We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Dragon Age™: The Veilguard is a Return To Form

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Shillitron wrote: November 1st, 2024, 02:58
RangerBoo wrote: November 1st, 2024, 00:18
they were able to recoup their losses and made somewhat of a profit that allowed them to warrant a DLC.
The DLC was planned a year before the game launched and was part of the preorder bonus.
Even if the game flopped they had to deliver that DLC - most people already paid for it.

Question is - do they make another? :pipe-hat:
I don't think so. Nobody even cares about starfailed, the only way they could get people to care is if they announce they ****** up and are doing a FO76-like partial remake.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

Wait until Elder Scrolls VI comes out.
It won't have this level of degeneracy preaching but it is very likely to have some prominent alphabet cringe, and, by the way, the game will be boring and look like 10 year old crap.
The controversy then will make this look like nothing, because the ******** fanboys will buy it and get angry at themselves.

The last Bethesda game I paid for was the original Skyrim back in 2012.
They'll never get a dime from me again.
Last edited by Rand on November 1st, 2024, 03:38, edited 2 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Rand wrote: November 1st, 2024, 03:37
Wait until Elder Scrolls VI comes out.
:waiting:
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

rusty_shackleford wrote: November 1st, 2024, 03:39
Rand wrote: November 1st, 2024, 03:37
Wait until Elder Scrolls VI comes out.
:waiting:
With any luck...
I hope Microsoft drowns Bethesda in the tub first.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
KOS-MOS
Posts: 836
Joined: Jul 9, '24
Location: Yuropistan
Gender: Watermelon

Geolocation

Post by KOS-MOS »

rusty_shackleford wrote: November 1st, 2024, 00:14
7Trickster wrote: November 1st, 2024, 00:11
Unfortunately the wokies got away with this one and Bioware will destroy Mass Effect next.

Around 60-70k players on Steam, mostly bought due to boredom, the IP name and to be frank a lot are ****-eaters.

Bioware and EA managed to squeeze every sale with paid reviews, censorship and a nice bait'n'switch : by the time you can refund the game (2 hours of play), you'll start seeing woke ****, the Qunari ***** and **** will be more in your face.Add to that a general dumb audience and there we go.

Won't be like Concord sadly.
60-70k is nowhere near good enough for how much this cost to make


really feel like people are overlooking that this is probably the most expensive 'RPG' ever made after CP2077
Because this Dragon Age looks so cheap, it’s hard to believe it cost so much money. At least CP2077 was technically impressive.
User avatar
cleansingcarnage
Posts: 159
Joined: Oct 25, '24

Geolocation

Post by cleansingcarnage »

Image
User avatar
KOS-MOS
Posts: 836
Joined: Jul 9, '24
Location: Yuropistan
Gender: Watermelon

Geolocation

Post by KOS-MOS »

Oh thank you, I didn't know it was already open. I'm downloading :D
User avatar
Envuen
Posts: 233
Joined: Jan 17, '24

Geolocation

Post by Envuen »

"Dragon Age: The Veilguard is not only pulling in strong player counts, but is actually the most popular singleplayer game under EA's label on the platform. Veilguard peaked at 70,414 concurrent users, behind Need For Speed Heat's 86,000, but beating Mass Effect Legendary Edition (59,817), Jedi Survivor (67,855), and Jedi Fallen Order (46,550)."

"Just a single hour after launch has seen Dragon Age The Veilguard shoot past the player peak for Inquisition by a whopping 500%. What’s more, those figures are continuing to rise, and at the time of writing they’re currently 733% higher than anything Dragon Age Inquisition has seen."

Googling "Veilguard EA Biggest Single Player" gives a dozen of copypaste articles. Reminds me of the "return to form" phrase from the reviews.

