I don't think so. Nobody even cares about starfailed, the only way they could get people to care is if they announce they ****** up and are doing a FO76-like partial remake.Shillitron wrote: ↑ November 1st, 2024, 02:58The DLC was planned a year before the game launched and was part of the preorder bonus.RangerBoo wrote: ↑ November 1st, 2024, 00:18they were able to recoup their losses and made somewhat of a profit that allowed them to warrant a DLC.
Even if the game flopped they had to deliver that DLC - most people already paid for it.
Question is - do they make another?![]()
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Dragon Age™: The Veilguard is a Return To Form
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Wait until Elder Scrolls VI comes out.
It won't have this level of degeneracy preaching but it is very likely to have some prominent alphabet cringe, and, by the way, the game will be boring and look like 10 year old crap.
The controversy then will make this look like nothing, because the ******** fanboys will buy it and get angry at themselves.
The last Bethesda game I paid for was the original Skyrim back in 2012.
They'll never get a dime from me again.
It won't have this level of degeneracy preaching but it is very likely to have some prominent alphabet cringe, and, by the way, the game will be boring and look like 10 year old crap.
The controversy then will make this look like nothing, because the ******** fanboys will buy it and get angry at themselves.
The last Bethesda game I paid for was the original Skyrim back in 2012.
They'll never get a dime from me again.
Last edited by Rand on November 1st, 2024, 03:38, edited 2 times in total.
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With any luck...
I hope Microsoft drowns Bethesda in the tub first.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Because this Dragon Age looks so cheap, it’s hard to believe it cost so much money. At least CP2077 was technically impressive.rusty_shackleford wrote: ↑ November 1st, 2024, 00:1460-70k is nowhere near good enough for how much this cost to make7Trickster wrote: ↑ November 1st, 2024, 00:11Unfortunately the wokies got away with this one and Bioware will destroy Mass Effect next.
Around 60-70k players on Steam, mostly bought due to boredom, the IP name and to be frank a lot are ****-eaters.
Bioware and EA managed to squeeze every sale with paid reviews, censorship and a nice bait'n'switch : by the time you can refund the game (2 hours of play), you'll start seeing woke ****, the Qunari ***** and **** will be more in your face.Add to that a general dumb audience and there we go.
Won't be like Concord sadly.
really feel like people are overlooking that this is probably the most expensive 'RPG' ever made after CP2077
Oh thank you, I didn't know it was already open. I'm downloading
"Dragon Age: The Veilguard is not only pulling in strong player counts, but is actually the most popular singleplayer game under EA's label on the platform. Veilguard peaked at 70,414 concurrent users, behind Need For Speed Heat's 86,000, but beating Mass Effect Legendary Edition (59,817), Jedi Survivor (67,855), and Jedi Fallen Order (46,550)."
"Just a single hour after launch has seen Dragon Age The Veilguard shoot past the player peak for Inquisition by a whopping 500%. What’s more, those figures are continuing to rise, and at the time of writing they’re currently 733% higher than anything Dragon Age Inquisition has seen."
Googling "Veilguard EA Biggest Single Player" gives a dozen of copypaste articles. Reminds me of the "return to form" phrase from the reviews.
Horray for gaming journalism
"Just a single hour after launch has seen Dragon Age The Veilguard shoot past the player peak for Inquisition by a whopping 500%. What’s more, those figures are continuing to rise, and at the time of writing they’re currently 733% higher than anything Dragon Age Inquisition has seen."
Googling "Veilguard EA Biggest Single Player" gives a dozen of copypaste articles. Reminds me of the "return to form" phrase from the reviews.
Horray for gaming journalism
What's up with all the weird **** in this game, yall? I'm so out of the loop.
C*nadian ****** made a $150+ million, narcissistic tumblr fanfic with Dragon Age branding. It's an absolute **** game, and exists only so they can make you do pushups for misgendering them.Zothique wrote: ↑ November 1st, 2024, 05:29What's up with all the weird **** in this game, yall? I'm so out of the loop.
That's about it.
rusty_shackleford wrote: ↑ November 1st, 2024, 00:1460-70k is nowhere near good enough for how much this cost to make7Trickster wrote: ↑ November 1st, 2024, 00:11Unfortunately the wokies got away with this one and Bioware will destroy Mass Effect next.
Around 60-70k players on Steam, mostly bought due to boredom, the IP name and to be frank a lot are ****-eaters.
Bioware and EA managed to squeeze every sale with paid reviews, censorship and a nice bait'n'switch : by the time you can refund the game (2 hours of play), you'll start seeing woke ****, the Qunari ***** and **** will be more in your face.Add to that a general dumb audience and there we go.
Won't be like Concord sadly.
really feel like people are overlooking that this is probably the most expensive 'RPG' ever made after CP2077
Compared to Starfailed, too.KOS-MOS wrote: ↑ November 1st, 2024, 04:47Because this Dragon Age looks so cheap, it’s hard to believe it cost so much money. At least CP2077 was technically impressive.
