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Wylls of Toril 3.2 β€” Baldur's Gate 3

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GOW LIKE A BOSS
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Post by GOW LIKE A BOSS »

orinEsque wrote: ↑ February 24th, 2024, 01:38
GOW LIKE A BOSS wrote: ↑ February 24th, 2024, 01:14
orinEsque wrote: ↑ February 24th, 2024, 01:02

This is Larian's doing. Devil form wyll is hardcoded into the game and never changes on level up :(. I have tried before to fix this to no avail.
Is there any way to make a mod with a custom portrait? Something like this?
Image
You can use Ninja Ripper 1.7.1
https://gamebanana.com/tools/5638

You use it to rip textures from the game. I use it to get portraits for characters
Image

One way I think you can do this is if you override human wylls appearance with devil wyll and start a new game. Game will generate a portrait for devil version of him. Then you can rip the portrait using Ninjaripper.

If you to unpack the mod, go to Public/Modname/Contents/[PAK]_CharacterVisuals/*.lsf.lsx <- open that and copy the appearance settings for ORIGIN_Wyll_Devil to ORIGIN_Wyll, while keeping his ID, Name, BaseVisuals and BodySetVisuals the same.

Tutorials to unpack files are here: viewtopic.php?t=1617-bg3-modding-bg3-getting-started
Do I need all those other prereqs or just the BG3MT? When I click on Unpack Game Files nothing happens. I also noticed it doesn't know where BG3.exe is (and neither do I). Do you know what folder it's supposed to be in? I can find BG3's main folder, but I don't know where the .exe is
Image
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Post by orinEsque »

GOW LIKE A BOSS wrote: ↑ February 24th, 2024, 05:51
orinEsque wrote: ↑ February 24th, 2024, 01:38
GOW LIKE A BOSS wrote: ↑ February 24th, 2024, 01:14


Is there any way to make a mod with a custom portrait? Something like this?
Image
You can use Ninja Ripper 1.7.1
https://gamebanana.com/tools/5638

You use it to rip textures from the game. I use it to get portraits for characters
Image

One way I think you can do this is if you override human wylls appearance with devil wyll and start a new game. Game will generate a portrait for devil version of him. Then you can rip the portrait using Ninjaripper.

If you to unpack the mod, go to Public/Modname/Contents/[PAK]_CharacterVisuals/*.lsf.lsx <- open that and copy the appearance settings for ORIGIN_Wyll_Devil to ORIGIN_Wyll, while keeping his ID, Name, BaseVisuals and BodySetVisuals the same.

Tutorials to unpack files are here: viewtopic.php?t=1617-bg3-modding-bg3-getting-started
Do I need all those other prereqs or just the BG3MT? When I click on Unpack Game Files nothing happens. I also noticed it doesn't know where BG3.exe is (and neither do I). Do you know what folder it's supposed to be in? I can find BG3's main folder, but I don't know where the .exe is
Image
Your bg3.exe is in: SteamLibrary\steamapps\common\Baldurs Gate 3\bin\bg3.exe

You game's document folder is in: C:\Users\yourUserrname\AppData\Local\Larian Studios\Baldur's Gate 3
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Post by Luckmann »



So who's going to be the first to turn Wyll into Brendan Fraser?
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Post by orinEsque »

Wyll of Toril is back up again

Though they banned Fesstrom. Basically stole his mod.
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GOW LIKE A BOSS
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Post by GOW LIKE A BOSS »

orinEsque wrote: ↑ March 2nd, 2024, 04:46
Wyll of Toril is back up again

Though they banned Fesstrom. Basically stole his mod.
Classic Leftist move. **** on the artist for making something, then take and use that creation as their own.
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Post by n3IVI0 »

All of the components of this mod seem to be working except the Bloodstone Eye. Is there something I need to do or load order that needs to be deployed to get this one to work properly?
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Post by Magick »

n3IVI0 wrote: ↑ March 3rd, 2024, 17:23
All of the components of this mod seem to be working except the Bloodstone Eye. Is there something I need to do or load order that needs to be deployed to get this one to work properly?
Have you got it at the bottom of your load order? Bottom is highest priority.
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Post by n3IVI0 »

