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Optimising the Weapons Portfolio
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rusty_shackleford
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Optimising the Weapons Portfolio
I have no idea what I just read
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I'm hoping ******, it was a fun post.
How many games can you align this post with?Dimitrich wrote: β October 13th, 2025, 12:50Hi
Looking at how to shuffle the stash for proper efficienc, heavy rifles eat up space but lock down long-range fights, pistols and SMGs churn through targets fast. Rare mods and special ammo turn into a real headache β use now or hoard for a big play later. Trying to figure the sweet spot between safe capital and tactical liquidity, where to throw the leverage and where to let go. Feedback from the field always helps, every choice changes the next rotation and the total haul. How do you lot handle your loadouts in the same situation?
Frankly, sounds like almost any milsim extraction shooter.
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Finarfin
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I'd say with all FPS with inventory management, such as STALKER, Tarkov or any of the dozen other clones it spawned.Tweed wrote: β October 13th, 2025, 13:54How many games can you align this post with?Dimitrich wrote: β October 13th, 2025, 12:50Hi
Looking at how to shuffle the stash for proper efficienc, heavy rifles eat up space but lock down long-range fights, pistols and SMGs churn through targets fast. Rare mods and special ammo turn into a real headache β use now or hoard for a big play later. Trying to figure the sweet spot between safe capital and tactical liquidity, where to throw the leverage and where to let go. Feedback from the field always helps, every choice changes the next rotation and the total haul. How do you lot handle your loadouts in the same situation?
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My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
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STALKER actually handles this pretty well.
Pistols are good for backup and certain situations like one or two unaware enemies. Ammo is relatively cheap
SMGs are great, but accuracy drops fast so at mid range you'll burn a lot of ammo.
Shotguns are decent to mid range but struggle against armor and most reload too slow so are mutant killers. Shot ammo is common and cheap.
Assault rifles are great close and mid range, but are expensive to keep loaded up.
Sniper rifles are hard to use close due to people moving around and flinch, and so are only used situationally. And ammo is rare, heavy, and expensive.
It's not perfect, but it's pretty good.
Pistols are good for backup and certain situations like one or two unaware enemies. Ammo is relatively cheap
SMGs are great, but accuracy drops fast so at mid range you'll burn a lot of ammo.
Shotguns are decent to mid range but struggle against armor and most reload too slow so are mutant killers. Shot ammo is common and cheap.
Assault rifles are great close and mid range, but are expensive to keep loaded up.
Sniper rifles are hard to use close due to people moving around and flinch, and so are only used situationally. And ammo is rare, heavy, and expensive.
It's not perfect, but it's pretty good.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Pistol remains a decent standby, especially if you can get a larger caliber like Big Ben later, only problem with it is finding ammo and general accuracy. SMGs fall off past the midgame as armor on enemies increases. Shotguns are the same way but the ammo is affordable, too bad you can never find enough slugs or darts to deal with armored foes. In the end for most games you'll want the Vintorez by the end and possibly a FN2000 as a backup with grenade launcher.Rand wrote: β October 13th, 2025, 18:01STALKER actually handles this pretty well.
Pistols are good for backup and certain situations like one or two unaware enemies. Ammo is relatively cheap
SMGs are great, but accuracy drops fast so at mid range you'll burn a lot of ammo.
Shotguns are decent to mid range but struggle against armor and most reload too slow so are mutant killers. Shot ammo is common and cheap.
Assault rifles are great close and mid range, but are expensive to keep loaded up.
Sniper rifles are hard to use close due to people moving around and flinch, and so are only used situationally. And ammo is rare, heavy, and expensive.
It's not perfect, but it's pretty good.
If you can find the ammo for them (or are playing a version of Anomaly with crafting) the Gyurza pistol and Veresk SMG are still reliable AP damage dealers for all but the most heavily armored EXOs.Tweed wrote: β October 13th, 2025, 18:14Pistol remains a decent standby, especially if you can get a larger caliber like Big Ben later, only problem with it is finding ammo and general accuracy. SMGs fall off past the midgame as armor on enemies increases.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
If you're playing Anomalmeme, then the best gun overall is probably a modified AK-101 with scope and grenade launcher. It can run and gun, it can snipe, it can blow up nasties. At least I think it was the 101 that was the golden boy, best recoil, best flatness, and so on. If you want a dedicated sniper and you want to show how rich you are then the WA 2000 is a nice companion.Rand wrote: β October 13th, 2025, 18:27If you can find the ammo for them (or are playing a version of Anomaly with crafting) the Gyurza pistol and Veresk SMG are still reliable AP damage dealers for all but the most heavily armored EXOs.Tweed wrote: β October 13th, 2025, 18:14Pistol remains a decent standby, especially if you can get a larger caliber like Big Ben later, only problem with it is finding ammo and general accuracy. SMGs fall off past the midgame as armor on enemies increases.
If you're using B&S (and why wouldn't you) then there's some very nice kits for a few of the rifles as well.