Horray for gaming journalism
User avatar
Zothique
Posts: 894
Joined: Jun 11, '24

Geolocation

Post by Zothique »

What's up with all the weird **** in this game, yall? I'm so out of the loop.
User avatar
cleansingcarnage
Posts: 159
Joined: Oct 25, '24

Geolocation

Post by cleansingcarnage »

Zothique wrote: November 1st, 2024, 05:29
What's up with all the weird **** in this game, yall? I'm so out of the loop.
C*nadian ****** made a $150+ million, narcissistic tumblr fanfic with Dragon Age branding. It's an absolute **** game, and exists only so they can make you do pushups for misgendering them.

That's about it.
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

rusty_shackleford wrote: November 1st, 2024, 00:14
7Trickster wrote: November 1st, 2024, 00:11
Unfortunately the wokies got away with this one and Bioware will destroy Mass Effect next.

Around 60-70k players on Steam, mostly bought due to boredom, the IP name and to be frank a lot are ****-eaters.

Bioware and EA managed to squeeze every sale with paid reviews, censorship and a nice bait'n'switch : by the time you can refund the game (2 hours of play), you'll start seeing woke ****, the Qunari ***** and **** will be more in your face.Add to that a general dumb audience and there we go.

Won't be like Concord sadly.
60-70k is nowhere near good enough for how much this cost to make


really feel like people are overlooking that this is probably the most expensive 'RPG' ever made after CP2077
KOS-MOS wrote: November 1st, 2024, 04:47
Because this Dragon Age looks so cheap, it’s hard to believe it cost so much money. At least CP2077 was technically impressive.
Compared to Starfailed, too.
Gunplay was good, AI was decent, graphics were excellent, and no load screens for most things across a huge city.
Last edited by Rand on November 1st, 2024, 05:37, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

Rand wrote: November 1st, 2024, 05:37
Compared to Starfailed, too.
Gunplay was good, AI was decent, graphics were excellent, and no load screens for most things across a huge city.
I think there is some understating about how disastrous the CP77 launch was. There were thousands of screenshots and videos of bugs of all kinds (from AI acting ********, to graphics spazzing out, to areas not loading in at all).
The 2.0 update that came 2-3 years later fixed a lot of it, sure, but the initial release nearly tanked CDPR and, honestly, they still haven't recovered all the goodwill they earned with the Witcher games. Embracing ESG didn't help either.
"Oh, it all makes sense now, brother."
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

logincrash wrote: November 1st, 2024, 05:42
Rand wrote: November 1st, 2024, 05:37
Compared to Starfailed, too.
Gunplay was good, AI was decent, graphics were excellent, and no load screens for most things across a huge city.
I think there is some understating about how disastrous the CP77 launch was. There were thousands of screenshots and videos of bugs of all kinds (from AI acting ********, to graphics spazzing out, to areas not loading in at all).
The 2.0 update that came 2-3 years later fixed a lot of it, sure, but the initial release nearly tanked CDPR and, honestly, they still haven't recovered all the goodwill they earned with the Witcher games. Embracing ESG didn't help either.
Oh, yeah. Released years too early. Reason was they had signed contracts to be available when the new consoles launched. Stupid AF, but the execs had locked it in and there would have been penalties for not meeting the contracted release date.

But CP2077 still mogs Bethesda and Bioware releases to this day.
Bethesda is also buggy as ****, but also sucks in other ways.
Bioware just makes ugly deranged ****.
Last edited by Rand on November 1st, 2024, 05:53, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

lmao, resetera convinced that chuds lost and it's a top seller because they didn't bother to actually check whether 70k concurrent users was a high figure or not

https://www.resetera.com/threads/dragon ... u.1024704/
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

rusty_shackleford wrote: November 1st, 2024, 05:53
lmao, resetera convinced that chuds lost and it's a top seller because they didn't bother to actually check whether 70k concurrent users was a high figure or not

https://www.resetera.com/threads/dragon ... u.1024704/
Resetera not only thinks Disco Elysium is an RPG, they think it's a top-tier one.
It's like watching someone eating an actual turd sandwich and claiming it tastes great and everyone should buy one.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

mass effect andromeda cost $100m to create
https://edmontonjournal.com/news/local- ... ax-credits

