Wasn't he outed randomly in some dipshit Dragon Age interview?
edit: oh
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Wasn't he outed randomly in some dipshit Dragon Age interview?
jebacdrkac wrote: ↑ March 9th, 2024, 14:04MisterMagician wrote: ↑ March 8th, 2024, 22:22site owner has the harvey milk stare.jebacdrkac wrote: ↑ March 8th, 2024, 06:55vortex tells you all you need to know about nexus as a site when for every popular game a random neckbeard makes better mod manager than their "professional" trash
wow an even more punchable version of james corden, amazing
Well what can you do?Anon wrote: ↑ March 10th, 2024, 00:07Post it here, we could help light him upMisterMagician wrote: ↑ March 9th, 2024, 23:38that's not even his worst photograph.
Some guy who has been stalking me on the baldur's gate 3 forums since september has threatened to "sue" me because I pointed out he has repeatedly been interested in the "sexual development" of kids (he claims to be a teacher).
I'm wondering what his grounds are. he's an anonymous account with a private profile, nothing I say can track back to him as a person. Not to mention this guy has been increasingly violent in his posts against me; he thinks trying to hurt me will make his shame go away.
Yeah, I mean out as in "out of a job at Bioware" not out as in "he tells everyone he meets how much he likes to suck cock".Oyster Sauce wrote: ↑ March 10th, 2024, 01:47Wasn't he outed randomly in some dipshit Dragon Age interview?
edit: oh
I soldiered on to act 3, cringing at most every turn where I either got a facefull of lesbianism, unexplained black people or otherwise screamed loudly at the general shitty writing. And here I am now, not forgetting BG3 because it had qualities and I really, really want to like and play it, but I simply can't. Most shitty games I have played have I already forgotten about, but not BG3. I think it comes down to the monumental disappointment I felt.Braintoast93 wrote: ↑ March 2nd, 2024, 12:47I'm here for similar reasons. It's funny that enemys of mods like this are the ones who push them the most by complaining everywhere about them. The first "forbidden" mod I heared about this way was that one which makes Wyll white which was also banned from NexusMods. I never thought about making Wyll white by myself but I surely found it right and fitting for the world, so I was looking for it. Same with mods on this site. It's fascinating what creativity, skills and the support of AI can do to a game. I was very afraid of chapter 3. I started to play Baldur's Gate 3 a couple of months before but I never played beyond chapter 1, because I tried out many classes and mods. I even reached a point where I said, that I want to quit this game for good, because the modern Zeitgeist is so obvious, that it hurt my mind. I wanted to like the game for its mechanics and exploring the world, but some conversations and characters gave me a headache and I couldn't see past that or tolerate it and I knew it is getting worse with the progression of the story. But the No Alphabets mod and some of the other cut a lot of that out of the game and I finally can enjoy it once more.SpacedOutDragoness wrote: ↑ March 1st, 2024, 20:22Awesome. And thanks a bunch. Found this mod thanks to someone complaining about it on Steam forums.
I really should write a letter to the complainant who lead me here and thank him. Jokes aside, a part of me is seroius about this. I thought I wasted my money on this product.
If i update the date field will be updated on the table.
tell him he's ugly and silly in the internet obviouslyMisterMagician wrote: ↑ March 10th, 2024, 07:23Well what can you do?Anon wrote: ↑ March 10th, 2024, 00:07Post it here, we could help light him upMisterMagician wrote: ↑ March 9th, 2024, 23:38
that's not even his worst photograph.
Some guy who has been stalking me on the baldur's gate 3 forums since september has threatened to "sue" me because I pointed out he has repeatedly been interested in the "sexual development" of kids (he claims to be a teacher).
I'm wondering what his grounds are. he's an anonymous account with a private profile, nothing I say can track back to him as a person. Not to mention this guy has been increasingly violent in his posts against me; he thinks trying to hurt me will make his shame go away.