Gunplay was good, AI was decent, graphics were excellent, and no load screens for most things across a huge city.
Last edited by Rand on November 1st, 2024, 05:37, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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logincrash
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I think there is some understating about how disastrous the CP77 launch was. There were thousands of screenshots and videos of bugs of all kinds (from AI acting ********, to graphics spazzing out, to areas not loading in at all).Rand wrote: ↑ November 1st, 2024, 05:37Compared to Starfailed, too.
Gunplay was good, AI was decent, graphics were excellent, and no load screens for most things across a huge city.
The 2.0 update that came 2-3 years later fixed a lot of it, sure, but the initial release nearly tanked CDPR and, honestly, they still haven't recovered all the goodwill they earned with the Witcher games. Embracing ESG didn't help either.
"Oh, it all makes sense now, brother."
Oh, yeah. Released years too early. Reason was they had signed contracts to be available when the new consoles launched. Stupid AF, but the execs had locked it in and there would have been penalties for not meeting the contracted release date.logincrash wrote: ↑ November 1st, 2024, 05:42I think there is some understating about how disastrous the CP77 launch was. There were thousands of screenshots and videos of bugs of all kinds (from AI acting ********, to graphics spazzing out, to areas not loading in at all).Rand wrote: ↑ November 1st, 2024, 05:37Compared to Starfailed, too.
Gunplay was good, AI was decent, graphics were excellent, and no load screens for most things across a huge city.
The 2.0 update that came 2-3 years later fixed a lot of it, sure, but the initial release nearly tanked CDPR and, honestly, they still haven't recovered all the goodwill they earned with the Witcher games. Embracing ESG didn't help either.
But CP2077 still mogs Bethesda and Bioware releases to this day.
Bethesda is also buggy as ****, but also sucks in other ways.
Bioware just makes ugly deranged ****.
Last edited by Rand on November 1st, 2024, 05:53, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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rusty_shackleford
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lmao, resetera convinced that chuds lost and it's a top seller because they didn't bother to actually check whether 70k concurrent users was a high figure or not
https://www.resetera.com/threads/dragon ... u.1024704/
https://www.resetera.com/threads/dragon ... u.1024704/
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Resetera not only thinks Disco Elysium is an RPG, they think it's a top-tier one.rusty_shackleford wrote: ↑ November 1st, 2024, 05:53lmao, resetera convinced that chuds lost and it's a top seller because they didn't bother to actually check whether 70k concurrent users was a high figure or not
https://www.resetera.com/threads/dragon ... u.1024704/
It's like watching someone eating an actual turd sandwich and claiming it tastes great and everyone should buy one.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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mass effect andromeda cost $100m to create
https://edmontonjournal.com/news/local- ... ax-credits
I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
https://edmontonjournal.com/news/local- ... ax-credits
I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
Last edited by rusty_shackleford on November 1st, 2024, 06:17, edited 1 time in total.
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rusty I really dont understand why you are so upset about this game. Sure it has some bad parts in itbut otherwise its a good game.
Any game that not-so-subtly tells you to punish yourself if you "misgender" someone is not good. It's a political propaganda freakshow, worthy of the Chinese Cultural Revolution. And about as "inclusive" as that was.Yankee Zulu wrote: ↑ November 1st, 2024, 07:02rusty I really dont understand why you are so upset about this game. Sure it has some bad parts in itbut otherwise its a good game.
This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.
Are you a masochist?
Why? This fits fine. You dont like being considered a cretin?gerey wrote: ↑ November 1st, 2024, 07:35This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.
Are you a masochist?
Im 100 sure you ******* would play this game and considered it great if not for the ****** **** in it.
Yeh, that's why I didn't even bother to react with a laughing emoji, that comment is basically just jester-farminggerey wrote: ↑ November 1st, 2024, 07:35This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.
Are you a masochist?
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but the game isn't good thoYankee Zulu wrote: ↑ November 1st, 2024, 07:48Why? This fits fine. You dont like being considered a cretin?gerey wrote: ↑ November 1st, 2024, 07:35This isn't even trolling, this is just saying something ******** in hopes someone calls you a cretin.
Are you a masochist?
Im 100 sure you ******* would play this game and considered it great if not for the ****** **** in it.
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It's FFXIII with a Pixar script about loving yourself and without a single straight White man or attractive White woman. It's the kind of thing that can only be made by a mind that had spent years scamming mentally ill people out of their money with mobile Sims game assets, took a break somewhere to cut its **** off, and then decided to make a fantasy game for children and *******. The ***** nature can't be extricated from it; it is spiritually homosexual, and anyone who could find genuine enjoyment in it is that as well as brain dead.Yankee Zulu wrote: ↑ November 1st, 2024, 07:48Why? This fits fine. You dont like being considered a cretin?
