Yes, all of that was in a similar time frame, nearing closer to release, if not release itself. Most patches to EA were adding new classes, with one large one adding the duergar fort area in the underdark.BobT wrote: β February 15th, 2024, 21:56Did they have all the penis options for women, default black character, pronouns and "body type 1 / 2" and all that **** back then?DagothGeas5 wrote: β February 15th, 2024, 21:50Don't know if true, but I remember reading that women are also more prone/likely to spend money in games. Maybe companies were trying to have "infinite easy-money" by making ****** games with group-think opinions without the "hassle" of making good games that might not be for everyone?Rand wrote: β February 15th, 2024, 18:57
No, no. He's right. The majority of women are enslaved to groupthink. The media is their go-to for what they should consume. They'll (sadly) mostly listen to "journalists" and Twitch "influencers" and other bad actors.
The other thing I remember was that in EA, Wyll had a different storyline, where he wasn't such a goody-two-shoes, still boring imo, and Karlach seemed like some ugly background NPC. They made Wyll much safer and more boring, and had to re-write/ re-voice large segments of the story to do so... that was only in release, I think. That must have taken quite a lot of time/ resources, and yet, Wyll is still not a favourite. Oops.
They were also planning to release a werewolf dwarf girl character, which was kind of a joke about red-riding hood, and some others, presumably, as they promised much more variety than what was delivered.
They also made Shadowheart less prickly when you first meet her-- there was no saving her on the ship in EA. If you mentioned something like "we're both half-elves," she'd give you some sass about how meaningless that is.

