Just three? that's pretty **** generousKnightoftheWind wrote: ↑ May 3rd, 2026, 18:44It takes three ****** artists to equal one white artist.Roguey wrote: ↑ May 3rd, 2026, 18:39I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
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The point is not to create good artwork, but to make sure no White people have a salary.Roguey wrote: ↑ May 3rd, 2026, 18:39I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
KnightoftheWind wrote: ↑ May 3rd, 2026, 18:44It takes three ****** artists to equal one white artist.Roguey wrote: ↑ May 3rd, 2026, 18:39I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
I looked up these people and Marta Nael is a cute red haired Millennial from Spain and the guy who ripped her off is some old boomer https://en.wikipedia.org/wiki/Dan_Frazier_(artist)fork wrote: ↑ May 3rd, 2026, 18:51The point is not to create good artwork, but to make sure no White people have a salary.Roguey wrote: ↑ May 3rd, 2026, 18:39I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
Nothing to do with race. I guess his social security check is insufficient to fund his lifestyle and he's too old and tired to put in the work so he just decided to steal from the young. Same as it ever was.
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Apparently this isn't exactly uncommon either, and these are just ones they've acknowledged
https://magic.wizards.com/en/news/annou ... 2021-03-30
https://magic.wizards.com/en/news/annou ... ers-bauble
https://magic.wizards.com/en/news/annou ... e-in-pairs
https://magic.wizards.com/en/news/annou ... 2021-03-30
https://magic.wizards.com/en/news/annou ... ers-bauble
https://magic.wizards.com/en/news/annou ... e-in-pairs
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Roguey wrote: ↑ May 3rd, 2026, 21:35KnightoftheWind wrote: ↑ May 3rd, 2026, 18:44It takes three ****** artists to equal one white artist.Roguey wrote: ↑ May 3rd, 2026, 18:39I don't understand why they would feel it necessary to commission multiple artists to draw a ring.I looked up these people and Marta Nael is a cute red haired Millennial from Spain and the guy who ripped her off is some old boomer https://en.wikipedia.org/wiki/Dan_Frazier_(artist)fork wrote: ↑ May 3rd, 2026, 18:51The point is not to create good artwork, but to make sure no White people have a salary.Roguey wrote: ↑ May 3rd, 2026, 18:39I don't understand why they would feel it necessary to commission multiple artists to draw a ring.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
Nothing to do with race. I guess his social security check is insufficient to fund his lifestyle and he's too old and tired to put in the work so he just decided to steal from the young. Same as it ever was.
Yup:
As @J1M said, AI wouldn't have even done it like that lol. This was a direct copypaste & flip without credit. Shameful.
If they liked the design, they could have just...paid her? Lazy old ******. They're going to be making tonnes of money now on cards with her artwork on it.
But AI "steals" arrrrrrt.
Last edited by Magick on May 4th, 2026, 03:41, edited 2 times in total.
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????????
She looks like an alien
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"Oh, it all makes sense now, brother."
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item description text as a way to tell a story is stupid
where is the info even coming from? does every item just have a piece of paper stapled to it?
where is the info even coming from? does every item just have a piece of paper stapled to it?
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They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.rusty_shackleford wrote: ↑ May 4th, 2026, 11:04item description text as a way to tell a story is stupid
where is the info even coming from? does every item just have a piece of paper stapled to it?
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
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Where are the descriptions coming from??logincrash wrote: ↑ May 4th, 2026, 11:10They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.rusty_shackleford wrote: ↑ May 4th, 2026, 11:04item description text as a way to tell a story is stupid
where is the info even coming from? does every item just have a piece of paper stapled to it?
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
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Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?rusty_shackleford wrote: ↑ May 4th, 2026, 11:13Where are the descriptions coming from??logincrash wrote: ↑ May 4th, 2026, 11:10They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.rusty_shackleford wrote: ↑ May 4th, 2026, 11:04item description text as a way to tell a story is stupid
where is the info even coming from? does every item just have a piece of paper stapled to it?
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
"Oh, it all makes sense now, brother."
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Historians, Books, Word of mouth, Myths and Legends. Wtf are you on about Rusty? You think finding the armor of Lu Bu wouldn't be annotated?
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Identifylogincrash wrote: ↑ May 4th, 2026, 11:15Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?rusty_shackleford wrote: ↑ May 4th, 2026, 11:13Where are the descriptions coming from??logincrash wrote: ↑ May 4th, 2026, 11:10
They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
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Well, there's your answer.rusty_shackleford wrote: ↑ May 4th, 2026, 11:19Identifylogincrash wrote: ↑ May 4th, 2026, 11:15Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?
"Oh, it all makes sense now, brother."
