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Realms Restored 4.2 β€” Baldur's Gate 3

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swbgtoc
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Post by swbgtoc »

KANONYMUSE wrote: ↑ August 11th, 2025, 09:18
Oyster Sauce wrote: ↑ August 7th, 2025, 14:57
Shadowheart isn't Agent 47
But she's 47 years old, so no excuse for being such a ****** to broadcast her cult affiliation with neon signs saying "I'M A SHAR SLUT, BOYS!".
swbgtoc wrote: ↑ August 10th, 2025, 08:19
I don't get the change to Orpheus. He had cool head tattoos and a unique beard and is turned into a generic Gith
Leave it to women to make everything look lame and gay, even when they're removing *******.
It's still a great mod overall. There are just a few unnecessary changes.
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Face
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Post by Face »

orinEsque wrote: ↑ August 8th, 2025, 02:32
Alderbrand wrote: ↑ August 7th, 2025, 21:31
orinEsque wrote: ↑ August 7th, 2025, 13:31


Old version conflicting with new one. Check your mods folder
I am also seeing Olodan's earrings floating unconnected to her head. After deleting all of the RR mods from the mods folder in AppData, and reinstalling with the most current versions, it persists. Is there a different mod folder I should be clearing out? I am probably doing something wrong. :old2:
Makes no sense we solved the issue in version 2 ....@ModdersHQ ?
Most of the floaty problems were solved but yes this one persisted in my playthroughs as well.
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NEETsoc
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Post by NEETsoc »

Lot of these race swaps make no sense. Just finished talking to that hound mistress ***** who was bullying a "boy" who is actually an old human now instead of a young gnome.

Also, the NPCs retain the stats of their original race. Looks like you went hog-wild on act 3 with the foid hatred of short men so i'm just going to disable it and hope it doesn't break the game.
Last edited by NEETsoc on August 16th, 2025, 13:20, edited 1 time in total.
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orinEsque
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Post by orinEsque »

NEETsoc wrote: ↑ August 16th, 2025, 12:54
Lot of these race swaps make no sense. Just finished talking to that hound mistress ***** who was bullying a "boy" who is actually an old human now instead of a young gnome.

Also, the NPCs retain the stats of their original race. Looks like you went hog-wild on act 3 with the foid hatred of short men so i'm just going to disable it and hope it doesn't break the game.
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Seristina
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Post by Seristina »

KANONYMUSE wrote: ↑ August 7th, 2025, 07:55
Olodan's earrings float off from her head.
I have the same problem. Downloaded and installed this mod for the very first time on 9th August 2025. No prior version of it was present.
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Bully Boy
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Post by Bully Boy »

Awesome work! Fixing (((their))) antiwhite, LGBTQP-propaganda ****! I'm glad finally our voices is heard. I was kinda sad when I saw never mind how woke a game is, if the writing is at least okay it will be a huge succes. At least there are some awesome guy who fix the world and transform these pathetic New York cosplay event into a real fantasy world.
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lexo1000
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Post by lexo1000 »

Hi! Could you allow unpacking the mod? I have installed some NPC face redesign mods and I would like to check if RR already modifies them.
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loregamer
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Post by loregamer »

lexo1000 wrote: ↑ August 20th, 2025, 14:31
Hi! Could you allow unpacking the mod? I have installed some NPC face redesign mods and I would like to check if RR already modifies them.
Will PM. Which NPC face design mods are you worried about?
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datarelay
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Post by datarelay »

masterpiece
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JRR
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Post by JRR »

Is the Soulless Husk, the default custom character? I really don't like the Dark Urge storyline.
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Oyster Sauce
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Post by Oyster Sauce »

JRR wrote: ↑ August 29th, 2025, 21:27
Is the Soulless Husk, the default custom character? I really don't like the Dark Urge storyline.
Yes
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Ether
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Post by Ether »

Started a play through with pretty much your full mod suite, currently middle of act2 and I’m really impressed how much less eyesore/nonsensical characters I see and how peaceful it is if every single companion won’t hit you non-stop or doesn’t look like being in holidays from brothel.
Yes, there are some hairy duergar in Underdak, avoiding the shaving, but that was already reported in support in May.
Thank you for your efforts.
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Post by rusty_shackleford »

