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Baldur's Better Aesthetics 1.0 β Baldur's Gate 3
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Imagine being a 12 year old running around the internet throwing out the word "racist" to feel good about yourself. What a ******.
βHQ Defense Forceβ
Feel free to forget this place exists at your leisure.joey2099 wrote: β November 11th, 2023, 01:33The fact that his **** is welcome here is... enlightening.
Just like Yves, I chase tales
rusty_shackleford wrote: β October 28th, 2024, 07:36Mediocre or bad games can still have parts that are good.
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maidenhaver
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Jewy2099 only shops at reputable stores for reputable brands. He only follows reputable sites sponsored by legacy media. Where does he download his mods for those games made by twitter-verified developers which he purchases at full price on day one? Nexus Mods. The most reputable name in the entire, very prestigious history of modding.
Oh how much woke tears he must be shedding knowing the mod is now fully functioning for all the racists here. Ah it warms my soul.joey2099 wrote: β November 11th, 2023, 01:33Chis the 0 skill coder put out a modded file, which doesn't work properly with updates. Because he has 0 skill. We can all agree on that.orinEsque wrote: β November 5th, 2023, 22:13That you are offended by someone modding their offline game to their liking is telling me how much IQ you have. I don't want to insult coco the gorilla so I'll go with 50. That you took the time to come make an account just to comment is just icing on the cakejoey2099 wrote: β November 5th, 2023, 21:02It's amazing that a racist piece of **** like Chris is *also* a ****** coder. Guess idiots who use piece of **** mods like this get what's coming, eh?
The fact that he's also a racist piece of **** is just like, my opinion. And the opinion of the mods on *reputable* mod sites.
The fact that his **** is welcome here is... enlightening.
Last edited by orinEsque on November 11th, 2023, 02:06, edited 2 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
"The mods agree with me!" is such a ******* funny thing to say
I know I'm going to raise my level of perfectionism again, but there's clearly a problem of consistency in the racial composition of Faerun presented in the game.
This is undoubtedly influenced by the high fantay bias and the multicultural woke aspect, where there are no longer any specificities based on race or people (a bit like the fact that there are no longer any carac malus/bonuses based on race or alignment).
So, for example, I find it very surprising that there are so few Humans at Baldur's Gate, where they should be in the majority (the fact that most Humans are African is another debate we've already had).
It's abnormal to have so many Tieffelin, drow or svirfnebelins or others, as if no one was surprised.
Baldur's Gate is indeed known for its Big Apple feel, but it's still a human city. Here, you get the impression of being in Sigil, the Heart of the Multiverse, where you can come across any species on every street corner.
The city's composition is supposed to be for a population of around 140,000 in the 15th century CV:
Humans (65%), Dwarves (9%), Elves (7%), Halflings 6%), Half-elves (5%), Gnomes (3%), Half-orcs (2%), Others (3%) (% including Tieffelin, Dragonborn, Drow, etc)
By the same token, there is no longer any respect for cults and pantheons, and the human pantheon has gnomes or half-elves as priests. This is the case for the Cult of Shar, for example, or the gnome priest at the entrance to the town. The Seldarin or non-human pantheons are totally ignored.
This is undoubtedly influenced by the high fantay bias and the multicultural woke aspect, where there are no longer any specificities based on race or people (a bit like the fact that there are no longer any carac malus/bonuses based on race or alignment).
So, for example, I find it very surprising that there are so few Humans at Baldur's Gate, where they should be in the majority (the fact that most Humans are African is another debate we've already had).
It's abnormal to have so many Tieffelin, drow or svirfnebelins or others, as if no one was surprised.
Baldur's Gate is indeed known for its Big Apple feel, but it's still a human city. Here, you get the impression of being in Sigil, the Heart of the Multiverse, where you can come across any species on every street corner.
The city's composition is supposed to be for a population of around 140,000 in the 15th century CV:
Humans (65%), Dwarves (9%), Elves (7%), Halflings 6%), Half-elves (5%), Gnomes (3%), Half-orcs (2%), Others (3%) (% including Tieffelin, Dragonborn, Drow, etc)
By the same token, there is no longer any respect for cults and pantheons, and the human pantheon has gnomes or half-elves as priests. This is the case for the Cult of Shar, for example, or the gnome priest at the entrance to the town. The Seldarin or non-human pantheons are totally ignored.
I've noticed this as well. I felt a lot of times they have replaced what should have been a healthy white man with a gnome or dwarf to fit woke quotas of x- challenged people.FloSharChosen wrote: β November 11th, 2023, 09:37I know I'm going to raise my level of perfectionism again, but there's clearly a problem of consistency in the racial composition of Faerun presented in the game.
