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Post by W1llus »

I regret to report there is a quest in Nioh 3 in the final region
► Show Spoiler
where you help a gay dudes ghost find out what happened to his secret lover. You don't find out his lover was a dude until the end of the quest (gay dudes righteous father killed his secret boyfriend). Gay dude was also married to a female (forced marriage) and I doubt his wife would of been thrilled her husband was getting ****** in the *** behind her back. Thankfully in Japanese hell gay people get a special punishment.
Last edited by W1llus on March 4th, 2026, 04:41, edited 1 time in total.
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Post by W1llus »

I beat Nioh 3 and over all it's a good game. Yes I'm saying this despite the obvious DEI rot that has infected either Team Ninja or Koei Techmo or both. The open field levels (there's 3 total) are inoffensive and don't overstay their welcome but immediately lose their appeal the moment you start NG+ and the game reverts back to how older Nioh games handled their levels. The guardian spirit selection this time around is poor compared to Nioh 2 and the armor set variety is also less compared to Nioh 2. To get the woke **** out of the way type A/B in character creator and the omnyo outfits were censored including Fukus. Strangely female yokai are completely uncensored. There's a quest that involves helping the ghost of a gay dude and its revealed at the end his lover was actually a dude and he was cheating on his wife to get ****** in the ***. The story is weak (not saying much) compared to Nioh 2 and it doesn't make much sense why we can customize our character when we play as an actual historical figure Tokugawa Iemitsu who fun fact in real life was a notorious homosexual and originally closed off Japan before the Perry expedition. In the niohverse this guy can instead by an Aryan white gigachad i guess who knows. Occasionally they get creative with some of the gimmicks in the levels but a big complaint for me is they often look too samey and occasionally have this either blue or purple ish haze that makes an otherwise decent looking area look kind of ugly. I'd still recommend it but honestly just play nioh 1 and 2
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Post by Maledict »

I watched Nioh 3 speedrun and it made me glad I didn't buy this slop. It looks genuinely trash. Ooo look at our quirkus chungus potato pettable cuties!! 1!! 1!1 how about no
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Post by W1llus »

The long awaited episode is finally announced.

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Post by W1llus »

New thrilling gameplay. On a more serious note the sounds for that enemies swings are good. I appreciate the detail of the sound of planks of wood breaking due to the sheer impact.

Last edited by W1llus on March 13th, 2026, 16:19, edited 1 time in total.
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Post by methoxetamine »

W1llus wrote: March 4th, 2026, 23:48
I beat Nioh 3 and over all it's a good game. Yes I'm saying this despite the obvious DEI rot that has infected either Team Ninja or Koei Techmo or both. The open field levels (there's 3 total) are inoffensive and don't overstay their welcome but immediately lose their appeal the moment you start NG+ and the game reverts back to how older Nioh games handled their levels. The guardian spirit selection this time around is poor compared to Nioh 2 and the armor set variety is also less compared to Nioh 2. To get the woke **** out of the way type A/B in character creator and the omnyo outfits were censored including Fukus. Strangely female yokai are completely uncensored. There's a quest that involves helping the ghost of a gay dude and its revealed at the end his lover was actually a dude and he was cheating on his wife to get ****** in the ***. The story is weak (not saying much) compared to Nioh 2 and it doesn't make much sense why we can customize our character when we play as an actual historical figure Tokugawa Iemitsu who fun fact in real life was a notorious homosexual and originally closed off Japan before the Perry expedition. In the niohverse this guy can instead by an Aryan white gigachad i guess who knows. Occasionally they get creative with some of the gimmicks in the levels but a big complaint for me is they often look too samey and occasionally have this either blue or purple ish haze that makes an otherwise decent looking area look kind of ugly. I'd still recommend it but honestly just play nioh 1 and 2
I finished it too (and NG+) and had a lot of fun with it, I kinda wish I waited for the DLC though so I could play it all at once without getting rusty. I'm going to go back and finish 2 soon. Admittedly I stopped paying much attention to the story especially in the later half so I didn't notice the *** quest
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Post by Lich »

Rolling looks dumb.
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Post by W1llus »

The long awaited umbral 2.0 episode drops today. When it does I'll make some cliff notes and save you all an hour though it may be worth watching for more alpha gameplay if there is any.
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Post by W1llus »

It's finally here. The long awaited dev log on the Umbral overhaul and no delays this time.

