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Black Geyser - Tales of the Moon Cult Kickstarter

For discussing role-playing video games, you know, the ones with combat.
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Xenich
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Post by Xenich »

A back exit that leads to a clifftop area with a lift that lowers to the ground somewhere near the entrance or on the back side of of the mountain that exposes an exit that is otherwise inaccessible from the other side.

An event from the Boss fight that exposes another smaller part of the dungeon that was originally caved in (ancient untouched ruins), has a few more small areas/encounters but leads to an earlier area of the map that is closer to town, but is only accessible once a lever, puzzle, etc... is found used to open it up.
Last edited by Xenich on November 12th, 2024, 03:21, edited 1 time in total.
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Post by Acrux »

They've added Steam workshop support. Maybe there will be some good mods to come from this.

So far, there's a grand total of: zero!

Ho there, adventurers,

We're excited to announce that flail items, user-friendly modding, and Steam Workshop support have finally arrived, allowing players to enhance their gaming experience like never before! For modding support, we summarize the most important features below:

Mod Manager with Steam Workshop support: Easily manage your mods with our new Mod Manager, which includes seamless Steam Workshop support for hassle-free downloads and updates.
Modding Toolkit: Access an amazing mod toolkit featuring a generic form editor, asset browser, creature editor, item editor, and spell editor to bring your creative ideas to life.
Asset Browser: Use your own images and sounds in your mods with our intuitive asset browser, allowing for a personalized touch to your creations.
In-Game Editing Mode: Press F9 in the game to activate Editing Mode, enabling you to easily place position markers and spawn points in game areas.
Simple Mod Publishing: Upload and publish your mod on the Steam Workshop with just a few clicks, making it easy to share your creations with the community.
Additional Tools in Development: Stay tuned for more exciting features, including a dialogue and quest editor, currently under development.

Dive in now and start creating your own mods to share with the community!

Modifying existing game files

For existing game data files, the Modding Toolkit for Black Geyser currently supports only file-based modding. For example, when you modify an NPC, the toolkit saves the entire NPC file into your mod, rather than just the changes made from the original version of the NPC.

Therefore, if two mods modify any stats of the same NPC, they will be incompatible. This is because the second mod will completely overwrite the NPC file used by the first mod. As a result, a warning will be displayed, and only the changes from the mod that is loaded last will be applied to that NPC.

Managing Incompatible Mods

For incompatible mods, the Mod Manager displays a warning. This doesn't mean you must uninstall one of the mods; rather, you should ensure that the two mods are not active at the same time. If you choose to keep both of them active, be sure to understand how their changes are applied based on their loading order.

The Mod Manager allows you to set the loading order for active mods, which determines the priority of their changes in the game. Additionally, organizing incompatible mods into different modsets—distinct collections of mods you can create in the Mod Manager—can be a good solution as well.

Ensuring The Best Experience For Mod Users

While file-based modding has its limitations, it also has the benefit of providing a predictable experience for players. In the example above, you can be confident that the modified NPC in your mod will function exactly as you have tested it in your local game—ensuring a consistent experience for everyone using your mod.

In the future, we hope to add content-based modding as well for existing game data files. This aims to extend the Modding Toolkit with an intelligent, scripting-based feature that will enable you to manipulate existing game files on a content level.

Steam Cloud, Dual Wielding & More

By the way, in case you missed it, we recommend checking out our previous update as well. This introduced Steam Cloud support, dual wielding, fast travel to questgivers and several other novelties to the game.

Fixes and Improvements

Below you can find the complete list of changes and fixes of the current update:

Added Flails as a new weapon type
Introduced Steam Workshop support and Mod Manager
Introduced Black Geyser Modding Toolkit
Command Company now correctly applies the Havoc bonus
Fixed an issue in Deron-Guld Mine which caused keybinds to stop working
Duchess Kjarvalr no longer offers investigation options after the trial started
The dialogue with Tattered Woman no longer triggers for invisible characters

We are truly grateful to everyone who has joined us on this journey and continues to support Black Geyser.

The Black Geyser Team
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Post by 1998 »

I would d1p whatever **** they put out next. I have no idea why they keep insisting of wasting time on these things.
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Post by Acrux »

The update with strongholds, new weapons, shapeshifting, etc has been added. No real news on the DLC other than "soon".

Black Geyser: Couriers of Darkness

Regular Update
Posted
Thu, August 21
Strongholds, Shapeshifting And Much More
Expanded romances, strongholds, companion epilogues & more!



Ho there, adventurers,

We are happy to let you know that several long-awaited mechanics and improvements have been added to Black Geyser! The following additions and fixes conclude the free Fixpack for the game:

Stronghold System: Unlock a stronghold for your class and enjoy its bonuses.

Shapeshifting: Your characters can now transform to beasts and elementals with brand-new Druid abilities and Wizard spells!

Skip the Crone Tutorial: You can now choose to bypass most of the tutorial with the Crone, allowing for faster progress and more opportunities to enjoy the game's replay value.

GeForce Now Support: The game has opted in for NVIDIA GeForce NOW on Steam.