I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
Last edited by rusty_shackleford on November 1st, 2024, 06:17, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Yankee Zulu
Posts: 645
Joined: May 8, '24

Geolocation

Post by Yankee Zulu »

rusty I really dont understand why you are so upset about this game. Sure it has some bad parts in itbut otherwise its a good game.
User avatar
fkirenicus
Posts: 783
Joined: Feb 29, '24

Geolocation

Adventurer's Guild

Post by fkirenicus »

Yankee Zulu wrote: November 1st, 2024, 07:02
rusty I really dont understand why you are so upset about this game. Sure it has some bad parts in itbut otherwise its a good game.
Any game that not-so-subtly tells you to punish yourself if you "misgender" someone is not good. It's a political propaganda freakshow, worthy of the Chinese Cultural Revolution. And about as "inclusive" as that was.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

Yankee Zulu wrote: November 1st, 2024, 07:02
itbut otherwise its a good game
This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.

Are you a masochist?
User avatar
Yankee Zulu
Posts: 645
Joined: May 8, '24

Geolocation

Post by Yankee Zulu »

gerey wrote: November 1st, 2024, 07:35
Yankee Zulu wrote: November 1st, 2024, 07:02
itbut otherwise its a good game
This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.

Are you a masochist?
Why? This fits fine. You dont like being considered a cretin?
Im 100 sure you ******* would play this game and considered it great if not for the ****** **** in it.
User avatar
UltraFan123
Posts: 2647
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

gerey wrote: November 1st, 2024, 07:35
Yankee Zulu wrote: November 1st, 2024, 07:02
itbut otherwise its a good game
This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.

Are you a masochist?
Yeh, that's why I didn't even bother to react with a laughing emoji, that comment is basically just jester-farming
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Yankee Zulu wrote: November 1st, 2024, 07:48
gerey wrote: November 1st, 2024, 07:35
Yankee Zulu wrote: November 1st, 2024, 07:02
itbut otherwise its a good game
This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.

Are you a masochist?
Why? This fits fine. You dont like being considered a cretin?
Im 100 sure you ******* would play this game and considered it great if not for the ****** **** in it.
but the game isn't good tho
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
cleansingcarnage
Posts: 159
Joined: Oct 25, '24

Geolocation

Post by cleansingcarnage »

Yankee Zulu wrote: November 1st, 2024, 07:48
Why? This fits fine. You dont like being considered a cretin?
Im 100 sure you ******* would play this game and considered it great if not for the ****** **** in it.
It's FFXIII with a Pixar script about loving yourself and without a single straight White man or attractive White woman. It's the kind of thing that can only be made by a mind that had spent years scamming mentally ill people out of their money with mobile Sims game assets, took a break somewhere to cut its **** off, and then decided to make a fantasy game for children and *******. The ***** nature can't be extricated from it; it is spiritually homosexual, and anyone who could find genuine enjoyment in it is that as well as brain dead.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

rusty_shackleford wrote: November 1st, 2024, 06:14
mass effect andromeda cost $100m to create
https://edmontonjournal.com/news/local- ... ax-credits

I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
Average salary of a Canadian game developer is $120,000, though until someone trawls through the credits to see just how many of the devs were in Canada/US/EU, and how much of the game was contracted to **** sweatshops, we won't know the approximate cost of the project. It's going to be difficult to pin down the approximate number of people that have worked on it regardless, due to how long it's been in dev hell, and how many times the project was restarted.

Would the assumption of cca. 200 people working on it at its peak be too much? Also working with the assumption that the project ramped up over the years, doing some quick and dirty math - assuming that each year 22,22 devs were added to the project, for a total of 200 in the 9th year of development, and multiplying the number of devs for each year with 120,000, we arrive at a total of around $120 million for just the wages alone, though I imagine the cost was much higher, entirely dependent on when the project entered full production.