Lords of the Fallen II: \u2018Lifting the Veil\u2019 Ep. 9 Dev Update | Umbral Gameplay Reveal
Lords of the Fallen II - Umbral Teaser Trailer | PS5 Games

As always here's the relevant take aways from the video. (Btw they did show new alpha gameplay so it's worth watching)
  • They have a guy who is specifically dedicated to developing Umbral within the company who is on the panel.
  • Just from the new alpha gameplay the visuals look much better and a tad more colorful.
  • Enemies in Umbral seem to inherit attacks based on the region you're in. For example in the fire demon zone umbral enemies have fire attacks.
  • Thanks to the Putrid Mothers slow consumption of the world it has gone from the realm of the dead to the realm of the undead.
  • They made significant efforts to diversify umbral to be less "samey" throughout the game unlike 2023.
  • Very heavy flower and blossoming motif with both the new environments and the enemies within Umbral.
  • A big focus was making Umbral was less of a chore.
  • They revamped the dread system. In the OG game its a timer which increases enemy spawns the longer you're in umbral and when it runs out it begins to spawn a mini boss every so often. A big issue was players either rushed Umbral or just played the whole game in Umbral and both were not necessarily good things. Also you could cheese the mini boss and then umbral just can't do anything about you. They described the new dread system as more based on player interactions then just strictly being timer based. Umbral can now (eventually) overpower you if you're in for too long.
  • They described a new thing called the Umbral "fog" which is parts of Umbral that have bled into Axiom proper. Basically this is to reduce the amount of having to manually go in and out of umbral to traverse and is tied into the over all story.
  • The lead dev describes it as if Axiom is your standard souls-like then Umbral is a horror game within the souls-like
  • The new Umbral environments genuinely look sick. Reminds me of visiting Root Earth for the first time in Remnant 2
  • You can summon an Umbral Scythe and apparently there's other combat abilities now tied to the lamp
  • Umbral stigmas are back and they made more of an effort to tie the environments in Umbral to the story in the sequel.
  • They chose the Umbral ending partly because they already had a strong desire to continue to develop and revamp the system going forward.
  • NG+ modifiers will be available day one with some new editions
Last edited by W1llus on March 25th, 2026, 19:19, edited 1 time in total.
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Post by W1llus »

Mortal Shell II - Gameplay Reveal | PS5 Games
This was sick won't lie great stuff. One of the bosses is this massive obese women in swamp in a pimped out mobility chair with rocket thrusters and a cannon hand.
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Post by Vaako »

DS2 looks pretty good with those 2 lightning mods maybe can try the sholar of the first sin edition now.
Dark Souls 2 has been FIXED (DS2 Light Mod)
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Post by W1llus »

It's been some time since I've posted partially because there's been a bit of a drought regarding news. That being said the dev teams for both First Berserker: Khazan and *Wuchang: Fallen Feathers have both disbanded. Apparently the situation with the latter studio is quite messy but I haven't looked into it. As for Lotf besides maybe seconds of new gameplay we finally got some news

As someone who's extensively played 2023 and kept up with all the news for the new game this was easily one of my biggest complaints and to see it formally addressed makes me very happy. I hope they actually pull this off. Personally since Umbral enemies can spawn in ideally they all have specialized sound ques that enemies in games like left for dead or Vermintide 1 and 2 have.

Last edited by W1llus on April 16th, 2026, 03:47, edited 1 time in total.
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Post by Valter »

W1llus wrote: April 15th, 2026, 20:26
It's been some time since I've posted partially because there's been a bit of a drought regarding news. That being said the dev teams for both First Berserker: Khazan and Wulong: Fallen Dynasty have both disbanded. Apparently the situation with the latter studio is quite messy but I haven't looked into it. As for Lotf besides maybe seconds of new gameplay we finally got some news

As someone who's extensively played 2023 and kept up with all the news for the new game this was easily one of my biggest complaints and to see it formally addressed makes me very happy. I hope they actually pull this off. Personally since Umbral enemies can spawn in ideally they all have specialized sound ques that enemies in games like left for dead or Vermintide 1 and 2 have.

Kinda heartwarming to see players so happy with this dev

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Post by Finarfin »

W1llus wrote: April 15th, 2026, 20:26
It's been some time since I've posted partially because there's been a bit of a drought regarding news. That being said the dev teams for both First Berserker: Khazan and Wulong: Fallen Dynasty have both disbanded. Apparently the situation with the latter studio is quite messy but I haven't looked into it. As for Lotf besides maybe seconds of new gameplay we finally got some news

As someone who's extensively played 2023 and kept up with all the news for the new game this was easily one of my biggest complaints and to see it formally addressed makes me very happy. I hope they actually pull this off. Personally since Umbral enemies can spawn in ideally they all have specialized sound ques that enemies in games like left for dead or Vermintide 1 and 2 have.
>dev teams for both First Berserker: Khazan and Wulong: Fallen Dynasty have both disbanded.

What a shame, I quite liked both of these games. Wolong was very fun in co-op.

