Gregz wrote: ↑ March 14th, 2024, 16:22If anyone in this thread likes this kind of game, be sure you've played the following:
There's also a sequel that will be released Any Day NowTM.
Gregz wrote: ↑ March 14th, 2024, 16:22If anyone in this thread likes this kind of game, be sure you've played the following:
There's also a sequel that will be released Any Day NowTM.
Imagine feeling the need to hide your post talking about a sega saturn emulator.BobT wrote: β March 14th, 2024, 16:34HIGHLY recommend Shining The Holy Ark, too. (Sega Saturn.) One of my fave games from my youth. Some good puzzles, too.
How long did you have to grind to reach that point?Tweed wrote: β March 14th, 2024, 17:05Last dungeon I was in had a danger zone and an enlightenment shrine (30% extra xp) on top of my temple blessing of 50%, now everyone has their primary skills maxed out and several more levels. Also I tromped through the entire thing on extreme, safe to say everyone is godlike at this point.
Not very. I started stepping up difficulty from the beginning because most of it was easy, which also gives more xp per kill so it's a self-fulfilling cycle. Once I boosted everyone's agility for extra action points that was all she wrote, magic wipes things out and I knew the best thing to do was boost divines to replenish as much sp as possible and increase the number of uses. They want you to sneak around those danger zones and avoid encounters, but they're really no harder than regular ones so that's even more xp. Stats seem to be more important than levels except where certain skills are concerned. Technically I'm underleveled, but I boosted my stats.1998 wrote: β March 15th, 2024, 03:47How long did you have to grind to reach that point?Tweed wrote: β March 14th, 2024, 17:05Last dungeon I was in had a danger zone and an enlightenment shrine (30% extra xp) on top of my temple blessing of 50%, now everyone has their primary skills maxed out and several more levels. Also I tromped through the entire thing on extreme, safe to say everyone is godlike at this point.
Yeah it's slightly more "fun" playing like that. Still I don't really get it. Its either turning difficulty and encounter rate to the max, stepping back and forth grinding however long you can survive, or turning the spawn rate all down trying to actually finish the dungeons.Tweed wrote: β March 15th, 2024, 07:42Not very. I started stepping up difficulty from the beginning because most of it was easy, which also gives more xp per kill so it's a self-fulfilling cycle.1998 wrote: β March 15th, 2024, 03:47How long did you have to grind to reach that point?Tweed wrote: β March 14th, 2024, 17:05Last dungeon I was in had a danger zone and an enlightenment shrine (30% extra xp) on top of my temple blessing of 50%, now everyone has their primary skills maxed out and several more levels. Also I tromped through the entire thing on extreme, safe to say everyone is godlike at this point.
There's a set of switchs on the wall in those quadrants on the lower right, they open a few passageways that eventually lead into the southern area. You'll need to crabwalk to find it efficiently.
This guy has a new game coming out that's a dungeon crawler based on the DUSK FPS.