Oh he knows.Anon wrote: ↑ March 10th, 2024, 16:24tell him he's ugly and silly in the internet obviously
Sound like once more redoing translation. We will need instructions for this to adopt our translations.orinEsque wrote: ↑ March 10th, 2024, 21:40I've figured out how to include NoAlphabets Lingo file without including every text in game, so it will work with other mods too. The downside is, its a little hacky. And might confuse... boomers and less technically savvy users.....
Not any time soon.GalahadTheSeeker wrote: ↑ March 11th, 2024, 11:26Can we have a version without the Ser Aylin mod included?
This makes me wanna do it even less.It's way too unpolished for my tastes currently.
You know what really helps with polishing? Telling the developer about what edges need sanding. Just saying "This is unpolished" doesn't help very much. In what way is it unpolished? Because if it's missed dialogue or string references, the mod completely relies on people actually reporting which ones and where.
I don't know the console commands, but did you took a long rest before you went into the tower to meet Lorraokan with Aylin together? I had a similar problem when he met Lorraokan but after I defeated him the next dialoge scene didn't trigger and Aylin just stood there and did nothing. A long rest made him get back to the camp and I could finish the quest. Maybe a long rest before you go into the tower will solve your problem as wellLuckmann wrote: ↑ March 11th, 2024, 16:35Btw, this is likely completely unrelated to the mod, but I'm just looking for places to ask where someone might know the answer:
I've run into a bug where Ser Aylin doesn't show up at or go to Lorroakan (I'm not sure what is supposed to happen) after telling him about Lorroakan looking for him.
Does anyone know how to trigger the right flag manually, either through CheatEngine-injected console commands or the ScriptExtender console?
I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.Braintoast93 wrote: ↑ March 11th, 2024, 17:30I don't know the console commands, but did you took a long rest before you went into the tower to meet Lorraokan with Aylin together? I had a similar problem when he met Lorraokan but after I defeated him the next dialoge scene didn't trigger and Aylin just stood there and did nothing. A long rest made him get back to the camp and I could finish the quest. Maybe a long rest before you go into the tower will solve your problem as wellLuckmann wrote: ↑ March 11th, 2024, 16:35Btw, this is likely completely unrelated to the mod, but I'm just looking for places to ask where someone might know the answer:
I've run into a bug where Ser Aylin doesn't show up at or go to Lorroakan (I'm not sure what is supposed to happen) after telling him about Lorroakan looking for him.
Does anyone know how to trigger the right flag manually, either through CheatEngine-injected console commands or the ScriptExtender console?
Did you sleep?Luckmann wrote: ↑ March 11th, 2024, 17:37I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.Braintoast93 wrote: ↑ March 11th, 2024, 17:30I don't know the console commands, but did you took a long rest before you went into the tower to meet Lorraokan with Aylin together? I had a similar problem when he met Lorraokan but after I defeated him the next dialoge scene didn't trigger and Aylin just stood there and did nothing. A long rest made him get back to the camp and I could finish the quest. Maybe a long rest before you go into the tower will solve your problem as wellLuckmann wrote: ↑ March 11th, 2024, 16:35Btw, this is likely completely unrelated to the mod, but I'm just looking for places to ask where someone might know the answer:
I've run into a bug where Ser Aylin doesn't show up at or go to Lorroakan (I'm not sure what is supposed to happen) after telling him about Lorroakan looking for him.
Does anyone know how to trigger the right flag manually, either through CheatEngine-injected console commands or the ScriptExtender console?
I had to go to YouTube to see how it's apparently suppose to play out, but nope, Aylin does absolutely nothing after saying that he's leaving to go fuck up Lorroakan, and talking to him only has the old "What are you going to do with your newfound freedom?" or something to that effect. I found plenty of references to people having issues with Aylin not fighting in the fight and whatnot, but I only found one other person having this bug, and that was in a dead thread on Plebbit with zero responses.