>Lords of the Fallen
I am glad that they turned around but I am still wary because they started out woke and then undid that stuff. Though it is commendable that they do what players want. (Just wish they would improve the LOTF player models too)

Last edited by Finarfin on April 15th, 2026, 20:54, edited 1 time in total.
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Post by methoxetamine »

>shut down studio
>still keep Denuvo
**** the ***** at Nexon, I want to play Khazan
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Post by W1llus »

Finarfin wrote: April 15th, 2026, 20:54
W1llus wrote: April 15th, 2026, 20:26
It's been some time since I've posted partially because there's been a bit of a drought regarding news. That being said the dev teams for both First Berserker: Khazan and Wulong: Fallen Dynasty have both disbanded. Apparently the situation with the latter studio is quite messy but I haven't looked into it. As for Lotf besides maybe seconds of new gameplay we finally got some news

As someone who's extensively played 2023 and kept up with all the news for the new game this was easily one of my biggest complaints and to see it formally addressed makes me very happy. I hope they actually pull this off. Personally since Umbral enemies can spawn in ideally they all have specialized sound ques that enemies in games like left for dead or Vermintide 1 and 2 have.
>dev teams for both First Berserker: Khazan and Wulong: Fallen Dynasty have both disbanded.
What a shame, I quite liked both of these games. Wolong was very fun in co-op.

>Lords of the Fallen
I am glad that they turned around but I am still wary because they started out woke and then undid that stuff. Though it is commendable that they do what players want. (Just wish they would improve the LOTF player models too)

I may not sound like it in my posts but I am very cautious regarding the final product. These devs already ****** up once and spent years getting their prior game to a decent spot and only just made their money back. They've been very humble recently (and truth be told been humbled) from their experience with 2023 and are taking a lot of risks for this sequel.

He neglects to mention if they hadn't blown a good chunk of money on advertising and hadn't made a last second decision to switch to UE5 the game would of done better. They are saying the right things and showing us the right things for this sequel but a demo would go a long way to actually establishing trust and confidence for their next product.

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Post by Val the Moofia Boss »

W1llus wrote: March 25th, 2026, 19:15
It's finally here. The long awaited dev log on the Umbral overhaul and no delays this time.

Lords of the Fallen II: \u2018Lifting the Veil\u2019 Ep. 9 Dev Update | Umbral Gameplay Reveal
They have Jack Sparrow on the team?

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Post by W1llus »

Val the Moofia Boss wrote: April 15th, 2026, 21:07
W1llus wrote: March 25th, 2026, 19:15
It's finally here. The long awaited dev log on the Umbral overhaul and no delays this time.

Lords of the Fallen II: \u2018Lifting the Veil\u2019 Ep. 9 Dev Update | Umbral Gameplay Reveal
They have Jack Sparrow on the team?

Image
and Chris Redfield
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Post by roldet »

Finarfin wrote: April 15th, 2026, 20:54
Wolong was very fun in co-op.
It is Wuchang team that has been disbanded not Wo long.
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Post by Finarfin »

Val the Moofia Boss wrote: April 15th, 2026, 21:07
W1llus wrote: March 25th, 2026, 19:15
It's finally here. The long awaited dev log on the Umbral overhaul and no delays this time.

Lords of the Fallen II: \u2018Lifting the Veil\u2019 Ep. 9 Dev Update | Umbral Gameplay Reveal
They have Jack Sparrow on the team?

Image
I already made that joke. :mad:

viewtopic.php?p=343465-souls-sloppa#p343465
Last edited by Finarfin on April 15th, 2026, 21:22, edited 1 time in total.
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Post by Val the Moofia Boss »

Finarfin wrote: April 15th, 2026, 21:20
Val the Moofia Boss wrote: April 15th, 2026, 21:07
W1llus wrote: March 25th, 2026, 19:15
It's finally here. The long awaited dev log on the Umbral overhaul and no delays this time.

Lords of the Fallen II: \u2018Lifting the Veil\u2019 Ep. 9 Dev Update | Umbral Gameplay Reveal
They have Jack Sparrow on the team?