I tried that first. Weird. No cool bloodstone eye.
Image
Last edited by n3IVI0 on March 3rd, 2024, 18:22, edited 1 time in total.
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Post by Magick »

n3IVI0 wrote: ↑ March 3rd, 2024, 18:08
I tried that first. Weird. No cool bloodstone eye.
Nothing below it that's overriding?
You do have the optional mod installed for that eye yeah?
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Post by Mondain »

You sure do know a lot about this mod, @BobT !
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Post by Magick »

Mondain wrote: ↑ March 3rd, 2024, 18:22
You sure do know a lot about this mod, @BobT !
Lol just how the "load order" works. I've never made any mods besides a few small personal tweaks to games.
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Post by n3IVI0 »

BobT wrote: ↑ March 3rd, 2024, 18:20
n3IVI0 wrote: ↑ March 3rd, 2024, 18:08
I tried that first. Weird. No cool bloodstone eye.
Nothing below it that's overriding?
You do have the optional mod installed for that eye yeah?


That's my load order. At the bottom of the list.
Image
Last edited by n3IVI0 on March 3rd, 2024, 18:26, edited 1 time in total.
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Post by Magick »

n3IVI0 wrote: ↑ March 3rd, 2024, 18:23
BobT wrote: ↑ March 3rd, 2024, 18:20
n3IVI0 wrote: ↑ March 3rd, 2024, 18:08
I tried that first. Weird. No cool bloodstone eye.
Nothing below it that's overriding?
You do have the optional mod installed for that eye yeah?

Image

That's my load order. At the bottom of the list.
Hmmm that expires my knowledge then. Must be something else. Orin or someone more knowledgeable will have to help.
Check your game / mod version is right and maybe reinstall them to rule out corruption.
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Post by n3IVI0 »

Is Immersive Heads interfering maybe?
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Post by orinEsque »

n3IVI0 wrote: ↑ March 3rd, 2024, 18:23
BobT wrote: ↑ March 3rd, 2024, 18:20
n3IVI0 wrote: ↑ March 3rd, 2024, 18:08
I tried that first. Weird. No cool bloodstone eye.
Nothing below it that's overriding?
You do have the optional mod installed for that eye yeah?


That's my load order. At the bottom of the list.
Image
Have you got Dignify Wyll by any chance? Your sending stone thing should be below that too.

Other than that I would try disabling your other mods to see if something's interfering. (and export load order)
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Post by n3IVI0 »

Yeah, it's below everything, just to be safe.
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Post by orinEsque »

n3IVI0 wrote: ↑ March 3rd, 2024, 18:55
Yeah, it's below everything, just to be safe.
Right I'm gonna paste the troubleshooting from NoAlphabets and see if any of those helps
β–Ί Show Spoiler
I'm also wondering if its your mod manager that's causing bother. Is it a linux specific mod manager? Have you tried using BG3 Mod manager?

Could you paste your modsettings.lsx from:
C:\Users\YOURUSERNAME\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
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Post by n3IVI0 »

I am using the Mac variant, from here: https://github.com/mkinfrared/baldurs-gate3-mod-manager

<?xml version="1.0" encoding="UTF-8" ?>
<save>
  <version major="4" minor="6" revision="0" build="300" />
  <region id="ModuleSettings">
    <node id="root">
      <children>
        <node id="ModOrder">
          <children>
            <node id="Module">
              <!--  ImprovedUI  -->
              <attribute id="UUID" value="00000000-0000-0000-0000-ImprovedUI12" type="FixedString" />
            </node>

            <node id="Module">
              <!--  BBA Potraits  -->
              <attribute id="UUID" value="c18098c6-4b37-4173-bc26-09da40d88cfd" type="FixedString" />
            </node>

            <node id="Module">
              <!--  BetterAestheticsMinimalist  -->
              <attribute id="UUID" value="511652a6-384e-41a5-8c45-ceac7c506e62" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Diamond Dice  -->
              <attribute id="UUID" value="3316f1e0-9ed2-4493-967e-80a3a826c72e" type="FixedString" />
            </node>

