(in regards to a ****** streamer)Roguey wrote: ↑ September 25th, 2023, 10:09Suzi's cute, popular, and has a voice that's nice to listen to, simple as.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
GreedFall: The Dying Company
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Nooneatall
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That first Thanksgiving though. People are alike all over. Good to their family and friends (but sometimes not), bad to outsiders (but sometimes not, establishing trade and such).rusty_shackleford wrote: ↑ March 16th, 2024, 21:58@Roguey the natives of america were violent cannibals, there wasn't an equal mix of good and bad natives.
A character who wishes to commit genocide is not within the supported range of expression. You're a diplomat, not a warmonger.TKVNC wrote: ↑ March 16th, 2024, 22:14It looks as though you still have to leave an islander as 'high king'. Rather than just kill or enslave them all. Which is rather disappointing. It's also heavily implied to be the 'bad ending'. Rather than just an 'ending'.
I could be wrong on this, since well, I never finished the game. I got as far as the camp by the lake, then stopped.
And bad for whom exactly? There are worse endings. In this one, a handful of people get enriched and there's no cure found for the sickness, but they're still working on it.
Guess Steelrising didn't sell well enough, who would have thought...
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wndrbr
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lol the devs went away from the actiony combat system in favor of something more tactical, and now they are sitting on a 60/40 likes-dislikes ratio. I guess people wanted the awesome button.
In that case, I would prefer it too. There is only a very slim chance, combat does not suck.
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them moving to a more "tactical" combat system is the only reason i plan on playing greedfall 2. very glad they did this. i spent a few minutes downvoting all of the comments asking for "action combat".wndrbr wrote: ↑ May 16th, 2024, 01:13lol the devs went away from the actiony combat system in favor of something more tactical, and now they are sitting on a 60/40 likes-dislikes ratio. I guess people wanted the awesome button.
Didn't even watch the video, just assuming they cant pull off proper tactical combat
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wndrbr
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very funny comments. All of them are just different shades of "why didn't they copy Dragon Age Inquisition???" and "Should've just copied Mass Effect's system".aweigh wrote: ↑ May 16th, 2024, 01:28them moving to a more "tactical" combat system is the only reason i plan on playing greedfall 2. very glad they did this. i spent a few minutes downvoting all of the comments asking for "action combat".wndrbr wrote: ↑ May 16th, 2024, 01:13lol the devs went away from the actiony combat system in favor of something more tactical, and now they are sitting on a 60/40 likes-dislikes ratio. I guess people wanted the awesome button.
Too bad they're going to ruin the tactical combat in response to feedback because no dev believes in their own vision anymore.
Well, guess it looks OK. Not that the first game's combat was particularly good.
Still, it's an odd choice to follow up their first and so far only real success with a low-effort Souls-clone and then go rtwp with the sequel. Are they trying to **** off all of their two dozen fans?
Still, it's an odd choice to follow up their first and so far only real success with a low-effort Souls-clone and then go rtwp with the sequel. Are they trying to **** off all of their two dozen fans?
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Somnus [Not Recommended]
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rusty_shackleford
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I'm a loooong time Spiders fan and this makes me happy tbh.1998 wrote: ↑ May 16th, 2024, 04:36Well, guess it looks OK. Not that the first game's combat was particularly good.
Still, it's an odd choice to follow up their first and so far only real success with a low-effort Souls-clone and then go rtwp with the sequel. Are they trying to **** off all of their two dozen fans?
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rusty_shackleford
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All pretty gud, except for their latest soulsjank which I didn't play. Mars: War Logs is very short but OK.