Yep. Just to be sure, I just went:orinEsque wrote: ↑ March 11th, 2024, 17:44Did you sleep?Luckmann wrote: ↑ March 11th, 2024, 17:37I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.Braintoast93 wrote: ↑ March 11th, 2024, 17:30
I don't know the console commands, but did you took a long rest before you went into the tower to meet Lorraokan with Aylin together? I had a similar problem when he met Lorraokan but after I defeated him the next dialoge scene didn't trigger and Aylin just stood there and did nothing. A long rest made him get back to the camp and I could finish the quest. Maybe a long rest before you go into the tower will solve your problem as well
I had to go to YouTube to see how it's apparently suppose to play out, but nope, Aylin does absolutely nothing after saying that he's leaving to go fuck up Lorroakan, and talking to him only has the old "What are you going to do with your newfound freedom?" or something to that effect. I found plenty of references to people having issues with Aylin not fighting in the fight and whatnot, but I only found one other person having this bug, and that was in a dead thread on Plebbit with zero responses.
Talked to aradin too?Luckmann wrote: ↑ March 11th, 2024, 18:02Yep. Just to be sure, I just went:orinEsque wrote: ↑ March 11th, 2024, 17:44Did you sleep?Luckmann wrote: ↑ March 11th, 2024, 17:37I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.
I had to go to YouTube to see how it's apparently suppose to play out, but nope, Aylin does absolutely nothing after saying that he's leaving to go fuck up Lorroakan, and talking to him only has the old "What are you going to do with your newfound freedom?" or something to that effect. I found plenty of references to people having issues with Aylin not fighting in the fight and whatnot, but I only found one other person having this bug, and that was in a dead thread on Plebbit with zero responses.
>Sleep
>Go through portal to Lorroakan, talk to him.
>Sleep
>Talk to Aylin about Lorroakan. Aylin does nothing.
>Sleep
>Go back to Sundries, go through portal to Tower, hang around, talk to Lorroakan.
Nothing. I figured it could've been related to the only ScriptExtender-reliant mod I'm running, other than UI stuff, which was Party Limit Begone (which I had installed for those situations where I want an extra character hanging around for a little bit and then fucking off; I only really play with 4 characters), but removing it and reloading from a save prior to even going to Sorcerous Sundries doesn't seem to matter. So I don't think it's mod-related, and if it somehow is, only this mod really touches Aylin, but I really don't think this mod would have any effects like this at all, I'm just baiting the knowledge bank, here.
Yup. He's pretty much unavoidable when going into Sundries.orinEsque wrote: ↑ March 11th, 2024, 18:32Talked to aradin too?Luckmann wrote: ↑ March 11th, 2024, 18:02Yep. Just to be sure, I just went:
>Sleep
>Go through portal to Lorroakan, talk to him.
>Sleep
>Talk to Aylin about Lorroakan. Aylin does nothing.
>Sleep
>Go back to Sundries, go through portal to Tower, hang around, talk to Lorroakan.
Nothing. I figured it could've been related to the only ScriptExtender-reliant mod I'm running, other than UI stuff, which was Party Limit Begone (which I had installed for those situations where I want an extra character hanging around for a little bit and then fucking off; I only really play with 4 characters), but removing it and reloading from a save prior to even going to Sorcerous Sundries doesn't seem to matter. So I don't think it's mod-related, and if it somehow is, only this mod really touches Aylin, but I really don't think this mod would have any effects like this at all, I'm just baiting the knowledge bank, here.
@loregamer do you know how to summon npc with script extender?Luckmann wrote: ↑ March 11th, 2024, 18:40Yup. He's pretty much unavoidable when going into Sundries.orinEsque wrote: ↑ March 11th, 2024, 18:32Talked to aradin too?Luckmann wrote: ↑ March 11th, 2024, 18:02Yep. Just to be sure, I just went:
>Sleep
>Go through portal to Lorroakan, talk to him.
>Sleep
>Talk to Aylin about Lorroakan. Aylin does nothing.
>Sleep
>Go back to Sundries, go through portal to Tower, hang around, talk to Lorroakan.
Nothing. I figured it could've been related to the only ScriptExtender-reliant mod I'm running, other than UI stuff, which was Party Limit Begone (which I had installed for those situations where I want an extra character hanging around for a little bit and then fucking off; I only really play with 4 characters), but removing it and reloading from a save prior to even going to Sorcerous Sundries doesn't seem to matter. So I don't think it's mod-related, and if it somehow is, only this mod really touches Aylin, but I really don't think this mod would have any effects like this at all, I'm just baiting the knowledge bank, here.
