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MENACE - tacticool sci-fi RPG from devs of Battle Brothers featuring legs

For discussing role-playing video games, you know, the ones with combat.
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gerey
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Post by gerey »

jcd wrote: ↑ January 20th, 2025, 10:26
Is it that hard to not support racemixing games with your money?
Yes, but fixing the game should be relatively easy, unless these characters play a big part in the overarching narrative.

Even if I don't want to buy it, I might still want to pirate it.
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Post by maidenhaver »

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Post by maidenhaver »

gerey wrote: ↑ January 20th, 2025, 10:28
jcd wrote: ↑ January 20th, 2025, 10:26
Is it that hard to not support racemixing games with your money?
Yes, but fixing the game should be relatively easy, unless these characters play a big part in the overarching narrative.

Even if I don't want to buy it, I might still want to pirate it.
Just replay Front Missions.
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Post by gerey »

maidenhaver wrote: ↑ January 20th, 2025, 10:34
Just replay Front Missions.
There's Kriegsfront Tactics to look forward to, and with the MeoW translator I can finally give Front Mission: Alternative and the Gasaraki games a go.
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Post by Lord of Riva »

I don't think she is uglyified, it's also sci-fi so the only objection I would have is "women in combat roles" which is not a Hill i am going to die on.
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Post by TKVNC »

Lord of Riva wrote: ↑ January 20th, 2025, 11:05
I don't think she is uglyified, it's also sci-fi so the only objection I would have is "women in combat roles" which is not a Hill i am going to die on.
Sub-Saharan features = ugly

Women fighting, as @rusty_shackleford states, will always be offensive as long as men are routinely forced into the military to die, while women are allowed to flee.
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Post by Lord of Riva »

TKVNC wrote: ↑ January 20th, 2025, 11:21
Lord of Riva wrote: ↑ January 20th, 2025, 11:05
I don't think she is uglyified, it's also sci-fi so the only objection I would have is "women in combat roles" which is not a Hill i am going to die on.
Sub-Saharan features = ugly

Women fighting, as @rusty_shackleford states, will always be offensive as long as men are routinely forced into the military to die, while women are allowed to flee.
I would **** her.

Yes, I am well aware of the social issue when it comes to reality and how unrealistic it is. Just as I don't mind a character like "lara croft" even though it's nonsensical for the real world (but so are most parcour games for men as well), I don't mind it here either.
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Post by TKVNC »

You'd better be black...
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Post by Lord of Riva »

TKVNC wrote: ↑ January 20th, 2025, 11:33
You'd better be black...
Bad luck I'm a red-head, translucent nearly. Didn't we talk about that already? Vergil mentions it in nearly every thread.
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Post by maidenhaver »

Look, I just don't trust a european developer riding high on gibsmedats and a cult classic.
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Post by TKVNC »

Lord of Riva wrote: ↑ January 20th, 2025, 11:39
TKVNC wrote: ↑ January 20th, 2025, 11:33
You'd better be black...
Bad luck I'm a red-head, translucent nearly. Didn't we talk about that already? Vergil mentions it in nearly every thread.
Miscegenation :yuck:
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Post by Lord of Riva »

maidenhaver wrote: ↑ January 20th, 2025, 11:41
Look, I just don't trust a european developer riding high on gibsmedats and a cult classic.
True, that is more of a valid point.

We can't see it here at this point but Europe is peak woke atm. We are lagging behind you guys all the time (first when you ******* implemented wokeness and now when getting rid of it)
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Post by Tangerine »

jcd wrote: ↑ January 20th, 2025, 10:26
gerey wrote: ↑ January 20th, 2025, 10:12
Hopefully it won't be that hard to edit out all the swarthy portraits and voicelines.
Is it that hard to not support racemixing games with your money?
Support? Money?
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Post by Vergil »

I wonder if she randomly stops being playable cuz she on her break
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Red7 »

jcd wrote: ↑ January 20th, 2025, 10:26
gerey wrote: ↑ January 20th, 2025, 10:12
Hopefully it won't be that hard to edit out all the swarthy portraits and voicelines.
Is it that hard to not support racemixing games with your money?
how are negro shocktroopers with near 0% chance to survive constitute race mixing promotion tho

ulgy vags, boss vags or **** would be unacceptable tho
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Post by 1998 »

This will be interesting. I wonder how many key people from BB are still majorly involved in that one.

Dev Diary #9 - Perks and Promotions

The goal of this Dev Diary is to explain how the performance of Squadleaders and Pilots improves over the course of the game. Instead of the classic experience point system, MENACE works with deliberate promotions to unlock perks.

Promotion Points and Mission Rating
Promotion Points are earned through completing missions, fulfilling bonus objectives, exceeding mission requirements, or completing events. Unlike OCI components, Promotion Points are rewarded for each individual mission, so even if you fail an operation, you will gain Promotion Points.

Mission Rating Factors:
Persistent Factors: Logistics (supply points used), casualties (lost elements), and mission difficulty.
Optional Factors: Speed of completion, civilian casualties, collateral damage, and destroyed enemy elements.
Higher ratings yield more points. Promotion Points accumulate like other resources and can be spent after each mission.

Image

Promotion and Demotion
Unlike a classic experience system, promoting a character is a deliberate decision by the player and does not happen automatically.
Ranks: Promotions range from 1 (Lance Corporal) to 8 (Master Gunnery Sergeant).
Cost Scaling: Each consecutive promotion for the same character is more expensive than the previous one, making it costlier to focus on a single character rather than distributing Promotion Points among multiple leaders.
Strategic Choices: Players must decide when and whom to promote, rather than funneling kills and experience into favored units.
Comeback Mechanic: High-ranking promotions are costly, but new characters can be hired and ranked up, allowing them to catch up to veterans over time.
Demotion
Demoting a character is possible, with a small portion of Promotion Points refunded, though the affected leader will not be pleased.