            <node id="Module">
              <!--  ElfAnimations++  -->
              <attribute id="UUID" value="7e54f6e7-df1f-4448-9a0a-ee50f759562f" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Famous British Narrator  -->
              <attribute id="UUID" value="a4cffa66-a3dd-45f2-9df0-f805ff817d21" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Gendered Icons for Disguise Self  -->
              <attribute id="UUID" value="596fa4ca-8423-4710-b91a-285ffdfc4381" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Immersive Heads  -->
              <attribute id="UUID" value="747da9f8-ad89-4633-adad-cb7eab995e52" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Malfoy_Gortash  -->
              <attribute id="UUID" value="9dd22b5c-f2d7-4224-92d9-9263f7deef5c" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Tav Preset - Daisy  -->
              <attribute id="UUID" value="76f6c40f-d569-4d70-8be5-ddb8e2b4af39" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Vessnelle_Hair1  -->
              <attribute id="UUID" value="54ebec6c-00ce-48e1-8b75-53b6b72ecc3a" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Vessnelle_Hair1 - Icon Patch  -->
              <attribute id="UUID" value="a4c8deda-c028-43bd-97d1-ad4813c8bd5a" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Vessnelle_Hair2  -->
              <attribute id="UUID" value="d357aca8-e222-4c09-8b49-54354405502e" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Vessnelle_Hair2 - Icon Patch  -->
              <attribute id="UUID" value="466c522f-1c4f-42b4-af84-0780054968ea" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Vessnelle_Hair3  -->
              <attribute id="UUID" value="fb9c340a-771a-46e8-bc7c-0d40b80c1885" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Vessnelle_Hair3 - Icon Patch  -->
              <attribute id="UUID" value="056988ea-6baa-4b63-8322-525d72c3a7bf" type="FixedString" />
            </node>

            <node id="Module">
              <!--  NoAlphabetAesthetics  -->
              <attribute id="UUID" value="7884d24c-5107-4792-a2d5-e4151ffe9a94" type="FixedString" />
            </node>

            <node id="Module">
              <!--  NoAlphabetsBeardedAylin  -->
              <attribute id="UUID" value="67a65c35-d3f5-436a-bbee-1075341c09a5" type="FixedString" />
            </node>

            <node id="Module">
              <!--  NoAlphabetsCCreator  -->
              <attribute id="UUID" value="7df0962b-e9e0-43bf-af67-e17475781075" type="FixedString" />
            </node>

            <node id="Module">
              <!--  NoRomVanilla  -->
              <attribute id="UUID" value="663af558-f2a3-4c64-82b1-3760beed4f6b" type="FixedString" />
            </node>

            <node id="Module">
              <!--  NoRomPlatonicLingo  -->
              <attribute id="UUID" value="1e5250b0-4369-4820-88e6-fefd93ac1c7f" type="FixedString" />
            </node>

            <node id="Module">
              <!--  NoRomPlatonicVoice  -->
              <attribute id="UUID" value="97f0744a-7af2-4002-b0db-e983e1c39517" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Wyll of Neverwinter  -->
              <attribute id="UUID" value="56e15cbc-ddda-4d1e-b0c4-f21b1573cd08" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Wyll: Contractor Devil Form  -->
              <attribute id="UUID" value="f48604c3-b9e4-4849-9b02-6515ca5d53b6" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Wyll: HornTemplate A [Cal/Nwn/SS]  -->
              <attribute id="UUID" value="ac9e6d03-d37f-4f36-a9b1-22fb981fbe39" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Wyll: Horn (Baleful Spike)  -->
              <attribute id="UUID" value="48bad465-e85f-41a5-a8c1-41441a8344c2" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Sending_Stone_Wyll  -->
              <attribute id="UUID" value="a631f522-c597-454a-9389-7e5b61b62cf2" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Dignify: Gentlemen  -->
              <attribute id="UUID" value="7098c122-f4f6-4b26-9717-595c54a5e535" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Dignify: Ladies  -->
              <attribute id="UUID" value="000bd3fa-f5a8-4037-83b5-edc99e7c1987" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Dignify: Gale  -->
              <attribute id="UUID" value="6ebaa9d7-77f9-4d49-9cb6-deb175f4f46f" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Dignify: Astarion (Leather)  -->
              <attribute id="UUID" value="f5f9b8b7-52c3-48da-8979-2debe58b1ba1" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Dignify: No Public Nudity  -->
              <attribute id="UUID" value="8ce090d2-04f0-4926-904f-53abd7c323b0" type="FixedString" />
            </node>