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even though the greedfall 1 is very much a hack and slash with rudimentary mechanics, it still has a kind of hacky RTwP system where you can pause and issue an order. only thing is you'll never need to do that because the game simply wasn't built around it, the game was built around attacking and dodging in real time.wndrbr wrote: ↑ May 16th, 2024, 05:03I haven't played the first Greedfall, and I think the new combat looks good. It actually made me want to buy the first game to prepare for the sequel.
it's obvious they always wanted to do a BioWare-style RTwP since the beginning but they either didn't know how to for greedfall 1, or decided to only do it as a side system thing that is completely optional because they were afraid of losing sales. Either way, greedfall 2 looks like it's ALL in on it and that's good because while greedfall 1 was enjoyable in a janky fashion there's no way that hacky combat would've sustained another game.
edit: btw if i remember right guns are OP, which fits the setting. u can just go guns.
Last edited by aweigh on May 16th, 2024, 05:41, edited 1 time in total.
Oppressing natives is not even remotely fun if they're not swarthy.
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Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
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Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
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More female strong women leader in a world of might makes right garbage!
The complete disconnect in some feminist thinking. On one side they claim themselves to be as strong and as capable as men, but then they get their asses handed to them constantly in physical contests by bottom competition level men with a sports bra and estrogen treatments.
I couldn't get through the first game with the fem-preening and this sneak peak only makes me want to avoid the entire thing.
They can't even win against men in non-physical competition. Women just need to be put in their place. It's passed time.Xenich wrote: ↑ May 16th, 2024, 17:37More female strong women leader in a world of might makes right garbage!
The complete disconnect in some feminist thinking. On one side they claim themselves to be as strong and as capable as men, but then they get their asses handed to them constantly in physical contests by bottom competition level men with a sports bra and estrogen treatments.
Well, if these "fem-Marxist" break down society like they think they want, they are going to get a first hand experience of what a society without men protecting them looks like. I have no sympathy for those types, I just feel sorry for the women who know the reality of what that means. They shouldn't have to suffer because a bunch of spoiled little teenager mentality types aren't bright enough to see where it is going.Breathe wrote: ↑ May 16th, 2024, 20:19They can't even win against men in non-physical competition. Women just need to be put in their place. It's passed time.Xenich wrote: ↑ May 16th, 2024, 17:37More female strong women leader in a world of might makes right garbage!
The complete disconnect in some feminist thinking. On one side they claim themselves to be as strong and as capable as men, but then they get their asses handed to them constantly in physical contests by bottom competition level men with a sports bra and estrogen treatments.
I don't feel sorry for those women because they don't speak up and say "enough." They just take the advantages given and go on keeping their mouths shut while the clown show continues. If only they realized that if they were outspoken against the crazy they'd immediately get male allies and support.Xenich wrote: ↑ May 16th, 2024, 20:31Well, if these "fem-Marxist" break down society like they think they want, they are going to get a first hand experience of what a society without men protecting them looks like. I have no sympathy for those types, I just feel sorry for the women who know the reality of what that means. They shouldn't have to suffer because a bunch of spoiled little teenager mentality types aren't bright enough to see where it is going.Breathe wrote: ↑ May 16th, 2024, 20:19They can't even win against men in non-physical competition. Women just need to be put in their place. It's passed time.Xenich wrote: ↑ May 16th, 2024, 17:37
More female strong women leader in a world of might makes right garbage!
The complete disconnect in some feminist thinking. On one side they claim themselves to be as strong and as capable as men, but then they get their asses handed to them constantly in physical contests by bottom competition level men with a sports bra and estrogen treatments.
Some do, but remember that the media is controlled, so they are drowned out. You can go on Gab for instance and see quite a few women who advocate for traditional values and denounce this garbage, but they are only a small voice in a world filled with the money and power that amplifies the narrative. Also, many have just went off the grid so to speak, found a good husband and disappeared into the country to live away from the garbage.Breathe wrote: ↑ May 16th, 2024, 20:37I don't feel sorry for those women because they don't speak up and say "enough." They just take the advantages given and go on keeping their mouths shut while the clown show continues. If only they realized that if they were outspoken against the crazy they'd immediately get male allies and support.Xenich wrote: ↑ May 16th, 2024, 20:31Well, if these "fem-Marxist" break down society like they think they want, they are going to get a first hand experience of what a society without men protecting them looks like. I have no sympathy for those types, I just feel sorry for the women who know the reality of what that means. They shouldn't have to suffer because a bunch of spoiled little teenager mentality types aren't bright enough to see where it is going.Breathe wrote: ↑ May 16th, 2024, 20:19
They can't even win against men in non-physical competition. Women just need to be put in their place. It's passed time.
