months. @Beagle Appreciator Have you installed Mod Fixer?
orinEsque wrote: ↑ December 17th, 2023, 08:41
or your scripT extender needs a reinstallation / update.
I have Mod Fixer but I don't have script extender I didn't know that was needed. Didn't see it in the install directions but lol maybe it is just required for modding in general as a pre-prerequisite.
Last edited by Beagle Appreciator on December 17th, 2023, 10:55, edited 1 time in total.
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Beagle Appreciator wrote: ↑ December 17th, 2023, 10:55
orinEsque wrote: ↑ December 17th, 2023, 10:48
Could be. But Mod fixer hasn't needed an update in months. @Beagle Appreciator Have you installed Mod Fixer?
orinEsque wrote: ↑ December 17th, 2023, 08:41
or your scripT extender needs a reinstallation / update.
I have Mod Fixer but I don't have script extender I didn't know that was needed. Didn't see it in the install directions but lol maybe it is just required for modding in general as a pre-prerequisite.
I don't think its needed for my mods, maybe for other ones you have
Last edited by orinEsque on December 17th, 2023, 10:57, edited 2 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Beagle Appreciator
Posts: 14
Joined: Dec 15, '23

Geolocation

Post by Beagle Appreciator »

orinEsque wrote: ↑ December 17th, 2023, 10:56
Beagle Appreciator wrote: ↑ December 17th, 2023, 10:55
orinEsque wrote: ↑ December 17th, 2023, 08:41
or your scripT extender needs a reinstallation / update.
Didn't see it in the install directions but lol maybe it is just required for modding in general as a pre-prerequisite.
I don't think its needed for my mods, maybe for other ones you have
Installing https://www.nexusmods.com/baldursgate3/mods/2172 didn't seem to make any difference and my mods previous to finding these banned mods didn't produce that error message.
Here are my mods as they stand now (I tried script extender both as a bin override and as an engine injection and since taking that screenshot moved beardedAylin after CCreator to no avail)
Image
Last edited by Beagle Appreciator on December 17th, 2023, 11:19, edited 2 times in total.
User avatar
Beagle Appreciator
Posts: 14
Joined: Dec 15, '23

Geolocation

Post by Beagle Appreciator »

Actually I just realized its only my old Save that shows that invalid story error. I made a new game progressed until beach saved and quit game and restarted bg3 and loaded that new save and no invalid story message. I have the script extender off and it for me is not needed. I have also tried turning of mod fixer and it appears to not be needed either.
Last edited by Beagle Appreciator on December 17th, 2023, 11:29, edited 3 times in total.
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Beagle Appreciator wrote: ↑ December 17th, 2023, 11:24
Actually I just realized its only my old Save that shows that invalid story error. I made a new game progressed until beach saved and quit game and restarted bg3 and loaded that new save and no invalid story message. I have the script extender off and it for me is not needed.
Perhaps your old save was done with a mod that you haven't installed. That message won't bug your game out, just reset the "play" time shown the next time you save.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Beagle Appreciator
Posts: 14
Joined: Dec 15, '23

Geolocation

Post by Beagle Appreciator »

orinEsque wrote: ↑ December 17th, 2023, 11:28
Beagle Appreciator wrote: ↑ December 17th, 2023, 11:24
Actually I just realized its only my old Save that shows that invalid story error. I made a new game progressed until beach saved and quit game and restarted bg3 and loaded that new save and no invalid story message. I have the script extender off and it for me is not needed. I have also tried turning of mod fixer and it appears to not be needed either.
Perhaps your old save was done with a mod that you haven't installed. That message won't bug your game out, just reset the "play" time shown the next time you save.
I have the same mods as before just new added. might be a combo of things like the last two game patches in between the start of that game/character and now. but yeah script extender and mod fixer appear to be unnecessary and the take away (if my opinion and experience is to be trusted idk) is to make a new game and then load a save in that one to test if mods are working (at least if that "invalid story" message has any useful purpose in that respect which at this point I am skeptical of)
Last edited by Beagle Appreciator on December 17th, 2023, 11:37, edited 3 times in total.
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

Beagle Appreciator wrote: ↑ December 17th, 2023, 11:33
orinEsque wrote: ↑ December 17th, 2023, 11:28
Beagle Appreciator wrote: ↑ December 17th, 2023, 11:24
Actually I just realized its only my old Save that shows that invalid story error. I made a new game progressed until beach saved and quit game and restarted bg3 and loaded that new save and no invalid story message. I have the script extender off and it for me is not needed. I have also tried turning of mod fixer and it appears to not be needed either.
Perhaps your old save was done with a mod that you haven't installed. That message won't bug your game out, just reset the "play" time shown the next time you save.
I have the same mods as before just new added. might be a combo of things like the last two game patches in between the start of that game/character and now. but yeah script extender and mod fixer appear to be unnecessary and the take away (if my opinion and experience is to be trusted idk) is to make a new game and then load a save in that one to test if mods are working (at least if that "invalid story" message has any useful purpose in that respect which at this point I am skeptical of)
Is it possible for you to disable the new mods one by one and check if its a specific one?
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.