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Junior Adventurer's Guild: June - Dark Messiah of Might and Magic

Participate in a new RPG each month with other members of the HQ
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What should we play in June?

You can’t vote on this poll. Reason: You must have at least 15 posts to vote in this poll.

Dark Messiah of Might & Magic
9
26%
Elex
2
6%
Fallout 2
1
3%
Planescape: Torment
6
18%
Tainted Grail: The Fall of Avalon
2
6%
The Temple of Elemental Evil
6
18%
The Witcher
8
24%
 
Total votes: 34

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Oyster Sauce
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Post by Oyster Sauce »

damage is pretty poorly synced to enemy animations
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Post by J1M »

The lightning spell pretty good. Feels mana efficient. Probably because orcs and others don't resist it.
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Post by Tweed »

Tinky Winky wrote: June 7th, 2026, 14:48
rusty_shackleford wrote: June 6th, 2026, 21:41
roldet wrote: June 6th, 2026, 21:35
So why this and Deus Ex are counted as rpgs but not Prey. It also has different progression systems and approaches to challenges, weapons you can main, inventory and different endings. Lack of social interaction?
Prey isn't an RPG because it's spooky so I never made it past the opening
This game is spookier than Prey though
Maybe Rusty isn't afraid of spiders, but he's afraid of swirly black monsters.
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Post by stormvermin »

game keeps crashing right at the end of the spider nest :broken:
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Post by enisey »

stormvermin wrote: June 7th, 2026, 17:39
game keeps crashing right at the end of the spider nest :broken:
Did you try the Large Address Aware patch? https://www.pcgamingwiki.com/wiki/Dark_ ... ress_Aware

Rusty also suggested dxvk (extract DLLs to the same directory as mm.exe): https://github.com/doitsujin/dxvk/releases
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Post by stormvermin »

enisey wrote: June 7th, 2026, 17:43
stormvermin wrote: June 7th, 2026, 17:39
game keeps crashing right at the end of the spider nest :broken:
Did you try the Large Address Aware patch? https://www.pcgamingwiki.com/wiki/Dark_ ... ress_Aware

Rusty also suggested dxvk (extract DLLs to the same directory as mm.exe): https://github.com/doitsujin/dxvk/releases
yeah i'm using em and i got past the part that was crashing. it was just a pain.
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Post by Oyster Sauce »

Spent like 30 minutes running around the room where you get the third spider gem trying to find out how to open the gate. There was a lever directly beside it.
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Post by J1M »

stormvermin wrote: June 7th, 2026, 17:50
enisey wrote: June 7th, 2026, 17:43
stormvermin wrote: June 7th, 2026, 17:39
game keeps crashing right at the end of the spider nest :broken:
Did you try the Large Address Aware patch? https://www.pcgamingwiki.com/wiki/Dark_ ... ress_Aware

Rusty also suggested dxvk (extract DLLs to the same directory as mm.exe): https://github.com/doitsujin/dxvk/releases
yeah i'm using em and i got past the part that was crashing. it was just a pain.
Reduce resolution or texture quality.
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Post by J1M »

Oyster Sauce wrote: June 7th, 2026, 18:17
Spent like 30 minutes running around the room where you get the third spider gem trying to find out how to open the gate. There was a lever directly beside it.
Had a similar issue in the necro dorm because I didn't want to read the placards.
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Post by J1M »

This is still a cool game, but I generally agree with the comments here that it hasn't aged well in terms of the controls or how hard it is to see the levels. Also feels a bit too long. I like the physics and the crafting. It's a shame physics didn't come into play more with the later boss fights.

Poison enemies are really annoying. Another couple of enemy types would have helped. I think they needed another physics 'tool' item like the **** bow so that wasn't always the solution. Maybe some kind of destructible material that requires a certain spell to blow up. Would create another type of physics interaction to play with. For example, throw a block of this material and then detonate it like a grenade or land mine.

EDIT: Slotted between Arcanum and Trudograd in my relative rankings.
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Last edited by J1M on June 8th, 2026, 03:28, edited 1 time in total.
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Post by Fitz »

Zero loot from the lich, huh?...
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Post by rusty_shackleford »

Fitz wrote: June 8th, 2026, 13:59
Zero loot from the lich, huh?...
Game has almost no loot overall
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Post by J1M »

For next month, I'm going to nominate something wildly different that is very heavy on choice & consequence and divergent endings. I don't expect it to get any votes because people will be allergic to its aesthetics, but I think the structure of this game's consequences that play out over a decade lifted and shifted into a more traditional RPG would be something people here would respond favorably to.

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Post by Tweed »

J1M wrote: June 8th, 2026, 14:15
For next month, I'm going to nominate something wildly different that is very heavy on choice & consequence and divergent endings. I don't expect it to get any votes because people will be allergic to its aesthetics, but I think the structure of this game's consequences that play out over a decade lifted and shifted into a more traditional RPG would be something people here would respond favorably to.

“Contains overtly pro-LGBTQ+ messaging. Contains overtly anti-capitalism messaging. Non-binary player character option. Multiple non-binary npcs using they/them pronouns. Marz criticizes Capitalism.”

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Post by Tangerine »

J1M wrote: June 8th, 2026, 14:15
For next month, I'm going to nominate something wildly different that is very heavy on choice & consequence and divergent endings. I don't expect it to get any votes because people will be allergic to its aesthetics, but I think the structure of this game's consequences that play out over a decade lifted and shifted into a more traditional RPG would be something people here would respond favorably to.

