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Post by methoxetamine »

KnightoftheWind wrote: May 3rd, 2026, 18:44
Roguey wrote: May 3rd, 2026, 18:39
I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
It takes three ****** artists to equal one white artist.
Just three? that's pretty **** generous
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Post by fork »

Roguey wrote: May 3rd, 2026, 18:39
I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
The point is not to create good artwork, but to make sure no White people have a salary.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
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Post by Roguey »

KnightoftheWind wrote: May 3rd, 2026, 18:44
Roguey wrote: May 3rd, 2026, 18:39
I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
It takes three ****** artists to equal one white artist.
fork wrote: May 3rd, 2026, 18:51
Roguey wrote: May 3rd, 2026, 18:39
I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
The point is not to create good artwork, but to make sure no White people have a salary.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
I looked up these people and Marta Nael is a cute red haired Millennial from Spain and the guy who ripped her off is some old boomer https://en.wikipedia.org/wiki/Dan_Frazier_(artist)

Nothing to do with race. I guess his social security check is insufficient to fund his lifestyle and he's too old and tired to put in the work so he just decided to steal from the young. Same as it ever was.
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Post by rusty_shackleford »

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Post by Magick »

Roguey wrote: May 3rd, 2026, 21:35
KnightoftheWind wrote: May 3rd, 2026, 18:44
Roguey wrote: May 3rd, 2026, 18:39
I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
It takes three ****** artists to equal one white artist.
fork wrote: May 3rd, 2026, 18:51
Roguey wrote: May 3rd, 2026, 18:39
I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
The point is not to create good artwork, but to make sure no White people have a salary.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
I looked up these people and Marta Nael is a cute red haired Millennial from Spain and the guy who ripped her off is some old boomer https://en.wikipedia.org/wiki/Dan_Frazier_(artist)

Nothing to do with race. I guess his social security check is insufficient to fund his lifestyle and he's too old and tired to put in the work so he just decided to steal from the young. Same as it ever was.

Yup:
As @J1M said, AI wouldn't have even done it like that lol. This was a direct copypaste & flip without credit. Shameful.
If they liked the design, they could have just...paid her? Lazy old ******. They're going to be making tonnes of money now on cards with her artwork on it.

But AI "steals" arrrrrrt.

Last edited by Magick on May 4th, 2026, 03:41, edited 2 times in total.
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Post by rusty_shackleford »

Roguey wrote: May 3rd, 2026, 21:35
cute red haired Millennial
????????
She looks like an alien
Last edited by rusty_shackleford on May 4th, 2026, 03:47, edited 1 time in total.
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Post by logincrash »

rusty_shackleford wrote: May 4th, 2026, 03:46
Roguey wrote: May 3rd, 2026, 21:35
cute red haired Millennial
????????
She looks like an alien
Millenialien
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Post by rusty_shackleford »

item description text as a way to tell a story is stupid

where is the info even coming from? does every item just have a piece of paper stapled to it?
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Post by logincrash »

rusty_shackleford wrote: May 4th, 2026, 11:04
item description text as a way to tell a story is stupid

where is the info even coming from? does every item just have a piece of paper stapled to it?
They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
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Post by rusty_shackleford »

logincrash wrote: May 4th, 2026, 11:10
rusty_shackleford wrote: May 4th, 2026, 11:04
item description text as a way to tell a story is stupid

where is the info even coming from? does every item just have a piece of paper stapled to it?
They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
Where are the descriptions coming from??
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Post by logincrash »

rusty_shackleford wrote: May 4th, 2026, 11:13
logincrash wrote: May 4th, 2026, 11:10
rusty_shackleford wrote: May 4th, 2026, 11:04
item description text as a way to tell a story is stupid

where is the info even coming from? does every item just have a piece of paper stapled to it?
They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
Where are the descriptions coming from??
Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?
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Post by Finarfin »

Historians, Books, Word of mouth, Myths and Legends. Wtf are you on about Rusty? You think finding the armor of Lu Bu wouldn't be annotated?
Last edited by Finarfin on May 4th, 2026, 11:18, edited 1 time in total.
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Post by rusty_shackleford »

logincrash wrote: May 4th, 2026, 11:15
rusty_shackleford wrote: May 4th, 2026, 11:13
logincrash wrote: May 4th, 2026, 11:10

They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
Where are the descriptions coming from??
Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?
Identify
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Post by logincrash »

rusty_shackleford wrote: May 4th, 2026, 11:19
logincrash wrote: May 4th, 2026, 11:15
rusty_shackleford wrote: May 4th, 2026, 11:13


Where are the descriptions coming from??
Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?
Identify
Well, there's your answer.
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Post by Kalarion »

Magick wrote: May 4th, 2026, 03:39
Roguey wrote: May 3rd, 2026, 21:35
Yup:

As @J1M said, AI wouldn't have even done it like that lol. This was a direct copypaste & flip without credit. Shameful.
If they liked the design, they could have just...paid her? Lazy old ******. They're going to be making tonnes of money now on cards with her artwork on it.