Image
I already made that joke. :mad:

viewtopic.php?p=343465-souls-sloppa#p343465
I must have had a brainfart. :groan:
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Post by stormvermin »

Finarfin wrote: April 15th, 2026, 20:54
>dev teams for both First Berserker: Khazan and Wulong: Fallen Dynasty have both disbanded.
What a shame, I quite liked both of these games. Wolong was very fun in co-op.
Khazan dev closure hurts. It came close to Nioh quality and was better than Nioh 3 imo. Featured some of the best bosses the genre had to offer as of late.
Didn't play Wuchang. Did anyone here play it? Everywhere else I frequent dismissed it as chinkslop though it looked like it had some novel mechanics like its take on world tendency and temu black phantoms. In a nutshell, my understanding of it is the more a player dies, the game starts to mess with player damage taken and damage output and at a certain point, an npc "invader" spawns and killing it resets the damage multiplier thing. Supposedly there are skills that play off of how deep into it you are but I didn't look into it all that deeply.
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Post by W1llus »

roldet wrote: April 15th, 2026, 21:16
Finarfin wrote: April 15th, 2026, 20:54
Wolong was very fun in co-op.
It is Wuchang team that has been disbanded not Wo long.
I got the names mixed up. From what i understand the wuchang team disbanded due to chinese politics or something.
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Post by rusty_shackleford »

Wuchang studio shut down because of a mass boycott/rating bomb from Chinese. You play as Qing(manchu) and fight Ming(han)

Yes, it's that petty. They had to delist it in China within a couple days or something.
Would be like having to delist a game where you play as Vikings invading England because Americans are review bombing it.

[edit] it's actually bizarre how little articles mention this but if you look at comments it's easy to find. As if they were told to not write about it.
Last edited by rusty_shackleford on April 16th, 2026, 08:18, edited 1 time in total.
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rusty_shackleford wrote: April 16th, 2026, 08:14
Wuchang studio shut down because of a mass boycott/rating bomb from Chinese. You play as Qing(manchu) and fight Ming(han)

Yes, it's that petty. They had to delist it in China within a couple days or something.
Would be like having to delist a game where you play as Vikings invading England because Americans are review bombing it.

[edit] it's actually bizarre how little articles mention this but if you look at comments it's easy to find. As if they were told to not write about it.
Chinese players seem to successfully boycott a lot of devs. Why? How? I will never forgive the chinese
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Minor news on LOTF 2 but we're now getting lore on one of the new factions and the 2 big take aways is 1. The flower tower is not a sunflower but a "bloodbloom" which directly ties into 2. Has nothing to do with whatever the new hallowed sentinel stand ins are and instead are related to a completely new group that also have a big fixation on bloodletting and grafting their armor to themselves (cool armor set btw). Marek has come out and said internal playtests are going well but I would take this with a grain of salt as it could mean anything. "So the game is only partially on fire. Nothing we can't fix!"



Last edited by W1llus on April 27th, 2026, 20:59, edited 3 times in total.
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Post by maidenhaver »

That game still not out?
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Post by Algol »

W1llus wrote: April 27th, 2026, 20:58
Minor news on LOTF 2 but we're now getting lore on one of the new factions and the 2 big take aways is 1. The flower tower is not a sunflower but a "bloodbloom" which directly ties into 2. Has nothing to do with whatever the new hallowed sentinel stand ins are and instead are related to a completely new group that also have a big fixation on bloodletting and grafting their armor to themselves (cool armor set btw). Marek has come out and said internal playtests are going well but I would take this with a grain of salt as it could mean anything. "So the game is only partially on fire. Nothing we can't fix!"



If this has that stupid ******* lantern mechanic in it again, you can count me out.

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Post by Val the Moofia Boss »

Valter wrote: April 17th, 2026, 10:41
rusty_shackleford wrote: April 16th, 2026, 08:14
Wuchang studio shut down because of a mass boycott/rating bomb from Chinese. You play as Qing(manchu) and fight Ming(han)

Yes, it's that petty. They had to delist it in China within a couple days or something.
Would be like having to delist a game where you play as Vikings invading England because Americans are review bombing it.

[edit] it's actually bizarre how little articles mention this but if you look at comments it's easy to find. As if they were told to not write about it.
Chinese players seem to successfully boycott a lot of devs. Why? How? I will never forgive the chinese
A few years ago, a disgruntled fan broke into Mihoyo's offices with a knife trying to assassinate Cai Haoyu and Liu Wei because Mihoyo announced that they were going to remove a planned bunnygirl skin after huge uproar from the Chinese fandom about Japanese elements.
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Post by methoxetamine »

Valter wrote: April 17th, 2026, 10:41
rusty_shackleford wrote: April 16th, 2026, 08:14
Wuchang studio shut down because of a mass boycott/rating bomb from Chinese. You play as Qing(manchu) and fight Ming(han)

Yes, it's that petty. They had to delist it in China within a couple days or something.
Would be like having to delist a game where you play as Vikings invading England because Americans are review bombing it.

[edit] it's actually bizarre how little articles mention this but if you look at comments it's easy to find. As if they were told to not write about it.
Chinese players seem to successfully boycott a lot of devs. Why? How? I will never forgive the chinese
Sounds based to me, I wish westerners had the balls to stand up against devs faggotry like that. ****** go overboard with it and seethe about dumbass **** but at least the spirit is there
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