This is undoubtedly influenced by the high fantay bias and the multicultural woke aspect, where there are no longer any specificities based on race or people (a bit like the fact that there are no longer any carac malus/bonuses based on race or alignment).
So, for example, I find it very surprising that there are so few Humans at Baldur's Gate, where they should be in the majority (the fact that most Humans are African is another debate we've already had).
It's abnormal to have so many Tieffelin, drow or svirfnebelins or others, as if no one was surprised.
Baldur's Gate is indeed known for its Big Apple feel, but it's still a human city. Here, you get the impression of being in Sigil, the Heart of the Multiverse, where you can come across any species on every street corner.
The city's composition is supposed to be for a population of around 140,000 in the 15th century CV:
Humans (65%), Dwarves (9%), Elves (7%), Halflings 6%), Half-elves (5%), Gnomes (3%), Half-orcs (2%), Others (3%) (% including Tieffelin, Dragonborn, Drow, etc)
By the same token, there is no longer any respect for cults and pantheons, and the human pantheon has gnomes or half-elves as priests. This is the case for the Cult of Shar, for example, or the gnome priest at the entrance to the town. The Seldarin or non-human pantheons are totally ignored.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
I think thinking every oppressed minority must be black is some kind of unique American condition. I can't explain some of these decisions otherwise.orinEsque wrote: β November 10th, 2023, 22:03Agreed, Gur's are meant to be the romani gyppos. Mixed race ( WhiteXNorth-indian) migrants. So no blacks.
Or maybe Will Smith's cheating wife wrote the Gur, I don't know.
Can it be fixed?orinEsque wrote: β November 11th, 2023, 12:19I've noticed this as well. I felt a lot of times they have replaced what should have been a healthy white man with a gnome or dwarf to fit woke quotas of x- challenged people.FloSharChosen wrote: β November 11th, 2023, 09:37I know I'm going to raise my level of perfectionism again, but there's clearly a problem of consistency in the racial composition of Faerun presented in the game.
This is undoubtedly influenced by the high fantay bias and the multicultural woke aspect, where there are no longer any specificities based on race or people (a bit like the fact that there are no longer any carac malus/bonuses based on race or alignment).
So, for example, I find it very surprising that there are so few Humans at Baldur's Gate, where they should be in the majority (the fact that most Humans are African is another debate we've already had).
It's abnormal to have so many Tieffelin, drow or svirfnebelins or others, as if no one was surprised.
Baldur's Gate is indeed known for its Big Apple feel, but it's still a human city. Here, you get the impression of being in Sigil, the Heart of the Multiverse, where you can come across any species on every street corner.
The city's composition is supposed to be for a population of around 140,000 in the 15th century CV:
Humans (65%), Dwarves (9%), Elves (7%), Halflings 6%), Half-elves (5%), Gnomes (3%), Half-orcs (2%), Others (3%) (% including Tieffelin, Dragonborn, Drow, etc)
By the same token, there is no longer any respect for cults and pantheons, and the human pantheon has gnomes or half-elves as priests. This is the case for the Cult of Shar, for example, or the gnome priest at the entrance to the town. The Seldarin or non-human pantheons are totally ignored.
Easy to do, change code for body type and armature but gets a little tedious because you have to find a suitable head (so they dont look all the same) and the human equivalent of each equipment they are wearing. But if someone dedicates some time to it 100% doable.FloSharChosen wrote: β November 11th, 2023, 16:14Can it be fixed?orinEsque wrote: β November 11th, 2023, 12:19I've noticed this as well. I felt a lot of times they have replaced what should have been a healthy white man with a gnome or dwarf to fit woke quotas of x- challenged people.FloSharChosen wrote: β November 11th, 2023, 09:37I know I'm going to raise my level of perfectionism again, but there's clearly a problem of consistency in the racial composition of Faerun presented in the game.
This is undoubtedly influenced by the high fantay bias and the multicultural woke aspect, where there are no longer any specificities based on race or people (a bit like the fact that there are no longer any carac malus/bonuses based on race or alignment).
So, for example, I find it very surprising that there are so few Humans at Baldur's Gate, where they should be in the majority (the fact that most Humans are African is another debate we've already had).
It's abnormal to have so many Tieffelin, drow or svirfnebelins or others, as if no one was surprised.
Baldur's Gate is indeed known for its Big Apple feel, but it's still a human city. Here, you get the impression of being in Sigil, the Heart of the Multiverse, where you can come across any species on every street corner.
