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Equipment durability is necessary for immersion

For discussing role-playing video games, you know, the ones with combat.
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jdcp
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Post by jdcp »

Agreed, is there someone who really disagrees with this?
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Post by jdcp »

Norfleet wrote: ↑ December 9th, 2025, 23:57
filled it with sand
AKs don't work like that lol
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Post by rusty_shackleford »

People who dislike equipment durability in shock 2 are why we can't have nice things
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Post by Norfleet »

jdcp wrote: ↑ December 10th, 2025, 01:03
AKs don't work like that lol
They totally do, you just give it a good shake and it works again.
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Post by J1M »

Does more equipment durability equal more immersive?

Therefore, the most immersive game ever is Breath of the Wild?
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Post by Norfleet »

J1M wrote: ↑ December 10th, 2025, 01:39
Does more equipment durability equal more immersive?

Therefore, the most immersive game ever is Breath of the Wild?
The most immersive game is 688 Attack Sub. First, there's nothing but immersion, because you're in a submarine. Second, there is equipment durability and your submarine can break when you get shot. Therefore, 688 is the most immersive game.
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Post by rusty_shackleford »

J1M wrote: ↑ December 10th, 2025, 01:39
Does more equipment durability equal more immersive?

Therefore, the most immersive game ever is Breath of the Wild?
Should aim for just the right amount of durability!
And no, BotW is from what I know, quite awful in this regard.

Additionally, equipment shouldn't just go from "functional" to "broken", but instead degrade naturally. If you want to really get the immershun, model degradation of multiple parts and have them degrade at different rates.
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Post by Oyster Sauce »

I've long dreamt of a mod for Mount & Blade where you drop your weapon if you smack a tree or something on horseback
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Post by maidenhaver »

rusty_shackleford wrote: ↑ December 10th, 2025, 01:45
J1M wrote: ↑ December 10th, 2025, 01:39
Does more equipment durability equal more immersive?

Therefore, the most immersive game ever is Breath of the Wild?
Should aim for just the right amount of durability!
And no, BotW is from what I know, quite awful in this regard.

Additionally, equipment shouldn't just go from "functional" to "broken", but instead degrade naturally. If you want to really get the immershun, model degradation of multiple parts and have them degrade at different rates.
Materials should matter more. A steel sword should be able to chop through bronze swords.
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Post by Norfleet »

maidenhaver wrote: ↑ December 10th, 2025, 02:22
Materials should matter more. A steel sword should be able to chop through bronze swords.
They don't. The ability of a steel sword to chop through something is still ultimately limited by the strength of your arm, and a human arm just doesn't provide enough force to cleanly chop through an entire bronze sword reliably: Bronze, while softer, is not brittle and will not chop through. You WILL **** it up pretty good, though, putting a sizable gouge in it or making it utterly bent.
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Post by rusty_shackleford »

Norfleet wrote: ↑ December 10th, 2025, 02:51
maidenhaver wrote: ↑ December 10th, 2025, 02:22
Materials should matter more. A steel sword should be able to chop through bronze swords.
They don't. The ability of a steel sword to chop through something is still ultimately limited by the strength of your arm, and a human arm just doesn't provide enough force to cleanly chop through an entire bronze sword reliably: Bronze, while softer, is not brittle and will not chop through. You WILL **** it up pretty good, though, putting a sizable gouge in it or making it utterly bent.
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Post by jdcp »

rusty_shackleford wrote: ↑ December 10th, 2025, 01:45
And no, BotW is from what I know, quite awful in this regard.
Yes, you can't fix them and they're literally made out of wet paper, they break like in 10 hits. It's ridiculous. I hated every second of that game.

And what's worse... THE MASTER SWORD CAN BREAK

WHAT THE ****???????
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Post by rusty_shackleford »

jdcp wrote: ↑ December 10th, 2025, 03:24
rusty_shackleford wrote: ↑ December 10th, 2025, 01:45
And no, BotW is from what I know, quite awful in this regard.
Yes, you can't fix them and they're literally made out of wet paper, they break like in 10 hits. It's ridiculous. I hated every second of that game.

And what's worse... THE MASTER SWORD CAN BREAK

WHAT THE ****???????
Right, I think the concept of going straight from "it's fine!" to "broked!" is silly, you should be able to get by fine with damaged equipment but feel the need to get it repaired when you can
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Post by jdcp »

rusty_shackleford wrote: ↑ December 10th, 2025, 03:25
Right, I think the concept of going straight from "it's fine!" to "broked!" is silly, you should be able to get by fine with damaged equipment but feel the need to get it repaired when you can
It's like consumism, it gets broken? No big deal, buy another.

******* sick.
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Post by Norfleet »

rusty_shackleford wrote: ↑ December 10th, 2025, 03:19
Norfleet wrote: ↑ December 10th, 2025, 02:51
maidenhaver wrote: ↑ December 10th, 2025, 02:22
Materials should matter more. A steel sword should be able to chop through bronze swords.
They don't. The ability of a steel sword to chop through something is still ultimately limited by the strength of your arm, and a human arm just doesn't provide enough force to cleanly chop through an entire bronze sword reliably: Bronze, while softer, is not brittle and will not chop through. You WILL **** it up pretty good, though, putting a sizable gouge in it or making it utterly bent.
Image
See? It didn't chop through, but it was totally ******.
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Post by rusty_shackleford »

Norfleet wrote: ↑ December 10th, 2025, 03:48
rusty_shackleford wrote: ↑ December 10th, 2025, 03:19
Norfleet wrote: ↑ December 10th, 2025, 02:51

They don't. The ability of a steel sword to chop through something is still ultimately limited by the strength of your arm, and a human arm just doesn't provide enough force to cleanly chop through an entire bronze sword reliably: Bronze, while softer, is not brittle and will not chop through. You WILL **** it up pretty good, though, putting a sizable gouge in it or making it utterly bent.
Image
See? It didn't chop through, but it was totally ******.
it's not bronze
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Post by jdcp »

Norfleet wrote: ↑ December 10th, 2025, 03:48
See? It didn't chop through, but it was totally ******.
If you cast a fortify strength spell before dealing the blow it will break it.