Im 100 sure you ******* would play this game and considered it great if not for the ****** **** in it.
Average salary of a Canadian game developer is $120,000, though until someone trawls through the credits to see just how many of the devs were in Canada/US/EU, and how much of the game was contracted to **** sweatshops, we won't know the approximate cost of the project. It's going to be difficult to pin down the approximate number of people that have worked on it regardless, due to how long it's been in dev hell, and how many times the project was restarted.rusty_shackleford wrote: ↑ November 1st, 2024, 06:14mass effect andromeda cost $100m to create
https://edmontonjournal.com/news/local- ... ax-credits
I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
Would the assumption of cca. 200 people working on it at its peak be too much? Also working with the assumption that the project ramped up over the years, doing some quick and dirty math - assuming that each year 22,22 devs were added to the project, for a total of 200 in the 9th year of development, and multiplying the number of devs for each year with 120,000, we arrive at a total of around $120 million for just the wages alone, though I imagine the cost was much higher, entirely dependent on when the project entered full production.
EDIT: if we assume that each non-EA store takes a 30% cut (not sure about the MS one, I know both Valve and Sony take a 30% cut), and distribute 10% of sales to the EA store, 40% to the Steam store, and 25% to Sony and MS stores respectively, out of those $120 million they need to sell, at least 32,400,000 would be eaten up by the store owners, thus meaning that BioWare needs to sell $150 million worth of copies just to break even, which is cca. 2 million copies at full price.
And that's ignoring all the other costs they would have incurred over a 9-year dev cycle.
I'm still mad the game had 70,000 concurrent players and might break 100,000.
Last edited by gerey on November 1st, 2024, 08:29, edited 2 times in total.
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bioware employs like 500 peoplegerey wrote: ↑ November 1st, 2024, 08:18Average salary of a Canadian game developer is $120,000, though until someone trawls through the credits to see just how many of the devs were in Canada/US/EU, and how much of the game was contracted to **** sweatshops, we won't know the approximate cost of the project. It's going to be difficult to pin down the approximate number of people that have worked on it regardless, due to how long it's been in dev hell, and how many times the project was restarted.rusty_shackleford wrote: ↑ November 1st, 2024, 06:14mass effect andromeda cost $100m to create
https://edmontonjournal.com/news/local- ... ax-credits
I'm pretty sure those are monopoly canadian dollars, but still. I don't see any way the total development cost with marketing is below $200m. MEA was in full production for less than 3 years, with a total dev cycle of 5 years. Veilguard is basically that x 2.
Would the assumption of cca. 200 people working on it at its peak be too much? Also working with the assumption that the project ramped up over the years, doing some quick and dirty math - assuming that each year 22,22 devs were added to the project, for a total of 200 in the 9th year of development, and multiplying the number of devs for each year with 120,000, we arrive at a total of around $120 million for just the wages alone, though I imagine the cost was much higher, entirely dependent on when the project entered full production.
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bioware is being sued by people they fired btwrusty_shackleford wrote: ↑ October 30th, 2024, 09:52Have you tried firing an employee in a western country lately by chance?gerey wrote: ↑ October 30th, 2024, 09:51inb4 "it's because the devs are woke" - they can fire the woke devs and hire ones that won't make woke slop.
It's probably easier and costs less to spin a developer off into its own studio and let it fail than actually try to fire people.
the reason being, they were fired without cause, because you aren't allowed to just fire people in western countries
https://www.ign.com/articles/seven-form ... -severance
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I was hoping Concord and Forspoken caliber bombs but seems like it's not as disastrous launch as those were, but at least it's not Yuge success either. Saw claim elsewhere that Steam has been deleting negative reviews, wouldn't be surprising.
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It's not any type of success, this is a probable studio destroying flop.
I'm doubtful of what kind of tail this will actually have and whether the weekend bump will actually push it up that much higher.
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They are. I remember that they did this with both Fallout 4 and Starfield. Steam review scores can be easily manipulated. What won't lie is the sales numbers and player count. Those will be an indication if the game does well or not.Griffin wrote: ↑ November 1st, 2024, 08:28I was hoping Concord and Forspoken caliber bombs but seems like it's not as disastrous launch as those were, but at least it's not Yuge success either. Saw claim elsewhere that Steam has been deleting negative reviews, wouldn't be surprising.
"Some ideas are so stupid that only an intellectual would believe them." ~ George Orwell
"Every communist is really a capitalist without any cash in his pockets." ~ Archbishop Fulton J. Sheen
"Every communist is really a capitalist without any cash in his pockets." ~ Archbishop Fulton J. Sheen
I was working under the assumption that not everyone was working on the project, though I'd really like to see the breakdown of the various departments, like HR, finances et al.