Last edited by Xenich on May 16th, 2024, 20:44, edited 1 time in total.
That's just the latest female grift. Being the wife/partner of a man that is rich enough to allow the woman to be a housewife is the newest expression of female prestige.Xenich wrote: ↑ May 16th, 2024, 20:43You can go on Gab for instance and see quite a few women who advocate for traditional values and denounce this garbage
Very few of those women are actually conservative, or give a **** about traditional values.
They seem to be backtracking a bit about their combat, not a good sign.
Community Update #1
Dear carants,
There has been a lot of news about GreedFall 2: The Dying World over the last few weeks, and we wanted to take this opportunity to go over some of it with you, as well as announcing some of the upcoming events leading up to the game's early access release.
If you have missed the latest announcements, you can find them by watching the IGN Live interview with Jehanne Rousseau and the associated preview article, and on our {LINK REMOVED} or {LINK REMOVED}, where we have also shared images of some of the places and companions you will meet on your adventure.

We have been keeping a close eye on your comments and questions, and we wanted to address a few of them with you.
During GreedFall 2's first community livestream, we mentioned that we wanted to be more generous with content. We plan to add a larger variety of regions and zones to explore in the game, more companions to meet and romance, and a wider range of quests, as well as more options to tackle them.
GreedFall 2 will offer players a variety of new skills and talents to choose from and the combat system will continually evolve to accentuate the game’s strategic perspective. As opposed to the first opus, the tactical pause feature will be pushed further to enable full control of your companions, and the orders you give them, allowing you to experience a more authentic sense of togetherness as a group of adventurers.
That said, we have acknowledged that part of the community has been surprised by the changes to the gameplay, particularly for combat, which was also a crucial topic during the playtest we organized in April.
Currently, we still see the combat as a ‘work in progress’. We understand that the changes for combat might feel disappointing for some people or overwhelming for others. While we do not intend to switch back to the same combat style as the first GreedFall, we do intend to make combat gameplay one of the main pillars of the early access, and a subject on which we will be particularly alert and attentive.
We are well aware that we will need your feedback if we are to make this new combat gameplay the most satisfying experience possible and not a blocking factor to your enjoyment of the game. We want the game experience to be pleasant, fun and accessible for everyone – be it for the seasoned tactical RPG players, newcomers to the genre, or those who simply wish to enjoy other aspects of the game that are more important to them, such as exploring the world, following the story, etc.
Additions such as difficulty sliders, choice of character outline colours, visual cues, and numerous other QoL (Quality of Life) options are planned, though not all these features will be available at the launch of the early access. We want to take the time to gather your feedback beforehand and make sure that they are well adapted, as well as possibly adding other options in the future.
Aside from combat and accessibility, we plan to add many more ways to immerse yourself in the vast world of GreedFall during the early access.
You will be navigating the new regions and its many secrets as the story unfolds. GreedFall is first and foremost a narrative RPG, and while you will have to face and fight opponents throughout your journey, there are plenty of instances where you will be able to choose other options too. Whether using your diplomatic or investigative skills, most situations will require you to get to know the characters and understand the world around you.
We cannot wait for you to explore and marvel at the unique and distinctive landscapes of Gacane, get to know the people and embark on a story that you can write as your own.
Overall, the early access will be a way for us to add, improve and balance all the game content, and we are excited to be able to do it all with you, so that you can discover everything that the universe of GreedFall has to offer.