Expanded Romances: We've added new content and moments to deepen your relationships with Bjalla Adelis, Hamlin, Arvex, Jade, and Isla.

Companion Epilogues: Enjoy companion-specific epilogues after completing the game, concluding their individual journeys.

Full Companion Quest for Helgenhar: The second and final part of the beloved dwarven companion's personal quest is ready for you to experience.

Unarmed Combat Enhanced: Unleash the fury! Equip some new, nasty gloves to really feel the impact when your character brawls.

New Side Quest: A new quest, Savage Tides has been added to the village of Scofarth.

Increased Level Cap: Your characters can now reach a maximum level of 25.

New Steam Achievements: Unlock three new early-game achievements and another one when claiming your new stronghold!

Steam Deck Native Resolution: 1280x800 is now supported, enabling smoother Steam Deck experience as well.

Mac and Linux release in progress. Today's update is available to Windows users. We are working hard on preparing the Mac and Linux builds. Thank you for your patience.


All Fixpack Features

Our previous Steam updates covered features that were introduced by the Fixpack in its earlier installments. These features include:

Dual-wielding for warrior and outlaw classes.

Flails added as a new weapon type.

Steam Cloud support added for savegames.

Steam Workshop and Mod Manager to enable publishing and managing mods.

Black Geyser Modding Toolkit to aid modders in creating custom content.

Fast-travel to questgivers using the quest journal.

Already known recipes are marked in shops.

Savegame file compression added to reduce disk usage.

GOG achievements added for GOG users.

Classes that can use an item are now shown in item tooltips.

Monster respawn introduced in game areas.


Current and Future Happenings

This year has presented some tough challenges, but we've navigated them with resilience. While we've said farewell to valued colleagues, we've also welcomed new team members, including our new community manager, who will help us continue to grow and strengthen our connection with you.

We're hard at work preparing the Steam page for the Tales of the Moon Cult expansion pack DLC. We'll have a detailed update for you soon, so keep an eye out!


Fixes and Improvements

You can view the full changelist of the current update below:

Introduced stronghold system with quests and bonuses

Introduced shapeshifting spells and special abilities

Added skip option to Crone tutorial

Added GeForce Now support

Romances expanded for Bjalla, Hamlin, Arvex, Jade and Isla

Added Companion epilogues for all companions

Added second part of Helgenhar companion quest

Unarmed combat has been enhanced with gloves

Added new side quest to Scofarth

Increased character level cap to 25

Added 4 new Steam achievements

Added cooldown to spellcast chant sounds in the Tent of Duels

The Paramour item can now be equipped simultaneously with other magical items

Balanced stats of the Wrought Iron Mace item

Balanced stats of The Crystal Choker item

Fixed Freynagar villagers' skin color

Support for 1280x800 resolution

Localization fixes in all languages


Thank you for your continuous support and interest in Black Geyser: Couriers of Darkness!


The Black Geyser Team
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Post by tiktorikt »

HI! anything else!
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Post by Acrux »

The DLC is announced for Oct 22nd. But, they've missed a lot of deadlines they've announced before.

https://store.steampowered.com/news?emc ... 6441864332
Last edited by Acrux on September 18th, 2025, 16:46, edited 1 time in total.
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Post by rusty_shackleford »

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
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Post by The_Mask »

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Greetings adventurers,
We are happy to announce that the Tales of the Moon Cult expansion pack is now available on Steam and GOG!



GOG: https://www.gog.com/en/game/black_geyse ... _moon_cult

THANK YOU for your support again! Thanks to your contribution, this project became a reality. Start your descent into darkness today with new questlines, locations, riddles, spells, items, and more. From arcane puzzles to mysterious happenings, it's up to you and your party to explore:

  • New Story Arc: Partner with the Royal Court and form uneasy pacts to expose the Moon Cult's most sinister truths.
  • Optional Quests: Assist a dwarven lord in realizing his ambition, mediate a dispute among academics, unearth hidden knowledge at the Temple of Alvimelkedic, and many more.
  • Brand-New Environments: Venture into the dangerous Gloomhalls, survive the Savage Island, and discover settlements along the Isilmerald shoreline.
  • New Mysteries: Tackle cryptic riddles, encounter otherworldly entities, and investigate the Moon Cult's hidden practices.
  • Unique Spells & Equipment: Empower your team with brand-new spells and unique magical items.
Sending out the keys

We are actively sending out your Steam and GOG keys via BackerKit. If you don't receive an e-mail within 2-3 hours, please make sure to check your spam folder as well. Alternatively, you can log in to your BackerKit account and find the key there.

Digital and Physical Rewards
We are working hard to prepare the delivery of both digital and physical rewards. Just like with the original Kickstarter of the base game, physical rewards will be shipped a bit later than digital ones. We will post an update as soon as possible. Thank you for your patience.

... in the meantime - have fun!
We can’t wait to see the choices that you make in Tales of the Moon Cult! Join our official Discord and share stories from your adventures with our community.

The Black Geyser Team

Just like Yves, I chase tales
rusty_shackleford wrote: October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.