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Esoteric Ebb

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Esoteric Ebb

Post by Oyster Sauce »

Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

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Post by Acrux »

Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

Oh boy I can't wait for this foid to tell me all about masculinity and manliness.

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Post by Rienen »

If a dev feels the need to include the word "commentary" as part of the description for their game, it's safe to say that game isn't for me.
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Post by Tweed »

Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

Oh...OH OH! OH MY! IS...IS THAT....

reference.webp

IT IS! IT'S A HECKIN' PLANESCAPE:TORMENT REFERENCE!!

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Post by Valter »

Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
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Post by Lhynn »

Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
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That ******* artstyle is cancer, makes me want to throw up.

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Post by UltraFan123 »

****, the comparison with Critical Role wasn't an exaggeration.

Had you shown that orcess without the game text, I would've immediately assumed that it was a screenshot from the CR animated series.

The damage that CR did to the RPG genre can't be overstated, and it will take a good while for the fantasy RPG scene to heal.
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Post by Oyster Sauce »

Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
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They forgot to draw boobs on that woman

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Post by Acrux »

Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
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You can choose that option, but does the game lecture you that you made the wrong choice later?

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Post by rusty_shackleford »

dialogue is not gameplay, it's not a game
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Post by Stack of Turtles »

Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image

okay, it gives you the option to pick a fight or **** out, but it doesn't give you the option to wearily ignore her ******** like a normal person

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Post by Valter »

Stack of Turtles wrote: March 6th, 2026, 00:27
Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image
okay, it gives you the option to pick a fight or **** out, but it doesn't give you the option to wearily ignore her ******** like a normal person

Yeah these new devs on the block still got nothing on old Telltale. :salute:

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Post by sheet »

Not a single female phenotypic feature on that orc. I ******* hate noticing that everything is like that now.

Edit: oops, oyster beat me to it.
Last edited by sheet on March 6th, 2026, 04:42, edited 1 time in total.
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Post by Val the Moofia Boss »

Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
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Interesting. Would you recommend it?

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Post by Valter »

Val the Moofia Boss wrote: March 6th, 2026, 05:11
Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image
Interesting. Would you recommend it?

Ehhh not really. It's okay, but not good, you know? I'm just surprised it feels better than Disco and it just so happens to be my kinda walk-n-talk game so I'm enjoying it well enough.
The highlights so far are the extensive lore behind the world's nature, history, geopolitics and local politics, as well as the internal monologue by the stats which is written a step above every other facet of this game. These parts are, however, bogged down by the passable humor that gets stale after a couple hours (which is a horrible thing to happen in a supposedly comedic game) and most city folk looking and talking like modern day californians cosplaying their OCs. Everything else about this is mediocre

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Post by Finarfin »

Orc women should be muscular but also have big tiddies
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Post by Finarfin »

Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image

A second with grok fixed that ****** asexual looking orc thing.

Image

Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
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Post by Valter »

Finarfin wrote: March 6th, 2026, 15:58
Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image
A second with grok fixed that ****** asexual looking orc thing.

Image

Even whitegreenwashed her too for good measure. Grok really said no dark orcs.

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Post by asf »

looks gay
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Post by Valter »

Valter wrote: ↑ March 6th, 2026, 14:49
Val the Moofia Boss wrote: ↑ March 6th, 2026, 05:11
Valter wrote: ↑ March 5th, 2026, 23:31


I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image
Interesting. Would you recommend it?
Ehhh not really. It's okay, but not good, you know? I'm just surprised it feels better than Disco and it just so happens to be my kinda walk-n-talk game so I'm enjoying it well enough.
The highlights so far are the extensive lore behind the world's nature, history, geopolitics and local politics, as well as the internal monologue by the stats which is written a step above every other facet of this game. These parts are, however, bogged down by the passable humor that gets stale after a couple hours (which is a horrible thing to happen in a supposedly comedic game) and most city folk looking and talking like modern day californians cosplaying their OCs. Everything else about this is mediocre
Update: 15 hours in, I can confidently say I do not recommend it even if you like this kind of game, as I am no longer inclined to continue playing it myself. I did mostly enjoy my time so far, but despite being able to tolerate the first few fantasy tumblrite designs, the newer NPCs are just too ugly to overlook. And the misandric bias is getting a lot less subtle.
β–Ί You ever seen a donkey goblin?
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Post by Acrux »

Shocking
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Post by Demonic Fate »

The single developer's pre-mortem, and to a lesser degree his devlogs, are significantly more interesting than the game itself so far (I've played maybe one hour):



https://esotericebb.com/#Devlogs

FWIW, I really like the design and mechanics. I think it's a good middle ground between pure "walk and talk" like Disco Elysium, and full CRPG with combat and sneaking and stuff. I just don't really give a **** about the world and the people in it. But I'd happily buy a level editor from this guy and make my own module.

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Post by rusty_shackleford »

I was a recently graduated university-educated game writer, with a master in player agency.
wow
that's a really expensive piece of toilet paper
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Post by UltraFan123 »

Of course the game designer is a libtard from Sweden. :broken:
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Post by Norfleet »

rusty_shackleford wrote: ↑ March 8th, 2026, 01:59
wow
that's a really expensive piece of toilet paper
Apparently the game's beating Concord 3, at least.
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Post by Tweed »

Looks like **** on a wall.
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Post by Tadeusz »

Disco Elysium provides a good template for CYOAs but the content is always the problem. I bet DE template with Sir Brante's world for example can make a good narrative game.
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Post by Demonic Fate »

The protagonist is canonically only attracted to dominant women with muscles.

I can't decide if this is more attributable to the author being a Redditor, or to him being Swedish.
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Post by J1M »

Lhynn wrote: March 5th, 2026, 23:38
Valter wrote: March 5th, 2026, 23:31
Oyster Sauce wrote: March 4th, 2026, 02:52
Disco Elysium and Critical Role linked up! Need it or keep it??! 🤔

I am pleasantly surprised with this game so far, like 4 hours in. And I dropped Disco Elysium within 1 hour. The world lore is quite intricate and the artstyle is much more palatable than Disco's.
It's a very politics-heavy game and there is a subtle libtard bias in the writing, but you are given plenty of options to be racist or sexist as well. There are several political parties ingame and you are pushed to identify with one of them along your journey, or just be apolitical or autocratic.
Girlbosses galore, but for the most part I can reply to these situations in an acceptable fashion. The game is also very lighthearted, and the main character is generally not taken seriously. While I dislike the inherently goofy nature of how people interact with you, you are also given the choice to be more serious or intimidating if you so wish, though these occasions are less common.
Image
That ******* artstyle is cancer, makes me want to throw up.

Looks like a child copying Hades.

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Post by J1M »

rusty_shackleford wrote: ↑ March 6th, 2026, 00:18
dialogue is not gameplay, it's not a game
Book with extra steps activity genre.