Thanks for a heads up, good to hear its done already... i'll search for it and will respond if i find it firstorinEsque wrote: β January 12th, 2024, 18:18I recall someone made a compatibility version here. you can have a go digging through the posts, or I'll do so laterRPGHQ369 wrote: β January 12th, 2024, 17:01This mod is amazing but is it possible to make it compatible with "Show Approval Ratings in Dialogue Choices" (https://www.nexusmods.com/baldursgate3/mods/2027)?
For now i can play by remove lingo part so SARDC can work but that also removes a lot of edited text :/
Thanks for making this mod!
Hearing these stories make modding this thing worth itCipher wrote: β January 12th, 2024, 17:03I saw a conversation of the Better Aesthetics mod being banned and searching for it lead me here.orinEsque wrote: β January 11th, 2024, 19:58
Welcome new friends, when you come to say thanks, also remember to tell us how you heard of us. We especially like hearing that screeching leftists sent you here.
And I am happy because of that. Thanks to the woke feminists complaining on Steam I was able to find this place.![]()
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
No Alphabets 7.1 β Baldur's Gate 3
Looking for the download?
This mod's files are on ModHQ.
Go to mod page
Moderator: Mod Janitor
@RPGHQ369
@2words9letters made a compatibility patch for "No Alphabets" and "Show Approval Ratings in Dialogue Choices". It might need to be updated though since both mods have updated since this patch.
@2words9letters made a compatibility patch for "No Alphabets" and "Show Approval Ratings in Dialogue Choices". It might need to be updated though since both mods have updated since this patch.
2words9letters wrote: β December 29th, 2023, 12:13thank you for the update!
i also updated my compatibility mod with approval ratings, now with pak version!
https://files.catbox.moe/8l6j1i.zip
you can choose between NoAlphabets or both NoAlphabets & NoRomPlatonic. choose 1 version!
if pak doesnt work, i also put the loca files in the normal folders. put your english.loca in drive\Baldurs Gate 3\Data\Localization\English
This is ri-goddamn-diculous as HellorinEsque wrote: β January 11th, 2024, 23:08
Maker of the devil form mod, thinks she owns rights to making wyll a devil... lol the audacity of this *****.
that's awfully too much words for "idk how to justify too much ****** involvement in white race setting anymore" xDJordy wrote: β January 12th, 2024, 23:04The insane levels of copium:
"Because it is - and has always been - full of tropes, objects, and language that are not Medieval.
Look - North Korea calls itself a democracy. Do you agree that it is? Do you think that because that description comes from the horses mouth it must be accurate?
I'm not disputing they thought of Forgotten Realms as Medieval or used that word to describe it, I'm saying they were incorrect to do so because the word doesn't actually fit the setting anymore than "democracy" describes North Korea."
FYI. They have updated ImprovedUI again. It appears to be conflicting - CTD right after the opening cutscene.
Great job on this modpack!
Great job on this modpack!
There's a new Loca file and new changes to CCreator from Larian. Will update today 
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
please don't tell it means no more Appearance Edit Enhanced for meorinEsque wrote: β January 13th, 2024, 16:17There's a new Loca file and new changes to CCreator from Larian. Will update today![]()
edit: okay, it still works
Last edited by CheesusCrust on January 13th, 2024, 20:22, edited 1 time in total.
No idea, honestly.CheesusCrust wrote: β January 13th, 2024, 16:49please don't tell it means no more Appearance Edit Enhanced for meorinEsque wrote: β January 13th, 2024, 16:17There's a new Loca file and new changes to CCreator from Larian. Will update today![]()
![]()
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Thanks for finding the link, much appreciated! I'll check it out but you might be right, it might need to be updatedAtomicSpaceKitty wrote: β January 13th, 2024, 04:34@RPGHQ369
@2words9letters made a compatibility patch for "No Alphabets" and "Show Approval Ratings in Dialogue Choices". It might need to be updated though since both mods have updated since this patch.
2words9letters wrote: β December 29th, 2023, 12:13thank you for the update!
i also updated my compatibility mod with approval ratings, now with pak version!
https://files.catbox.moe/8l6j1i.zip
you can choose between NoAlphabets or both NoAlphabets & NoRomPlatonic. choose 1 version!
if pak doesnt work, i also put the loca files in the normal folders. put your english.loca in drive\Baldurs Gate 3\Data\Localization\English
Version 3.6 - 13 Jan 2024
Paypal

- Fixed Beard Mod
- Patch compatibility update for Lingo mod - translators should use new Loca file.
- Patch compatibility update for CCreator and CCreator-noGen
- Fixed voice and text for ghosts in Aylin's cage: "Look upon him"
- Fixed lore mismatch in Ilmater book: "self-flagellation" replaced with "self-sacrifice"
- 4 Aylin related lines fixed
- Fixed player line related to Chorizo.
- Fixed Astarion's voice and text line related to Sebastianne.
- Correctly altered line about diversity and pride this time!
Paypal

Last edited by orinEsque on January 14th, 2024, 00:52, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
This, actually have been applied to most of western video games in past 6-7+ years. And I don't know if I'm the only one who feel it this way but, taking this BG3 game as example, I don't have anything to say to its gameplay, but the writing dialogue is just...LOL; it's ridiculous to the point where I can't stand the type of NPCs who I just meet for the first time that start speaking nonsense that sound "kool" to them + arrogant, disrespect and trying to treat me like their doormats while spouting their ugly faces toward me at the same time. These NPCs are just like the incarnation of those "modern people" in the game world
Lingo 3.5.2 and 3.6 are identicalorinEsque wrote: β January 13th, 2024, 23:53Update
The Voice mod has 1 more line added.
