No, because I kick people and they move like 5 inches so I have to wait for them get into the exact position to try againlogincrash wrote: ↑ June 1st, 2026, 10:45It's great, isn't it?rusty_shackleford wrote: ↑ June 1st, 2026, 10:41The combat seems to expect you to want to engage in the extremely fun activity of playing with the physics engine and watching things go flying.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Junior Adventurer's Guild: June - Dark Messiah of Might and Magic
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Git gud is all I have to say to that.rusty_shackleford wrote: ↑ June 1st, 2026, 10:46No, because I kick people and they move like 5 inches so I have to wait for them get into the exact position to try againlogincrash wrote: ↑ June 1st, 2026, 10:45It's great, isn't it?rusty_shackleford wrote: ↑ June 1st, 2026, 10:41The combat seems to expect you to want to engage in the extremely fun activity of playing with the physics engine and watching things go flying.
"Oh, it all makes sense now, brother."
"Sir Kicksalot Deathboot and the conspicuously placed spike racks."rusty_shackleford wrote: ↑ June 1st, 2026, 10:41The combat seems to expect you to want to go around looking for places to kick people into obstacles
Magic in Dank Messiah is p.fun except the top spells. They look and feel really powerful, but they're weak as hell and take forever to charge up.
As you level up and find better equipment you will be less reliant on stealth/environment/catching enemies by surprise.rusty_shackleford wrote: ↑ June 1st, 2026, 10:41The combat seems to expect you to want to go around looking for places to kick people into obstacles
Has anyone played Dark Messiah as a pure mage? Any suggestions? I felt led towards the fighter path the first time I played (and is probably the most fun way to play) due to the execution mechanic.
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Last edited by rusty_shackleford on June 2nd, 2026, 12:10, edited 1 time in total.
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there's a device closing that crushes you, I jumped on top and died, lame
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Yea, make sure you don't touch any part of it at all. When you think you're safe to go back down… you're not, just wait.rusty_shackleford wrote: ↑ June 2nd, 2026, 11:34there's a device closing that crushes you, I jumped on top and died, lame
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Having a way to buy/sell gear is probably something that should rank towards RPGness
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You can tell when they got the major game systems finished during level design
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Perfect.
From what I've read, Arkane Studios realized almost immediately that the all mighty foot was perhaps a bit too useful. However, instead of nerfing it, they made the decision to build the game around the mechanic instead. To a good result from what I can remember.
► Minor Combat Spoilers for Dark Messiah of Might and Magic.
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Back when Arkane loved making fun video games instead of being obsessed with *******.SpellSword wrote: ↑ June 2nd, 2026, 13:31Perfect.![]()
From what I've read, Arkane Studios realized almost immediately that the all mighty foot was perhaps a bit too useful. However, instead of nerfing it, they made the decision to build the game around the mechanic instead. To a good result from what I can remember.► Minor Combat Spoilers for Dark Messiah of Might and Magic.
Holy ****, my phone did not want me to type this message correctly.
Last edited by logincrash on June 2nd, 2026, 15:50, edited 2 times in total.
"Oh, it all makes sense now, brother."
How well does this tie into hommV? Because it's supposed to continue the story. Is the protagonist Queen Isabel's demon rape baby?
Having a bit of a crashing issue. I tried Large Address Aware, but that didn't seem to help. Another search mentioned launching from a Mod Manager (which, funnily enough, also includes LAA), but I haven't had a chance to try it. Hopefully, ya'll have better luck.
...You guys picked a game that works, right? Right?
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Haven't crashed at all, try turning down your settings I guessRienen wrote: ↑ June 2nd, 2026, 14:04Having a bit of a crashing issue. I tried Large Address Aware, but that didn't seem to help. Another search mentioned launching from a Mod Manager (which, funnily enough, also includes LAA), but I haven't had a chance to try it. Hopefully, ya'll have better luck.
