Norfleet wrote: ↑
August 3rd, 2025, 01:49
Rand wrote: ↑
July 25th, 2025, 19:39
Until it's abused by the cheaters. BattleBit had a cheat that "pinged" the whole screen a couple of times a second, making every enemy in view tagged and blatantly obvious, even behind cover.
If that's a mechanic in the game, how's it "cheating" to use it? Sounds to me like it's just a perfectly balanced game, with no exploits. Pinging should give away YOUR position as well, because you're making so much noise, while not necessarily guaranteeing that you detect whatever you pinged, if they have anechoic tiles.
The pinging should also give away your position. People should be encouraged NOT to ping so that the enemy does not hear them. Using your active sonar should be a move of last resort.
"Pinging" is not like sonar. It's supposed to be like marking an enemy position.
The problem is that everyone fighting is not wearing VR (really AR) goggles so it's silly gamified nonsense.
The problem is when an enemy is pinged, their position shows on screen to your whole side for a while, even behind cover.
And the cheat makes sure everyone you have seen stays located for you until they hide out of view for long enough.
So if I take cover in bushes that fool humans, the cheater just shoots at the marker.
Or watching as I run up the stairs to get a "surprise" shot out the door. But he sees me doing it and waits and shoots the moment I'm exposed.
Probably with his aimbot.
Killing me with four shots to the head in 150ms before I can even process the attack.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.