            <node id="Module">
              <!--  Dignify: No Public Nudity - Wyll of TorilDevil  -->
              <attribute id="UUID" value="b348f8b4-fece-40e7-a56b-9a6dd0eb901a" type="FixedString" />
            </node>
          </children>
        </node>
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" type="LSString" value="GustavDev" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="GustavDev" />
              <attribute id="UUID" type="FixedString" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" />
              <attribute id="Version64" type="int64" value="36028797018963968" />
            </node>

            <node id="ModuleShortDesc">
              <!--  BBA Potraits  -->
              <attribute id="Folder" type="LSString" value="BBA_Potraits" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="BBA Potraits" />
              <attribute id="UUID" type="FixedString" value="c18098c6-4b37-4173-bc26-09da40d88cfd" />
              <attribute id="Version64" type="int64" value="1.2.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  BetterAestheticsMinimalist  -->
              <attribute id="Folder" type="LSString" value="BetterAestheticsMinimalist" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="BetterAestheticsMinimalist" />
              <attribute id="UUID" type="FixedString" value="511652a6-384e-41a5-8c45-ceac7c506e62" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Diamond Dice  -->
              <attribute id="Folder" type="LSString" value="anecDice" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Diamond Dice" />
              <attribute id="UUID" type="FixedString" value="3316f1e0-9ed2-4493-967e-80a3a826c72e" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Dignify: Astarion (Leather)  -->
              <attribute id="Folder" type="LSString" value="DignifyAstarionLeather" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Dignify: Astarion (Leather)" />
              <attribute id="UUID" type="FixedString" value="f5f9b8b7-52c3-48da-8979-2debe58b1ba1" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Dignify: Gale  -->
              <attribute id="Folder" type="LSString" value="DignifyGale" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Dignify: Gale" />
              <attribute id="UUID" type="FixedString" value="6ebaa9d7-77f9-4d49-9cb6-deb175f4f46f" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Dignify: Gentlemen  -->
              <attribute id="Folder" type="LSString" value="DignifyGentlemen" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Dignify: Gentlemen" />
              <attribute id="UUID" type="FixedString" value="7098c122-f4f6-4b26-9717-595c54a5e535" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Dignify: Ladies  -->
              <attribute id="Folder" type="LSString" value="Dignify" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Dignify: Ladies" />
              <attribute id="UUID" type="FixedString" value="000bd3fa-f5a8-4037-83b5-edc99e7c1987" />
              <attribute id="Version64" type="int64" value="1.0.1.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Dignify: No Public Nudity  -->
              <attribute id="Folder" type="LSString" value="DignifyNoPublicNudity" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Dignify: No Public Nudity" />
              <attribute id="UUID" type="FixedString" value="8ce090d2-04f0-4926-904f-53abd7c323b0" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  ElfAnimations++  -->
              <attribute id="Folder" type="LSString" value="ElfAnimations" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="ElfAnimations++" />