EDIT: if we assume that each non-EA store takes a 30% cut (not sure about the MS one, I know both Valve and Sony take a 30% cut), and distribute 10% of sales to the EA store, 40% to the Steam store, and 25% to Sony and MS stores respectively, out of those $120 million they need to sell, at least 32,400,000 would be eaten up by the store owners, thus meaning that BioWare needs to sell $150 million worth of copies just to break even, which is cca. 2 million copies at full price.

And that's ignoring all the other costs they would have incurred over a 9-year dev cycle.

I'm still mad the game had 70,000 concurrent players and might break 100,000.
Last edited by gerey on November 1st, 2024, 08:29, edited 2 times in total.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

gerey wrote: November 1st, 2024, 08:18
rusty_shackleford wrote: November 1st, 2024, 06:14
mass effect andromeda cost $100m to create
https://edmontonjournal.com/news/local- ... ax-credits

I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
Average salary of a Canadian game developer is $120,000, though until someone trawls through the credits to see just how many of the devs were in Canada/US/EU, and how much of the game was contracted to **** sweatshops, we won't know the approximate cost of the project. It's going to be difficult to pin down the approximate number of people that have worked on it regardless, due to how long it's been in dev hell, and how many times the project was restarted.

Would the assumption of cca. 200 people working on it at its peak be too much? Also working with the assumption that the project ramped up over the years, doing some quick and dirty math - assuming that each year 22,22 devs were added to the project, for a total of 200 in the 9th year of development, and multiplying the number of devs for each year with 120,000, we arrive at a total of around $120 million for just the wages alone, though I imagine the cost was much higher, entirely dependent on when the project entered full production.
bioware employs like 500 people
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

rusty_shackleford wrote: October 30th, 2024, 09:52
gerey wrote: October 30th, 2024, 09:51
inb4 "it's because the devs are woke" - they can fire the woke devs and hire ones that won't make woke slop.
Have you tried firing an employee in a western country lately by chance?
It's probably easier and costs less to spin a developer off into its own studio and let it fail than actually try to fire people.
bioware is being sued by people they fired btw
the reason being, they were fired without cause, because you aren't allowed to just fire people in western countries

https://www.ign.com/articles/seven-form ... -severance
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Griffin
Posts: 112
Joined: Feb 6, '23

Geolocation

Post by Griffin »

I was hoping Concord and Forspoken caliber bombs but seems like it's not as disastrous launch as those were, but at least it's not Yuge success either. Saw claim elsewhere that Steam has been deleting negative reviews, wouldn't be surprising.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Griffin wrote: November 1st, 2024, 08:28
but at least it's not Yuge success either.
It's not any type of success, this is a probable studio destroying flop.


I'm doubtful of what kind of tail this will actually have and whether the weekend bump will actually push it up that much higher.
Last edited by rusty_shackleford on November 1st, 2024, 08:35, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
RangerBoo
Posts: 1179
Joined: Aug 3, '23
Location: West Coast of the US
Gender: Watermelon

Geolocation

Post by RangerBoo »

Griffin wrote: November 1st, 2024, 08:28
I was hoping Concord and Forspoken caliber bombs but seems like it's not as disastrous launch as those were, but at least it's not Yuge success either. Saw claim elsewhere that Steam has been deleting negative reviews, wouldn't be surprising.
They are. I remember that they did this with both Fallout 4 and Starfield. Steam review scores can be easily manipulated. What won't lie is the sales numbers and player count. Those will be an indication if the game does well or not.
"Some ideas are so stupid that only an intellectual would believe them." ~ George Orwell
"Every communist is really a capitalist without any cash in his pockets." ~ Archbishop Fulton J. Sheen
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

rusty_shackleford wrote: November 1st, 2024, 08:21
bioware employs like 500 people
I was working under the assumption that not everyone was working on the project, though I'd really like to see the breakdown of the various departments, like HR, finances et al.