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Naheulbeuk's Dungeon Master

No RPG elements? It probably goes here!
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1998
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Naheulbeuk's Dungeon Master

Post by 1998 »

Anyone playing it?

I mean it is an obvious cash crab to fund their next game, so I didn't have the highest of expectations. I am only about 5h in, but I don't see the point of any of it. You are "progressing" no matter what, you can probably beat the campaign just go on auto. And what am I even supposed to build on all those floors? Just copy the first one 6 more times? Really confusing so far.

And yes, I played Dungeon Keeper like 1h 20 years ago or so. No memory of it whatsoever, but somehow I expected more traps, more assaults. Also having no controls over your minion with atrocious AI doesn't help.
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Post by Acrux »

Repeat of another thread.

viewtopic.php?p=16085-naheulbeuk-s-dung ... euk#p16085

I played the demo, haven't looked at it since. I don't think it's supposed to be exactly like Dungeon Keeper, though. From what I remember this game was much more economy focused. I do find it a little funny that Dungeons 4 was also released in the same week, which seems to be reviewing well.



All of these games have the same type of humor, which Nahuelbeuk already shared.

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