              <attribute id="UUID" type="FixedString" value="7e54f6e7-df1f-4448-9a0a-ee50f759562f" />
              <attribute id="Version64" type="int32" value="0.0.0.1" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Famous British Narrator  -->
              <attribute id="Folder" type="LSString" value="Famous British Narrator" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Famous British Narrator" />
              <attribute id="UUID" type="FixedString" value="a4cffa66-a3dd-45f2-9df0-f805ff817d21" />
              <attribute id="Version64" type="int64" value="0.0.0.1" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Gendered Icons for Disguise Self  -->
              <attribute id="Folder" type="LSString" value="DisguiseSelfImproved" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Gendered Icons for Disguise Self" />
              <attribute id="UUID" type="FixedString" value="596fa4ca-8423-4710-b91a-285ffdfc4381" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Immersive Heads  -->
              <attribute id="Folder" type="LSString" value="ImmersiveHeads" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Immersive Heads" />
              <attribute id="UUID" type="FixedString" value="747da9f8-ad89-4633-adad-cb7eab995e52" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Malfoy_Gortash  -->
              <attribute id="Folder" type="LSString" value="Malfoy_Gortash" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Malfoy_Gortash" />
              <attribute id="UUID" type="FixedString" value="9dd22b5c-f2d7-4224-92d9-9263f7deef5c" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  NoAlphabetAesthetics  -->
              <attribute id="Folder" type="LSString" value="NoAlphabetAesthetics" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="NoAlphabetAesthetics" />
              <attribute id="UUID" type="FixedString" value="7884d24c-5107-4792-a2d5-e4151ffe9a94" />
              <attribute id="Version64" type="int64" value="4.4.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  NoAlphabetsBeardedAylin  -->
              <attribute id="Folder" type="LSString" value="NoAlphabetsBeardedAylin" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="NoAlphabetsBeardedAylin" />
              <attribute id="UUID" type="FixedString" value="67a65c35-d3f5-436a-bbee-1075341c09a5" />
              <attribute id="Version64" type="int64" value="4.4.0.0" />
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            <node id="ModuleShortDesc">
              <!--  NoAlphabetsCCreator  -->
              <attribute id="Folder" type="LSString" value="NoAlphabetsCCreator" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="NoAlphabetsCCreator" />
              <attribute id="UUID" type="FixedString" value="7df0962b-e9e0-43bf-af67-e17475781075" />
              <attribute id="Version64" type="int64" value="3.6.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  NoRomPlatonicLingo  -->
              <attribute id="Folder" type="LSString" value="NoRomPlatonicLingo" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="NoRomPlatonicLingo" />
              <attribute id="UUID" type="FixedString" value="1e5250b0-4369-4820-88e6-fefd93ac1c7f" />
              <attribute id="Version64" type="int64" value="3.1.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  NoRomPlatonicVoice  -->
              <attribute id="Folder" type="LSString" value="NoRomPlatonicVoice" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="NoRomPlatonicVoice" />
              <attribute id="UUID" type="FixedString" value="97f0744a-7af2-4002-b0db-e983e1c39517" />
              <attribute id="Version64" type="int64" value="0.0.0.1" />
            </node>