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linux master race wins once again
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yup, it's a little after all the events of HommV and its expansions, Sareth is Isabel's freaky little rapechild from daddy Kha-Beleth, you can choose to side with him at the end and stay true to the prophecyEyestabber wrote: ↑ June 2nd, 2026, 13:55How well does this tie into hommV? Because it's supposed to continue the story. Is the protagonist Queen Isabel's demon rape baby?
Ah. I'm a derp. I'll give it a shot when I get home. Thanks.rusty_shackleford wrote: ↑ June 2nd, 2026, 14:07Haven't crashed at all, try turning down your settings I guessRienen wrote: ↑ June 2nd, 2026, 14:04Having a bit of a crashing issue. I tried Large Address Aware, but that didn't seem to help. Another search mentioned launching from a Mod Manager (which, funnily enough, also includes LAA), but I haven't had a chance to try it. Hopefully, ya'll have better luck.
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For those crashing, dxvk may fix it since the issue doesn't happen on linux
https://github.com/doitsujin/dxvk/releases
extract the DLLs to the same directory as mm.exe
https://github.com/doitsujin/dxvk/releases
extract the DLLs to the same directory as mm.exe
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Getting some kind of reward for combat is probably something else that belongs in a definition of an RPG
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They drop their weapon(s) and sometimes keys.rusty_shackleford wrote: ↑ June 2nd, 2026, 14:43Getting some kind of reward for combat is probably something else that belongs in a definition of an RPG
If you mean specifically exp, I disagree. When I DM in TTRPGs, I do not want to disincentivize diplomacy, stealth, trickery, or other creative problem solving. Sometimes that's milestone leveling (which is basically what this game does), and sometimes it's rewarding the same exp they would have gotten for combat.
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modern tabletop RPGs are just LARPenisey wrote: ↑ June 2nd, 2026, 15:19They drop their weapon(s) and sometimes keys.rusty_shackleford wrote: ↑ June 2nd, 2026, 14:43Getting some kind of reward for combat is probably something else that belongs in a definition of an RPG
If you mean specifically exp, I disagree. When I DM in TTRPGs, I do not want to disincentivize diplomacy, stealth, trickery, or other creative problem solving. Sometimes that's milestone leveling (which is basically what this game does), and sometimes it's rewarding the same exp they would have gotten for combat.
You can tell it's LARP because the female audience has grown
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If I'm incentivized to just run past enemies because there's no reward for actually engaging with them then 2bh you've failed disastrously at some point.
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The reward is getting to kick them into spikes galore.rusty_shackleford wrote: ↑ June 2nd, 2026, 15:28If I'm incentivized to just run past enemies because there's no reward for actually engaging with them then 2bh you've failed disastrously at some point.
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Half the time I kick them they barely move, I can't understand what causes it because it seems almost random.logincrash wrote: ↑ June 2nd, 2026, 15:51The reward is getting to kick them into spikes galore.rusty_shackleford wrote: ↑ June 2nd, 2026, 15:28If I'm incentivized to just run past enemies because there's no reward for actually engaging with them then 2bh you've failed disastrously at some point.
But yes, at some point during development they decided to just put emphasis on environmental interactions instead of combat. The actual combat is... Not good
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I did. I don't think that some special suggestions are needed, it's a pretty straightforward class. Telekinesis is useful throughout the game so it's worth taking early. Crowd control spells are also useful.
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There's definitely some really good level design, especially with regards to well thought out placement of items & secrets, especially when combined with the environmental hazards/interactions. But you can tell the designers were being hamstrung by the lack of ability to actually give anything out, so you find a secret and get a potion or two.
Reminds me of Elex 2 where the designers were trying to put in things for you to find by thinking vertical but there was nothing to give out so here's another chicken con carne sitting in the middle of nowhere, enjoy.
Reminds me of Elex 2 where the designers were trying to put in things for you to find by thinking vertical but there was nothing to give out so here's another chicken con carne sitting in the middle of nowhere, enjoy.
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