A promotion-based system aligns with the game's military setting, giving the player, as commander of the Impetus, full control over who deserves a promotion.

Image

The Perk Tree
Each Squadleader and Pilot has an individual Perk Tree.

Perk Structure
Unique Perks: Automatically unlocked and exclusive to each character.
Regular Perks: Shared across multiple trees, but with unique combinations per character.
Four Tiers: Unlocking higher tiers requires a specific number of total perks, regardless of their tier level.
Perks do not necessarily become more powerful with each tier, but some require deeper investment. While some characters lean toward certain roles, perks allow flexible builds and varied playstyles without locking characters into rigid roles.

Perks can be passive or active, unlocking tactical combat abilities.

Image

Currently, there are over 40 perks in the game, alongside unique character perks, with more planned. This system gives players ample room for experimentation, supporting diverse builds and strategies. The ultimate goal is maximum replayability and build freedom.
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Post by Finarfin »

Still funny how the "generic" white man with the "generic" name and look still mogs the two that are supposed to be "badass and cool"
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Post by Irenaeus »

Looks awful. Not even Mr. T over there can save this.
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Post by Yuzo »

Demo is out:


Some first impressions/notes:

► The Good
► The Bad
► The Rest

The demo sits at 86% positive on Steam with around 400 reviews, but I was left disappointed. I stopped playing after about an hour. Maybe they can improve things for the full release...

Early Access for MENACE launches on February 5, 2026

Oh.

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Post by Cloharp7 »

I was looking forward to this game. I am currently reading Nick Cole's "Strange Company", and I was getting the crave for a sci-fi mercenary company simulator.

I am still going to try the demo, but at the moment my alarm bells are blaring.

Also, this: https://bsky.app/profile/overhypestudios.bsky.social .

Still, they have a twitter account as well, so at least I can entertain the possibility/delusion they just want to be on as many platforms as they can and nothing more, but that is a red flag to me.
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Post by rusty_shackleford »

StopπŸ‘SupportingπŸ‘LibtardsπŸ‘
Thank you for your attention to this matter!
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Post by Cloharp7 »

rusty_shackleford wrote: ↑ October 3rd, 2025, 00:59
StopπŸ‘SupportingπŸ‘LibtardsπŸ‘
I am on a daily blacklisting spree on steam, what else do you want me to do @rusty_shackleford !?!?!? :mad:
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Post by sheet »

Most of these developers made BlueSky accounts at the same time, around Nov 2024-January 2025 because Trump got elected. People only use the platform to libtard circle jerk like they could when Twitter cranked down on any non-approved posts in 2020
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Post by Cloharp7 »

sheet wrote: ↑ October 3rd, 2025, 03:39
Most of these developers made BlueSky accounts at the same time, around Nov 2024-January 2025 because Trump got elected. People only use the platform to libtard circle jerk like they could when Twitter cranked down on any non-approved posts in 2020
And this is exactly why I use their presence on Bluesky as an indicator. If they have a twitter account as well, I am extremely suspicious of them, but I do not blacklist them outright at least, if not I would have to blacklist Steam itself I guess.

And since 90% of the games I saw on the market have a Bluesky presence, the picture I have of the gaming industry is pretty bleak atm.
Last edited by Cloharp7 on October 3rd, 2025, 04:07, edited 1 time in total.
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Post by sheet »

Oh yeah, I'm all on board with "guilty unless proven innocent" regarding developers. I've ignored like 1200 games on Steam. It makes the front page very clean.
My list of acceptable publishers is very short.
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Post by Cipher »

gerey wrote: ↑ January 20th, 2025, 11:02
maidenhaver wrote: ↑ January 20th, 2025, 10:34
Just replay Front Missions.
There's Kriegsfront Tactics to look forward to, and with the MeoW translator I can finally give Front Mission: Alternative and the Gasaraki games a go.
I really hope that one doesn't have woke garbage. I am really looking forward to it, as much as I was looking forward to play Menace and I was really dissapointed.
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Post by Acrux »

Cipher wrote: ↑ October 3rd, 2025, 04:27
gerey wrote: ↑ January 20th, 2025, 11:02
maidenhaver wrote: ↑ January 20th, 2025, 10:34
Just replay Front Missions.
There's Kriegsfront Tactics to look forward to, and with the MeoW translator I can finally give Front Mission: Alternative and the Gasaraki games a go.
I really hope that one doesn't have woke garbage. I am really looking forward to it, as much as I was looking forward to play Menace and I was really dissapointed.
I really strongly recommend MissionForce:CyberStorm if you're looking for a strategic mech game. Nothing else holds a candle to it.
https://github.com/juanitogan/rbxit/wiki/CyberStorm-1
Last edited by Acrux on October 3rd, 2025, 05:09, edited 1 time in total.
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Post by gerey »

Acrux wrote: ↑ October 3rd, 2025, 05:09
Nothing else holds a candle to it.
Not even the sequel, tragically.
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Post by DecadeRiptide »

rusty_shackleford wrote: ↑ August 29th, 2024, 08:38
Every time I see the capsule art for this game I think of the Traveller books.
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The covers for those books look really nice
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Post by roldet »

Anyone played the demo? Game looks good such a shame with the dogshit casting :(