            <node id="ModuleShortDesc">
              <!--  NoRomVanilla  -->
              <attribute id="Folder" type="LSString" value="NoRomVanilla" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="NoRomVanilla" />
              <attribute id="UUID" type="FixedString" value="663af558-f2a3-4c64-82b1-3760beed4f6b" />
              <attribute id="Version64" type="int64" value="3.1.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Sending_Stone_Wyll  -->
              <attribute id="Folder" type="LSString" value="Sending_Stone_Wyll" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Sending_Stone_Wyll" />
              <attribute id="UUID" type="FixedString" value="a631f522-c597-454a-9389-7e5b61b62cf2" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Tav Preset - Daisy  -->
              <attribute id="Folder" type="LSString" value="Tav_Daisy" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Tav Preset - Daisy" />
              <attribute id="UUID" type="FixedString" value="76f6c40f-d569-4d70-8be5-ddb8e2b4af39" />
              <attribute id="Version64" type="int64" value="1.2.1.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Vessnelle_Hair1  -->
              <attribute id="Folder" type="LSString" value="Vessnelle_Hair1" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Vessnelle_Hair1" />
              <attribute id="UUID" type="FixedString" value="54ebec6c-00ce-48e1-8b75-53b6b72ecc3a" />
              <attribute id="Version64" type="int64" value="1.0.233.3395918" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Vessnelle_Hair1 - Icon Patch  -->
              <attribute id="Folder" type="LSString" value="Vessnelle_Icons1" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Vessnelle_Hair1 - Icon Patch" />
              <attribute id="UUID" type="FixedString" value="a4c8deda-c028-43bd-97d1-ad4813c8bd5a" />
              <attribute id="Version64" type="int64" value="1.1.0.0" />
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            <node id="ModuleShortDesc">
              <!--  Vessnelle_Hair2  -->
              <attribute id="Folder" type="LSString" value="Vessnelle_Hair2" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Vessnelle_Hair2" />
              <attribute id="UUID" type="FixedString" value="d357aca8-e222-4c09-8b49-54354405502e" />
              <attribute id="Version64" type="int64" value="1.0.233.3395918" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Vessnelle_Hair2 - Icon Patch  -->
              <attribute id="Folder" type="LSString" value="Vessnelle_Icons2" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Vessnelle_Hair2 - Icon Patch" />
              <attribute id="UUID" type="FixedString" value="466c522f-1c4f-42b4-af84-0780054968ea" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Vessnelle_Hair3  -->
              <attribute id="Folder" type="LSString" value="Vessnelle_Hair3" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Vessnelle_Hair3" />
              <attribute id="UUID" type="FixedString" value="fb9c340a-771a-46e8-bc7c-0d40b80c1885" />
              <attribute id="Version64" type="int64" value="1.0.233.3395918" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Vessnelle_Hair3 - Icon Patch  -->
              <attribute id="Folder" type="LSString" value="Vessnelle_Icons3" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Vessnelle_Hair3 - Icon Patch" />
              <attribute id="UUID" type="FixedString" value="056988ea-6baa-4b63-8322-525d72c3a7bf" />
              <attribute id="Version64" type="int64" value="1.0.233.3395918" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Wyll of Neverwinter  -->
              <attribute id="Folder" type="LSString" value="WyllofToril" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Wyll of Neverwinter" />
              <attribute id="UUID" type="FixedString" value="56e15cbc-ddda-4d1e-b0c4-f21b1573cd08" />
              <attribute id="Version64" type="int64" value="2.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Wyll: Contractor Devil Form  -->
              <attribute id="Folder" type="LSString" value="FullDevilForm" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Wyll: Contractor Devil Form" />
              <attribute id="UUID" type="FixedString" value="f48604c3-b9e4-4849-9b02-6515ca5d53b6" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
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            <node id="ModuleShortDesc">
              <!--  ImprovedUI  -->
              <attribute id="Folder" type="LSString" value="ImprovedUI" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="ImprovedUI" />
              <attribute id="UUID" type="FixedString" value="00000000-0000-0000-0000-ImprovedUI12" />
              <attribute id="Version64" type="int64" value="3.19.1.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Wyll: Horn (Baleful Spike)  -->
              <attribute id="Folder" type="LSString" value="WyllsofToril_Horn" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Wyll: Horn (Baleful Spike)" />
              <attribute id="UUID" type="FixedString" value="48bad465-e85f-41a5-a8c1-41441a8344c2" />
              <attribute id="Version64" type="int64" value="1.1.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Wyll: HornTemplate A [Cal/Nwn/SS]  -->
              <attribute id="Folder" type="LSString" value="WyllsofToril_HornTemplateA" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Wyll: HornTemplate A [Cal/Nwn/SS]" />
              <attribute id="UUID" type="FixedString" value="ac9e6d03-d37f-4f36-a9b1-22fb981fbe39" />
              <attribute id="Version64" type="int64" value="2.0.0.0" />
            </node>