I just did another reload from before going to Sorcerous Sundries at all, just to test some things. This time I:
>Teleported out of Baldur's Gate to Rivington
>Slept in the camp there
>Teleported back into Baldur's Gate
>Slept at the Inn
>Had a scene with vampires coming to get Astarion, killed them
>Went to Sorcerous Sundries
>Talked to Aradin
>Talked to Rolan
>Went upstairs, talked to Lorroakan's projection
>Slept at the Inn again; this time Aradin actually showed up (which has never happened before) and started a fight. Killed him.
>Aylin has a scene after the fight, talks about going to Lorroakan in the morning.
>Go back to bed.
>Talk to Aylin; nothing new; can't tell him anything at all, now (because he has already been informed about Lorroakan, now, presumably).
>Go back to Sundries
>Go to Ramazith's Tower
>Scene with Lorroakan plays as normal, he wants me to bring him Aylin, as normal.
Still nothing.
After checking YouTube, all that is supposed to happen is that Aylin is supposed to leave the camp/inn, and then show up and face Lorroakan, so I wonder if there is just a way to summon Aylin to the Tower of Ramazith that would then trigger the confrontation between Lorroakan and Aylin, and maybe have triggers work properly from then on.
Disable noalphabets Lingo. There's been a patch. And thus using outdated version of this shitty lingo file can often cause weirdnessLuckmann wrote: ↑ March 11th, 2024, 17:37I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.Braintoast93 wrote: ↑ March 11th, 2024, 17:30I don't know the console commands, but did you took a long rest before you went into the tower to meet Lorraokan with Aylin together? I had a similar problem when he met Lorraokan but after I defeated him the next dialoge scene didn't trigger and Aylin just stood there and did nothing. A long rest made him get back to the camp and I could finish the quest. Maybe a long rest before you go into the tower will solve your problem as wellLuckmann wrote: ↑ March 11th, 2024, 16:35Btw, this is likely completely unrelated to the mod, but I'm just looking for places to ask where someone might know the answer:
I've run into a bug where Ser Aylin doesn't show up at or go to Lorroakan (I'm not sure what is supposed to happen) after telling him about Lorroakan looking for him.
Does anyone know how to trigger the right flag manually, either through CheatEngine-injected console commands or the ScriptExtender console?
I had to go to YouTube to see how it's apparently suppose to play out, but nope, Aylin does absolutely nothing after saying that he's leaving to go fuck up Lorroakan, and talking to him only has the old "What are you going to do with your newfound freedom?" or something to that effect. I found plenty of references to people having issues with Aylin not fighting in the fight and whatnot, but I only found one other person having this bug, and that was in a dead thread on Plebbit with zero responses.
Yes, I'll see if I can help him out later today. Pretty sure he can just run a simple TeleportTo command and everything should be hunky dory.orinEsque wrote: ↑ March 11th, 2024, 18:41@loregamer do you know how to summon npc with script extender?
How the fuck does nexusmods have 20 developers????BobT wrote: ↑ March 10th, 2024, 01:57jebacdrkac wrote: ↑ March 9th, 2024, 14:04
See their team that's "all about diversity":
https://next.nexusmods.com/about
They have hired a third (white) female now though at least.Mondain wrote: ↑ March 11th, 2024, 18:55How the fuck does nexusmods have 20 developers????BobT wrote: ↑ March 10th, 2024, 01:57
See their team that's "all about diversity":
https://next.nexusmods.com/about
I only counted actual programmers.
