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Post-2015 Authentic RPGs

For discussing role-playing video games, you know, the ones with combat.
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Post by Humbaba »

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Post by Tweed »


You can be a queen so I guess that's a girlboss, but otherwise no romance, no pronouns, just you and endless lands to subjugate and conquer. Oh spoke too soon, you can change how people address you so that might count as a pronoun. Ax as you see fit.

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Post by agentorange »

Tweed wrote: September 10th, 2023, 19:52

You can be a queen so I guess that's a girlboss, but otherwise no romance, no pronouns, just you and endless lands to subjugate and conquer. Oh spoke too soon, you can change how people address you so that might count as a pronoun. Ax as you see fit.

In what way? Is it they/them ****, or is it like you can demand people address you as King or Warlord or something?

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Post by Tweed »

agentorange wrote: September 11th, 2023, 04:25
Tweed wrote: September 10th, 2023, 19:52

You can be a queen so I guess that's a girlboss, but otherwise no romance, no pronouns, just you and endless lands to subjugate and conquer. Oh spoke too soon, you can change how people address you so that might count as a pronoun. Ax as you see fit.
In what way? Is it they/them ****, or is it like you can demand people address you as King or Warlord or something?

You have a noble (Lord, Lady), royal (King, Queen), and personal (Mister, Miss) title. They can be rewritten to whatever you want.

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Post by rusty_shackleford »

Tweed wrote: September 11th, 2023, 04:33
agentorange wrote: September 11th, 2023, 04:25
Tweed wrote: September 10th, 2023, 19:52

You can be a queen so I guess that's a girlboss, but otherwise no romance, no pronouns, just you and endless lands to subjugate and conquer. Oh spoke too soon, you can change how people address you so that might count as a pronoun. Ax as you see fit.
In what way? Is it they/them ****, or is it like you can demand people address you as King or Warlord or something?
You have a noble (Lord, Lady), royal (King, Queen), and personal (Mister, Miss) title. They can be rewritten to whatever you want.

Doesn't sound like "girlboss".
Consider someone like the main character of FORSPOKEN.

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Post by Acrux »

rusty_shackleford wrote: ↑ September 11th, 2023, 04:37
Consider someone like the main character of FORSPOKEN.
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Post by 1998 »



Sure, there isn't much outside combat, but that part is actually pretty good.

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Post by rusty_shackleford »

1998 wrote: September 11th, 2023, 07:01


Sure, there isn't much outside combat, but that part is actually pretty good.

I'm divided on this because it's a parody. It's peripheral to the area of 'authrpg', but still good nonetheless.
In a just world, this would be considered a proper alternative to play to standard RPGs, rather than something representing what RPGs should be more like — in certain ways, at least.

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Post by agentorange »

looking like a mobile game should count against authentic status
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Post by WhiteShark »

At least in the case of Naheulbeuk, I think they were just trying to make it look like the source material:
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Post by 1998 »



That's a really good M&M-like game.

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Post by The_Mask »

This one is a pretty mediocre RPG, but 0 woke trash in it.

Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by 1998 »

The_Mask wrote: September 13th, 2023, 20:27
This one is a pretty mediocre RPG, but 0 woke trash in it.

Its not mediocre, its incomplete. I agree it has its good part, but unless they add something I am not aware of, there isn't any reason to play it. Even Encased, talking about incomplete games, would be a better choice.

Last edited by 1998 on September 14th, 2023, 16:50, edited 1 time in total.
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Post by Acrux »

Encased competes with Lionheart for the strongst 1st chapter with absolutely nothing to recommended it after that.
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Post by 1998 »

Acrux wrote: ↑ September 14th, 2023, 16:50
Encased competes with Lionheart for the strongst 1st chapter with absolutely nothing to recommended it after that.
It has more issues but missing mid/late-game content. Primarily combat and character system/progression. But yes, it indeed started out promising. Encased is still worth playing for a few hours, Stygian is not.
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Post by rusty_shackleford »

I lost all interest in Encased the moment the prologue ends. Starts off great, then they decide to throw the entire setting away for yet-another-Slavic-Fallout-Stalker-clone-setting. The game itself isn't fun enough to play to warrant another slog through the same exact setting I've already seen 30 times.
What a terrible mistake.
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Post by Cretin »

I haven't played dungeon rats but from its description I don't think it can be considered an RPG. Exploration is a fundamental part of crpg, otherwise you just have a turn based tactics game, a series of battles and management simulation inbetween, ala x-com/ufo
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Post by agentorange »

Cretin wrote: ↑ September 19th, 2023, 05:49
I haven't played dungeon rats but from its description I don't think it can be considered an RPG. Exploration is a fundamental part of crpg, otherwise you just have a turn based tactics game, a series of battles and management simulation inbetween, ala x-com/ufo
It's a fair point and I do agree that exploration and adventuring are vital parts of an RPG, but for the scale of the game I'd say Dungeon Rats meets the bare minimum requirements. There are areas, companions, items, and story fragments in the game that can be missed, and whether or not you find or miss these areas is dependent on a combination of your build and how thoroughly you explore the dungeons.
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Post by Cretin »

agentorange wrote: ↑ September 19th, 2023, 06:28
Cretin wrote: ↑ September 19th, 2023, 05:49
I haven't played dungeon rats but from its description I don't think it can be considered an RPG. Exploration is a fundamental part of crpg, otherwise you just have a turn based tactics game, a series of battles and management simulation inbetween, ala x-com/ufo
It's a fair point and I do agree that exploration and adventuring are vital parts of an RPG, but for the scale of the game I'd say Dungeon Rats meets the bare minimum requirements. There are areas, companions, items, and story fragments in the game that can be missed, and whether or not you find or miss these areas is dependent on a combination of your build and how thoroughly you explore the dungeons.
How much is there relative to say Age of Decadence? AoD itself is borderline, from the little I played (which reminds me that I need to reinstall it)
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Post by revenant »

Comparing AoD to Dungeon rats is like comparing apples to oranges. The former is ultimately a story centered RPG with a good amount of (optional) combat, some fights being very difficult, and the latter is primarily targeted to folks who didn't find AoD's combat challenging enough and ups it a notch so that the most difficult fight of AoD is standard fare in DR.

Exploration-wise DR is maybe even superior to AoD because in AoD you pretty much progress from point to point with very little to discover in areas that isn't immediately visible meanwhile in DR there are many optional areas that you're not required to enter... But maybe there's a treasure there? Or peril. Neither game is exploration centric but DR has more of it that people generally paint it to - it's a combat centered game first and foremost.

Make of that what you will but both games are 100% worth playing.
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Post by rusty_shackleford »

DR isn't a teleport simulator visual novel so they are indeed very different.
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