Hi Kowe,Kowe wrote: β February 18th, 2024, 18:00First, while it concerns other topics, thank you very much for the Dignify and No Alphabets mods, Orin. They make the game more enjoyable and way more appropriate for a medieval fantasy story free from modern garbage.
Now, I have a few (tangential) questions concerning this mod, as a beginner modder. Maybe you or someone else here can answer them.
As Fesstorm offers a revision of Duke Ravengard alongside Wyll, which I have isolated for personal use from the other parts of this mod, is it possible to change the Duke's eye colour from what seems some brown-ish to some Blue one ? With tinkering with the ravengard.lsf.lsx file ? Can even other mods' eye modifications like Eye of the Beholder, Astralities, etc. be used in this context, given they should probably have some unique values to copy and paste into the lsx file ?
And if yes, does it extend to body and head imports too, like, let's say, Vemperen's Other Heads ?
In fact, is there any good guide somewhere where it shows how to properly edit appeance-related lsx files ? This would come in handy for other characters too.
And any clue how he made the Wyll and Duke Ravengard portraits like he did ? Having read your NPC Modding Help guide, the use of screenshots as DDS files is available. It fulfills its purpose, but looks out of place compared to this mod's portraits or the level-up base game ones. Using GIMP with the Alternative Portrait Backgrounds from Nexus is also kind of lackluster, while better than just using a resized screenshot.
On a similar note, has anyone figured out a way to extract portraits from Custom Characters in BG3 somehow ? Or how to access the Portrait Generation Room ?
Thanks in advance for any help.
Welcome to HQ! Nice to another person interested in modding.
Easy way to change ravengard's eye color is to changing the UUID for the "MaterialPresetResource" under 06Eyes. If you can find the Eye preset UUID from those other mods, it should work fine. Same with Head etc.As Fesstorm offers a revision of Duke Ravengard alongside Wyll, which I have isolated for personal use from the other parts of this mod, is it possible to change the Duke's eye colour from what seems some brown-ish to some Blue one ? With tinkering with the ravengard.lsf.lsx file ? Can even other mods' eye modifications like Eye of the Beholder, Astralities, etc. be used in this context, given they should probably have some unique values to copy and paste into the lsx file ?

I'm actually writing a proper guide for changing NPCs on here.
viewtopic.php?t=1619-bg3-how-to-change-npc-visuals
Ty6 figured this out earlier, there's discussion about this in BBA portrait mod. You use Ninja Ripper to get it I'd say check that thread out.It fulfills its purpose, but looks out of place compared to this mod's portraits or the level-up base game ones. Using GIMP with the Alternative Portrait Backgrounds from Nexus is also kind of lackluster, while better than just using a resized screenshot.
On a similar note, has anyone figured out a way to extract portraits from Custom Characters in BG3 somehow ? Or how to access the Portrait Generation Room ?