Magick wrote: ↑ May 4th, 2026, 03:39Or he could just do the trace, thumb his nose at her and we could all have a laugh. What a ******** forced hullaballoo.Roguey wrote: ↑ May 3rd, 2026, 21:35Yup:
As @J1M said, AI wouldn't have even done it like that lol. This was a direct copypaste & flip without credit. Shameful.
If they liked the design, they could have just...paid her? Lazy old ******. They're going to be making tonnes of money now on cards with her artwork on it.
But AI "steals" arrrrrrt.
Magick wrote: ↑ May 4th, 2026, 03:39Yup:Roguey wrote: ↑ May 3rd, 2026, 21:35KnightoftheWind wrote: ↑ May 3rd, 2026, 18:44
It takes three ****** artists to equal one white artist.I looked up these people and Marta Nael is a cute red haired Millennial from Spain and the guy who ripped her off is some old boomer https://en.wikipedia.org/wiki/Dan_Frazier_(artist)fork wrote: ↑ May 3rd, 2026, 18:51
The point is not to create good artwork, but to make sure no White people have a salary.
They'd pay 20 ***** to do the work of one White dude, if it wasn't so obvious. And they will do that in the near future.
Nothing to do with race. I guess his social security check is insufficient to fund his lifestyle and he's too old and tired to put in the work so he just decided to steal from the young. Same as it ever was.
As @J1M said, AI wouldn't have even done it like that lol. This was a direct copypaste & flip without credit. Shameful.
If they liked the design, they could have just...paid her? Lazy old ******. They're going to be making tonnes of money now on cards with her artwork on it.
But AI "steals" arrrrrrt.
He just used Photoshop heal tool to get rid of the engraving and then he flipped the image lol
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the main character already knows all the legends since he lived in this world his whole life.rusty_shackleford wrote: ↑ May 4th, 2026, 11:13Where are the descriptions coming from??logincrash wrote: ↑ May 4th, 2026, 11:10They're not telling the story to your character but to you, the player. If your character suddenly acts on the info gained from the item descriptions, then it's broken.rusty_shackleford wrote: ↑ May 4th, 2026, 11:04item description text as a way to tell a story is stupid
where is the info even coming from? does every item just have a piece of paper stapled to it?
That said, item descriptions are nice to have. I've read every single item description in my recent Dragon Age Origins playthrough and the lack of those item descriptions in Dragon Age 2 makes it that much more generic and soulless.
rusty_shackleford wrote: ↑ May 4th, 2026, 11:19Identifylogincrash wrote: ↑ May 4th, 2026, 11:15Where are the "This amulet grants you +2 Armor and +5 Constitution" descriptors coming from?
backstory is a propertyDND Byond wrote:You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.
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I set up a local WoW Lich King server the other day, did starting quests in classic zones. I forgot how down-to-earth but cozy stories felt. Every zone has its own problems, almost never connected to each other. Local problems of local scale. Feels nice.
I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.
Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.
Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
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Try Kingdoms of AmalurFaceless_Sentinel wrote: ↑ May 4th, 2026, 17:23I set up a local WoW Lich King server the other day, did starting quests in classic zones. I forgot how down-to-earth but cozy stories felt. Every zone has its own problems, almost never connected to each other. Local problems of local scale. Feels nice.
I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.
Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
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It is the sacred duty of every White man of good character to gatekeep his hobbies in order to keep the degenerate rabble out.
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I like how they put games for them to play on the right yet they still want to be let inHavitner wrote: ↑ May 4th, 2026, 17:55It is the sacred duty of every White man of good character to gatekeep his hobbies in order to keep the degenerate rabble out.
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Is that Arch behind the gate ?Havitner wrote: ↑ May 4th, 2026, 17:55It is the sacred duty of every White man of good character to gatekeep his hobbies in order to keep the degenerate rabble out.
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I dig the downs syndrome guy in overalls playing their ********, corposlop version of the game
Interesting to think about how OG WoW probably has more NPCs with schedules than most single player RPGsrusty_shackleford wrote: ↑ May 4th, 2026, 17:50Try Kingdoms of AmalurFaceless_Sentinel wrote: ↑ May 4th, 2026, 17:23I set up a local WoW Lich King server the other day, did starting quests in classic zones. I forgot how down-to-earth but cozy stories felt. Every zone has its own problems, almost never connected to each other. Local problems of local scale. Feels nice.
I can't remember anything like this in single player games and this is strange, because open world sandoxes should use that type of worldbuilding and feel like fish in a water, but each and every one I tried had some grand story of planetary or universal scale.
Or am I wrong after all? Any of you, guys, remember single player RPG or just action games like what I described about wow?
I wouldn't go that far
I'll never get over Skyrim having nothing but Draugr, wolves, mammoths and mudcrabs -.-
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"qualify of life mod"
*look inside*
*it's cheats*
*look inside*
*it's cheats*
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