But AI "steals" arrrrrrt.
Or he could just do the trace, thumb his nose at her and we could all have a laugh. What a ******** forced hullaballoo.
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Kalarion did this a lot better you know.
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Post by DecadeRiptide »

Magick wrote: May 4th, 2026, 03:39
Roguey wrote: May 3rd, 2026, 21:35
KnightoftheWind wrote: May 3rd, 2026, 18:44


It takes three ****** artists to equal one white artist.
fork wrote: May 3rd, 2026, 18:51


The point is not to create good artwork, but to make sure no White people have a salary.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
I looked up these people and Marta Nael is a cute red haired Millennial from Spain and the guy who ripped her off is some old boomer https://en.wikipedia.org/wiki/Dan_Frazier_(artist)

Nothing to do with race. I guess his social security check is insufficient to fund his lifestyle and he's too old and tired to put in the work so he just decided to steal from the young. Same as it ever was.
Yup:
As @J1M said, AI wouldn't have even done it like that lol. This was a direct copypaste & flip without credit. Shameful.
If they liked the design, they could have just...paid her? Lazy old ******. They're going to be making tonnes of money now on cards with her artwork on it.

But AI "steals" arrrrrrt.

He just used Photoshop heal tool to get rid of the engraving and then he flipped the image lol

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Post by wndrbr »

rusty_shackleford wrote: May 4th, 2026, 11:13
logincrash wrote: May 4th, 2026, 11:10
rusty_shackleford wrote: May 4th, 2026, 11:04
item description text as a way to tell a story is stupid

where is the info even coming from? does every item just have a piece of paper stapled to it?
They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
Where are the descriptions coming from??
the main character already knows all the legends since he lived in this world his whole life.
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Post by Stack of Turtles »

rusty_shackleford wrote: May 4th, 2026, 11:19
logincrash wrote: May 4th, 2026, 11:15
rusty_shackleford wrote: May 4th, 2026, 11:13


Where are the descriptions coming from??
Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?
Identify
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backstory is a property
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Post by Faceless_Sentinel »

I set up a local WoW Lich King server the other day, did starting quests in classic zones. I forgot how down-to-earth but cozy stories felt. Every zone has its own problems, almost never connected to each other. Local problems of local scale. Feels nice.

I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.

Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
Last edited by Faceless_Sentinel on May 4th, 2026, 17:25, edited 1 time in total.
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Post by rusty_shackleford »

Faceless_Sentinel wrote: May 4th, 2026, 17:23
I set up a local WoW Lich King server the other day, did starting quests in classic zones. I forgot how down-to-earth but cozy stories felt. Every zone has its own problems, almost never connected to each other. Local problems of local scale. Feels nice.

I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.

Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
Try Kingdoms of Amalur
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Post by Havitner »

It is the sacred duty of every White man of good character to gatekeep his hobbies in order to keep the degenerate rabble out.


Screenshot_20260503-0838282.webp
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Post by rusty_shackleford »

Havitner wrote: May 4th, 2026, 17:55
It is the sacred duty of every White man of good character to gatekeep his hobbies in order to keep the degenerate rabble out.



Image
I like how they put games for them to play on the right yet they still want to be let in
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Post by Nico »

Havitner wrote: May 4th, 2026, 17:55
It is the sacred duty of every White man of good character to gatekeep his hobbies in order to keep the degenerate rabble out.

Image
Is that Arch behind the gate ?
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Post by sheet »

I dig the downs syndrome guy in overalls playing their ********, corposlop version of the game
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Post by Oyster Sauce »

rusty_shackleford wrote: May 4th, 2026, 17:50
Faceless_Sentinel wrote: May 4th, 2026, 17:23
I set up a local WoW Lich King server the other day, did starting quests in classic zones. I forgot how down-to-earth but cozy stories felt. Every zone has its own problems, almost never connected to each other. Local problems of local scale. Feels nice.

I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.

Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
Try Kingdoms of Amalur
Interesting to think about how OG WoW probably has more NPCs with schedules than most single player RPGs
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Post by anvi »

Probably about 1000x more enemy variety too.
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Post by Oyster Sauce »

anvi wrote: May 4th, 2026, 20:24
Probably about 1000x more enemy variety too.
I wouldn't go that far
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Post by anvi »

I'll never get over Skyrim having nothing but Draugr, wolves, mammoths and mudcrabs -.-
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Post by rusty_shackleford »

"qualify of life mod"
*look inside*
*it's cheats*
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Post by rusty_shackleford »

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