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Post by J1M »

I did say you guys would be allergic to it. :lol:

The protagonist starts as a child and the tone shifts as he grows up.
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Post by Rienen »

rusty_shackleford wrote: June 8th, 2026, 14:02
Fitz wrote: June 8th, 2026, 13:59
Zero loot from the lich, huh?...
Game has almost no loot overall
Admittedly, this took a bit of an adjustment for me to get used to. But I do appreciate what special items there are to get are often tied to exploration. Not always... but enough to encourage me to **** climb to places where the designers made things VERY obvious.
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Post by Tangerine »

Tangerine wrote: June 8th, 2026, 14:17
J1M wrote: June 8th, 2026, 14:15
For next month, I'm going to nominate something wildly different that is very heavy on choice & consequence and divergent endings. I don't expect it to get any votes because people will be allergic to its aesthetics, but I think the structure of this game's consequences that play out over a decade lifted and shifted into a more traditional RPG would be something people here would respond favorably to.

Image
I give it a 3/10. If you prefer super easy mini-game like parts, it may be an 8/10 for you.

The game is supposedly a strategic deck building card game and a visual novel. Sadly it is mastering neither.
I love strategic card games, but this one had me tire out of its gameplay after less than 2 hours of active play.

So it's not only ugly and full of **** and commies, it has deckbuilding and isn't even an RPG?

Last edited by Tangerine on June 8th, 2026, 14:40, edited 2 times in total.
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Post by Oyster Sauce »

I hate when I go out of my way to find a cool hidden artifact and then a duplicate is just out in the open later on
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Post by Fitz »

J1M wrote: June 8th, 2026, 14:15
For next month, I'm going to nominate something wildly different that is very heavy on choice & consequence and divergent endings. I don't expect it to get any votes because people will be allergic to its aesthetics, but I think the structure of this game's consequences that play out over a decade lifted and shifted into a more traditional RPG would be something people here would respond favorably to.

you lost some street cred with this one, bro

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Post by J1M »

Tangerine wrote: June 8th, 2026, 14:39
Tangerine wrote: June 8th, 2026, 14:17
J1M wrote: June 8th, 2026, 14:15
For next month, I'm going to nominate something wildly different that is very heavy on choice & consequence and divergent endings. I don't expect it to get any votes because people will be allergic to its aesthetics, but I think the structure of this game's consequences that play out over a decade lifted and shifted into a more traditional RPG would be something people here would respond favorably to.

Image
I give it a 3/10. If you prefer super easy mini-game like parts, it may be an 8/10 for you.

The game is supposedly a strategic deck building card game and a visual novel. Sadly it is mastering neither.
I love strategic card games, but this one had me tire out of its gameplay after less than 2 hours of active play.
So it's not only ugly and full of **** and commies, it has deckbuilding and isn't even an RPG?

It's an RPG. Your stats grow over time and there's lots of skill checks. If you distilled it down to a single mechanic, that would probably be worker placement. AKA how you choose to spend your time. It doesn't have tactical combat. The cards are another way of representing your character's growth over time.

It's obviously not a game for everyone, I recommended it because it does something really well that people here claim to care about (choice & consequence).

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Post by J1M »

Eyestabber wrote: June 8th, 2026, 15:36
Are we just trolling the nominations now?
Since Raven's Cry, at least.
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Post by Tweed »

J1M wrote: June 8th, 2026, 15:42
Eyestabber wrote: June 8th, 2026, 15:36
Are we just trolling the nominations now?
Since Raven's Cry, at least.
That's an RPG, it's a really really bad RPG, but it's an RPG.

We should play Risen 2 to play a better pirate RPG.

EDIT: And ****, but I wish it had been a good one, the ship stuff was almost sort of kind of fun.
Last edited by Tweed on June 8th, 2026, 16:04, edited 1 time in total.
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Post by Acrux »

What are your thoughts on Disco Elysium? It's close to what you described.
J1M wrote: June 8th, 2026, 15:09

It's an RPG. Your stats grow over time and there's lots of skill checks. If you distilled it down to a single mechanic, that would probably be worker placement. AKA how you choose to spend your time. It doesn't have tactical combat. The cards are another way of representing your character's growth over time.

It's obviously not a game for everyone, I recommended it because it does something really well that people here claim to care about (choice & consequence).
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Post by Tweed »

Acrux wrote: June 8th, 2026, 16:34
What are your thoughts on Disco Elysium? It's close to what you described.
J1M wrote: June 8th, 2026, 15:09

It's an RPG. Your stats grow over time and there's lots of skill checks. If you distilled it down to a single mechanic, that would probably be worker placement. AKA how you choose to spend your time. It doesn't have tactical combat. The cards are another way of representing your character's growth over time.

It's obviously not a game for everyone, I recommended it because it does something really well that people here claim to care about (choice & consequence).
I can't remember if your stats actually grow in Disco. I think they're set other than gear and whatever bonuses or maluses you get through the thought cabinet.
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Post by Acrux »

I thought you got more points over time, but maybe that's just me looking back with rose colored glasses.
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Post by Valter »

Them's gotta be some hardcore codex entries
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Post by J1M »

Acrux wrote: June 8th, 2026, 16:34
What are your thoughts on Disco Elysium? It's close to what you described.
J1M wrote: June 8th, 2026, 15:09

It's an RPG. Your stats grow over time and there's lots of skill checks. If you distilled it down to a single mechanic, that would probably be worker placement. AKA how you choose to spend your time. It doesn't have tactical combat. The cards are another way of representing your character's growth over time.

It's obviously not a game for everyone, I recommended it because it does something really well that people here claim to care about (choice & consequence).
I didn't like it. Most of what I know about it comes from watching this video because I didn't play it that much. I found the world too unpleasant and the gameplay felt like a choose your own adventure novel where most of the pages tell you to go back and choose again.

What Was Disco Elysium Actually About?