Thanks for the suggestion, and I turned both it and my own ("unified") localization file/mod off, and even removed them from the mod folder just to be sure, but no dice. I'd been extremely surprised if it had worked, though. I just can't imagine a localization file to result in something like this, unless there'd maybe be flat-out missing strings that the game wants to play before triggering something, or something like that.orinEsque wrote: ↑ March 11th, 2024, 18:48Disable noalphabets Lingo. There's been a patch. And thus using outdated version of this shitty lingo file can often cause weirdnessLuckmann wrote: ↑ March 11th, 2024, 17:37I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.Braintoast93 wrote: ↑ March 11th, 2024, 17:30
I don't know the console commands, but did you took a long rest before you went into the tower to meet Lorraokan with Aylin together? I had a similar problem when he met Lorraokan but after I defeated him the next dialoge scene didn't trigger and Aylin just stood there and did nothing. A long rest made him get back to the camp and I could finish the quest. Maybe a long rest before you go into the tower will solve your problem as well
I had to go to YouTube to see how it's apparently suppose to play out, but nope, Aylin does absolutely nothing after saying that he's leaving to go fuck up Lorroakan, and talking to him only has the old "What are you going to do with your newfound freedom?" or something to that effect. I found plenty of references to people having issues with Aylin not fighting in the fight and whatnot, but I only found one other person having this bug, and that was in a dead thread on Plebbit with zero responses.
It would be amazing if you could, and much, much appreciated.loregamer wrote: ↑ March 11th, 2024, 18:51Yes, I'll see if I can help him out later today. Pretty sure he can just run a simple TeleportTo command and everything should be hunky dory.orinEsque wrote: ↑ March 11th, 2024, 18:41@loregamer do you know how to summon npc with script extender?
Lingo file has been known to cause game crash some times. thankfully it doesn't kill your savegames.Luckmann wrote: ↑ March 11th, 2024, 19:31Thanks for the suggestion, and I turned both it and my own ("unified") localization file/mod off, and even removed them from the mod folder just to be sure, but no dice. I'd been extremely surprised if it had worked, though. I just can't imagine a localization file to result in something like this, unless there'd maybe be flat-out missing strings that the game wants to play before triggering something, or something like that.orinEsque wrote: ↑ March 11th, 2024, 18:48Disable noalphabets Lingo. There's been a patch. And thus using outdated version of this shitty lingo file can often cause weirdnessLuckmann wrote: ↑ March 11th, 2024, 17:37I feel like I've done everything. I've rested before, I've rested after, it just doesn't seem to make a difference. After talking to Lorroakan and then talking to Aylin, Aylin does nothing - he doesn't move away, he doesn't show at at Ramazith's Tower, and there's never any confrontation with Lorroakan.
I had to go to YouTube to see how it's apparently suppose to play out, but nope, Aylin does absolutely nothing after saying that he's leaving to go fuck up Lorroakan, and talking to him only has the old "What are you going to do with your newfound freedom?" or something to that effect. I found plenty of references to people having issues with Aylin not fighting in the fight and whatnot, but I only found one other person having this bug, and that was in a dead thread on Plebbit with zero responses.It would be amazing if you could, and much, much appreciated.loregamer wrote: ↑ March 11th, 2024, 18:51Yes, I'll see if I can help him out later today. Pretty sure he can just run a simple TeleportTo command and everything should be hunky dory.orinEsque wrote: ↑ March 11th, 2024, 18:41@loregamer do you know how to summon npc with script extender?
Just the line, yes? The one you got from (I believe) translator was almost fineorinEsque wrote: ↑ February 26th, 2024, 02:02Hello Translators,
it's come to my attention that some people are struggling with English and I may need to alter the description of the Translation files
If you could write me a translation for "Replaces ALL in-game text." in your respective languages, that would be great.
@Faceless_Sentinel @Alef Zero, @Reichspepe , @Some1LikeYou
Thanks for all your help!Alef Zero wrote: ↑ March 11th, 2024, 23:30Just the line, yes? The one you got from (I believe) translator was almost fineorinEsque wrote: ↑ February 26th, 2024, 02:02Hello Translators,
it's come to my attention that some people are struggling with English and I may need to alter the description of the Translation files
If you could write me a translation for "Replaces ALL in-game text." in your respective languages, that would be great.
@Faceless_Sentinel @Alef Zero, @Reichspepe , @Some1LikeYou
Zastępuje WSZYSTKIE teksty w grze.
Also, as I'm pretty much done with the game, my activity on the forum will be rather scarce. Hopefully, there won't be any huge changes in the future.