Ether wrote: ↑ August 31st, 2025, 17:47
but that was already reported in support in May.
@orinEsque is so lazy :sad:
Thank you for your attention to this matter!
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loregamer
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Post by loregamer »

rusty_shackleford wrote: ↑ August 31st, 2025, 17:50
Ether wrote: ↑ August 31st, 2025, 17:47
but that was already reported in support in May.
@orinEsque is so lazy :sad:
orin spends 100% of her free time playing marvel rivals btw
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Volexay
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Post by Volexay »

Thanks gigachad, this is a mod I didnt even know I needed. Im so sick of "modern fantasy" making every setting seem like its 21st century San Francisco. And clowns always reply with "There’s magic and dragons, so why do you care about X". Sorry for wanting a grounded fantasy setting that lines up with anthropology.
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Post by buttfucker 3000 »

Volexay wrote: ↑ September 3rd, 2025, 02:12
Thanks gigachad, this is a mod I didnt even know I needed. Im so sick of "modern fantasy" making every setting seem like its 21st century San Francisco. And clowns always reply with "There’s magic and dragons, so why do you care about X". Sorry for wanting a grounded fantasy setting that lines up with anthropology.
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Volexay
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Post by Volexay »

buttfucker 3000 wrote: ↑ September 3rd, 2025, 02:48
Volexay wrote: ↑ September 3rd, 2025, 02:12
Thanks gigachad, this is a mod I didnt even know I needed. Im so sick of "modern fantasy" making every setting seem like its 21st century San Francisco. And clowns always reply with "There’s magic and dragons, so why do you care about X". Sorry for wanting a grounded fantasy setting that lines up with anthropology.
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lmao saving that
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A-Kira
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Post by A-Kira »

Shocking how few devs understand that point. The only one in AAA segment is CDPR i think, judging by the TW4 trailer. They also showed how you add minorities properly in European fantasy - there was that Indian dude in TW3 whos dislocation was plot-justified and explained.

But i ain't hating on Indians regardless, i heard Indian woman made this mod, so i forgave them. Thank you for concieving OrinEsque, Indians!
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Oyster Sauce
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Post by Oyster Sauce »

A-Kira wrote: ↑ September 3rd, 2025, 06:49
They also showed how you add minorities properly in European fantasy - there was that Indian dude in TW3 whos dislocation was plot-justified and explained.
Haven't played it, but it was bad and wrong
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Volexay
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Post by Volexay »

A-Kira wrote: ↑ September 3rd, 2025, 06:49
Shocking how few devs understand that point. The only one in AAA segment is CDPR i think, judging by the TW4 trailer. They also showed how you add minorities properly in European fantasy - there was that Indian dude in TW3 whos dislocation was plot-justified and explained.

But i ain't hating on Indians regardless, i heard Indian woman made this mod, so i forgave them. Thank you for concieving OrinEsque, Indians!
Another good example from a dev is Riot Games, shocking I know. They did a decent job with Runeterra. All the races are accounted for and explained in a way that makes sense, since they all come from specific regions of the world. The diversity that exists also works because the areas themselves make sense β€” either as major trade centers or big empires that pull everyone into their ranks. And even then, Riot goes out of their way to explain it, like this character comes from here but now lives there because of abc.

Take Xin Zhao for example. On the surface he’s just your typical Asian spearman fighting for Demacia (West European aesthetic). New age writers would tell you to stfu and that it doesn’t matter. But Riot actually explained it. He was an Ionian(Asian) fisherman who got enslaved by the Noxian Empire (Goth Romans) and thrown into the fighting pits. Later he was forced to fight on the front lines, until Demacia liberated him. After then he swore allegiance to them. Even though he’s Demacian now, he still deals with being an outsider β€” and in the recent lore he even went back to Ionia (Asia) to reconnect with his roots.

Done. It’s not rocket science, but apparently making things make sense is too hard for these new age writers.
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Post by Lancaster »

A-Kira wrote: ↑ September 3rd, 2025, 06:49
Shocking how few devs understand that point. The only one in AAA segment is CDPR i think, judging by the TW4 trailer. They also showed how you add minorities properly in European fantasy - there was that Indian dude in TW3 whos dislocation was plot-justified and explained.