The city's composition is supposed to be for a population of around 140,000 in the 15th century CV:
Humans (65%), Dwarves (9%), Elves (7%), Halflings 6%), Half-elves (5%), Gnomes (3%), Half-orcs (2%), Others (3%) (% including Tieffelin, Dragonborn, Drow, etc)
By the same token, there is no longer any respect for cults and pantheons, and the human pantheon has gnomes or half-elves as priests. This is the case for the Cult of Shar, for example, or the gnome priest at the entrance to the town. The Seldarin or non-human pantheons are totally ignored.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Someone like a Pixel God with a green and yellow hood?orinEsque wrote: β November 11th, 2023, 17:22Easy to do, change code for body type and armature but gets a little tedious because you have to find a suitable head (so they dont look all the same) and the human equivalent of each equipment they are wearing. But if someone dedicates some time to it 100% doable.FloSharChosen wrote: β November 11th, 2023, 16:14Can it be fixed?orinEsque wrote: β November 11th, 2023, 12:19
I've noticed this as well. I felt a lot of times they have replaced what should have been a healthy white man with a gnome or dwarf to fit woke quotas of x- challenged people.
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Faceless_Sentinel
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I demand justice! When this little ******* shits on the whole site without a drop of constructive and trying to convey any thought, no one punishment for him, but my cry into the void that we need to collect all the mods removing from the game modern lgbt agenda is got deleted!joey2099 wrote: β November 11th, 2023, 01:33Chis the 0 skill coder put out a modded file, which doesn't work properly with updates. Because he has 0 skill. We can all agree on that.orinEsque wrote: β November 5th, 2023, 22:13That you are offended by someone modding their offline game to their liking is telling me how much IQ you have. I don't want to insult coco the gorilla so I'll go with 50. That you took the time to come make an account just to comment is just icing on the cakejoey2099 wrote: β November 5th, 2023, 21:02It's amazing that a racist piece of **** like Chris is *also* a ****** coder. Guess idiots who use piece of **** mods like this get what's coming, eh?
The fact that he's also a racist piece of **** is just like, my opinion. And the opinion of the mods on *reputable* mod sites.
The fact that his **** is welcome here is... enlightening.
I object!

Last edited by Faceless_Sentinel on November 11th, 2023, 22:37, edited 1 time in total.
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rusty_shackleford
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wotFaceless_Sentinel wrote: β November 11th, 2023, 22:24but my cry into the void that we need to collect all the mods removing from the game modern lgbt agenda is got deleted!
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Nah I'm far too busy cleansing bg3 of the alphabet crowd. You can learn you know, it's just editing an xml file. I dislike boring and tedious things.FloSharChosen wrote: β November 11th, 2023, 19:52Someone like a Pixel God with a green and yellow hood?orinEsque wrote: β November 11th, 2023, 17:22Easy to do, change code for body type and armature but gets a little tedious because you have to find a suitable head (so they dont look all the same) and the human equivalent of each equipment they are wearing. But if someone dedicates some time to it 100% doable.![]()
Last edited by orinEsque on November 11th, 2023, 22:43, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
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Faceless_Sentinel
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A few days ago I posted in this thread "we need a collection of mods or some way to gather all the mods removing the progressive LGBT agenda from the game in one place", that post is no longer here.rusty_shackleford wrote: β November 11th, 2023, 22:34wotFaceless_Sentinel wrote: β November 11th, 2023, 22:24but my cry into the void that we need to collect all the mods removing from the game modern lgbt agenda is got deleted!
By the way, why
Code: Select all
[img width="100" height="50"] img url [/img]
Last edited by Faceless_Sentinel on November 11th, 2023, 22:50, edited 4 times in total.
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rusty_shackleford
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There's no width/height parameters, it will automatically be clickable to enlarge if it's too big to fit inside the post.Faceless_Sentinel wrote: β November 11th, 2023, 22:42By the way, why
CODE: SELECT ALL
doesn't work?
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
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Feel free to **** off, then. There are plenty of degenerate shitholes full of your fellow cultists and indoctrinated fools.joey2099 wrote: β November 11th, 2023, 01:33Chis the 0 skill coder put out a modded file, which doesn't work properly with updates. Because he has 0 skill. We can all agree on that.orinEsque wrote: β November 5th, 2023, 22:13That you are offended by someone modding their offline game to their liking is telling me how much IQ you have. I don't want to insult coco the gorilla so I'll go with 50. That you took the time to come make an account just to comment is just icing on the cakejoey2099 wrote: β November 5th, 2023, 21:02It's amazing that a racist piece of **** like Chris is *also* a ****** coder. Guess idiots who use piece of **** mods like this get what's coming, eh?
The fact that he's also a racist piece of **** is just like, my opinion. And the opinion of the mods on *reputable* mod sites.