Believe me.

Besides, you're not taking into account that these are 2 perfectly maintained weapons (or so I pressume)

In the scenario we have here, the durability of the bronze sword (again pressumably low) would break.

Imagine it, you're in the middle of the battle, you have your sword in and hand a dagger in the waist, you're charging into battle but that old beaten sword of yours completely shatters leaving you with nothing but an useless hilt... yet there's still hope! You pull that dagger out and fight as well as you can.

Durability is great if you know how to implement it, sadly, it rarely is.
Last edited by jdcp on December 10th, 2025, 04:02, edited 2 times in total.
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Post by Norfleet »

jdcp wrote: ↑ December 10th, 2025, 03:57
Durability is great if you know how to implement it, sadly, it rarely is.
The thing is that "durability" is itself a very vague term. Durability vs. WHAT, exactly? Bronze, for instance, generally has lower tensile strength and hardness than steel, but superior corrosion resistance, especially given that fantasy environments do not really have access to modern chromium stainless steel alloys. Under what circumstances is the "durability" being lost? If durability is being damaged, by, say, a rust monster, your steel sword turns into a pile of dust while the bronze sword is largely unaffected, simply developing a patina. When the object sustains "damage", what sort of damage has it sustained? A thing which which is bent and a thing which shatters into pieces have both sustained "damage" that renders them inoperable, but one is obviously easier to repair than the other. If your steel sword shatters because of its hardness, while your bronze sword gets bent into a C-shape, one of these can be fixed simply by applying some boot, the other cannot, but in the moment, both are largely unusable.
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Post by jdcp »

Norfleet wrote: ↑ December 10th, 2025, 06:06
especially given that fantasy environments do not really have access to modern chromium stainless steel alloys
They got access to mithril, though.

I don't wanna sound like a ****, but this is fantasy, we can wish to have it as grounded as we want and that's alright, but that's why I said the "fortify strength" ********, this is fantasy, we can do whatever we want, but give us the MEANS to do so.

Idgaf is copper or iron break faster, I wanna see them break, and I want one to break faster.

But you're right, very right indeed. It's just that it doesn't really matter, not for the type of game I'm thinking of. Still, I'm sure there is a middle ground, and that's the best one to proceed.
Norfleet wrote: ↑ December 10th, 2025, 06:06
When the object sustains "damage", what sort of damage has it sustained? A thing which which is bent and a thing which shatters into pieces have both sustained "damage" that renders them inoperable, but one is obviously easier to repair than the other. If your steel sword shatters because of its hardness, while your bronze sword gets bent into a C-shape, one of these can be fixed simply by applying some boot, the other cannot, but in the moment, both are largely unusable.
Yes! And this is something that must be adressed too, different conditions, new solutions.
Norfleet wrote: ↑ December 10th, 2025, 06:06
Under what circumstances is the "durability" being lost? If durability is being damaged, by, say, a rust monster, your steel sword turns into a pile of dust while the bronze sword is largely unaffected, simply developing a patina
This would be the coolest ******* game ever. I like your ingenuity!
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Post by Norfleet »

jdcp wrote: ↑ December 10th, 2025, 06:30
They got access to mithril, though.
Based on the properties of mithril, it's basically just the fantasy way to say "titanium". Adamantium is tungsten.
jdcp wrote: ↑ December 10th, 2025, 06:30
This would be the coolest ******* game ever. I like your ingenuity!
Yeah, but now we're moving to a very fancy level of equipment damage and destruction that moves far beyond "Durability", and well into specific forms of damage. We could apply this same logic to individual characters and creatures, and now we have the complex interaction of sharp metal objects being shoved into various organs.
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Post by jdcp »

Norfleet wrote: ↑ December 10th, 2025, 07:30
Based on the properties of mithril, it's basically just the fantasy way to say "titanium". Adamantium is tungsten.
I love the way you can find a response to every stupid **** I say, sincerely, love you.

Still, the reason I mention mithril it's because we can invent any sort of material to fill whatever wouldn't logically exist in the archetypal fantasy world, tons of excuses out there to justify whatever we could come up with. Not because literally of itself, honestly the usage of mithril outside LOTR has always been to me very... lackluster.
Norfleet wrote: ↑ December 10th, 2025, 07:30
Yeah, but now we're moving to a very fancy level of equipment damage and destruction that moves far beyond "Durability", and well into specific forms of damage. We could apply this same logic to individual characters and creatures, and now we have the complex interaction of sharp metal objects being shoved into various organs.
Exactly! Keep that mind going, at this pace, we'll have the blueprints for the perfect roleplaying experience in no time.

Once that's done, we'll just need a dev... :lol:
Last edited by jdcp on December 10th, 2025, 08:11, edited 3 times in total.
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Post by maidenhaver »

Norfleet wrote: ↑ December 10th, 2025, 02:51
maidenhaver wrote: ↑ December 10th, 2025, 02:22
Materials should matter more. A steel sword should be able to chop through bronze swords.
They don't. The ability of a steel sword to chop through something is still ultimately limited by the strength of your arm, and a human arm just doesn't provide enough force to cleanly chop through an entire bronze sword reliably: Bronze, while softer, is not brittle and will not chop through. You WILL **** it up pretty good, though, putting a sizable gouge in it or making it utterly bent.
Ok, and I'm not the first person to strike his puny bronze sword, and I cleave right through. This is a persistent world.