On a side note, we know you are waiting for a release date for the early access, and we too are eager for you to know. Do not worry, we plan to make an official announcement very soon. We are also preparing another community livestream to reveal the content and details of the early access road map, and during which you will be able to ask our team your questions. There might also be a few surprises along the way, so you can look forward to it!
Until then, cheers and happy gaming!
Community Update #1
Dear carants,
There has been a lot of news about GreedFall 2: The Dying World over the last few weeks, and we wanted to take this opportunity to go over some of it with you, as well as announcing some of the upcoming events leading up to the game's early access release.
If you have missed the latest announcements, you can find them by watching the IGN Live interview with Jehanne Rousseau and the associated preview article, and on our {LINK REMOVED} or {LINK REMOVED}, where we have also shared images of some of the places and companions you will meet on your adventure.

We have been keeping a close eye on your comments and questions, and we wanted to address a few of them with you.
During GreedFall 2's first community livestream, we mentioned that we wanted to be more generous with content. We plan to add a larger variety of regions and zones to explore in the game, more companions to meet and romance, and a wider range of quests, as well as more options to tackle them.
GreedFall 2 will offer players a variety of new skills and talents to choose from and the combat system will continually evolve to accentuate the game’s strategic perspective. As opposed to the first opus, the tactical pause feature will be pushed further to enable full control of your companions, and the orders you give them, allowing you to experience a more authentic sense of togetherness as a group of adventurers.
That said, we have acknowledged that part of the community has been surprised by the changes to the gameplay, particularly for combat, which was also a crucial topic during the playtest we organized in April.
Currently, we still see the combat as a ‘work in progress’. We understand that the changes for combat might feel disappointing for some people or overwhelming for others. While we do not intend to switch back to the same combat style as the first GreedFall, we do intend to make combat gameplay one of the main pillars of the early access, and a subject on which we will be particularly alert and attentive.
We are well aware that we will need your feedback if we are to make this new combat gameplay the most satisfying experience possible and not a blocking factor to your enjoyment of the game. We want the game experience to be pleasant, fun and accessible for everyone – be it for the seasoned tactical RPG players, newcomers to the genre, or those who simply wish to enjoy other aspects of the game that are more important to them, such as exploring the world, following the story, etc.
Additions such as difficulty sliders, choice of character outline colours, visual cues, and numerous other QoL (Quality of Life) options are planned, though not all these features will be available at the launch of the early access. We want to take the time to gather your feedback beforehand and make sure that they are well adapted, as well as possibly adding other options in the future.
Aside from combat and accessibility, we plan to add many more ways to immerse yourself in the vast world of GreedFall during the early access.
You will be navigating the new regions and its many secrets as the story unfolds. GreedFall is first and foremost a narrative RPG, and while you will have to face and fight opponents throughout your journey, there are plenty of instances where you will be able to choose other options too. Whether using your diplomatic or investigative skills, most situations will require you to get to know the characters and understand the world around you.
We cannot wait for you to explore and marvel at the unique and distinctive landscapes of Gacane, get to know the people and embark on a story that you can write as your own.
Overall, the early access will be a way for us to add, improve and balance all the game content, and we are excited to be able to do it all with you, so that you can discover everything that the universe of GreedFall has to offer.
On a side note, we know you are waiting for a release date for the early access, and we too are eager for you to know. Do not worry, we plan to make an official announcement very soon. We are also preparing another community livestream to reveal the content and details of the early access road map, and during which you will be able to ask our team your questions. There might also be a few surprises along the way, so you can look forward to it!
Until then, cheers and happy gaming!
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
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rusty_shackleford
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A game finally copied the DAO/DA2 combat and is walking back on it? What idiots.
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I couldn't play DA2 because the combat felt like I was playing MMOslop
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I actually wouldn't mind that one with DAO combat. Has been a while since I last played it, plus greedfall 1 combat was at best unintrusive.
Now they are apparently scrambling to make it more accessible, no way that will work out well.
Now they are apparently scrambling to make it more accessible, no way that will work out well.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774