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Underrail

For discussing role-playing video games, you know, the ones with combat.
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Tweed
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Post by Tweed »

Locational damage is only fun in games like Kenshi where you can lose limbs.
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Post by Boontaker »

Ok I think I have this figured out, can I just spam Neural Overload for the rest of the game? Do I even need other Psi?
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Post by Sweeper »

Boontaker wrote: November 18th, 2023, 11:12
Ok I think I have this figured out, can I just spam Neural Overload for the rest of the game? Do I even need other Psi?
Nah, TC is probably the most OP school. But if it's your first time playing it's not a bad idea to have backup options.
Dead wrote: November 18th, 2023, 04:29
Styg should add nested pockets to the game while he's at it. This could bring the game to the next level.
Wachu doin' posting on the 'dex boy?
https://rpgcodex.net/forums/threads/und ... st-8763368
That some real turncoaty **** I tell ya what.
Last edited by Sweeper on November 18th, 2023, 16:36, edited 1 time in total.
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Post by Boontaker »

Caltrops....the build
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Post by rusty_shackleford »

Boontaker wrote: November 18th, 2023, 05:13
What build do I use to make the developer cry? I feel like I should because he deserves it
cheat engine build
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Post by rusty_shackleford »

Tweed wrote: November 18th, 2023, 06:17
Locational damage is only fun in games like Kenshi where you can lose limbs.
how locational damage ends up working in every game with it:
you just target the area that causes the most damage
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Post by Lich »

It's statistically impossible for Styg to make an enjoyable game that isn't mired in autism; for each thing he gets right, he will get ten or more things wrong, because he's one of those people who think the obvious solution can't possibly be the right one.
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Post by Rand »

Boontaker wrote: November 18th, 2023, 05:13
What build do I use to make the developer cry? I feel like I should because he deserves it
Hack the **** out of the CC with a CheatEngine script like I do.
Why limit yourself? Double your ability points and get a perk every level if you want.

Bonus: also makes the "git gud" buildfag bros mald if you reveal it.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Sweeper »

I'm gonna do it, I'm installing cheat engine and I'm merchant refreshing **** until I have no stygians left.
**** this waiting for half an hour in real time for the ******* merchants to restock... why the **** is this even a thing? Styg needs to lay off the rakija I swear to God.
YOU MADE ME DO THIS STYG, YOU MADE ME BE A CHEATER, WHY THE **** DID YOU MAKE ME DO THIS?
Last edited by Sweeper on November 28th, 2023, 23:35, edited 1 time in total.
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Post by Sweeper »

Nah, I take it back. If Styg thinks he can defeat my autism with his questionable design decisions he can go **** himself. I'm not gonna let some Goddamn uppity Serbian Jew outstubborn me Goddamn it.
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Post by Element »

rusty_shackleford wrote: November 20th, 2023, 03:04
Tweed wrote: November 18th, 2023, 06:17
Locational damage is only fun in games like Kenshi where you can lose limbs.
how locational damage ends up working in every game with it:
you just target the area that causes the most damage
Not if there are unique status effects attached to damaging the limbs. If I'm doing more damage at the expense of not reducing the enemy's base stats/action points/DR/accuracy then that's fine.
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Post by rusty_shackleford »

Element wrote: November 29th, 2023, 14:46
rusty_shackleford wrote: November 20th, 2023, 03:04
Tweed wrote: November 18th, 2023, 06:17
Locational damage is only fun in games like Kenshi where you can lose limbs.
how locational damage ends up working in every game with it:
you just target the area that causes the most damage
Not if there are unique status effects attached to damaging the limbs. If I'm doing more damage at the expense of not reducing the enemy's base stats/action points/DR/accuracy then that's fine.
No games ever have enough of a consequence to offset just doing more damage.
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Post by Element »

rusty_shackleford wrote: November 29th, 2023, 15:02
Element wrote: November 29th, 2023, 14:46
rusty_shackleford wrote: November 20th, 2023, 03:04


how locational damage ends up working in every game with it:
you just target the area that causes the most damage
Not if there are unique status effects attached to damaging the limbs. If I'm doing more damage at the expense of not reducing the enemy's base stats/action points/DR/accuracy then that's fine.
No games ever have enough of a consequence to offset just doing more damage.
In AoD trading blow for blow would give suboptimal chances of winning many engagements relative to employing tactics.
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Post by Sweeper »