Er a quick hotfix courtesy of @Crusaderknight20
Huh!? just a moment!Aleks1398 wrote: β January 14th, 2024, 07:33Lingo 3.5.2 and 3.6 are identicalorinEsque wrote: β January 13th, 2024, 23:53Update
The Voice mod has 1 more line added.
Er a quick hotfix courtesy of @Crusaderknight20
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Lingo Hotfix 3.6.1
Correct Lingo file uploaded!
Correct Lingo file uploaded!
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
"Cannot create a working story" appears after the last update, yesterday all works fine with previous version. Disabling "lingo" file doesn't help.
try installing the scriptextender that one usually makes the message disappearDmitryZh wrote: β January 14th, 2024, 14:47"Cannot create a working story" appears after the last update, yesterday all works fine with previous version. Disabling "lingo" file doesn't help.
https://www.nexusmods.com/baldursgate3/mods/2172
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.β
Thanks!Vaako wrote: β January 14th, 2024, 15:41try installing the scriptextender that one usually makes the message disappear
https://www.nexusmods.com/baldursgate3/mods/2172
CCreator-No-Gen Hotfix 1.3.1
Hotfixed mod priority when packaging. Now should be working correctly.
Hotfixed mod priority when packaging. Now should be working correctly.
Last edited by orinEsque on January 15th, 2024, 00:18, edited 2 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Sorry if it's wrong place to ask, but I'm currently having only this mod and a few other small ones, not sure if i did something wrong during installation of mod manager but my game crashes a couple of times as soon as i click on anything in the game. Switching Lingo and Voices parts of this mod in load order seems to fix it, but not always, takes like 4-6 launch attempts before i can play it without crashes. Would you have any advice?
My load order looks like this at the moment when i was able to play it:
0 Aesthetics
1 Voice
2 Lingo
3 NoRomVanilla
4 Lore-Friendly Heads
My load order looks like this at the moment when i was able to play it:
0 Aesthetics
1 Voice
2 Lingo
3 NoRomVanilla
4 Lore-Friendly Heads
@J-12
Hi, i see there is no Mod Fixer in your modlist, hope it can fix it for you;
https://www.nexusmods.com/baldursgate3/mods/141
Hi, i see there is no Mod Fixer in your modlist, hope it can fix it for you;
https://www.nexusmods.com/baldursgate3/mods/141
We are the servants of ModHQ, weilders of the modding tools, the woke mind virus will not avail you, HR fodders !
Right, i unpacked it directly into the game's folder. Or should it be used trough mod-manager as well?Tipfy wrote: β January 15th, 2024, 03:17@J-12
Hi, i see there is no Mod Fixer in your modlist, hope it can fix it for you;
https://www.nexusmods.com/baldursgate3/mods/141
Install it like the other mod, with mod manager. It will appear in it's "Overrides" section, you can leave it there.J-12 wrote: β January 15th, 2024, 04:01Right, i unpacked it directly into the game's folder. Or should it be used trough mod-manager as well?
Last edited by Tipfy on January 15th, 2024, 04:12, edited 1 time in total.
We are the servants of ModHQ, weilders of the modding tools, the woke mind virus will not avail you, HR fodders !
Hope tipfy's suggestion fixed your issue.J-12 wrote: β January 15th, 2024, 04:01Right, i unpacked it directly into the game's folder. Or should it be used trough mod-manager as well?Tipfy wrote: β January 15th, 2024, 03:17@J-12
Hi, i see there is no Mod Fixer in your modlist, hope it can fix it for you;
https://www.nexusmods.com/baldursgate3/mods/141
Last edited by orinEsque on January 15th, 2024, 11:27, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Sadly it didn't, i just get to test stuff again and it stayed the same, i added the fix and had to restart the game without changing anything five times, on sixth game runs as it should.
orinEsque wrote: β January 15th, 2024, 10:36Hope tipfy's suggestion fixed your issue.J-12 wrote: β January 15th, 2024, 04:01Right, i unpacked it directly into the game's folder. Or should it be used trough mod-manager as well?Tipfy wrote: β January 15th, 2024, 03:17@J-12
Hi, i see there is no Mod Fixer in your modlist, hope it can fix it for you;
https://www.nexusmods.com/baldursgate3/mods/141
Did you install .NET? as a part of BG3 mod manager installation? (make sure you have the prerequisites: https://github.com/LaughingLeader/BG3Mo ... r/releasesJ-12 wrote: β January 15th, 2024, 12:29Sadly it didn't, i just get to test stuff again and it stayed the same, i added the fix and had to restart the game without changing anything five times, on sixth game runs as it should.
orinEsque wrote: β January 15th, 2024, 10:36Hope tipfy's suggestion fixed your issue.J-12 wrote: β January 15th, 2024, 04:01
Right, i unpacked it directly into the game's folder. Or should it be used trough mod-manager as well?
Last edited by orinEsque on January 15th, 2024, 12:46, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Yes, i had all of these installed. Still figuring out what might be the issue.
orinEsque wrote: β January 15th, 2024, 12:45Did you install .NET? as a part of BG3 mod manager installation? (make sure you have the prerequisites: https://github.com/LaughingLeader/BG3Mo ... r/releasesJ-12 wrote: β January 15th, 2024, 12:29Sadly it didn't, i just get to test stuff again and it stayed the same, i added the fix and had to restart the game without changing anything five times, on sixth game runs as it should.