I'll be on later tonight, I can help you kill him. He drops a key everyone will want a copy of
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Valheim server
Are you the one that summoned him and ran off? I got attacked by him randomly while picking berries lol.
Also if you guys are going to make portals make sure you name them, two portals with case sensitive names will connect. If you cant do it on steamdeck then post here what you want the portals to be named and I'll change them
I'd suggest slowing down a bit and letting some of the others catch up before eliminating all of the bosses. Server should be fairly busy this weekend with some newcomers.
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maidenhaver
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Adventurer's Guild
He kept killing me. I fought bravely and was whittling him down. At least I have the pickaxe now, thanks.Boontaker wrote: ↑ September 29th, 2023, 23:40Are you the one that summoned him and ran off? I got attacked by him randomly while picking berries lol.
Also if you guys are going to make portals make sure you name them, two portals with case sensitive names will connect. If you cant do it on steamdeck then post here what you want the portals to be named and I'll change them
Weirdest cracker you know.
I'd like an invite. I mostly enjoy building fortifications, docks, and expanding territory.
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Decline
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Am I the only one who gets massive stutter fluctuating between 10-20 FPS at least once per IG day? Game ran all smooth in the beginning but since day 100 or so they started appearing and it's getting worse. I would bet the VPS the sever runs on gets "outsliced".
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Decline
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You can speed up login by adding +command <server-ip>:<port> to the command line e.g. via the steam interface. Unfortunately you will still have to enter the password. But it saves you a couple of clicks.
I built a ****** little shack along the shore southwest from spawn
That ward takes up half the goddamned base. Go on, you can trust me with your belongings...
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Decline
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If you are on a Steam Deck and want an acceptable (35-40ish) framerate (and you really do want that) there's two things you must do:
- Power down the Steam Deck and power on again while holding the Volume Up (+) button, granting you access to the UEFI menu. Select Setup Utility, then Advanced and increase VRAM to 4GB by setting UMA Frame buffer Size accordingly. Save and Exit.
- In Steam's game menu press the gear icon to the right of the Play button and under General force Resolution to the lowest value (640x400).
Last edited by Decline on October 27th, 2023, 20:12, edited 2 times in total.
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Decline
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Patch 0.217.28
We know it's a bit late, but this patch finally brings the Jack-o-turnip and the new pointy hat to the default branch of the game! Hopefully we will be able to change our system for this fairly soon, so that the seasonal content can simply be tied to specific dates in the future, instead of having to pass through the Public Test Branch before being released.
Aside from the autumn items, this patch also entails an engine upgrade to Unity 2022. Because of this Unity upgrade, please note that worlds used in this update will not be backwards compatible with earlier versions of the game.
Patch notes:
Fixes & Improvements:
Jack-o-turnip enabled. Spooky season!
New seasonal item: Pointy hat
Added a new “Render scale” graphics setting that enables the main camera to be rendered at a lower resolution than the viewport and UI
Improved automatic input switching so that connected gamepads with stick drift no longer take over control when playing with keyboard and mouse
Optimized code that determines which objects in the world to instantiate, lowering the baseline CPU time by up to 5%
Optimized structural integrity calculations, massively decreasing CPU time in areas with large builds
Optimized enemy AI
Optimized underwater logic
Re-enabled objects to have more than 255 KVPs of arbitrary data of the same value type (important for some mods)
Fixed a bug that could cause traps to trigger multiple times in multiplayer depending on how many players were near it
Engine upgraded to Unity 2022
Upgraded Steamworks.NET and PlayFab Party libraries to newer versions
Engine-side optimizations for dedicated servers
Tweaked boss spawning to prevent them from occasionally getting stuck when spawning
Fixed bug that caused clicking sounds when selecting building pieces via controller
Localization updated
The server has been updated and a new world has been generated. Enjoy!
Last edited by Decline on November 7th, 2023, 21:45, edited 1 time in total.
How's the server doing? Ready for me to turbo **** this game again? How advanced have you guys gotten?
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Decline
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I was busy with Risk of Rain Return the last couple days, I have merely progressed to being ready to fight the Elder. I also still need to find a good spot for the swamp forge.Boontaker wrote: ↑ November 15th, 2023, 10:56How's the server doing? Ready for me to turbo **** this game again? How advanced have you guys gotten?
Last edited by Decline on November 16th, 2023, 02:40, edited 1 time in total.
I really like how much it sucks, adds a lot of soul.
