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Super Credits Cheat Arrows (APRIL 29 UPDATE) 9.0 β€” Helldivers 2

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White_Angel
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Post by White_Angel »

I have the same problem, although I haven't tried disabling more arrows for stability on the Illuminate front (I only played with the R aroows disabled, but it crashes every time). Thanks, I thought I was only experiencing crashes like this.
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zombieelement
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Post by zombieelement »

i also have this rare crashing issue and it seems that it is specifically when picking up some common samples on the illuminate front. also i was wondering if it would be possible to have the arrows on the samples spawned by the Sample Extricator booster since they can be rather hard to find.
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xbombx
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Post by xbombx »

Using this mod will make the fire burning effect appear as squares.Image
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Nova
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Post by Nova »

Nice job
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CloudBirb
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Post by CloudBirb »

just installed a newer version of the mod, the one with all arrows - not just SC, ill lyk if anything's off
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White_Angel
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Post by White_Angel »

White_Angel wrote: ↑ March 6th, 2026, 20:53
I have the same problem, although I haven't tried disabling more arrows for stability on the Illuminate front (I only played with the R aroows disabled, but it crashes every time). Thanks, I thought I was only experiencing crashes like this.
upd
game just closes (but not fully, need to manually close from steam) only on the Illuminate front if common samples are enabled and someone (not only you) picking up common sample. That's my observations.
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Doomer
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Post by Doomer »

Any update for now?
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Valthorix
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Post by Valthorix »

Doomer wrote: ↑ March 9th, 2026, 18:19
Any update for now?
Update for what? The mod works fine.
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Squares
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Post by Squares »

Valthorix wrote: ↑ March 10th, 2026, 06:33
Update for what? The mod works fine.
Not quite, the mod has been causing some crashes for me as well. I've only noticed it happening on the Illuminate front so far, when either I or a teammate picks up a common sample. It's inconsistent, most of the time it doesn't crash, but touch the wrong one and my game blows up. I've since changed the config to use low arrows for common & rare samples, and I haven't had it crash yet. Here's hoping that's actually a workaround and I'm not just lucky.
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CloudBirb
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Post by CloudBirb »

CloudBirb wrote: ↑ March 8th, 2026, 23:20
just installed a newer version of the mod, the one with all arrows - not just SC, ill lyk if anything's off
as far as i can tell the high arrows option for rare samples still has up-down movement cycles, but the low arrows option works fine
as for crashes when picking up any samples, ive had no issues related to that yet
maybe im still using an older version of the mod by accident? old issue happening, new issue not happening
Last edited by CloudBirb on March 10th, 2026, 18:57, edited 1 time in total.
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CloudBirb
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Post by CloudBirb »

i guess ill continue to use the low arrows option, strange that the high arrows options have a rapture for some reason lol
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greenguardianz
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Post by greenguardianz »

so iam one of the who gets a "crash" so to speak.
game closes but "runs" still and i need to force close it!
only illu front! i teste everything and on all other fronts all works fine!
it looks like if some one picks a samples up,cant see waht sample because crash! but then it crashs.
if i had a idea how to even try to give the modder infos what happens i will do it.

BTW: have we a fixed link to the "all arrows" mod. this thread here and the link on the start is for only SC arrows.

the crash happens wen i or some one picks the "Illuminate Cuboctahedron" up. not sure if the other normal samples curse it to but this is what i have found so far.
Last edited by greenguardianz on March 11th, 2026, 16:12, edited 1 time in total.
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yahtzee6
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Post by yahtzee6 »

Image

Apparently the "hecking devs" got us :smug:
Nvm the fact I just saw five arrows while deploying
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loregamer
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Post by loregamer »

Did the draw distance actually get capped?
Jingle Jangle Jingle
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yahtzee6
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Post by yahtzee6 »

loregamer wrote: ↑ March 14th, 2026, 20:23
Did the draw distance actually get capped?
No, that guy was just ******** parroting whatever the fagmins said since I'm still seeing arrows 300m away and across the map
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CloudBirb
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Post by CloudBirb »

can also confirm the mod still works, yeah
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greenguardianz
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Post by greenguardianz »

the "draw" distance is for effets and enemy spawns so you cant see them spawn wen you have it on low but on ultra you see it clear with no fog etc.
and its more for shadows and how good textures look like.
never trust ppl who claim some stuff. i teste them.
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Tannysko
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Post by Tannysko »

greenguardianz wrote: ↑ March 16th, 2026, 10:22
the "draw" distance is for effets and enemy spawns so you cant see them spawn wen you have it on low but on ultra you see it clear with no fog etc.
and its more for shadows and how good textures look like.
never trust ppl who claim some stuff. i teste them.
i might have bad settings but i have everything on max settings and i still see arrows only sometimes :C
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CloudBirb
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Post by CloudBirb »

mod still works fine after latest patch as of march 17th
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ItsBcs
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Post by ItsBcs »

Has anyone been banned using this?
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Oyster Sauce
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Post by Oyster Sauce »

ItsBcs wrote: ↑ March 18th, 2026, 02:05
Has anyone been banned using this?
Yeah
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Vergil
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Post by Vergil »

Loved it HOTTEST SKINS EVER BUT MAKE THHE BOOBS MORE SEEABLE

Super Sexy When I see the skin it makes me HAVE SEX
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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greenguardianz
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Post by greenguardianz »

ItsBcs wrote: ↑ March 18th, 2026, 02:05
Has anyone been banned using this?
so long the AC dont kicks you out (yes kicks you out! not banning etc) then its fine.. ther are still super cheaters/hacker in game who do some stuff.. allways leave instandly the mission if you spot one!
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rusty_shackleford
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Post by rusty_shackleford »

ItsBcs wrote: ↑ March 18th, 2026, 02:05
Has anyone been banned using this?
the mod's main feature is that it lets you go play a better game
Thank you for your attention to this matter!
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Oyster Sauce
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Post by Oyster Sauce »

rusty_shackleford wrote: ↑ March 18th, 2026, 11:24
ItsBcs wrote: ↑ March 18th, 2026, 02:05
Has anyone been banned using this?
the mod's main feature is that it lets you go play a better game
They released a Jam Boy feature yesterday
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Katsueda
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Post by Katsueda »

the arrows for super creds dont show for me
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AnthroHunter
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Post by AnthroHunter »

As of the past few days yea Illuminate planet samples causes some crashes with this mod :(
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CloudBirb
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Post by CloudBirb »

when i get home ill test the sample crashes too, heres hoping nothings actually wrong
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CloudBirb
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Post by CloudBirb »

also, for those of you playing the MO on Seasse, the only map variant that actually spawns sc pickups is the one with small colonies - i havent seen a pickup on exospire, overship, etc but ive seen them on blitz, evac colonists, retrieve RC intel, and free colony
also if you want sc go dive dif1 on omicron seriously lmao
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CloudBirb
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Post by CloudBirb »

yeah no ive had no crashes picking up all sample types with all sample type arrows enabled