Image
I just nicked this off the codex, which was in turn nicked off the chan
Torrent or buy?
Buy. UnderRail was made by a single person over 7 years during his spare time. You are not sticking it to the man by downloading it for free. You are screwing over one guy who loves video games as much as you do.
Reading that actually made me regret buying Underrail. Fuckin' shills.
Last edited by Sweeper on November 29th, 2023, 16:48, edited 2 times in total.
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Post by rusty_shackleford »

Underrail was not made by a single person.
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Post by Acrux »

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This is a lie. There are only a few builds that are actually viable and are dependent on how Styg thinks people should play.
Last edited by Acrux on November 29th, 2023, 17:54, edited 1 time in total.
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Post by Sweeper »

Acrux wrote: November 29th, 2023, 17:54
There are only a few builds that are actually viable
I guess you'll have to define what you mean when you say builds, and what you mean when you say viable cause as far as I'm concerned merely using a different weapon type differentiates that build enough for it to be considered its own thing.
As for viability I've currently completed the game with a tincan AR (before the smart module nerf), metathermics/sniper (before the PSI/Spearhead nerf), pure PSI (after the nerf) and pistols. I'm about 60% done with my LMG playthrough.
After that I'm mulling whether to go unarmed, max int energy weapons meme or maybe a knifer (all of which I'm fairly certain will be perfectly viable).
Acrux wrote: November 29th, 2023, 17:54
and are dependent on how Styg thinks people should play.
I'm still angry about the spearhead nerf, ngl.
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Post by wndrbr »

Even after all the nerfs, on medium difficulty Underrail still gives you a lot of leeway in terms of building your character. DOM is significantly more restrictive, but that's a powergamer mode anyway.
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Post by Breathe »

Welp, I picked this up. Not sure when I'll get around to it but it looks very cool.
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Post by Sweeper »

Breathe wrote: December 9th, 2023, 22:58
Welp, I picked this up.
By purchasing any copies of Underrail you're financially supporting fun, or, as you westerners might refer to it, future ethnic cleansings and genocides.
I just wanted you to know that Breathe.
Last edited by Sweeper on December 10th, 2023, 00:10, edited 1 time in total.
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Post by Cogemeister »

Sweeper wrote: December 10th, 2023, 00:09
Breathe wrote: December 9th, 2023, 22:58
Welp, I picked this up.
By purchasing any copies of Underrail you're financially supporting fun, or, as you westerners might refer to it, future ethnic cleansings and genocides.
I just wanted you to know that Breathe.
Sweet, just bought a copy.
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Post by Vlajdimir Ermenović »

I just bought the game off of GOG, this being the second time I did so for a game I had already previously pirated. Mr. Serb has earned the it, quality like this deserves to be paid for. The expansions have eluded me thus far, and I will certainly give them a go.
Debeli ronaldo, ja san debeli ronaldo, jedini pravi ronaldo
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Post by wndrbr »

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Post by rusty_shackleford »

Wow, that is awful. I am writing an email to demand a refund from Styg for my pirated copy right now.
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Post by wndrbr »

proof that BG3 is used to groom kids
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Post by rusty_shackleford »

wndrbr wrote: July 9th, 2024, 14:03
proof that BG3 is used to groom kids
Image
:scratch:
Image

Do you think a redditor would do that? Just go online, make up stories of oppressed minorities in their head, and tell stories of them being the heroic savior?
[edit]
Apparently his youth prison has an LGBTQ club!
Image
Who knew they let prisoners have PCs to play BG3 on?
Last edited by rusty_shackleford on July 9th, 2024, 14:23, edited 2 times in total.
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Post by wndrbr »

Oh look how he immediately rushed to the defence of BG3.
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Post by 1998 »

Quite an endorsement, he probably made a couple of sales based on that post.
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Post by Norfleet »

Element wrote: November 29th, 2023, 14:46
Not if there are unique status effects attached to damaging the limbs. If I'm doing more damage at the expense of not reducing the enemy's base stats/action points/DR/accuracy then that's fine.
The thing is doing more damage would AlSO impact the enemy's stats, action points, accuracy, etc. Destroying the head, for instance, would result in a -100% to all movement rate, accuracy, damage, etc., through applying the "death" debuff.

For all these other effects to be relevant at all, you'd have to intentionally trying to NOT kill them. This is why we DON'T get such an option in vanilla Rimworld, for instance, because suddenly the goal is NOT to kill your opponent, and being able to reliably not kill them would be considered too good.
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Post by Norfleet »

It's kinda weird that you need a huge amount of strength to use a sniper or assault rifle, when, in fact, I know from personal experience this is not the case, unless you think African Child Soldiers are known for their high levels of physical strength.