But i ain't hating on Indians regardless, i heard Indian woman made this mod, so i forgave them. Thank you for concieving OrinEsque, Indians!
Shadow of War did it correctly as well. Making Idril a scrawny female, into this badass warrior, and Baranor, a black man into a position of Gondorian power. The story between the two left a bit more to be desired. We would have loved to have seen her porcelain skin and his ebony body become one in a fan fiction Middle-Earth love scene.
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lexo1000
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Post by lexo1000 »

Hello! Is there a spreadsheet with the complete list of NPCs whose appearances have been changed? Thanks.
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Post by loregamer »

lexo1000 wrote: ↑ September 3rd, 2025, 17:37
Hello! Is there a spreadsheet with the complete list of NPCs whose appearances have been changed? Thanks.
No spreadsheet but I can get you a list of UUIDs
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lexo1000
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Post by lexo1000 »

loregamer wrote: ↑ September 3rd, 2025, 19:36
lexo1000 wrote: ↑ September 3rd, 2025, 17:37
Hello! Is there a spreadsheet with the complete list of NPCs whose appearances have been changed? Thanks.
No spreadsheet but I can get you a list of UUIDs
Yes that would be nice :)
I searched for a correspondence table for NPCs without success. Do you have one by any chance?
Edit: found this one :salute:
Last edited by lexo1000 on September 4th, 2025, 13:21, edited 2 times in total.
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Post by A-Kira »

Lancaster wrote: ↑ September 3rd, 2025, 17:35
Shadow of War did it correctly as well. Making Idril a scrawny female, into this badass warrior, and Baranor, a black man into a position of Gondorian power. The story between the two left a bit more to be desired. We would have loved to have seen her porcelain skin and his ebony body become one in a fan fiction Middle-Earth love scene.
You too start to fantasize about interracial sex whenever you see a black dude? Same...
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fnd
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Post by fnd »

Tried to import the mod in modmanager and i'm getting this error:

System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.IO.Stream.<CopyToAsyncInternal>d__27.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at DivinityModManager.ViewModels.MainWindowViewModel.<ImportArchiveAsync>d__462.MoveNext()

It only let me import the Dynamic crowd and NPC names. I'm getting some gender swap issue with Astarion, he is with a female voice, but i'm not sure if it is this mod or better companions that gender swap him, how do i reverse that? Thanks for the good work.
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Post by loregamer »

fnd wrote: ↑ September 6th, 2025, 04:58
Tried to import the mod in modmanager and i'm getting this error:

System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.IO.Stream.<CopyToAsyncInternal>d__27.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at DivinityModManager.ViewModels.MainWindowViewModel.<ImportArchiveAsync>d__462.MoveNext()

It only let me import the Dynamic crowd and NPC names. I'm getting some gender swap issue with Astarion, he is with a female voice, but i'm not sure if it is this mod or better companions that gender swap him, how do i reverse that? Thanks for the good work.
You have the latest BG3MM and versions of the mod?
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fnd
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Post by fnd »

I think so, i downloaded it like this week. Mod Manager do seem to behave a little buggy tough, sometimes it hangs forever while loading the profile. Edit: It seems i did have VC Astaria mod, so i deleted it, but not sure what errors will happen in the future.

Edit 2: Turns out the Mod Manager was outdated, thanks for the help, hope it works now.
Last edited by fnd on September 6th, 2025, 09:47, edited 2 times in total.
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Post by DarkSurge »

Firstly, excellent game mod.

Did find an overlooked bright pink dragonborn npc with a thunderously terrible name (though a bit of a special case I guess)...
"Quil Grootslang"
Seems to be the stand in for Alfira if said bard meets her end before showing up at the DarkUrge's camp.
Last edited by DarkSurge on September 6th, 2025, 21:24, edited 1 time in total.
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Post by loregamer »

DarkSurge wrote: ↑ September 6th, 2025, 21:22
Firstly, excellent game mod.

Did find an overlooked bright pink dragonborn npc with a thunderously terrible name (though a bit of a special case I guess)...
"Quil Grootslang"
Seems to be the stand in for Alfira if said bard meets her end before showing up at the DarkUrge's camp.
Ew!

Did Quil have any dragonborn specific dialogue?
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