            <node id="ModuleShortDesc">
              <!--  Dignify: No Public Nudity - Wyll of TorilDevil  -->
              <attribute id="Folder" type="LSString" value="DignifyNoPublicNudityWyllOfToril_truedevil" />
              <attribute id="MD5" type="LSString" value="" />
              <attribute id="Name" type="LSString" value="Dignify: No Public Nudity - Wyll of TorilDevil" />
              <attribute id="UUID" type="FixedString" value="b348f8b4-fece-40e7-a56b-9a6dd0eb901a" />
              <attribute id="Version64" type="int64" value="1.0.0.0" />
            </node>
          </children>
        </node>
      </children>
    </node>
  </region>
</save>
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n3IVI0
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Post by n3IVI0 »

Alright, here's my troubleshooting steps:

1) Disabled ALL mods except the True Bloodstone Eye --> mod works. Cool bloodstone eye is present.
2) Enabled Wylls of Toril 2.0, with True Bloodstone Eye at the bottom of the load order --> no bloodstone eye.

The culprit appears to be Wylls of Toril 2.0. Load order makes no difference. Tried moving all mods EXCEPT True Bloodstone Eye and Wylls of Toril 2.0 out of the Mods directory. If Wylls of Toril 2.0 is in the mods directory at all, you get no True Bloodstone Eye.

FYI: I am using Wyll of Neverwinter. Tried a different Wyll, and the absent bloodstone eye persists.
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orinEsque
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Post by orinEsque »

n3IVI0 wrote: ↑ March 4th, 2024, 10:00
Alright, here's my troubleshooting steps:

1) Disabled ALL mods except the True Bloodstone Eye --> mod works. Cool bloodstone eye is present.
2) Enabled Wylls of Toril 2.0, with True Bloodstone Eye at the bottom of the load order --> no bloodstone eye.

The culprit appears to be Wylls of Toril 2.0. Load order makes no difference. Tried moving all mods EXCEPT True Bloodstone Eye and Wylls of Toril 2.0 out of the Mods directory. If Wylls of Toril 2.0 is in the mods directory at all, you get no True Bloodstone Eye.

FYI: I am using Wyll of Neverwinter. Tried a different Wyll, and the absent bloodstone eye persists.
Looks like the bloodstone eye needs to packed with higher priority.

I can try unpacking and repacking it later tonight and see if it helps you.

Hmm, Try putting sending some below no public nudity wyll.
Last edited by orinEsque on March 4th, 2024, 13:27, edited 1 time in total.
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n3IVI0
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Post by n3IVI0 »

Tried that too.
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orinEsque
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Post by orinEsque »

Put sending stone on the very bottom of your list and export it. Then screenshot your whole mod manager. er PM if you got weird sex mods you don't want public.

I honestly can't see any issues on my end :S
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Zero Griss
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Post by Zero Griss »

Is it normal that my stone eye does not move in sync with the other eye?
Image
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n3IVI0
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Post by n3IVI0 »

I'm trying to cut back on the weird sex mods. :D

I put it last again. And now it's working. Got dang it.

I swear to God, I had it last in load order, did all the steps, and couldn't get it to work. Now it's working.

derp
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loregamer
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Post by loregamer »

n3IVI0 wrote: ↑ March 3rd, 2024, 18:23
BobT wrote: ↑ March 3rd, 2024, 18:20
n3IVI0 wrote: ↑ March 3rd, 2024, 18:08
I tried that first. Weird. No cool bloodstone eye.
Nothing below it that's overriding?
You do have the optional mod installed for that eye yeah?


That's my load order. At the bottom of the list.
Image
Is that Vortex? I’d suggest switching to BG3MM if so. Vortex is awful at load order management
Last edited by loregamer on March 4th, 2024, 17:52, edited 1 time in total.
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n3IVI0
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Post by n3IVI0 »

No. It's the only Mod Manager for Mac. It needs updating. Clearly. All my mods are working now, though.
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orinEsque
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Post by orinEsque »

Zero Griss wrote: ↑ March 4th, 2024, 17:43
Is it normal that my stone eye does not move in sync with the other eye?
Image
No idea, you gotta ask Fesstrom.

EDIT: I would theorise that it's not a normal eye, so won't move like a normal eye? But i don't know honestly.
Last edited by orinEsque on March 5th, 2024, 00:24, edited 1 time in total.
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Lyx0081
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Post by Lyx0081 »

What a great mod! I was already making plans about getting rid of Wyll in my next playthrough, but now i want to keep him in my team haha
It sucks that his quest/story isn't good compared to other characters, but at least now he looks way better than before
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olibeniron
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Post by olibeniron »

I am here to say a heartfelt thank you for this mod. Wyll now looks amazing, best Dorian wibes ever. You've made great design choices for him!
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citard
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Post by citard »

Something I've been thinking of is how the previous Alt Wyll mod had corresponding steam images, loading screens and difficulty screens. Two people, NEG and Tipfy, made those. I wonder if either of them is going to do anything for this mod's version of Wyll.
Last edited by citard on March 9th, 2024, 12:08, edited 1 time in total.