
I feel like I already made this thread but I can't find it
Bonus question:
What are examples of visual clarity done well in outdoors areas, while still looking visually appealing?
Extra bonus question:
Do you turn off foliage in games? I always do it in any game that has me collecting **** on the ground where it's obscured. In any unreal game you can just disable that in the config files because they use the UE foliage system.