The fact that his **** is welcome here is... enlightening.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
I'm very busy IRL, a large family and a business to run, but I'm clearly ready to learn and dedicate myself.orinEsque wrote: β November 11th, 2023, 22:42Nah I'm far too busy cleansing bg3 of the alphabet crowd. You can learn you know, it's just editing an xml file. I dislike boring and tedious things.FloSharChosen wrote: β November 11th, 2023, 19:52Someone like a Pixel God with a green and yellow hood?orinEsque wrote: β November 11th, 2023, 17:22
Easy to do, change code for body type and armature but gets a little tedious because you have to find a suitable head (so they dont look all the same) and the human equivalent of each equipment they are wearing. But if someone dedicates some time to it 100% doable.![]()
A mod to make the Tieffelins more like the DD3 version might be useful too.
Chris put a little tutorial in that link viewtopic.php?p=25218-baldur-s-better-aesthetics#p25218FloSharChosen wrote: β November 12th, 2023, 09:54I'm very busy IRL, a large family and a business to run, but I'm clearly ready to learn and dedicate myself.orinEsque wrote: β November 11th, 2023, 22:42Nah I'm far too busy cleansing bg3 of the alphabet crowd. You can learn you know, it's just editing an xml file. I dislike boring and tedious things.FloSharChosen wrote: β November 11th, 2023, 19:52
Someone like a Pixel God with a green and yellow hood?![]()
A mod to make the Tieffelins more like the DD3 version might be useful too.
Once you got things set up you'll want to be changing BaseVisual, BodyVisuals and all the Body/Footwear/Headwear/Gloves etc under RealMaterialOverrides
EDIT: you'll also want to read this: viewtopic.php?t=1090-npc-modding-help-i ... r-s-gate-3. Tells you how to only mod the characters you want to mod instead of slapping code for every npc into your mod.
Last edited by orinEsque on November 13th, 2023, 16:59, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
I've identified an NPC that escaped the mods: Brinn the Zealot, an African halfling in the Monnrise Towers.
Blobbit detected!FloSharChosen wrote: β November 15th, 2023, 21:50I've identified an NPC that escaped the mods: Brinn the Zealot, an African halfling in the Monnrise Towers.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Hi everyone,
Just passing by to thanks @AlbertHeinous , @orinEsque for making this game more enjoyable.
And of course let us not forget @SniperChris who put this to motion.
That's it.
Have yourself a good day.
Just passing by to thanks @AlbertHeinous , @orinEsque for making this game more enjoyable.
And of course let us not forget @SniperChris who put this to motion.
That's it.
Have yourself a good day.
We are the servants of ModHQ, weilders of the modding tools, the woke mind virus will not avail you, HR fodders !
I have a few questions.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
Does this work with patch 4?
What does the English.pak do, since it is mentioned that I can use Sniper Chris' English.pak? (I'm assuming it changes the speech but idk)
Would it conflict with any other mods?
Download Albert's version. It's compatible with patch 4. Also don't download the English loca It's broken. Albert's version is fully compatible with NoAlphabets and white wyll. These won't interfere with other mods.
Last edited by orinEsque on November 17th, 2023, 12:49, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Glad to hear that the mouth breathers over here have been hard at work whitewashing BG. It must be nice to come home to the trailer park, crack open a coors, and live in a world where everything is 'all white'.
It *is* great. Everything white would be perfect actually.joey2099 wrote: β November 18th, 2023, 00:07It must be nice to come home to the trailer park, crack open a coors, and live in a world where everything is 'all white'.
Just like Yves, I chase tales
rusty_shackleford wrote: β October 28th, 2024, 07:36Mediocre or bad games can still have parts that are good.
ooo the resident pet is here to entertain us again. How cute.joey2099 wrote: β November 18th, 2023, 00:07Glad to hear that the mouth breathers over here have been hard at work whitewashing BG. It must be nice to come home to the trailer park, crack open a coors, and live in a world where everything is 'all white'.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
This but unironically.joey2099 wrote: β November 18th, 2023, 00:07Glad to hear that the mouth breathers over here have been hard at work whitewashing BG. It must be nice to come home to the trailer park, crack open a coors, and live in a world where everything is 'all white'.
Yep, literally paradisejoey2099 wrote: β November 18th, 2023, 00:07Glad to hear that the mouth breathers over here have been hard at work whitewashing BG. It must be nice to come home to the trailer park, crack open a coors, and live in a world where everything is 'all white'.
Enjoy your Bud Light.joey2099 wrote: β November 18th, 2023, 00:07Glad to hear that the mouth breathers over here have been hard at work whitewashing BG. It must be nice to come home to the trailer park, crack open a coors, and live in a world where everything is 'all white'.
